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	Summary: Allow hoisting of loads from values marked with dereferenceable_or_null attribute. For values marked with the attribute perform context-sensitive analysis to determine whether it's known-non-null or not. Patch by Artur Pilipenko! Reviewers: hfinkel, sanjoy, reames Reviewed By: reames Subscribers: llvm-commits Differential Revision: http://reviews.llvm.org/D9253 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@237593 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			323 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			323 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===- llvm/Analysis/ValueTracking.h - Walk computations --------*- C++ -*-===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file contains routines that help analyze properties that chains of
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// computations have.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_ANALYSIS_VALUETRACKING_H
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#define LLVM_ANALYSIS_VALUETRACKING_H
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#include "llvm/ADT/ArrayRef.h"
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#include "llvm/IR/Instruction.h"
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#include "llvm/Support/DataTypes.h"
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namespace llvm {
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  class Value;
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  class Instruction;
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  class APInt;
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  class DataLayout;
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  class StringRef;
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  class MDNode;
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  class AssumptionCache;
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  class DominatorTree;
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  class TargetLibraryInfo;
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  class LoopInfo;
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  /// Determine which bits of V are known to be either zero or one and return
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  /// them in the KnownZero/KnownOne bit sets.
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  ///
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  /// This function is defined on values with integer type, values with pointer
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  /// type, and vectors of integers.  In the case
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  /// where V is a vector, the known zero and known one values are the
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  /// same width as the vector element, and the bit is set only if it is true
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  /// for all of the elements in the vector.
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  void computeKnownBits(Value *V, APInt &KnownZero, APInt &KnownOne,
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                        const DataLayout &DL, unsigned Depth = 0,
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                        AssumptionCache *AC = nullptr,
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                        const Instruction *CxtI = nullptr,
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                        const DominatorTree *DT = nullptr);
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  /// Compute known bits from the range metadata.
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  /// \p KnownZero the set of bits that are known to be zero
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  void computeKnownBitsFromRangeMetadata(const MDNode &Ranges,
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                                         APInt &KnownZero);
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  /// Returns true if LHS and RHS have no common bits set.
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  bool haveNoCommonBitsSet(Value *LHS, Value *RHS, const DataLayout &DL,
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                           AssumptionCache *AC = nullptr,
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                           const Instruction *CxtI = nullptr,
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                           const DominatorTree *DT = nullptr);
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  /// ComputeSignBit - Determine whether the sign bit is known to be zero or
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  /// one.  Convenience wrapper around computeKnownBits.
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  void ComputeSignBit(Value *V, bool &KnownZero, bool &KnownOne,
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                      const DataLayout &DL, unsigned Depth = 0,
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                      AssumptionCache *AC = nullptr,
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                      const Instruction *CxtI = nullptr,
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                      const DominatorTree *DT = nullptr);
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  /// isKnownToBeAPowerOfTwo - Return true if the given value is known to have
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  /// exactly one bit set when defined. For vectors return true if every
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  /// element is known to be a power of two when defined.  Supports values with
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  /// integer or pointer type and vectors of integers.  If 'OrZero' is set then
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  /// returns true if the given value is either a power of two or zero.
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  bool isKnownToBeAPowerOfTwo(Value *V, const DataLayout &DL,
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                              bool OrZero = false, unsigned Depth = 0,
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                              AssumptionCache *AC = nullptr,
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                              const Instruction *CxtI = nullptr,
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                              const DominatorTree *DT = nullptr);
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  /// isKnownNonZero - Return true if the given value is known to be non-zero
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  /// when defined.  For vectors return true if every element is known to be
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  /// non-zero when defined.  Supports values with integer or pointer type and
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  /// vectors of integers.
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  bool isKnownNonZero(Value *V, const DataLayout &DL, unsigned Depth = 0,
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                      AssumptionCache *AC = nullptr,
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                      const Instruction *CxtI = nullptr,
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                      const DominatorTree *DT = nullptr);
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  /// MaskedValueIsZero - Return true if 'V & Mask' is known to be zero.  We use
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  /// this predicate to simplify operations downstream.  Mask is known to be
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  /// zero for bits that V cannot have.
