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			588 lines
		
	
	
		
			23 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			588 lines
		
	
	
		
			23 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- DeadArgumentElimination.cpp - Eliminate dead arguments ------------===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file was developed by the LLVM research group and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This pass deletes dead arguments from internal functions.  Dead argument
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// elimination removes arguments which are directly dead, as well as arguments
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// only passed into function calls as dead arguments of other functions.  This
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// pass also deletes dead arguments in a similar way.
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//
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// This pass is often useful as a cleanup pass to run after aggressive
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// interprocedural passes, which add possibly-dead arguments.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Transforms/IPO.h"
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#include "llvm/Module.h"
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#include "llvm/Pass.h"
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#include "llvm/DerivedTypes.h"
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#include "llvm/Constant.h"
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#include "llvm/Instructions.h"
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#include "llvm/Support/CallSite.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/ADT/iterator"
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#include <set>
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using namespace llvm;
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namespace {
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  Statistic<> NumArgumentsEliminated("deadargelim",
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                                     "Number of unread args removed");
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  Statistic<> NumRetValsEliminated("deadargelim",
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                                   "Number of unused return values removed");
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  /// DAE - The dead argument elimination pass.
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  ///
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  class DAE : public ModulePass {
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    /// Liveness enum - During our initial pass over the program, we determine
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    /// that things are either definately alive, definately dead, or in need of
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    /// interprocedural analysis (MaybeLive).
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    ///
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    enum Liveness { Live, MaybeLive, Dead };
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    /// LiveArguments, MaybeLiveArguments, DeadArguments - These sets contain
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    /// all of the arguments in the program.  The Dead set contains arguments
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    /// which are completely dead (never used in the function).  The MaybeLive
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    /// set contains arguments which are only passed into other function calls,
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    /// thus may be live and may be dead.  The Live set contains arguments which
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    /// are known to be alive.
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    ///
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    std::set<Argument*> DeadArguments, MaybeLiveArguments, LiveArguments;
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    /// DeadRetVal, MaybeLiveRetVal, LifeRetVal - These sets contain all of the
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    /// functions in the program.  The Dead set contains functions whose return
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    /// value is known to be dead.  The MaybeLive set contains functions whose
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    /// return values are only used by return instructions, and the Live set
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    /// contains functions whose return values are used, functions that are
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    /// external, and functions that already return void.
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    ///
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    std::set<Function*> DeadRetVal, MaybeLiveRetVal, LiveRetVal;
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    /// InstructionsToInspect - As we mark arguments and return values
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    /// MaybeLive, we keep track of which instructions could make the values
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    /// live here.  Once the entire program has had the return value and
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    /// arguments analyzed, this set is scanned to promote the MaybeLive objects
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    /// to be Live if they really are used.
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    std::vector<Instruction*> InstructionsToInspect;
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    /// CallSites - Keep track of the call sites of functions that have
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    /// MaybeLive arguments or return values.
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    std::multimap<Function*, CallSite> CallSites;
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  public:
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    bool runOnModule(Module &M);
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    virtual bool ShouldHackArguments() const { return false; }
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  private:
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    Liveness getArgumentLiveness(const Argument &A);
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    bool isMaybeLiveArgumentNowLive(Argument *Arg);
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    void SurveyFunction(Function &Fn);
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    void MarkArgumentLive(Argument *Arg);
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    void MarkRetValLive(Function *F);
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    void MarkReturnInstArgumentLive(ReturnInst *RI);
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    void RemoveDeadArgumentsFromFunction(Function *F);
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  };
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  RegisterOpt<DAE> X("deadargelim", "Dead Argument Elimination");
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  /// DAH - DeadArgumentHacking pass - Same as dead argument elimination, but
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  /// deletes arguments to functions which are external.  This is only for use
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  /// by bugpoint.
