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			574 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			574 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===---- ScheduleDAG.cpp - Implement the ScheduleDAG class ---------------===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This implements the ScheduleDAG class, which is a base class used by
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| // scheduling implementation classes.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #define DEBUG_TYPE "pre-RA-sched"
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| #include "llvm/CodeGen/ScheduleDAG.h"
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| #include "llvm/CodeGen/ScheduleHazardRecognizer.h"
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| #include "llvm/Target/TargetMachine.h"
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| #include "llvm/Target/TargetInstrInfo.h"
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| #include "llvm/Target/TargetRegisterInfo.h"
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| #include "llvm/Support/Debug.h"
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| #include "llvm/Support/raw_ostream.h"
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| #include <climits>
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| using namespace llvm;
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| 
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| ScheduleDAG::ScheduleDAG(MachineFunction &mf)
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|   : TM(mf.getTarget()),
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|     TII(TM.getInstrInfo()),
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|     TRI(TM.getRegisterInfo()),
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|     TLI(TM.getTargetLowering()),
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|     MF(mf), MRI(mf.getRegInfo()),
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|     ConstPool(MF.getConstantPool()),
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|     EntrySU(), ExitSU() {
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| }
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| 
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| ScheduleDAG::~ScheduleDAG() {}
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| 
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| /// dump - dump the schedule.
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| void ScheduleDAG::dumpSchedule() const {
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|   for (unsigned i = 0, e = Sequence.size(); i != e; i++) {
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|     if (SUnit *SU = Sequence[i])
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|       SU->dump(this);
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|     else
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|       errs() << "**** NOOP ****\n";
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|   }
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| }
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| 
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| 
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| /// Run - perform scheduling.
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| ///
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| void ScheduleDAG::Run(MachineBasicBlock *bb,
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|                       MachineBasicBlock::iterator insertPos) {
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|   BB = bb;
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|   InsertPos = insertPos;
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| 
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|   SUnits.clear();
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|   Sequence.clear();
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|   EntrySU = SUnit();
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|   ExitSU = SUnit();
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| 
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|   Schedule();
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| 
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|   DOUT << "*** Final schedule ***\n";
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|   DEBUG(dumpSchedule());
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|   DOUT << "\n";
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| }
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| 
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| /// addPred - This adds the specified edge as a pred of the current node if
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| /// not already.  It also adds the current node as a successor of the
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| /// specified node.
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| void SUnit::addPred(const SDep &D) {
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|   // If this node already has this depenence, don't add a redundant one.
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|   for (SmallVector<SDep, 4>::const_iterator I = Preds.begin(), E = Preds.end();
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|        I != E; ++I)
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|     if (*I == D)
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|       return;
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|   // Now add a corresponding succ to N.
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|   SDep P = D;
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|   P.setSUnit(this);
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|   SUnit *N = D.getSUnit();
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|   // Update the bookkeeping.
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|   if (D.getKind() == SDep::Data) {
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|     ++NumPreds;
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|     ++N->NumSuccs;
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|   }
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|   if (!N->isScheduled)
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|     ++NumPredsLeft;
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|   if (!isScheduled)
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|     ++N->NumSuccsLeft;
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|   Preds.push_back(D);
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|   N->Succs.push_back(P);
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|   if (P.getLatency() != 0) {
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|     this->setDepthDirty();
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|     N->setHeightDirty();
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|   }
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| }
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| 
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| /// removePred - This removes the specified edge as a pred of the current
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| /// node if it exists.  It also removes the current node as a successor of
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| /// the specified node.
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| void SUnit::removePred(const SDep &D) {
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|   // Find the matching predecessor.
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|   for (SmallVector<SDep, 4>::iterator I = Preds.begin(), E = Preds.end();
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|        I != E; ++I)
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|     if (*I == D) {
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|       bool FoundSucc = false;
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|       // Find the corresponding successor in N.
