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			225 lines
		
	
	
		
			7.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			225 lines
		
	
	
		
			7.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===-- Interpreter.h ------------------------------------------*- C++ -*--===//
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| //
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| // This header file defines the interpreter structure
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #ifndef LLI_INTERPRETER_H
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| #define LLI_INTERPRETER_H
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| 
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| // Uncomment this line to enable profiling of structure field accesses.
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| //#define PROFILE_STRUCTURE_FIELDS 1
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| 
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| #include "../ExecutionEngine.h"
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| #include "../GenericValue.h"
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| #include "Support/DataTypes.h"
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| #include "llvm/Assembly/CachedWriter.h"
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| #include "llvm/Target/TargetData.h"
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| #include "llvm/BasicBlock.h"
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| #include "llvm/Support/InstVisitor.h"
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| 
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| extern CachedWriter CW;     // Object to accelerate printing of LLVM
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| 
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| struct FunctionInfo;        // Defined in ExecutionAnnotations.h
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| 
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| // AllocaHolder - Object to track all of the blocks of memory allocated by
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| // alloca.  When the function returns, this object is poped off the execution
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| // stack, which causes the dtor to be run, which frees all the alloca'd memory.
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| //
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| class AllocaHolder {
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|   friend class AllocaHolderHandle;
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|   std::vector<void*> Allocations;
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|   unsigned RefCnt;
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| public:
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|   AllocaHolder() : RefCnt(0) {}
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|   void add(void *mem) { Allocations.push_back(mem); }
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|   ~AllocaHolder() {
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|     for (unsigned i = 0; i < Allocations.size(); ++i)
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|       free(Allocations[i]);
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|   }
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| };
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| 
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| // AllocaHolderHandle gives AllocaHolder value semantics so we can stick it into
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| // a vector...
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| //
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| class AllocaHolderHandle {
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|   AllocaHolder *H;
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| public:
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|   AllocaHolderHandle() : H(new AllocaHolder()) { H->RefCnt++; }
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|   AllocaHolderHandle(const AllocaHolderHandle &AH) : H(AH.H) { H->RefCnt++; }
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|   ~AllocaHolderHandle() { if (--H->RefCnt == 0) delete H; }
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| 
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|   void add(void *mem) { H->add(mem); }
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| };
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| 
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| typedef std::vector<GenericValue> ValuePlaneTy;
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| 
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| // ExecutionContext struct - This struct represents one stack frame currently
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| // executing.
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| //
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| struct ExecutionContext {
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|   Function             *CurFunction;// The currently executing function
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|   BasicBlock           *CurBB;      // The currently executing BB
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|   BasicBlock::iterator  CurInst;    // The next instruction to execute
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|   FunctionInfo         *FuncInfo;   // The FuncInfo annotation for the function
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|   std::vector<ValuePlaneTy>  Values;// ValuePlanes for each type
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|   std::vector<GenericValue>  VarArgs; // Values passed through an ellipsis
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| 
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|   CallInst             *Caller;     // Holds the call that called subframes.
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|                                     // NULL if main func or debugger invoked fn
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|   AllocaHolderHandle    Allocas;    // Track memory allocated by alloca
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| };
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| 
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| // Interpreter - This class represents the entirety of the interpreter.
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| //
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| class Interpreter : public ExecutionEngine, public InstVisitor<Interpreter> {
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|   int ExitCode;                // The exit code to be returned by the lli util
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|   bool Debug;                  // Debug mode enabled?
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|   bool Profile;                // Profiling enabled?
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|   bool Trace;                  // Tracing enabled?
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|   int CurFrame;                // The current stack frame being inspected
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|   TargetData TD;
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| 
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|   // The runtime stack of executing code.  The top of the stack is the current
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|   // function record.
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|   std::vector<ExecutionContext> ECStack;
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| 
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|   // AtExitHandlers - List of functions to call when the program exits.
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|   std::vector<Function*> AtExitHandlers;
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| public:
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|   Interpreter(Module *M, unsigned Config, bool DebugMode, bool TraceMode);
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|   inline ~Interpreter() { CW.setModule(0); }
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| 
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|   // getExitCode - return the code that should be the exit code for the lli
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|   // utility.
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|   inline int getExitCode() const { return ExitCode; }
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| 
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|   /// run - Start execution with the specified function and arguments.
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|   ///
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|   virtual int run(const std::string &FnName,
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| 		  const std::vector<std::string> &Args);
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|  
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| 
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|   // enableProfiling() - Turn profiling on, clear stats?
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|   void enableProfiling() { Profile = true; }
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|   void enableTracing() { Trace = true; }
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| 
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|   void handleUserInput();
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| 
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|   // User Interation Methods...
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|   bool callFunction(const std::string &Name);      // return true on failure
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|   void setBreakpoint(const std::string &Name);
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|   void infoValue(const std::string &Name);