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  ///
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  /// This function is defined on values with integer type, values with pointer
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  /// type, and vectors of integers.  In the case
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  /// where V is a vector, the mask, known zero, and known one values are the
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  /// same width as the vector element, and the bit is set only if it is true
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  /// for all of the elements in the vector.
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  bool MaskedValueIsZero(Value *V, const APInt &Mask, const DataLayout &DL,
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                         unsigned Depth = 0, AssumptionCache *AC = nullptr,
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                         const Instruction *CxtI = nullptr,
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                         const DominatorTree *DT = nullptr);
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  /// ComputeNumSignBits - Return the number of times the sign bit of the
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  /// register is replicated into the other bits.  We know that at least 1 bit
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  /// is always equal to the sign bit (itself), but other cases can give us
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  /// information.  For example, immediately after an "ashr X, 2", we know that
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  /// the top 3 bits are all equal to each other, so we return 3.
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  ///
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  /// 'Op' must have a scalar integer type.
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  ///
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  unsigned ComputeNumSignBits(Value *Op, const DataLayout &DL,
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                              unsigned Depth = 0, AssumptionCache *AC = nullptr,
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                              const Instruction *CxtI = nullptr,
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                              const DominatorTree *DT = nullptr);
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  /// ComputeMultiple - This function computes the integer multiple of Base that
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  /// equals V.  If successful, it returns true and returns the multiple in
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  /// Multiple.  If unsuccessful, it returns false.  Also, if V can be
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  /// simplified to an integer, then the simplified V is returned in Val.  Look
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  /// through sext only if LookThroughSExt=true.
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  bool ComputeMultiple(Value *V, unsigned Base, Value *&Multiple,
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                       bool LookThroughSExt = false,
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                       unsigned Depth = 0);
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  /// CannotBeNegativeZero - Return true if we can prove that the specified FP 
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  /// value is never equal to -0.0.
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  ///
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  bool CannotBeNegativeZero(const Value *V, unsigned Depth = 0);
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  /// CannotBeOrderedLessThanZero - Return true if we can prove that the 
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  /// specified FP value is either a NaN or never less than 0.0.
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  ///
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  bool CannotBeOrderedLessThanZero(const Value *V, unsigned Depth = 0);
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  /// isBytewiseValue - If the specified value can be set by repeating the same
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  /// byte in memory, return the i8 value that it is represented with.  This is
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  /// true for all i8 values obviously, but is also true for i32 0, i32 -1,
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  /// i16 0xF0F0, double 0.0 etc.  If the value can't be handled with a repeated
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  /// byte store (e.g. i16 0x1234), return null.
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  Value *isBytewiseValue(Value *V);
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  /// FindInsertedValue - Given an aggregrate and an sequence of indices, see if
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  /// the scalar value indexed is already around as a register, for example if
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  /// it were inserted directly into the aggregrate.
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  ///
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  /// If InsertBefore is not null, this function will duplicate (modified)
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  /// insertvalues when a part of a nested struct is extracted.
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  Value *FindInsertedValue(Value *V,
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                           ArrayRef<unsigned> idx_range,
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                           Instruction *InsertBefore = nullptr);
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  /// GetPointerBaseWithConstantOffset - Analyze the specified pointer to see if
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  /// it can be expressed as a base pointer plus a constant offset.  Return the
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  /// base and offset to the caller.
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  Value *GetPointerBaseWithConstantOffset(Value *Ptr, int64_t &Offset,
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                                          const DataLayout &DL);
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  static inline const Value *
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  GetPointerBaseWithConstantOffset(const Value *Ptr, int64_t &Offset,
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                                   const DataLayout &DL) {
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    return GetPointerBaseWithConstantOffset(const_cast<Value *>(Ptr), Offset,
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                                            DL);
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  }
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  /// getConstantStringInfo - This function computes the length of a
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  /// null-terminated C string pointed to by V.  If successful, it returns true
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  /// and returns the string in Str.  If unsuccessful, it returns false.  This
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  /// does not include the trailing nul character by default.  If TrimAtNul is
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  /// set to false, then this returns any trailing nul characters as well as any
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  /// other characters that come after it.