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|       SDep P = D;
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|       P.setSUnit(this);
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|       SUnit *N = D.getSUnit();
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|       for (SmallVector<SDep, 4>::iterator II = N->Succs.begin(),
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|              EE = N->Succs.end(); II != EE; ++II)
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|         if (*II == P) {
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|           FoundSucc = true;
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|           N->Succs.erase(II);
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|           break;
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|         }
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|       assert(FoundSucc && "Mismatching preds / succs lists!");
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|       Preds.erase(I);
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|       // Update the bookkeeping.
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|       if (P.getKind() == SDep::Data) {
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|         --NumPreds;
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|         --N->NumSuccs;
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|       }
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|       if (!N->isScheduled)
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|         --NumPredsLeft;
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|       if (!isScheduled)
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|         --N->NumSuccsLeft;
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|       if (P.getLatency() != 0) {
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|         this->setDepthDirty();
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|         N->setHeightDirty();
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|       }
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|       return;
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|     }
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| }
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| 
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| void SUnit::setDepthDirty() {
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|   if (!isDepthCurrent) return;
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|   SmallVector<SUnit*, 8> WorkList;
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|   WorkList.push_back(this);
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|   do {
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|     SUnit *SU = WorkList.pop_back_val();
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|     SU->isDepthCurrent = false;
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|     for (SUnit::const_succ_iterator I = SU->Succs.begin(),
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|          E = SU->Succs.end(); I != E; ++I) {
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|       SUnit *SuccSU = I->getSUnit();
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|       if (SuccSU->isDepthCurrent)
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|         WorkList.push_back(SuccSU);
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|     }
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|   } while (!WorkList.empty());
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| }
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| 
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| void SUnit::setHeightDirty() {
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|   if (!isHeightCurrent) return;
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|   SmallVector<SUnit*, 8> WorkList;
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|   WorkList.push_back(this);
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|   do {
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|     SUnit *SU = WorkList.pop_back_val();
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|     SU->isHeightCurrent = false;
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|     for (SUnit::const_pred_iterator I = SU->Preds.begin(),
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|          E = SU->Preds.end(); I != E; ++I) {
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|       SUnit *PredSU = I->getSUnit();
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|       if (PredSU->isHeightCurrent)
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|         WorkList.push_back(PredSU);
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|     }
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|   } while (!WorkList.empty());
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| }
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| 
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| /// setDepthToAtLeast - Update this node's successors to reflect the
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| /// fact that this node's depth just increased.
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| ///
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| void SUnit::setDepthToAtLeast(unsigned NewDepth) {
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|   if (NewDepth <= getDepth())
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|     return;
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|   setDepthDirty();
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|   Depth = NewDepth;
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|   isDepthCurrent = true;
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| }
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| 
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| /// setHeightToAtLeast - Update this node's predecessors to reflect the
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| /// fact that this node's height just increased.
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| ///
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| void SUnit::setHeightToAtLeast(unsigned NewHeight) {
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|   if (NewHeight <= getHeight())
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|     return;
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|   setHeightDirty();
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|   Height = NewHeight;
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|   isHeightCurrent = true;
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| }
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| 
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| /// ComputeDepth - Calculate the maximal path from the node to the exit.
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| ///
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| void SUnit::ComputeDepth() {
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|   SmallVector<SUnit*, 8> WorkList;
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|   WorkList.push_back(this);
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|   do {
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|     SUnit *Cur = WorkList.back();
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| 
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|     bool Done = true;
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|     unsigned MaxPredDepth = 0;
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|     for (SUnit::const_pred_iterator I = Cur->Preds.begin(),
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|          E = Cur->Preds.end(); I != E; ++I) {
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|       SUnit *PredSU = I->getSUnit();
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|       if (PredSU->isDepthCurrent)
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|         MaxPredDepth = std::max(MaxPredDepth,
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|                                 PredSU->Depth + I->getLatency());
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|       else {
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|         Done = false;
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|         WorkList.push_back(PredSU);
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|       }
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|     }
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| 
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|     if (Done) {
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|       WorkList.pop_back();
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|       if (MaxPredDepth != Cur->Depth) {
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|         Cur->setDepthDirty();
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|         Cur->Depth = MaxPredDepth;
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|       }
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|       Cur->isDepthCurrent = true;
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|     }
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|   } while (!WorkList.empty());
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| }
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| 
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| /// ComputeHeight - Calculate the maximal path from the node to the entry.
