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	are still on the list. This might happen if a CallbackVH created some new value handles for the old value when doing RAUW. Barf if it occurs, since it is almost certainly a mistake. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@109495 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			626 lines
		
	
	
		
			21 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			626 lines
		
	
	
		
			21 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- Value.cpp - Implement the Value class -----------------------------===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements the Value, ValueHandle, and User classes.
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//
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//===----------------------------------------------------------------------===//
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#include "LLVMContextImpl.h"
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#include "llvm/Constant.h"
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#include "llvm/Constants.h"
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#include "llvm/DerivedTypes.h"
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#include "llvm/InstrTypes.h"
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#include "llvm/Instructions.h"
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#include "llvm/Operator.h"
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#include "llvm/Module.h"
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#include "llvm/ValueSymbolTable.h"
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#include "llvm/ADT/SmallString.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/ErrorHandling.h"
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#include "llvm/Support/LeakDetector.h"
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#include "llvm/Support/ManagedStatic.h"
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#include "llvm/Support/ValueHandle.h"
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#include "llvm/ADT/DenseMap.h"
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#include <algorithm>
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using namespace llvm;
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//===----------------------------------------------------------------------===//
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//                                Value Class
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//===----------------------------------------------------------------------===//
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static inline const Type *checkType(const Type *Ty) {
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  assert(Ty && "Value defined with a null type: Error!");
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  return Ty;
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}
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Value::Value(const Type *ty, unsigned scid)
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  : SubclassID(scid), HasValueHandle(0),
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    SubclassOptionalData(0), SubclassData(0), VTy(checkType(ty)),
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    UseList(0), Name(0) {
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  if (isa<CallInst>(this) || isa<InvokeInst>(this))
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    assert((VTy->isFirstClassType() || VTy->isVoidTy() ||
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            ty->isOpaqueTy() || VTy->isStructTy()) &&
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           "invalid CallInst  type!");
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  else if (!isa<Constant>(this) && !isa<BasicBlock>(this))
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    assert((VTy->isFirstClassType() || VTy->isVoidTy() ||
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            ty->isOpaqueTy()) &&
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           "Cannot create non-first-class values except for constants!");
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}
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Value::~Value() {
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  // Notify all ValueHandles (if present) that this value is going away.
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  if (HasValueHandle)
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    ValueHandleBase::ValueIsDeleted(this);
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#ifndef NDEBUG      // Only in -g mode...
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  // Check to make sure that there are no uses of this value that are still
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  // around when the value is destroyed.  If there are, then we have a dangling
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  // reference and something is wrong.  This code is here to print out what is
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  // still being referenced.  The value in question should be printed as
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  // a <badref>
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  //
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  if (!use_empty()) {
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    dbgs() << "While deleting: " << *VTy << " %" << getNameStr() << "\n";
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    for (use_iterator I = use_begin(), E = use_end(); I != E; ++I)
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      dbgs() << "Use still stuck around after Def is destroyed:"
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           << **I << "\n";
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  }
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#endif
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  assert(use_empty() && "Uses remain when a value is destroyed!");
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  // If this value is named, destroy the name.  This should not be in a symtab
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  // at this point.
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  if (Name)
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    Name->Destroy();
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  // There should be no uses of this object anymore, remove it.
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  LeakDetector::removeGarbageObject(this);
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}
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/// hasNUses - Return true if this Value has exactly N users.
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///
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bool Value::hasNUses(unsigned N) const {
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  const_use_iterator UI = use_begin(), E = use_end();
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  for (; N; --N, ++UI)
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    if (UI == E) return false;  // Too few.
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  return UI == E;
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}
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/// hasNUsesOrMore - Return true if this value has N users or more.  This is
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/// logically equivalent to getNumUses() >= N.
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///
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bool Value::hasNUsesOrMore(unsigned N) const {
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  const_use_iterator UI = use_begin(), E = use_end();
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  for (; N; --N, ++UI)
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    if (UI == E) return false;  // Too few.
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  return true;
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}
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/// isUsedInBasicBlock - Return true if this value is used in the specified
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/// basic block.
