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			211 lines
		
	
	
		
			7.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			211 lines
		
	
	
		
			7.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===- FunctionInlining.cpp - Code to perform function inlining -----------===//
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| //
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| // This file implements inlining of functions.
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| //
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| // Specifically, this:
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| //   * Exports functionality to inline any function call
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| //   * Inlines functions that consist of a single basic block
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| //   * Is able to inline ANY function call
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| //   . Has a smart heuristic for when to inline a function
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| //
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| // FIXME: This pass should transform alloca instructions in the called function
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| //        into malloc/free pairs!  Or perhaps it should refuse to inline them!
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #include "llvm/Transforms/IPO.h"
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| #include "llvm/Transforms/Utils/Cloning.h"
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| #include "llvm/Module.h"
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| #include "llvm/Pass.h"
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| #include "llvm/iTerminators.h"
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| #include "llvm/iPHINode.h"
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| #include "llvm/iOther.h"
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| #include "llvm/Type.h"
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| #include "Support/Statistic.h"
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| #include <algorithm>
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| 
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| static Statistic<> NumInlined("inline", "Number of functions inlined");
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| using std::cerr;
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| 
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| // InlineFunction - This function forcibly inlines the called function into the
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| // basic block of the caller.  This returns false if it is not possible to
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| // inline this call.  The program is still in a well defined state if this 
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| // occurs though.
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| //
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| // Note that this only does one level of inlining.  For example, if the 
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| // instruction 'call B' is inlined, and 'B' calls 'C', then the call to 'C' now 
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| // exists in the instruction stream.  Similiarly this will inline a recursive
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| // function by one level.
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| //
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| bool InlineFunction(CallInst *CI) {
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|   assert(isa<CallInst>(CI) && "InlineFunction only works on CallInst nodes");
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|   assert(CI->getParent() && "Instruction not embedded in basic block!");
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|   assert(CI->getParent()->getParent() && "Instruction not in function!");
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| 
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|   const Function *CalledFunc = CI->getCalledFunction();
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|   if (CalledFunc == 0 ||   // Can't inline external function or indirect call!
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|       CalledFunc->isExternal()) return false;
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| 
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|   //cerr << "Inlining " << CalledFunc->getName() << " into " 
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|   //     << CurrentMeth->getName() << "\n";
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| 
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|   BasicBlock *OrigBB = CI->getParent();
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| 
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|   // Call splitBasicBlock - The original basic block now ends at the instruction
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|   // immediately before the call.  The original basic block now ends with an
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|   // unconditional branch to NewBB, and NewBB starts with the call instruction.
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|   //
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|   BasicBlock *NewBB = OrigBB->splitBasicBlock(CI);
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|   NewBB->setName("InlinedFunctionReturnNode");
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| 
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|   // Remove (unlink) the CallInst from the start of the new basic block.  
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|   NewBB->getInstList().remove(CI);
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| 
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|   // If we have a return value generated by this call, convert it into a PHI 
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|   // node that gets values from each of the old RET instructions in the original
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|   // function.
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|   //
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|   PHINode *PHI = 0;
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|   if (!CI->use_empty()) {
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|     // The PHI node should go at the front of the new basic block to merge all 
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|     // possible incoming values.
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|     //
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|     PHI = new PHINode(CalledFunc->getReturnType(), CI->getName(),
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|                       NewBB->begin());
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| 
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|     // Anything that used the result of the function call should now use the PHI
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|     // node as their operand.
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|     //
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|     CI->replaceAllUsesWith(PHI);
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|   }
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| 
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|   // Get a pointer to the last basic block in the function, which will have the
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|   // new function inlined after it.
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|   //
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|   Function::iterator LastBlock = &OrigBB->getParent()->back();
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| 
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|   // Calculate the vector of arguments to pass into the function cloner...
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|   std::map<const Value*, Value*> ValueMap;
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|   assert((unsigned)std::distance(CalledFunc->abegin(), CalledFunc->aend()) == 
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|          CI->getNumOperands()-1 && "No varargs calls can be inlined yet!");
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| 
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|   unsigned i = 1;
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|   for (Function::const_aiterator I = CalledFunc->abegin(), E=CalledFunc->aend();
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|        I != E; ++I, ++i)
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|     ValueMap[I] = CI->getOperand(i);
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| 
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|   // Since we are now done with the CallInst, we can delete it.
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|   delete CI;
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| 
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|   // Make a vector to capture the return instructions in the cloned function...
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|   std::vector<ReturnInst*> Returns;
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| 
