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	to re-instrument the code. We depend on the system valgrind.h to avoid adding a new license. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@98529 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			75 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			75 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===- Memory.cpp - Memory Handling Support ---------------------*- C++ -*-===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This file defines some helpful functions for allocating memory and dealing
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| // with memory mapped files
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #include "llvm/System/Memory.h"
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| #include "llvm/System/Valgrind.h"
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| #include "llvm/Config/config.h"
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| 
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| namespace llvm {
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| using namespace sys;
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| }
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| 
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| // Include the platform-specific parts of this class.
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| #ifdef LLVM_ON_UNIX
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| #include "Unix/Memory.inc"
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| #endif
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| #ifdef LLVM_ON_WIN32
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| #include "Win32/Memory.inc"
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| #endif
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| 
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| extern "C" void sys_icache_invalidate(const void *Addr, size_t len);
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| 
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| /// InvalidateInstructionCache - Before the JIT can run a block of code
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| /// that has been emitted it must invalidate the instruction cache on some
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| /// platforms.
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| void llvm::sys::Memory::InvalidateInstructionCache(const void *Addr,
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|                                                    size_t Len) {
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|   
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| // icache invalidation for PPC and ARM.
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| #if defined(__APPLE__)
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| 
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| #  if (defined(__POWERPC__) || defined (__ppc__) || \
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|      defined(_POWER) || defined(_ARCH_PPC)) || defined(__arm__)
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|   sys_icache_invalidate(Addr, Len);
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| #  endif
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| 
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| #else
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| 
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| #  if (defined(__POWERPC__) || defined (__ppc__) || \
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|        defined(_POWER) || defined(_ARCH_PPC)) && defined(__GNUC__)
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|   const size_t LineSize = 32;
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| 
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|   const intptr_t Mask = ~(LineSize - 1);
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|   const intptr_t StartLine = ((intptr_t) Addr) & Mask;
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|   const intptr_t EndLine = ((intptr_t) Addr + Len + LineSize - 1) & Mask;
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| 
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|   for (intptr_t Line = StartLine; Line < EndLine; Line += LineSize)
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|     asm volatile("dcbf 0, %0" : : "r"(Line));
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|   asm volatile("sync");
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| 
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|   for (intptr_t Line = StartLine; Line < EndLine; Line += LineSize)
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|     asm volatile("icbi 0, %0" : : "r"(Line));
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|   asm volatile("isync");
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| #  elif defined(__arm__) && defined(__GNUC__)
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|   // FIXME: Can we safely always call this for __GNUC__ everywhere?
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|   char *Start = (char*) Addr;
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|   char *End = Start + Len;
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|   __clear_cache(Start, End);
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| #  endif
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| 
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| #endif  // end apple
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| 
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|   ValgrindDiscardTranslations(Addr, Len);
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| }
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