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| ///
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| void SUnit::ComputeHeight() {
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|   SmallVector<SUnit*, 8> WorkList;
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|   WorkList.push_back(this);
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|   do {
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|     SUnit *Cur = WorkList.back();
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| 
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|     bool Done = true;
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|     unsigned MaxSuccHeight = 0;
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|     for (SUnit::const_succ_iterator I = Cur->Succs.begin(),
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|          E = Cur->Succs.end(); I != E; ++I) {
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|       SUnit *SuccSU = I->getSUnit();
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|       if (SuccSU->isHeightCurrent)
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|         MaxSuccHeight = std::max(MaxSuccHeight,
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|                                  SuccSU->Height + I->getLatency());
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|       else {
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|         Done = false;
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|         WorkList.push_back(SuccSU);
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|       }
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|     }
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| 
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|     if (Done) {
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|       WorkList.pop_back();
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|       if (MaxSuccHeight != Cur->Height) {
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|         Cur->setHeightDirty();
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|         Cur->Height = MaxSuccHeight;
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|       }
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|       Cur->isHeightCurrent = true;
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|     }
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|   } while (!WorkList.empty());
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| }
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| 
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| /// SUnit - Scheduling unit. It's an wrapper around either a single SDNode or
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| /// a group of nodes flagged together.
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| void SUnit::dump(const ScheduleDAG *G) const {
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|   errs() << "SU(" << NodeNum << "): ";
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|   G->dumpNode(this);
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| }
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| 
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| void SUnit::dumpAll(const ScheduleDAG *G) const {
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|   dump(G);
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| 
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|   errs() << "  # preds left       : " << NumPredsLeft << "\n";
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|   errs() << "  # succs left       : " << NumSuccsLeft << "\n";
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|   errs() << "  Latency            : " << Latency << "\n";
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|   errs() << "  Depth              : " << Depth << "\n";
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|   errs() << "  Height             : " << Height << "\n";
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| 
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|   if (Preds.size() != 0) {
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|     errs() << "  Predecessors:\n";
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|     for (SUnit::const_succ_iterator I = Preds.begin(), E = Preds.end();
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|          I != E; ++I) {
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|       errs() << "   ";
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|       switch (I->getKind()) {
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|       case SDep::Data:        errs() << "val "; break;
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|       case SDep::Anti:        errs() << "anti"; break;
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|       case SDep::Output:      errs() << "out "; break;
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|       case SDep::Order:       errs() << "ch  "; break;
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|       }
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|       errs() << "#";
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|       errs() << I->getSUnit() << " - SU(" << I->getSUnit()->NodeNum << ")";
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|       if (I->isArtificial())
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|         errs() << " *";
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|       errs() << "\n";
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|     }
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|   }
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|   if (Succs.size() != 0) {
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|     errs() << "  Successors:\n";
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|     for (SUnit::const_succ_iterator I = Succs.begin(), E = Succs.end();
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|          I != E; ++I) {
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|       errs() << "   ";
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|       switch (I->getKind()) {
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|       case SDep::Data:        errs() << "val "; break;
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|       case SDep::Anti:        errs() << "anti"; break;
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|       case SDep::Output:      errs() << "out "; break;
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|       case SDep::Order:       errs() << "ch  "; break;
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|       }
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|       errs() << "#";
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|       errs() << I->getSUnit() << " - SU(" << I->getSUnit()->NodeNum << ")";
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|       if (I->isArtificial())
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|         errs() << " *";
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|       errs() << "\n";
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|     }
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|   }
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|   errs() << "\n";
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| }
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| 
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| #ifndef NDEBUG
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| /// VerifySchedule - Verify that all SUnits were scheduled and that
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| /// their state is consistent.