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  struct DAH : public DAE {
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    virtual bool ShouldHackArguments() const { return true; }
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  };
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  RegisterPass<DAH> Y("deadarghaX0r",
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                      "Dead Argument Hacking (BUGPOINT USE ONLY; DO NOT USE)");
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}
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/// createDeadArgEliminationPass - This pass removes arguments from functions
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/// which are not used by the body of the function.
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///
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ModulePass *llvm::createDeadArgEliminationPass() { return new DAE(); }
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ModulePass *llvm::createDeadArgHackingPass() { return new DAH(); }
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static inline bool CallPassesValueThoughVararg(Instruction *Call,
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                                               const Value *Arg) {
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  CallSite CS = CallSite::get(Call);
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  const Type *CalledValueTy = CS.getCalledValue()->getType();
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  const Type *FTy = cast<PointerType>(CalledValueTy)->getElementType();
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  unsigned NumFixedArgs = cast<FunctionType>(FTy)->getNumParams();
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  for (CallSite::arg_iterator AI = CS.arg_begin()+NumFixedArgs;
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       AI != CS.arg_end(); ++AI)
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    if (AI->get() == Arg)
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      return true;
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  return false;
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}
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// getArgumentLiveness - Inspect an argument, determining if is known Live
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// (used in a computation), MaybeLive (only passed as an argument to a call), or
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// Dead (not used).
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DAE::Liveness DAE::getArgumentLiveness(const Argument &A) {
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  if (A.use_empty()) return Dead;  // First check, directly dead?
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  // Scan through all of the uses, looking for non-argument passing uses.
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  for (Value::use_const_iterator I = A.use_begin(), E = A.use_end(); I!=E;++I) {
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    // Return instructions do not immediately effect liveness.
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    if (isa<ReturnInst>(*I))
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      continue;
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    CallSite CS = CallSite::get(const_cast<User*>(*I));
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    if (!CS.getInstruction()) {
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      // If its used by something that is not a call or invoke, it's alive!
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      return Live;
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    }
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    // If it's an indirect call, mark it alive...
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    Function *Callee = CS.getCalledFunction();
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    if (!Callee) return Live;
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    // Check to see if it's passed through a va_arg area: if so, we cannot
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    // remove it.
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    if (CallPassesValueThoughVararg(CS.getInstruction(), &A))
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      return Live;   // If passed through va_arg area, we cannot remove it
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  }
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  return MaybeLive;  // It must be used, but only as argument to a function
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}
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// SurveyFunction - This performs the initial survey of the specified function,
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// checking out whether or not it uses any of its incoming arguments or whether
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// any callers use the return value.  This fills in the
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// (Dead|MaybeLive|Live)(Arguments|RetVal) sets.
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//
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// We consider arguments of non-internal functions to be intrinsically alive as
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// well as arguments to functions which have their "address taken".
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//
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void DAE::SurveyFunction(Function &F) {
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  bool FunctionIntrinsicallyLive = false;
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  Liveness RetValLiveness = F.getReturnType() == Type::VoidTy ? Live : Dead;
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  if (!F.hasInternalLinkage() &&
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      (!ShouldHackArguments() || F.getIntrinsicID()))
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    FunctionIntrinsicallyLive = true;
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  else
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    for (Value::use_iterator I = F.use_begin(), E = F.use_end(); I != E; ++I) {
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      // If this use is anything other than a call site, the function is alive.
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      CallSite CS = CallSite::get(*I);
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      Instruction *TheCall = CS.getInstruction();
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      if (!TheCall) {   // Not a direct call site?
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        FunctionIntrinsicallyLive = true;
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        break;
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      }
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      // Check to see if the return value is used...