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bool Value::isUsedInBasicBlock(const BasicBlock *BB) const {
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  for (const_use_iterator I = use_begin(), E = use_end(); I != E; ++I) {
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    const Instruction *User = dyn_cast<Instruction>(*I);
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    if (User && User->getParent() == BB)
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      return true;
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  }
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  return false;
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}
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/// getNumUses - This method computes the number of uses of this Value.  This
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/// is a linear time operation.  Use hasOneUse or hasNUses to check for specific
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/// values.
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unsigned Value::getNumUses() const {
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  return (unsigned)std::distance(use_begin(), use_end());
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}
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static bool getSymTab(Value *V, ValueSymbolTable *&ST) {
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  ST = 0;
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  if (Instruction *I = dyn_cast<Instruction>(V)) {
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    if (BasicBlock *P = I->getParent())
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      if (Function *PP = P->getParent())
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        ST = &PP->getValueSymbolTable();
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  } else if (BasicBlock *BB = dyn_cast<BasicBlock>(V)) {
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    if (Function *P = BB->getParent())
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      ST = &P->getValueSymbolTable();
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  } else if (GlobalValue *GV = dyn_cast<GlobalValue>(V)) {
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    if (Module *P = GV->getParent())
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      ST = &P->getValueSymbolTable();
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  } else if (Argument *A = dyn_cast<Argument>(V)) {
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    if (Function *P = A->getParent())
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      ST = &P->getValueSymbolTable();
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  } else if (isa<MDString>(V))
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    return true;
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  else {
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    assert(isa<Constant>(V) && "Unknown value type!");
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    return true;  // no name is setable for this.
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  }
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  return false;
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}
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StringRef Value::getName() const {
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  // Make sure the empty string is still a C string. For historical reasons,
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  // some clients want to call .data() on the result and expect it to be null
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  // terminated.
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  if (!Name) return StringRef("", 0);
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  return Name->getKey();
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}
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std::string Value::getNameStr() const {
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  return getName().str();
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}
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void Value::setName(const Twine &NewName) {
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  // Fast path for common IRBuilder case of setName("") when there is no name.
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  if (NewName.isTriviallyEmpty() && !hasName())
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    return;
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  SmallString<256> NameData;
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  StringRef NameRef = NewName.toStringRef(NameData);
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  // Name isn't changing?
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  if (getName() == NameRef)
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    return;
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  assert(!getType()->isVoidTy() && "Cannot assign a name to void values!");
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  // Get the symbol table to update for this object.
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  ValueSymbolTable *ST;
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  if (getSymTab(this, ST))
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    return;  // Cannot set a name on this value (e.g. constant).
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  if (!ST) { // No symbol table to update?  Just do the change.
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    if (NameRef.empty()) {
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      // Free the name for this value.
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      Name->Destroy();
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      Name = 0;
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      return;
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    }
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    if (Name)
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      Name->Destroy();
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    // NOTE: Could optimize for the case the name is shrinking to not deallocate
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    // then reallocated.
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    // Create the new name.
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    Name = ValueName::Create(NameRef.begin(), NameRef.end());
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    Name->setValue(this);
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    return;
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  }
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  // NOTE: Could optimize for the case the name is shrinking to not deallocate
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  // then reallocated.
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  if (hasName()) {
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    // Remove old name.
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    ST->removeValueName(Name);
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    Name->Destroy();
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    Name = 0;
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    if (NameRef.empty())
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      return;
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  }
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  // Name is changing to something new.
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  Name = ST->createValueName(NameRef, this);
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}
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/// takeName - transfer the name from V to this value, setting V's name to
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/// empty.  It is an error to call V->takeName(V).
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void Value::takeName(Value *V) {
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  ValueSymbolTable *ST = 0;
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  // If this value has a name, drop it.
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  if (hasName()) {
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    // Get the symtab this is in.
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    if (getSymTab(this, ST)) {
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      // We can't set a name on this value, but we need to clear V's name if
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      // it has one.
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      if (V->hasName()) V->setName("");
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      return;  // Cannot set a name on this value (e.g. constant).
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    }
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    // Remove old name.
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    if (ST)
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      ST->removeValueName(Name);
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    Name->Destroy();
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    Name = 0;
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  }
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  // Now we know that this has no name.
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  // If V has no name either, we're done.
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  if (!V->hasName()) return;
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  // Get this's symtab if we didn't before.
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  if (!ST) {
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    if (getSymTab(this, ST)) {
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      // Clear V's name.