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|   // Populate the value map with all of the globals in the program.
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|   Module &M = *OrigBB->getParent()->getParent();
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|   for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I)
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|     ValueMap[I] = I;
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|   for (Module::giterator I = M.gbegin(), E = M.gend(); I != E; ++I)
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|     ValueMap[I] = I;
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| 
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|   // Do all of the hard part of cloning the callee into the caller...
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|   CloneFunctionInto(OrigBB->getParent(), CalledFunc, ValueMap, Returns, ".i");
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| 
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|   // Loop over all of the return instructions, turning them into unconditional
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|   // branches to the merge point now...
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|   for (unsigned i = 0, e = Returns.size(); i != e; ++i) {
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|     ReturnInst *RI = Returns[i];
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|     BasicBlock *BB = RI->getParent();
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| 
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|     // Add a branch to the merge point where the PHI node would live...
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|     new BranchInst(NewBB, RI);
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| 
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|     if (PHI) {   // The PHI node should include this value!
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|       assert(RI->getReturnValue() && "Ret should have value!");
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|       assert(RI->getReturnValue()->getType() == PHI->getType() && 
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|              "Ret value not consistent in function!");
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|       PHI->addIncoming(RI->getReturnValue(), BB);
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|     }
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| 
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|     // Delete the return instruction now
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|     BB->getInstList().erase(RI);
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|   }
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| 
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|   // Check to see if the PHI node only has one argument.  This is a common
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|   // case resulting from there only being a single return instruction in the
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|   // function call.  Because this is so common, eliminate the PHI node.
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|   //
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|   if (PHI && PHI->getNumIncomingValues() == 1) {
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|     PHI->replaceAllUsesWith(PHI->getIncomingValue(0));
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|     PHI->getParent()->getInstList().erase(PHI);
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|   }
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| 
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|   // Change the branch that used to go to NewBB to branch to the first basic 
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|   // block of the inlined function.
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|   //
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|   TerminatorInst *Br = OrigBB->getTerminator();
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|   assert(Br && Br->getOpcode() == Instruction::Br && 
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| 	 "splitBasicBlock broken!");
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|   Br->setOperand(0, ++LastBlock);
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|   return true;
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| }
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| 
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| static inline bool ShouldInlineFunction(const CallInst *CI, const Function *F) {
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|   assert(CI->getParent() && CI->getParent()->getParent() && 
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| 	 "Call not embedded into a function!");
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| 
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|   // Don't inline a recursive call.
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|   if (CI->getParent()->getParent() == F) return false;
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| 
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|   // Don't inline something too big.  This is a really crappy heuristic
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|   if (F->size() > 3) return false;
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| 
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|   // Don't inline into something too big. This is a **really** crappy heuristic
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|   if (CI->getParent()->getParent()->size() > 10) return false;
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| 
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|   // Go ahead and try just about anything else.
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|   return true;
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| }
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| 
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| 
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| static inline bool DoFunctionInlining(BasicBlock *BB) {
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|   for (BasicBlock::iterator I = BB->begin(); I != BB->end(); ++I) {
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|     if (CallInst *CI = dyn_cast<CallInst>(&*I)) {
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|       // Check to see if we should inline this function
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|       Function *F = CI->getCalledFunction();
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|       if (F && ShouldInlineFunction(CI, F)) {
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| 	return InlineFunction(CI);
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|       }
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|     }
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|   }
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|   return false;
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| }
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| 
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| // doFunctionInlining - Use a heuristic based approach to inline functions that
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| // seem to look good.
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| //
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| static bool doFunctionInlining(Function &F) {
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|   bool Changed = false;
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| 
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|   // Loop through now and inline instructions a basic block at a time...
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|   for (Function::iterator I = F.begin(); I != F.end(); )
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|     if (DoFunctionInlining(I)) {
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|       ++NumInlined;
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|       Changed = true;
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|     } else {
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|       ++I;
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|     }
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| 
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|   return Changed;
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| }
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| 
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| namespace {
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|   struct FunctionInlining : public FunctionPass {
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|     virtual bool runOnFunction(Function &F) {
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|       return doFunctionInlining(F);
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|     }
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|   };
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|   RegisterOpt<FunctionInlining> X("inline", "Function Integration/Inlining");
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| }
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| 
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| Pass *createFunctionInliningPass() { return new FunctionInlining(); }
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