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      if (RetValLiveness != Live)
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        for (Value::use_iterator I = TheCall->use_begin(),
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               E = TheCall->use_end(); I != E; ++I)
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          if (isa<ReturnInst>(cast<Instruction>(*I))) {
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            RetValLiveness = MaybeLive;
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          } else if (isa<CallInst>(cast<Instruction>(*I)) ||
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                     isa<InvokeInst>(cast<Instruction>(*I))) {
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            if (CallPassesValueThoughVararg(cast<Instruction>(*I), TheCall) ||
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                !CallSite::get(cast<Instruction>(*I)).getCalledFunction()) {
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              RetValLiveness = Live;
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              break;
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            } else {
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              RetValLiveness = MaybeLive;
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            }
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          } else {
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            RetValLiveness = Live;
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            break;
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          }
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      // If the function is PASSED IN as an argument, its address has been taken
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      for (CallSite::arg_iterator AI = CS.arg_begin(), E = CS.arg_end();
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           AI != E; ++AI)
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        if (AI->get() == &F) {
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          FunctionIntrinsicallyLive = true;
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          break;
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        }
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      if (FunctionIntrinsicallyLive) break;
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    }
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  if (FunctionIntrinsicallyLive) {
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    DEBUG(std::cerr << "  Intrinsically live fn: " << F.getName() << "\n");
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    for (Function::arg_iterator AI = F.arg_begin(), E = F.arg_end();
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         AI != E; ++AI)
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      LiveArguments.insert(AI);
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    LiveRetVal.insert(&F);
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    return;
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  }
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  switch (RetValLiveness) {
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  case Live:      LiveRetVal.insert(&F); break;
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  case MaybeLive: MaybeLiveRetVal.insert(&F); break;
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  case Dead:      DeadRetVal.insert(&F); break;
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  }
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  DEBUG(std::cerr << "  Inspecting args for fn: " << F.getName() << "\n");
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  // If it is not intrinsically alive, we know that all users of the
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  // function are call sites.  Mark all of the arguments live which are
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  // directly used, and keep track of all of the call sites of this function
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  // if there are any arguments we assume that are dead.
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  //
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  bool AnyMaybeLiveArgs = false;
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  for (Function::arg_iterator AI = F.arg_begin(), E = F.arg_end();
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       AI != E; ++AI)
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    switch (getArgumentLiveness(*AI)) {
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    case Live:
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      DEBUG(std::cerr << "    Arg live by use: " << AI->getName() << "\n");
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      LiveArguments.insert(AI);
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      break;
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    case Dead:
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      DEBUG(std::cerr << "    Arg definitely dead: " <<AI->getName()<<"\n");
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      DeadArguments.insert(AI);
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      break;
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    case MaybeLive:
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      DEBUG(std::cerr << "    Arg only passed to calls: "
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            << AI->getName() << "\n");
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      AnyMaybeLiveArgs = true;
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      MaybeLiveArguments.insert(AI);
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      break;
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    }
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  // If there are any "MaybeLive" arguments, we need to check callees of
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  // this function when/if they become alive.  Record which functions are
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  // callees...
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  if (AnyMaybeLiveArgs || RetValLiveness == MaybeLive)
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    for (Value::use_iterator I = F.use_begin(), E = F.use_end();
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         I != E; ++I) {
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      if (AnyMaybeLiveArgs)
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        CallSites.insert(std::make_pair(&F, CallSite::get(*I)));
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      if (RetValLiveness == MaybeLive)
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        for (Value::use_iterator UI = I->use_begin(), E = I->use_end();
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             UI != E; ++UI)
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          InstructionsToInspect.push_back(cast<Instruction>(*UI));
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    }
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}
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// isMaybeLiveArgumentNowLive - Check to see if Arg is alive.  At this point, we
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// know that the only uses of Arg are to be passed in as an argument to a
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// function call or return.  Check to see if the formal argument passed in is in
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// the LiveArguments set.  If so, return true.
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//
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bool DAE::isMaybeLiveArgumentNowLive(Argument *Arg) {
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  for (Value::use_iterator I = Arg->use_begin(), E = Arg->use_end(); I!=E; ++I){
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    if (isa<ReturnInst>(*I)) {
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      if (LiveRetVal.count(Arg->getParent())) return true;
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      continue;
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    }
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    CallSite CS = CallSite::get(*I);
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    // We know that this can only be used for direct calls...
