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			114 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			114 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //==- llvm/CodeGen/MachineMemOperand.h - MachineMemOperand class -*- C++ -*-==//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This file contains the declaration of the MachineMemOperand class, which is a
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| // description of a memory reference. It is used to help track dependencies
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| // in the backend.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #ifndef LLVM_CODEGEN_MACHINEMEMOPERAND_H
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| #define LLVM_CODEGEN_MACHINEMEMOPERAND_H
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| 
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| #include "llvm/System/DataTypes.h"
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| 
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| namespace llvm {
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| 
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| class Value;
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| class FoldingSetNodeID;
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| class raw_ostream;
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| 
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| //===----------------------------------------------------------------------===//
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| /// MachineMemOperand - A description of a memory reference used in the backend.
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| /// Instead of holding a StoreInst or LoadInst, this class holds the address
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| /// Value of the reference along with a byte size and offset. This allows it
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| /// to describe lowered loads and stores. Also, the special PseudoSourceValue
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| /// objects can be used to represent loads and stores to memory locations
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| /// that aren't explicit in the regular LLVM IR.
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| ///
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| class MachineMemOperand {
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|   int64_t Offset;
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|   uint64_t Size;
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|   const Value *V;
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|   unsigned int Flags;
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| 
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| public:
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|   /// Flags values. These may be or'd together.
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|   enum MemOperandFlags {
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|     /// The memory access reads data.
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|     MOLoad = 1,
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|     /// The memory access writes data.
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|     MOStore = 2,
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|     /// The memory access is volatile.
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|     MOVolatile = 4,
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|     /// The memory access is non-temporal.
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|     MONonTemporal = 8,
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|     // This is the number of bits we need to represent flags.
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|     MOMaxBits = 4
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|   };
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| 
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|   /// MachineMemOperand - Construct an MachineMemOperand object with the
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|   /// specified address Value, flags, offset, size, and base alignment.
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|   MachineMemOperand(const Value *v, unsigned int f, int64_t o, uint64_t s,
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|                     unsigned int base_alignment);
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| 
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|   /// getValue - Return the base address of the memory access. This may either
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|   /// be a normal LLVM IR Value, or one of the special values used in CodeGen.
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|   /// Special values are those obtained via
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|   /// PseudoSourceValue::getFixedStack(int), PseudoSourceValue::getStack, and
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|   /// other PseudoSourceValue member functions which return objects which stand
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|   /// for frame/stack pointer relative references and other special references
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|   /// which are not representable in the high-level IR.
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|   const Value *getValue() const { return V; }
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| 
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|   /// getFlags - Return the raw flags of the source value, \see MemOperandFlags.
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|   unsigned int getFlags() const { return Flags & ((1 << MOMaxBits) - 1); }
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| 
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|   /// getOffset - For normal values, this is a byte offset added to the base
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|   /// address. For PseudoSourceValue::FPRel values, this is the FrameIndex
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|   /// number.
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|   int64_t getOffset() const { return Offset; }
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| 
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|   /// getSize - Return the size in bytes of the memory reference.
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|   uint64_t getSize() const { return Size; }
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| 
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|   /// getAlignment - Return the minimum known alignment in bytes of the
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|   /// actual memory reference.
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|   uint64_t getAlignment() const;
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| 
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|   /// getBaseAlignment - Return the minimum known alignment in bytes of the
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|   /// base address, without the offset.
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|   uint64_t getBaseAlignment() const { return (1u << (Flags >> MOMaxBits)) >> 1; }
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| 
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|   bool isLoad() const { return Flags & MOLoad; }
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|   bool isStore() const { return Flags & MOStore; }
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|   bool isVolatile() const { return Flags & MOVolatile; }
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|   bool isNonTemporal() const { return Flags & MONonTemporal; }
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| 
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|   /// refineAlignment - Update this MachineMemOperand to reflect the alignment
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|   /// of MMO, if it has a greater alignment. This must only be used when the
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|   /// new alignment applies to all users of this MachineMemOperand.
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|   void refineAlignment(const MachineMemOperand *MMO);
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| 
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|   /// setValue - Change the SourceValue for this MachineMemOperand. This
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|   /// should only be used when an object is being relocated and all references
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|   /// to it are being updated.
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|   void setValue(const Value *NewSV) { V = NewSV; }
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| 
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|   /// Profile - Gather unique data for the object.
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|   ///
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|   void Profile(FoldingSetNodeID &ID) const;
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| };
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| 
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| raw_ostream &operator<<(raw_ostream &OS, const MachineMemOperand &MRO);
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| 
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| } // End llvm namespace
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| 
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| #endif
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