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      V->setName("");
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      return;  // Cannot set a name on this value (e.g. constant).
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    }
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  }
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  // Get V's ST, this should always succed, because V has a name.
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  ValueSymbolTable *VST;
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  bool Failure = getSymTab(V, VST);
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  assert(!Failure && "V has a name, so it should have a ST!"); Failure=Failure;
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  // If these values are both in the same symtab, we can do this very fast.
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  // This works even if both values have no symtab yet.
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  if (ST == VST) {
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    // Take the name!
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    Name = V->Name;
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    V->Name = 0;
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    Name->setValue(this);
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    return;
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  }
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  // Otherwise, things are slightly more complex.  Remove V's name from VST and
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  // then reinsert it into ST.
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  if (VST)
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    VST->removeValueName(V->Name);
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  Name = V->Name;
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  V->Name = 0;
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  Name->setValue(this);
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  if (ST)
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    ST->reinsertValue(this);
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}
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// uncheckedReplaceAllUsesWith - This is exactly the same as replaceAllUsesWith,
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// except that it doesn't have all of the asserts.  The asserts fail because we
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// are half-way done resolving types, which causes some types to exist as two
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// different Type*'s at the same time.  This is a sledgehammer to work around
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// this problem.
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//
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void Value::uncheckedReplaceAllUsesWith(Value *New) {
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  // Notify all ValueHandles (if present) that this value is going away.
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  if (HasValueHandle)
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    ValueHandleBase::ValueIsRAUWd(this, New);
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  while (!use_empty()) {
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    Use &U = *UseList;
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    // Must handle Constants specially, we cannot call replaceUsesOfWith on a
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    // constant because they are uniqued.
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    if (Constant *C = dyn_cast<Constant>(U.getUser())) {
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      if (!isa<GlobalValue>(C)) {
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        C->replaceUsesOfWithOnConstant(this, New, &U);
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        continue;
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      }
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    }
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    U.set(New);
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  }
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}
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void Value::replaceAllUsesWith(Value *New) {
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  assert(New && "Value::replaceAllUsesWith(<null>) is invalid!");
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  assert(New != this && "this->replaceAllUsesWith(this) is NOT valid!");
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  assert(New->getType() == getType() &&
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         "replaceAllUses of value with new value of different type!");
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  uncheckedReplaceAllUsesWith(New);
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}
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Value *Value::stripPointerCasts() {
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  if (!getType()->isPointerTy())
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    return this;
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  // Even though we don't look through PHI nodes, we could be called on an
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  // instruction in an unreachable block, which may be on a cycle.
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  SmallPtrSet<Value *, 4> Visited;
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  Value *V = this;
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  Visited.insert(V);
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  do {
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    if (GEPOperator *GEP = dyn_cast<GEPOperator>(V)) {
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      if (!GEP->hasAllZeroIndices())
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        return V;
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      V = GEP->getPointerOperand();
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    } else if (Operator::getOpcode(V) == Instruction::BitCast) {
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      V = cast<Operator>(V)->getOperand(0);
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    } else if (GlobalAlias *GA = dyn_cast<GlobalAlias>(V)) {
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      if (GA->mayBeOverridden())
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        return V;
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      V = GA->getAliasee();
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    } else {
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      return V;
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    }
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    assert(V->getType()->isPointerTy() && "Unexpected operand type!");
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  } while (Visited.insert(V));
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  return V;
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}
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Value *Value::getUnderlyingObject(unsigned MaxLookup) {
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  if (!getType()->isPointerTy())
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    return this;
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  Value *V = this;
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  for (unsigned Count = 0; MaxLookup == 0 || Count < MaxLookup; ++Count) {
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    if (GEPOperator *GEP = dyn_cast<GEPOperator>(V)) {
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      V = GEP->getPointerOperand();
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    } else if (Operator::getOpcode(V) == Instruction::BitCast) {
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      V = cast<Operator>(V)->getOperand(0);
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    } else if (GlobalAlias *GA = dyn_cast<GlobalAlias>(V)) {
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      if (GA->mayBeOverridden())
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        return V;
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      V = GA->getAliasee();
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    } else {
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      return V;
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    }
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    assert(V->getType()->isPointerTy() && "Unexpected operand type!");
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  }
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  return V;
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}
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/// DoPHITranslation - If this value is a PHI node with CurBB as its parent,
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/// return the value in the PHI node corresponding to PredBB.  If not, return
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/// ourself.  This is useful if you want to know the value something has in a
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/// predecessor block.