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    Function *Callee = CS.getCalledFunction();
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    // Loop over all of the arguments (because Arg may be passed into the call
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    // multiple times) and check to see if any are now alive...
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    CallSite::arg_iterator CSAI = CS.arg_begin();
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    for (Function::arg_iterator AI = Callee->arg_begin(), E = Callee->arg_end();
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         AI != E; ++AI, ++CSAI)
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      // If this is the argument we are looking for, check to see if it's alive
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      if (*CSAI == Arg && LiveArguments.count(AI))
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        return true;
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  }
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  return false;
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}
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/// MarkArgumentLive - The MaybeLive argument 'Arg' is now known to be alive.
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/// Mark it live in the specified sets and recursively mark arguments in callers
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/// live that are needed to pass in a value.
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///
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void DAE::MarkArgumentLive(Argument *Arg) {
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  std::set<Argument*>::iterator It = MaybeLiveArguments.lower_bound(Arg);
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  if (It == MaybeLiveArguments.end() || *It != Arg) return;
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  DEBUG(std::cerr << "  MaybeLive argument now live: " << Arg->getName()<<"\n");
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  MaybeLiveArguments.erase(It);
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  LiveArguments.insert(Arg);
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  // Loop over all of the call sites of the function, making any arguments
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  // passed in to provide a value for this argument live as necessary.
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  //
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  Function *Fn = Arg->getParent();
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  unsigned ArgNo = std::distance(Fn->arg_begin(), Function::arg_iterator(Arg));
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  std::multimap<Function*, CallSite>::iterator I = CallSites.lower_bound(Fn);
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  for (; I != CallSites.end() && I->first == Fn; ++I) {
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    CallSite CS = I->second;
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    Value *ArgVal = *(CS.arg_begin()+ArgNo);
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    if (Argument *ActualArg = dyn_cast<Argument>(ArgVal)) {
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      MarkArgumentLive(ActualArg);
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    } else {
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      // If the value passed in at this call site is a return value computed by
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      // some other call site, make sure to mark the return value at the other
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      // call site as being needed.
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      CallSite ArgCS = CallSite::get(ArgVal);
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      if (ArgCS.getInstruction())
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        if (Function *Fn = ArgCS.getCalledFunction())
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          MarkRetValLive(Fn);
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    }
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  }
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}
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/// MarkArgumentLive - The MaybeLive return value for the specified function is
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/// now known to be alive.  Propagate this fact to the return instructions which
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/// produce it.
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void DAE::MarkRetValLive(Function *F) {
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  assert(F && "Shame shame, we can't have null pointers here!");
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  // Check to see if we already knew it was live
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  std::set<Function*>::iterator I = MaybeLiveRetVal.lower_bound(F);
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  if (I == MaybeLiveRetVal.end() || *I != F) return;  // It's already alive!
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  DEBUG(std::cerr << "  MaybeLive retval now live: " << F->getName() << "\n");
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  MaybeLiveRetVal.erase(I);
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  LiveRetVal.insert(F);        // It is now known to be live!
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  // Loop over all of the functions, noticing that the return value is now live.
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  for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB)
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    if (ReturnInst *RI = dyn_cast<ReturnInst>(BB->getTerminator()))
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      MarkReturnInstArgumentLive(RI);
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}
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void DAE::MarkReturnInstArgumentLive(ReturnInst *RI) {
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  Value *Op = RI->getOperand(0);
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  if (Argument *A = dyn_cast<Argument>(Op)) {
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    MarkArgumentLive(A);
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  } else if (CallInst *CI = dyn_cast<CallInst>(Op)) {
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    if (Function *F = CI->getCalledFunction())
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      MarkRetValLive(F);
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  } else if (InvokeInst *II = dyn_cast<InvokeInst>(Op)) {
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    if (Function *F = II->getCalledFunction())
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      MarkRetValLive(F);
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  }
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}
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// RemoveDeadArgumentsFromFunction - We know that F has dead arguments, as
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// specified by the DeadArguments list.  Transform the function and all of the
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// callees of the function to not have these arguments.
