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			375 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			TableGen
		
	
	
	
	
	
			
		
		
	
	
			375 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			TableGen
		
	
	
	
	
	
| //===- TargetSchedule.td - Target Independent Scheduling ---*- tablegen -*-===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This file defines the target-independent scheduling interfaces which should
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| // be implemented by each target which is using TableGen based scheduling.
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| //
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| // The SchedMachineModel is defined by subtargets for three categories of data:
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| // 1. Basic properties for coarse grained instruction cost model.
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| // 2. Scheduler Read/Write resources for simple per-opcode cost model.
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| // 3. Instruction itineraties for detailed reservation tables.
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| //
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| // (1) Basic properties are defined by the SchedMachineModel
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| // class. Target hooks allow subtargets to associate opcodes with
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| // those properties.
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| //
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| // (2) A per-operand machine model can be implemented in any
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| // combination of the following ways:
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| //
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| // A. Associate per-operand SchedReadWrite types with Instructions by
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| // modifying the Instruction definition to inherit from Sched. For
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| // each subtarget, define WriteRes and ReadAdvance to associate
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| // processor resources and latency with each SchedReadWrite type.
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| //
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| // B. In each instruction definition, name an ItineraryClass. For each
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| // subtarget, define ItinRW entries to map ItineraryClass to
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| // per-operand SchedReadWrite types. Unlike method A, these types may
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| // be subtarget specific and can be directly associated with resources
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| // by defining SchedWriteRes and SchedReadAdvance.
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| //
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| // C. In the subtarget, map SchedReadWrite types to specific
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| // opcodes. This overrides any SchedReadWrite types or
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| // ItineraryClasses defined by the Instruction. As in method B, the
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| // subtarget can directly associate resources with SchedReadWrite
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| // types by defining SchedWriteRes and SchedReadAdvance.
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| //
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| // D. In either the target or subtarget, define SchedWriteVariant or
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| // SchedReadVariant to map one SchedReadWrite type onto another
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| // sequence of SchedReadWrite types. This allows dynamic selection of
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| // an instruction's machine model via custom C++ code. It also allows
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| // a machine-independent SchedReadWrite type to map to a sequence of
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| // machine-dependent types.
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| //
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| // (3) A per-pipeline-stage machine model can be implemented by providing
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| // Itineraries in addition to mapping instructions to ItineraryClasses.
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| //===----------------------------------------------------------------------===//
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| 
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| // Include legacy support for instruction itineraries.
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| include "llvm/Target/TargetItinerary.td"
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| 
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| class Instruction; // Forward def
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| 
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| // DAG operator that interprets the DAG args as Instruction defs.
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| def instrs;
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| 
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| // DAG operator that interprets each DAG arg as a regex pattern for
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| // matching Instruction opcode names.
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| // The regex must match the beginning of the opcode (as in Python re.match).
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| // To avoid matching prefixes, append '$' to the pattern.
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| def instregex;
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| 
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| // Define the SchedMachineModel and provide basic properties for
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| // coarse grained instruction cost model. Default values for the
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| // properties are defined in MCSchedModel. A value of "-1" in the
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| // target description's SchedMachineModel indicates that the property
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| // is not overriden by the target.
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| //
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| // Target hooks allow subtargets to associate LoadLatency and
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| // HighLatency with groups of opcodes.
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| //
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| // See MCSchedule.h for detailed comments.
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| class SchedMachineModel {
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|   int IssueWidth = -1; // Max micro-ops that may be scheduled per cycle.
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|   int MinLatency = -1; // Determines which instrucions are allowed in a group.
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|                        // (-1) inorder (0) ooo, (1): inorder +var latencies.
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|   int MicroOpBufferSize = -1; // Max micro-ops that can be buffered.
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|   int LoadLatency = -1; // Cycles for loads to access the cache.
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|   int HighLatency = -1; // Approximation of cycles for "high latency" ops.
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|   int MispredictPenalty = -1; // Extra cycles for a mispredicted branch.
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| 
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|   // Per-cycle resources tables.
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|   ProcessorItineraries Itineraries = NoItineraries;
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| 
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|   bit NoModel = 0; // Special tag to indicate missing machine model.
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| }
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| 
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| def NoSchedModel : SchedMachineModel {
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|   let NoModel = 1;
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| }
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| 