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| ///
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| void ScheduleDAG::VerifySchedule(bool isBottomUp) {
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|   bool AnyNotSched = false;
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|   unsigned DeadNodes = 0;
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|   unsigned Noops = 0;
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|   for (unsigned i = 0, e = SUnits.size(); i != e; ++i) {
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|     if (!SUnits[i].isScheduled) {
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|       if (SUnits[i].NumPreds == 0 && SUnits[i].NumSuccs == 0) {
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|         ++DeadNodes;
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|         continue;
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|       }
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|       if (!AnyNotSched)
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|         errs() << "*** Scheduling failed! ***\n";
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|       SUnits[i].dump(this);
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|       errs() << "has not been scheduled!\n";
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|       AnyNotSched = true;
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|     }
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|     if (SUnits[i].isScheduled &&
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|         (isBottomUp ? SUnits[i].getHeight() : SUnits[i].getHeight()) >
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|           unsigned(INT_MAX)) {
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|       if (!AnyNotSched)
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|         errs() << "*** Scheduling failed! ***\n";
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|       SUnits[i].dump(this);
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|       errs() << "has an unexpected "
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|            << (isBottomUp ? "Height" : "Depth") << " value!\n";
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|       AnyNotSched = true;
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|     }
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|     if (isBottomUp) {
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|       if (SUnits[i].NumSuccsLeft != 0) {
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|         if (!AnyNotSched)
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|           errs() << "*** Scheduling failed! ***\n";
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|         SUnits[i].dump(this);
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|         errs() << "has successors left!\n";
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|         AnyNotSched = true;
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|       }
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|     } else {
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|       if (SUnits[i].NumPredsLeft != 0) {
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|         if (!AnyNotSched)
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|           errs() << "*** Scheduling failed! ***\n";
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|         SUnits[i].dump(this);
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|         errs() << "has predecessors left!\n";
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|         AnyNotSched = true;
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|       }
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|     }
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|   }
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|   for (unsigned i = 0, e = Sequence.size(); i != e; ++i)
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|     if (!Sequence[i])
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|       ++Noops;
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|   assert(!AnyNotSched);
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|   assert(Sequence.size() + DeadNodes - Noops == SUnits.size() &&
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|          "The number of nodes scheduled doesn't match the expected number!");
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| }
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| #endif
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| 
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| /// InitDAGTopologicalSorting - create the initial topological 
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| /// ordering from the DAG to be scheduled.
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| ///
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| /// The idea of the algorithm is taken from 
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| /// "Online algorithms for managing the topological order of
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| /// a directed acyclic graph" by David J. Pearce and Paul H.J. Kelly
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| /// This is the MNR algorithm, which was first introduced by 
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| /// A. Marchetti-Spaccamela, U. Nanni and H. Rohnert in  
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| /// "Maintaining a topological order under edge insertions".
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| ///
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| /// Short description of the algorithm: 
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| ///
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| /// Topological ordering, ord, of a DAG maps each node to a topological
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| /// index so that for all edges X->Y it is the case that ord(X) < ord(Y).
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| ///
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| /// This means that if there is a path from the node X to the node Z, 
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| /// then ord(X) < ord(Z).
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| ///
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| /// This property can be used to check for reachability of nodes:
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| /// if Z is reachable from X, then an insertion of the edge Z->X would 
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| /// create a cycle.
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| ///
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| /// The algorithm first computes a topological ordering for the DAG by
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| /// initializing the Index2Node and Node2Index arrays and then tries to keep
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| /// the ordering up-to-date after edge insertions by reordering the DAG.
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| ///
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| /// On insertion of the edge X->Y, the algorithm first marks by calling DFS
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| /// the nodes reachable from Y, and then shifts them using Shift to lie
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| /// immediately after X in Index2Node.