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Value *Value::DoPHITranslation(const BasicBlock *CurBB,
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                               const BasicBlock *PredBB) {
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  PHINode *PN = dyn_cast<PHINode>(this);
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  if (PN && PN->getParent() == CurBB)
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    return PN->getIncomingValueForBlock(PredBB);
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  return this;
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}
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LLVMContext &Value::getContext() const { return VTy->getContext(); }
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//===----------------------------------------------------------------------===//
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//                             ValueHandleBase Class
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//===----------------------------------------------------------------------===//
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/// AddToExistingUseList - Add this ValueHandle to the use list for VP, where
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/// List is known to point into the existing use list.
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void ValueHandleBase::AddToExistingUseList(ValueHandleBase **List) {
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  assert(List && "Handle list is null?");
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  // Splice ourselves into the list.
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  Next = *List;
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  *List = this;
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  setPrevPtr(List);
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  if (Next) {
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    Next->setPrevPtr(&Next);
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    assert(VP == Next->VP && "Added to wrong list?");
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  }
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}
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void ValueHandleBase::AddToExistingUseListAfter(ValueHandleBase *List) {
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  assert(List && "Must insert after existing node");
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  Next = List->Next;
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  setPrevPtr(&List->Next);
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  List->Next = this;
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  if (Next)
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    Next->setPrevPtr(&Next);
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}
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/// AddToUseList - Add this ValueHandle to the use list for VP.
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void ValueHandleBase::AddToUseList() {
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  assert(VP && "Null pointer doesn't have a use list!");
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  LLVMContextImpl *pImpl = VP->getContext().pImpl;
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  if (VP->HasValueHandle) {
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    // If this value already has a ValueHandle, then it must be in the
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    // ValueHandles map already.
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    ValueHandleBase *&Entry = pImpl->ValueHandles[VP];
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    assert(Entry != 0 && "Value doesn't have any handles?");
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    AddToExistingUseList(&Entry);
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    return;
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  }
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  // Ok, it doesn't have any handles yet, so we must insert it into the
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  // DenseMap.  However, doing this insertion could cause the DenseMap to
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  // reallocate itself, which would invalidate all of the PrevP pointers that
 | 
						|
  // point into the old table.  Handle this by checking for reallocation and
 | 
						|
  // updating the stale pointers only if needed.
 | 
						|
  DenseMap<Value*, ValueHandleBase*> &Handles = pImpl->ValueHandles;
 | 
						|
  const void *OldBucketPtr = Handles.getPointerIntoBucketsArray();
 | 
						|
 | 
						|
  ValueHandleBase *&Entry = Handles[VP];
 | 
						|
  assert(Entry == 0 && "Value really did already have handles?");
 | 
						|
  AddToExistingUseList(&Entry);
 | 
						|
  VP->HasValueHandle = true;
 | 
						|
 | 
						|
  // If reallocation didn't happen or if this was the first insertion, don't
 | 
						|
  // walk the table.
 | 
						|
  if (Handles.isPointerIntoBucketsArray(OldBucketPtr) ||
 | 
						|
      Handles.size() == 1) {
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  // Okay, reallocation did happen.  Fix the Prev Pointers.
 | 
						|
  for (DenseMap<Value*, ValueHandleBase*>::iterator I = Handles.begin(),
 | 
						|
       E = Handles.end(); I != E; ++I) {
 | 
						|
    assert(I->second && I->first == I->second->VP && "List invariant broken!");
 | 
						|
    I->second->setPrevPtr(&I->second);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
/// RemoveFromUseList - Remove this ValueHandle from its current use list.
 | 
						|
void ValueHandleBase::RemoveFromUseList() {
 | 
						|
  assert(VP && VP->HasValueHandle && "Pointer doesn't have a use list!");
 | 
						|
 | 
						|
  // Unlink this from its use list.