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//
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void DAE::RemoveDeadArgumentsFromFunction(Function *F) {
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  // Start by computing a new prototype for the function, which is the same as
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  // the old function, but has fewer arguments.
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  const FunctionType *FTy = F->getFunctionType();
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  std::vector<const Type*> Params;
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  for (Function::arg_iterator I = F->arg_begin(), E = F->arg_end(); I != E; ++I)
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    if (!DeadArguments.count(I))
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      Params.push_back(I->getType());
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  const Type *RetTy = FTy->getReturnType();
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  if (DeadRetVal.count(F)) {
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    RetTy = Type::VoidTy;
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    DeadRetVal.erase(F);
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  }
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  // Work around LLVM bug PR56: the CWriter cannot emit varargs functions which
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  // have zero fixed arguments.
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  //
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  // FIXME: once this bug is fixed in the CWriter, this hack should be removed.
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  //
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  bool ExtraArgHack = false;
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  if (Params.empty() && FTy->isVarArg()) {
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    ExtraArgHack = true;
 | 
						|
    Params.push_back(Type::IntTy);
 | 
						|
  }
 | 
						|
 | 
						|
  FunctionType *NFTy = FunctionType::get(RetTy, Params, FTy->isVarArg());
 | 
						|
 | 
						|
  // Create the new function body and insert it into the module...
 | 
						|
  Function *NF = new Function(NFTy, F->getLinkage(), F->getName());
 | 
						|
  NF->setCallingConv(F->getCallingConv());
 | 
						|
  F->getParent()->getFunctionList().insert(F, NF);
 | 
						|
 | 
						|
  // Loop over all of the callers of the function, transforming the call sites
 | 
						|
  // to pass in a smaller number of arguments into the new function.
 | 
						|
  //
 | 
						|
  std::vector<Value*> Args;
 | 
						|
  while (!F->use_empty()) {
 | 
						|
    CallSite CS = CallSite::get(F->use_back());
 | 
						|
    Instruction *Call = CS.getInstruction();
 | 
						|
 | 
						|
    // Loop over the operands, deleting dead ones...
 | 
						|
    CallSite::arg_iterator AI = CS.arg_begin();
 | 
						|
    for (Function::arg_iterator I = F->arg_begin(), E = F->arg_end();
 | 
						|
         I != E; ++I, ++AI)
 | 
						|
      if (!DeadArguments.count(I))      // Remove operands for dead arguments
 | 
						|
        Args.push_back(*AI);
 | 
						|
 | 
						|
    if (ExtraArgHack)
 | 
						|
      Args.push_back(Constant::getNullValue(Type::IntTy));
 | 
						|
 | 
						|
    // Push any varargs arguments on the list
 | 
						|
    for (; AI != CS.arg_end(); ++AI)
 | 
						|
      Args.push_back(*AI);
 | 
						|
 | 
						|
    Instruction *New;
 | 
						|
    if (InvokeInst *II = dyn_cast<InvokeInst>(Call)) {
 | 
						|
      New = new InvokeInst(NF, II->getNormalDest(), II->getUnwindDest(),
 | 
						|
                           Args, "", Call);
 | 
						|
      cast<InvokeInst>(New)->setCallingConv(CS.getCallingConv());
 | 
						|
    } else {
 | 
						|
      New = new CallInst(NF, Args, "", Call);
 | 
						|
      cast<CallInst>(New)->setCallingConv(CS.getCallingConv());
 | 
						|
      if (cast<CallInst>(Call)->isTailCall())
 | 
						|
        cast<CallInst>(New)->setTailCall();
 | 
						|
    }
 | 
						|
    Args.clear();
 | 
						|
 | 
						|
    if (!Call->use_empty()) {
 | 
						|
      if (New->getType() == Type::VoidTy)
 | 
						|
        Call->replaceAllUsesWith(Constant::getNullValue(Call->getType()));
 | 
						|
      else {
 | 
						|
        Call->replaceAllUsesWith(New);
 | 
						|
        std::string Name = Call->getName();
 | 
						|
        Call->setName("");
 | 
						|
        New->setName(Name);
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    // Finally, remove the old call from the program, reducing the use-count of
 | 
						|
    // F.