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| void ScheduleDAGTopologicalSort::InitDAGTopologicalSorting() {
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|   unsigned DAGSize = SUnits.size();
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|   std::vector<SUnit*> WorkList;
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|   WorkList.reserve(DAGSize);
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| 
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|   Index2Node.resize(DAGSize);
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|   Node2Index.resize(DAGSize);
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| 
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|   // Initialize the data structures.
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|   for (unsigned i = 0, e = DAGSize; i != e; ++i) {
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|     SUnit *SU = &SUnits[i];
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|     int NodeNum = SU->NodeNum;
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|     unsigned Degree = SU->Succs.size();
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|     // Temporarily use the Node2Index array as scratch space for degree counts.
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|     Node2Index[NodeNum] = Degree;
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| 
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|     // Is it a node without dependencies?
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|     if (Degree == 0) {
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|       assert(SU->Succs.empty() && "SUnit should have no successors");
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|       // Collect leaf nodes.
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|       WorkList.push_back(SU);
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|     }
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|   }  
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| 
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|   int Id = DAGSize;
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|   while (!WorkList.empty()) {
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|     SUnit *SU = WorkList.back();
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|     WorkList.pop_back();
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|     Allocate(SU->NodeNum, --Id);
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|     for (SUnit::const_pred_iterator I = SU->Preds.begin(), E = SU->Preds.end();
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|          I != E; ++I) {
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|       SUnit *SU = I->getSUnit();
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|       if (!--Node2Index[SU->NodeNum])
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|         // If all dependencies of the node are processed already,
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|         // then the node can be computed now.
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|         WorkList.push_back(SU);
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|     }
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|   }
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| 
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|   Visited.resize(DAGSize);
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| 
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| #ifndef NDEBUG
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|   // Check correctness of the ordering
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|   for (unsigned i = 0, e = DAGSize; i != e; ++i) {
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|     SUnit *SU = &SUnits[i];
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|     for (SUnit::const_pred_iterator I = SU->Preds.begin(), E = SU->Preds.end();
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|          I != E; ++I) {
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|       assert(Node2Index[SU->NodeNum] > Node2Index[I->getSUnit()->NodeNum] && 
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|       "Wrong topological sorting");
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|     }
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|   }
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| #endif
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| }
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| 
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| /// AddPred - Updates the topological ordering to accomodate an edge
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| /// to be added from SUnit X to SUnit Y.
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| void ScheduleDAGTopologicalSort::AddPred(SUnit *Y, SUnit *X) {
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|   int UpperBound, LowerBound;
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|   LowerBound = Node2Index[Y->NodeNum];
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|   UpperBound = Node2Index[X->NodeNum];
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|   bool HasLoop = false;
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|   // Is Ord(X) < Ord(Y) ?
 | |
|   if (LowerBound < UpperBound) {
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|     // Update the topological order.
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|     Visited.reset();
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|     DFS(Y, UpperBound, HasLoop);
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|     assert(!HasLoop && "Inserted edge creates a loop!");
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|     // Recompute topological indexes.
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|     Shift(Visited, LowerBound, UpperBound);
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|   }
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| }
 | |
| 
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| /// RemovePred - Updates the topological ordering to accomodate an
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| /// an edge to be removed from the specified node N from the predecessors
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| /// of the current node M.
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| void ScheduleDAGTopologicalSort::RemovePred(SUnit *M, SUnit *N) {
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|   // InitDAGTopologicalSorting();
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| }
 | |
| 
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| /// DFS - Make a DFS traversal to mark all nodes reachable from SU and mark
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| /// all nodes affected by the edge insertion. These nodes will later get new
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| /// topological indexes by means of the Shift method.