 | 
						|
  ValueHandleBase **PrevPtr = getPrevPtr();
 | 
						|
  assert(*PrevPtr == this && "List invariant broken");
 | 
						|
 | 
						|
  *PrevPtr = Next;
 | 
						|
  if (Next) {
 | 
						|
    assert(Next->getPrevPtr() == &Next && "List invariant broken");
 | 
						|
    Next->setPrevPtr(PrevPtr);
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  // If the Next pointer was null, then it is possible that this was the last
 | 
						|
  // ValueHandle watching VP.  If so, delete its entry from the ValueHandles
 | 
						|
  // map.
 | 
						|
  LLVMContextImpl *pImpl = VP->getContext().pImpl;
 | 
						|
  DenseMap<Value*, ValueHandleBase*> &Handles = pImpl->ValueHandles;
 | 
						|
  if (Handles.isPointerIntoBucketsArray(PrevPtr)) {
 | 
						|
    Handles.erase(VP);
 | 
						|
    VP->HasValueHandle = false;
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
void ValueHandleBase::ValueIsDeleted(Value *V) {
 | 
						|
  assert(V->HasValueHandle && "Should only be called if ValueHandles present");
 | 
						|
 | 
						|
  // Get the linked list base, which is guaranteed to exist since the
 | 
						|
  // HasValueHandle flag is set.
 | 
						|
  LLVMContextImpl *pImpl = V->getContext().pImpl;
 | 
						|
  ValueHandleBase *Entry = pImpl->ValueHandles[V];
 | 
						|
  assert(Entry && "Value bit set but no entries exist");
 | 
						|
 | 
						|
  // We use a local ValueHandleBase as an iterator so that ValueHandles can add
 | 
						|
  // and remove themselves from the list without breaking our iteration.  This
 | 
						|
  // is not really an AssertingVH; we just have to give ValueHandleBase a kind.
 | 
						|
  // Note that we deliberately do not the support the case when dropping a value
 | 
						|
  // handle results in a new value handle being permanently added to the list
 | 
						|
  // (as might occur in theory for CallbackVH's): the new value handle will not
 | 
						|
  // be processed and the checking code will mete out righteous punishment if
 | 
						|
  // the handle is still present once we have finished processing all the other
 | 
						|
  // value handles (it is fine to momentarily add then remove a value handle).
 | 
						|
  for (ValueHandleBase Iterator(Assert, *Entry); Entry; Entry = Iterator.Next) {
 | 
						|
    Iterator.RemoveFromUseList();
 | 
						|
    Iterator.AddToExistingUseListAfter(Entry);
 | 
						|
    assert(Entry->Next == &Iterator && "Loop invariant broken.");
 | 
						|
 | 
						|
    switch (Entry->getKind()) {
 | 
						|
    case Assert:
 | 
						|
      break;
 | 
						|
    case Tracking:
 | 
						|
      // Mark that this value has been deleted by setting it to an invalid Value
 | 
						|
      // pointer.
 | 
						|
      Entry->operator=(DenseMapInfo<Value *>::getTombstoneKey());
 | 
						|
      break;
 | 
						|
    case Weak:
 | 
						|
      // Weak just goes to null, which will unlink it from the list.
 | 
						|
      Entry->operator=(0);
 | 
						|
      break;
 | 
						|
    case Callback:
 | 
						|
      // Forward to the subclass's implementation.
 | 
						|
      static_cast<CallbackVH*>(Entry)->deleted();
 | 
						|
      break;
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  // All callbacks, weak references, and assertingVHs should be dropped by now.
 | 
						|
  if (V->HasValueHandle) {
 | 
						|
#ifndef NDEBUG      // Only in +Asserts mode...
 | 
						|
    dbgs() << "While deleting: " << *V->getType() << " %" << V->getNameStr()
 | 
						|
           << "\n";
 | 
						|
    if (pImpl->ValueHandles[V]->getKind() == Assert)
 | 
						|
      llvm_unreachable("An asserting value handle still pointed to this"
 | 
						|
                       " value!");
 | 
						|
 | 
						|
#endif
 | 
						|
    llvm_unreachable("All references to V were not removed?");
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
void ValueHandleBase::ValueIsRAUWd(Value *Old, Value *New) {
 | 
						|
  assert(Old->HasValueHandle &&"Should only be called if ValueHandles present");
 | 
						|
  assert(Old != New && "Changing value into itself!");
 | 
						|
 | 
						|
  // Get the linked list base, which is guaranteed to exist since the
 | 
						|
  // HasValueHandle flag is set.