 | 
						|
    Call->getParent()->getInstList().erase(Call);
 | 
						|
  }
 | 
						|
 | 
						|
  // Since we have now created the new function, splice the body of the old
 | 
						|
  // function right into the new function, leaving the old rotting hulk of the
 | 
						|
  // function empty.
 | 
						|
  NF->getBasicBlockList().splice(NF->begin(), F->getBasicBlockList());
 | 
						|
 | 
						|
  // Loop over the argument list, transfering uses of the old arguments over to
 | 
						|
  // the new arguments, also transfering over the names as well.  While we're at
 | 
						|
  // it, remove the dead arguments from the DeadArguments list.
 | 
						|
  //
 | 
						|
  for (Function::arg_iterator I = F->arg_begin(), E = F->arg_end(),
 | 
						|
         I2 = NF->arg_begin();
 | 
						|
       I != E; ++I)
 | 
						|
    if (!DeadArguments.count(I)) {
 | 
						|
      // If this is a live argument, move the name and users over to the new
 | 
						|
      // version.
 | 
						|
      I->replaceAllUsesWith(I2);
 | 
						|
      I2->setName(I->getName());
 | 
						|
      ++I2;
 | 
						|
    } else {
 | 
						|
      // If this argument is dead, replace any uses of it with null constants
 | 
						|
      // (these are guaranteed to only be operands to call instructions which
 | 
						|
      // will later be simplified).
 | 
						|
      I->replaceAllUsesWith(Constant::getNullValue(I->getType()));
 | 
						|
      DeadArguments.erase(I);
 | 
						|
    }
 | 
						|
 | 
						|
  // If we change the return value of the function we must rewrite any return
 | 
						|
  // instructions.  Check this now.
 | 
						|
  if (F->getReturnType() != NF->getReturnType())
 | 
						|
    for (Function::iterator BB = NF->begin(), E = NF->end(); BB != E; ++BB)
 | 
						|
      if (ReturnInst *RI = dyn_cast<ReturnInst>(BB->getTerminator())) {
 | 
						|
        new ReturnInst(0, RI);
 | 
						|
        BB->getInstList().erase(RI);
 | 
						|
      }
 | 
						|
 | 
						|
  // Now that the old function is dead, delete it.
 | 
						|
  F->getParent()->getFunctionList().erase(F);
 | 
						|
}
 | 
						|
 | 
						|
bool DAE::runOnModule(Module &M) {
 | 
						|
  // First phase: loop through the module, determining which arguments are live.
 | 
						|
  // We assume all arguments are dead unless proven otherwise (allowing us to
 | 
						|
  // determine that dead arguments passed into recursive functions are dead).
 | 
						|
  //
 | 
						|
  DEBUG(std::cerr << "DAE - Determining liveness\n");
 | 
						|
  for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I)
 | 
						|
    SurveyFunction(*I);
 | 
						|
 | 
						|
  // Loop over the instructions to inspect, propagating liveness among arguments
 | 
						|
  // and return values which are MaybeLive.
 | 
						|
 | 
						|
  while (!InstructionsToInspect.empty()) {
 | 
						|
    Instruction *I = InstructionsToInspect.back();
 | 
						|
    InstructionsToInspect.pop_back();
 | 
						|
 | 
						|
    if (ReturnInst *RI = dyn_cast<ReturnInst>(I)) {
 | 
						|
      // For return instructions, we just have to check to see if the return
 | 
						|
      // value for the current function is known now to be alive.  If so, any
 | 
						|
      // arguments used by it are now alive, and any call instruction return
 | 
						|
      // value is alive as well.