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| void ScheduleDAGTopologicalSort::DFS(const SUnit *SU, int UpperBound,
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|                                      bool& HasLoop) {
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|   std::vector<const SUnit*> WorkList;
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|   WorkList.reserve(SUnits.size()); 
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| 
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|   WorkList.push_back(SU);
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|   do {
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|     SU = WorkList.back();
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|     WorkList.pop_back();
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|     Visited.set(SU->NodeNum);
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|     for (int I = SU->Succs.size()-1; I >= 0; --I) {
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|       int s = SU->Succs[I].getSUnit()->NodeNum;
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|       if (Node2Index[s] == UpperBound) {
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|         HasLoop = true; 
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|         return;
 | |
|       }
 | |
|       // Visit successors if not already and in affected region.
 | |
|       if (!Visited.test(s) && Node2Index[s] < UpperBound) {
 | |
|         WorkList.push_back(SU->Succs[I].getSUnit());
 | |
|       } 
 | |
|     } 
 | |
|   } while (!WorkList.empty());
 | |
| }
 | |
| 
 | |
| /// Shift - Renumber the nodes so that the topological ordering is 
 | |
| /// preserved.
 | |
| void ScheduleDAGTopologicalSort::Shift(BitVector& Visited, int LowerBound, 
 | |
|                                        int UpperBound) {
 | |
|   std::vector<int> L;
 | |
|   int shift = 0;
 | |
|   int i;
 | |
| 
 | |
|   for (i = LowerBound; i <= UpperBound; ++i) {
 | |
|     // w is node at topological index i.
 | |
|     int w = Index2Node[i];
 | |
|     if (Visited.test(w)) {
 | |
|       // Unmark.
 | |
|       Visited.reset(w);
 | |
|       L.push_back(w);
 | |
|       shift = shift + 1;
 | |
|     } else {
 | |
|       Allocate(w, i - shift);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   for (unsigned j = 0; j < L.size(); ++j) {
 | |
|     Allocate(L[j], i - shift);
 | |
|     i = i + 1;
 | |
|   }
 | |
| }
 | |
| 
 | |
| 
 | |
| /// WillCreateCycle - Returns true if adding an edge from SU to TargetSU will
 | |
| /// create a cycle.
 | |
| bool ScheduleDAGTopologicalSort::WillCreateCycle(SUnit *SU, SUnit *TargetSU) {
 | |
|   if (IsReachable(TargetSU, SU))
 | |
|     return true;
 | |
|   for (SUnit::pred_iterator I = SU->Preds.begin(), E = SU->Preds.end();
 | |
|        I != E; ++I)
 | |
|     if (I->isAssignedRegDep() &&
 | |
|         IsReachable(TargetSU, I->getSUnit()))
 | |
|       return true;
 | |
|   return false;
 | |
| }
 | |
| 
 | |
| /// IsReachable - Checks if SU is reachable from TargetSU.
 | |
| bool ScheduleDAGTopologicalSort::IsReachable(const SUnit *SU,
 | |
|                                              const SUnit *TargetSU) {
 | |
|   // If insertion of the edge SU->TargetSU would create a cycle
 | |
|   // then there is a path from TargetSU to SU.
 | |
|   int UpperBound, LowerBound;
 | |
|   LowerBound = Node2Index[TargetSU->NodeNum];
 | |
|   UpperBound = Node2Index[SU->NodeNum];
 | |
|   bool HasLoop = false;
 | |
|   // Is Ord(TargetSU) < Ord(SU) ?
 | |
|   if (LowerBound < UpperBound) {
 | |
|     Visited.reset();
 | |
|     // There may be a path from TargetSU to SU. Check for it. 
 | |
|     DFS(TargetSU, UpperBound, HasLoop);
 | |
|   }
 | |
|   return HasLoop;
 | |
| }
 | |
| 
 | |
| /// Allocate - assign the topological index to the node n.
 | |
| void ScheduleDAGTopologicalSort::Allocate(int n, int index) {
 | |
|   Node2Index[n] = index;
 | |
|   Index2Node[index] = n;
 | |
| }
 | |
| 
 | |
| ScheduleDAGTopologicalSort::ScheduleDAGTopologicalSort(
 | |
|                                                      std::vector<SUnit> &sunits)
 | |
|  : SUnits(sunits) {}
 | |
| 
 | |
| ScheduleHazardRecognizer::~ScheduleHazardRecognizer() {}
 |