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  bool getConstantStringInfo(const Value *V, StringRef &Str,
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                             uint64_t Offset = 0, bool TrimAtNul = true);
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  /// GetStringLength - If we can compute the length of the string pointed to by
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  /// the specified pointer, return 'len+1'.  If we can't, return 0.
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  uint64_t GetStringLength(Value *V);
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  /// GetUnderlyingObject - This method strips off any GEP address adjustments
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  /// and pointer casts from the specified value, returning the original object
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  /// being addressed.  Note that the returned value has pointer type if the
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  /// specified value does.  If the MaxLookup value is non-zero, it limits the
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  /// number of instructions to be stripped off.
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  Value *GetUnderlyingObject(Value *V, const DataLayout &DL,
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                             unsigned MaxLookup = 6);
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  static inline const Value *GetUnderlyingObject(const Value *V,
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                                                 const DataLayout &DL,
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                                                 unsigned MaxLookup = 6) {
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    return GetUnderlyingObject(const_cast<Value *>(V), DL, MaxLookup);
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  }
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  /// \brief This method is similar to GetUnderlyingObject except that it can
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  /// look through phi and select instructions and return multiple objects.
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  ///
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  /// If LoopInfo is passed, loop phis are further analyzed.  If a pointer
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  /// accesses different objects in each iteration, we don't look through the
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  /// phi node. E.g. consider this loop nest:
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  ///
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  ///   int **A;
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  ///   for (i)
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  ///     for (j) {
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  ///        A[i][j] = A[i-1][j] * B[j]
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  ///     }
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  ///
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  /// This is transformed by Load-PRE to stash away A[i] for the next iteration
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  /// of the outer loop:
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  ///
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  ///   Curr = A[0];          // Prev_0
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  ///   for (i: 1..N) {
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  ///     Prev = Curr;        // Prev = PHI (Prev_0, Curr)
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  ///     Curr = A[i];
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  ///     for (j: 0..N) {
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  ///        Curr[j] = Prev[j] * B[j]
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  ///     }
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  ///   }
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  ///
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  /// Since A[i] and A[i-1] are independent pointers, getUnderlyingObjects
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  /// should not assume that Curr and Prev share the same underlying object thus
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  /// it shouldn't look through the phi above.
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  void GetUnderlyingObjects(Value *V, SmallVectorImpl<Value *> &Objects,
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                            const DataLayout &DL, LoopInfo *LI = nullptr,
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                            unsigned MaxLookup = 6);
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  /// onlyUsedByLifetimeMarkers - Return true if the only users of this pointer
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  /// are lifetime markers.
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  bool onlyUsedByLifetimeMarkers(const Value *V);
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  /// isDereferenceablePointer - Return true if this is always a dereferenceable
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  /// pointer. If the context instruction is specified perform context-sensitive
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  /// analysis and return true if the pointer is dereferenceable at the
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  /// specified instruction.
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  bool isDereferenceablePointer(const Value *V, const DataLayout &DL,
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                                const Instruction *CtxI = nullptr,
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                                const DominatorTree *DT = nullptr,
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                                const TargetLibraryInfo *TLI = nullptr);
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  /// isSafeToSpeculativelyExecute - Return true if the instruction does not
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  /// have any effects besides calculating the result and does not have
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  /// undefined behavior.
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  ///
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  /// This method never returns true for an instruction that returns true for
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  /// mayHaveSideEffects; however, this method also does some other checks in
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  /// addition. It checks for undefined behavior, like dividing by zero or
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  /// loading from an invalid pointer (but not for undefined results, like a
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  /// shift with a shift amount larger than the width of the result). It checks
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  /// for malloc and alloca because speculatively executing them might cause a
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  /// memory leak. It also returns false for instructions related to control
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  /// flow, specifically terminators and PHI nodes.