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|   void print(const std::string &Name);
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|   static void print(const Type *Ty, GenericValue V);
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|   static void printValue(const Type *Ty, GenericValue V);
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| 
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|   bool callMainFunction(const std::string &MainName,
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|                         const std::vector<std::string> &InputFilename);
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| 
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|   void list();             // Do the 'list' command
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|   void printStackTrace();  // Do the 'backtrace' command
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| 
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|   // Code execution methods...
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|   void callFunction(Function *F, const std::vector<GenericValue> &ArgVals);
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|   bool executeInstruction(); // Execute one instruction...
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| 
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|   void stepInstruction();  // Do the 'step' command
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|   void nextInstruction();  // Do the 'next' command
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|   void run();              // Do the 'run' command
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|   void finish();           // Do the 'finish' command
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| 
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|   // Opcode Implementations
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|   void visitReturnInst(ReturnInst &I);
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|   void visitBranchInst(BranchInst &I);
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|   void visitSwitchInst(SwitchInst &I);
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| 
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|   void visitBinaryOperator(BinaryOperator &I);
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|   void visitAllocationInst(AllocationInst &I);
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|   void visitFreeInst(FreeInst &I);
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|   void visitLoadInst(LoadInst &I);
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|   void visitStoreInst(StoreInst &I);
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|   void visitGetElementPtrInst(GetElementPtrInst &I);
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| 
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|   void visitPHINode(PHINode &PN) { assert(0 && "PHI nodes already handled!"); }
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|   void visitCastInst(CastInst &I);
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|   void visitCallInst(CallInst &I);
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|   void visitShl(ShiftInst &I);
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|   void visitShr(ShiftInst &I);
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|   void visitVarArgInst(VarArgInst &I);
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|   void visitInstruction(Instruction &I) {
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|     std::cerr << I;
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|     assert(0 && "Instruction not interpretable yet!");
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|   }
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| 
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|   GenericValue callExternalFunction(Function *F, 
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|                                     const std::vector<GenericValue> &ArgVals);
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|   void exitCalled(GenericValue GV);
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| 
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|   // getCurrentFunction - Return the currently executing function
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|   inline Function *getCurrentFunction() const {
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|     return CurFrame < 0 ? 0 : ECStack[CurFrame].CurFunction;
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|   }
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| 
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|   // isStopped - Return true if a program is stopped.  Return false if no
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|   // program is running.
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|   //
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|   inline bool isStopped() const { return !ECStack.empty(); }
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| 
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|   void addAtExitHandler(Function *F) {
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|     AtExitHandlers.push_back(F);
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|   }
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| 
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|   //FIXME: private:
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| public:
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|   GenericValue executeGEPOperation(Value *Ptr, User::op_iterator I,
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| 				   User::op_iterator E, ExecutionContext &SF);
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| 
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| private:  // Helper functions
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|   // SwitchToNewBasicBlock - Start execution in a new basic block and run any
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|   // PHI nodes in the top of the block.  This is used for intraprocedural
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|   // control flow.
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|   // 
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|   void SwitchToNewBasicBlock(BasicBlock *Dest, ExecutionContext &SF);
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| 
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|   void *getPointerToFunction(const Function *F) { return (void*)F; }
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| 
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|   // getCurrentExecutablePath() - Return the directory that the lli executable
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|   // lives in.
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|   //
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|   std::string getCurrentExecutablePath() const;
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| 
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|   // printCurrentInstruction - Print out the instruction that the virtual PC is
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|   // at, or fail silently if no program is running.
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|   //
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|   void printCurrentInstruction();
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| 
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|   // printStackFrame - Print information about the specified stack frame, or -1
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|   // for the default one.
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|   //
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|   void printStackFrame(int FrameNo = -1);
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| 
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|   // LookupMatchingNames - Search the current function namespace, then the
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|   // global namespace looking for values that match the specified name.  Return
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|   // ALL matches to that name.  This is obviously slow, and should only be used
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|   // for user interaction.
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|   //
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|   std::vector<Value*> LookupMatchingNames(const std::string &Name);
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| 
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|   // ChooseOneOption - Prompt the user to choose among the specified options to
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|   // pick one value.  If no options are provided, emit an error.  If a single 
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|   // option is provided, just return that option.
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|   //
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|   Value *ChooseOneOption(const std::string &Name,
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|                          const std::vector<Value*> &Opts);
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| 
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|   // PerformExitStuff - Print out counters and profiling information if
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|   // applicable...
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|   void PerformExitStuff();
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| 
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|   void initializeExecutionEngine();
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|   void initializeExternalFunctions();
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| };
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| 
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| #endif
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