 | 
						|
  LLVMContextImpl *pImpl = Old->getContext().pImpl;
 | 
						|
  ValueHandleBase *Entry = pImpl->ValueHandles[Old];
 | 
						|
 | 
						|
  assert(Entry && "Value bit set but no entries exist");
 | 
						|
 | 
						|
  // We use a local ValueHandleBase as an iterator so that
 | 
						|
  // ValueHandles can add and remove themselves from the list without
 | 
						|
  // breaking our iteration.  This is not really an AssertingVH; we
 | 
						|
  // just have to give ValueHandleBase some kind.
 | 
						|
  for (ValueHandleBase Iterator(Assert, *Entry); Entry; Entry = Iterator.Next) {
 | 
						|
    Iterator.RemoveFromUseList();
 | 
						|
    Iterator.AddToExistingUseListAfter(Entry);
 | 
						|
    assert(Entry->Next == &Iterator && "Loop invariant broken.");
 | 
						|
 | 
						|
    switch (Entry->getKind()) {
 | 
						|
    case Assert:
 | 
						|
      // Asserting handle does not follow RAUW implicitly.
 | 
						|
      break;
 | 
						|
    case Tracking:
 | 
						|
      // Tracking goes to new value like a WeakVH. Note that this may make it
 | 
						|
      // something incompatible with its templated type. We don't want to have a
 | 
						|
      // virtual (or inline) interface to handle this though, so instead we make
 | 
						|
      // the TrackingVH accessors guarantee that a client never sees this value.
 | 
						|
 | 
						|
      // FALLTHROUGH
 | 
						|
    case Weak:
 | 
						|
      // Weak goes to the new value, which will unlink it from Old's list.
 | 
						|
      Entry->operator=(New);
 | 
						|
      break;
 | 
						|
    case Callback:
 | 
						|
      // Forward to the subclass's implementation.
 | 
						|
      static_cast<CallbackVH*>(Entry)->allUsesReplacedWith(New);
 | 
						|
      break;
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
#ifndef NDEBUG
 | 
						|
  // If any new tracking or weak value handles were added while processing the
 | 
						|
  // list, then complain about it now.
 | 
						|
  if (Old->HasValueHandle)
 | 
						|
    for (Entry = pImpl->ValueHandles[Old]; Entry; Entry = Entry->Next)
 | 
						|
      switch (Entry->getKind()) {
 | 
						|
      case Tracking:
 | 
						|
      case Weak:
 | 
						|
        dbgs() << "After RAUW from " << *Old->getType() << " %"
 | 
						|
          << Old->getNameStr() << " to " << *New->getType() << " %"
 | 
						|
          << New->getNameStr() << "\n";
 | 
						|
        llvm_unreachable("A tracking or weak value handle still pointed to the"
 | 
						|
                         " old value!\n");
 | 
						|
      default:
 | 
						|
        break;
 | 
						|
      }
 | 
						|
#endif
 | 
						|
}
 | 
						|
 | 
						|
/// ~CallbackVH. Empty, but defined here to avoid emitting the vtable
 | 
						|
/// more than once.
 | 
						|
CallbackVH::~CallbackVH() {}
 | 
						|
 | 
						|
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
//                                 User Class
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
 | 
						|
// replaceUsesOfWith - Replaces all references to the "From" definition with
 | 
						|
// references to the "To" definition.
 | 
						|
//
 | 
						|
void User::replaceUsesOfWith(Value *From, Value *To) {
 | 
						|
  if (From == To) return;   // Duh what?
 | 
						|
 | 
						|
  assert((!isa<Constant>(this) || isa<GlobalValue>(this)) &&
 | 
						|
         "Cannot call User::replaceUsesOfWith on a constant!");
 | 
						|
 | 
						|
  for (unsigned i = 0, E = getNumOperands(); i != E; ++i)
 | 
						|
    if (getOperand(i) == From) {  // Is This operand is pointing to oldval?
 | 
						|
      // The side effects of this setOperand call include linking to
 | 
						|
      // "To", adding "this" to the uses list of To, and
 | 
						|
      // most importantly, removing "this" from the use list of "From".
 | 
						|
      setOperand(i, To); // Fix it now...
 | 
						|
    }
 | 
						|
}
 |