 | 
						|
      if (LiveRetVal.count(RI->getParent()->getParent()))
 | 
						|
        MarkReturnInstArgumentLive(RI);
 | 
						|
 | 
						|
    } else {
 | 
						|
      CallSite CS = CallSite::get(I);
 | 
						|
      assert(CS.getInstruction() && "Unknown instruction for the I2I list!");
 | 
						|
 | 
						|
      Function *Callee = CS.getCalledFunction();
 | 
						|
 | 
						|
      // If we found a call or invoke instruction on this list, that means that
 | 
						|
      // an argument of the function is a call instruction.  If the argument is
 | 
						|
      // live, then the return value of the called instruction is now live.
 | 
						|
      //
 | 
						|
      CallSite::arg_iterator AI = CS.arg_begin();  // ActualIterator
 | 
						|
      for (Function::arg_iterator FI = Callee->arg_begin(),
 | 
						|
             E = Callee->arg_end(); FI != E; ++AI, ++FI) {
 | 
						|
        // If this argument is another call...
 | 
						|
        CallSite ArgCS = CallSite::get(*AI);
 | 
						|
        if (ArgCS.getInstruction() && LiveArguments.count(FI))
 | 
						|
          if (Function *Callee = ArgCS.getCalledFunction())
 | 
						|
            MarkRetValLive(Callee);
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  // Now we loop over all of the MaybeLive arguments, promoting them to be live
 | 
						|
  // arguments if one of the calls that uses the arguments to the calls they are
 | 
						|
  // passed into requires them to be live.  Of course this could make other
 | 
						|
  // arguments live, so process callers recursively.
 | 
						|
  //
 | 
						|
  // Because elements can be removed from the MaybeLiveArguments set, copy it to
 | 
						|
  // a temporary vector.
 | 
						|
  //
 | 
						|
  std::vector<Argument*> TmpArgList(MaybeLiveArguments.begin(),
 | 
						|
                                    MaybeLiveArguments.end());
 | 
						|
  for (unsigned i = 0, e = TmpArgList.size(); i != e; ++i) {
 | 
						|
    Argument *MLA = TmpArgList[i];
 | 
						|
    if (MaybeLiveArguments.count(MLA) &&
 | 
						|
        isMaybeLiveArgumentNowLive(MLA))
 | 
						|
      MarkArgumentLive(MLA);
 | 
						|
  }
 | 
						|
 | 
						|
  // Recover memory early...
 | 
						|
  CallSites.clear();
 | 
						|
 | 
						|
  // At this point, we know that all arguments in DeadArguments and
 | 
						|
  // MaybeLiveArguments are dead.  If the two sets are empty, there is nothing
 | 
						|
  // to do.
 | 
						|
  if (MaybeLiveArguments.empty() && DeadArguments.empty() &&
 | 
						|
      MaybeLiveRetVal.empty() && DeadRetVal.empty())
 | 
						|
    return false;
 | 
						|
 | 
						|
  // Otherwise, compact into one set, and start eliminating the arguments from
 | 
						|
  // the functions.
 | 
						|
  DeadArguments.insert(MaybeLiveArguments.begin(), MaybeLiveArguments.end());
 | 
						|
  MaybeLiveArguments.clear();
 | 
						|
  DeadRetVal.insert(MaybeLiveRetVal.begin(), MaybeLiveRetVal.end());
 | 
						|
  MaybeLiveRetVal.clear();
 | 
						|
 | 
						|
  LiveArguments.clear();
 | 
						|
  LiveRetVal.clear();
 | 
						|
 | 
						|
  NumArgumentsEliminated += DeadArguments.size();
 | 
						|
  NumRetValsEliminated   += DeadRetVal.size();
 | 
						|
  while (!DeadArguments.empty())
 | 
						|
    RemoveDeadArgumentsFromFunction((*DeadArguments.begin())->getParent());
 | 
						|
 | 
						|
  while (!DeadRetVal.empty())
 | 
						|
    RemoveDeadArgumentsFromFunction(*DeadRetVal.begin());
 | 
						|
  return true;
 | 
						|
}
 |