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  ///
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  /// If the CtxI is specified this method performs context-sensitive analysis
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  /// and returns true if it is safe to execute the instruction immediately
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  /// before the CtxI.
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  ///
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  /// If the CtxI is NOT specified this method only looks at the instruction
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  /// itself and its operands, so if this method returns true, it is safe to
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  /// move the instruction as long as the correct dominance relationships for
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  /// the operands and users hold.
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  ///
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  /// This method can return true for instructions that read memory;
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  /// for such instructions, moving them may change the resulting value.
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  bool isSafeToSpeculativelyExecute(const Value *V,
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                                    const Instruction *CtxI = nullptr,
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                                    const DominatorTree *DT = nullptr,
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                                    const TargetLibraryInfo *TLI = nullptr);
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  /// isKnownNonNull - Return true if this pointer couldn't possibly be null by
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  /// its definition.  This returns true for allocas, non-extern-weak globals
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  /// and byval arguments.
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  bool isKnownNonNull(const Value *V, const TargetLibraryInfo *TLI = nullptr);
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  /// isKnownNonNullAt - Return true if this pointer couldn't possibly be null.
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  /// If the context instruction is specified perform context-sensitive analysis
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  /// and return true if the pointer couldn't possibly be null at the specified
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  /// instruction.
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  bool isKnownNonNullAt(const Value *V,
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                        const Instruction *CtxI = nullptr,
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                        const DominatorTree *DT  = nullptr,
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                        const TargetLibraryInfo *TLI = nullptr);
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  /// Return true if it is valid to use the assumptions provided by an
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  /// assume intrinsic, I, at the point in the control-flow identified by the
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  /// context instruction, CxtI.
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  bool isValidAssumeForContext(const Instruction *I, const Instruction *CxtI,
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                               const DominatorTree *DT = nullptr);
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  enum class OverflowResult { AlwaysOverflows, MayOverflow, NeverOverflows };
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  OverflowResult computeOverflowForUnsignedMul(Value *LHS, Value *RHS,
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                                               const DataLayout &DL,
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                                               AssumptionCache *AC,
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                                               const Instruction *CxtI,
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                                               const DominatorTree *DT);
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  OverflowResult computeOverflowForUnsignedAdd(Value *LHS, Value *RHS,
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                                               const DataLayout &DL,
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                                               AssumptionCache *AC,
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                                               const Instruction *CxtI,
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                                               const DominatorTree *DT);
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  /// \brief Specific patterns of select instructions we can match.
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  enum SelectPatternFlavor {
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    SPF_UNKNOWN = 0,
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    SPF_SMIN,                   // Signed minimum
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    SPF_UMIN,                   // Unsigned minimum
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    SPF_SMAX,                   // Signed maximum
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    SPF_UMAX,                   // Unsigned maximum
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    SPF_ABS,                    // Absolute value
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    SPF_NABS                    // Negated absolute value
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  };
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  /// Pattern match integer [SU]MIN, [SU]MAX and ABS idioms, returning the kind
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  /// and providing the out parameter results if we successfully match.
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  ///
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  /// If CastOp is not nullptr, also match MIN/MAX idioms where the type does
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  /// not match that of the original select. If this is the case, the cast
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  /// operation (one of Trunc,SExt,Zext) that must be done to transform the
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  /// type of LHS and RHS into the type of V is returned in CastOp.
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  ///
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  /// For example:
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  ///   %1 = icmp slt i32 %a, i32 4
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  ///   %2 = sext i32 %a to i64
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  ///   %3 = select i1 %1, i64 %2, i64 4
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  ///
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  /// -> LHS = %a, RHS = i32 4, *CastOp = Instruction::SExt
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  ///
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  SelectPatternFlavor matchSelectPattern(Value *V, Value *&LHS, Value *&RHS,
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                                         Instruction::CastOps *CastOp = nullptr);
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} // end namespace llvm
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#endif
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