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| // Define a kind of processor resource that may be common across
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| // similar subtargets.
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| class ProcResourceKind;
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| 
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| // Define a number of interchangeable processor resources. NumUnits
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| // determines the throughput of instructions that require the resource.
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| //
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| // An optional Super resource may be given to model these resources as
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| // a subset of the more general super resources. Using one of these
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| // resources implies using one of the super resoruces.
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| //
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| // ProcResourceUnits normally model a few buffered resources within an
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| // out-of-order engine that the compiler attempts to conserve.
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| // Buffered resources may be held for multiple clock cycles, but the
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| // scheduler does not pin them to a particular clock cycle relative to
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| // instruction dispatch. Setting BufferSize=0 changes this to an
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| // in-order resource. In this case, the scheduler counts down from the
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| // cycle that the instruction issues in-order, forcing an interlock
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| // with subsequent instructions that require the same resource until
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| // the number of ResourceCyles specified in WriteRes expire.
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| //
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| // SchedModel ties these units to a processor for any stand-alone defs
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| // of this class. Instances of subclass ProcResource will be automatically
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| // attached to a processor, so SchedModel is not needed.
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| class ProcResourceUnits<ProcResourceKind kind, int num> {
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|   ProcResourceKind Kind = kind;
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|   int NumUnits = num;
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|   ProcResourceKind Super = ?;
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|   int BufferSize = -1;
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|   SchedMachineModel SchedModel = ?;
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| }
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| 
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| // EponymousProcResourceKind helps implement ProcResourceUnits by
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| // allowing a ProcResourceUnits definition to reference itself. It
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| // should not be referenced anywhere else.
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| def EponymousProcResourceKind : ProcResourceKind;
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| 
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| // Subtargets typically define processor resource kind and number of
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| // units in one place.
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| class ProcResource<int num> : ProcResourceKind,
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|   ProcResourceUnits<EponymousProcResourceKind, num>;
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| 
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| class ProcResGroup<list<ProcResource> resources> : ProcResourceKind {
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|   list<ProcResource> Resources = resources;
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|   SchedMachineModel SchedModel = ?;
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|   int BufferSize = -1;
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| }
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| 
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| // A target architecture may define SchedReadWrite types and associate
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| // them with instruction operands.
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| class SchedReadWrite;
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| 
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| // List the per-operand types that map to the machine model of an
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| // instruction. One SchedWrite type must be listed for each explicit
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| // def operand in order. Additional SchedWrite types may optionally be
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| // listed for implicit def operands.  SchedRead types may optionally
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| // be listed for use operands in order. The order of defs relative to
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| // uses is insignificant. This way, the same SchedReadWrite list may
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| // be used for multiple forms of an operation. For example, a
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| // two-address instruction could have two tied operands or single
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| // operand that both reads and writes a reg. In both cases we have a
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| // single SchedWrite and single SchedRead in any order.
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| class Sched<list<SchedReadWrite> schedrw> {
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|   list<SchedReadWrite> SchedRW = schedrw;
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| }
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| 
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| // Define a scheduler resource associated with a def operand.
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| class SchedWrite : SchedReadWrite;
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| def NoWrite : SchedWrite;
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| 
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| // Define a scheduler resource associated with a use operand.
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| class SchedRead  : SchedReadWrite;
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| 
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| // Define a SchedWrite that is modeled as a sequence of other
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| // SchedWrites with additive latency. This allows a single operand to
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| // be mapped the resources composed from a set of previously defined
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| // SchedWrites.
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| //
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| // If the final write in this sequence is a SchedWriteVariant marked
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| // Variadic, then the list of prior writes are distributed across all
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| // operands after resolving the predicate for the final write.
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| //
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| // SchedModel silences warnings but is ignored.
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| class WriteSequence<list<SchedWrite> writes, int rep = 1> : SchedWrite {
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|   list<SchedWrite> Writes = writes;
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|   int Repeat = rep;
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|   SchedMachineModel SchedModel = ?;
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| }
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| 
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| // Define values common to WriteRes and SchedWriteRes.
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| //
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| // SchedModel ties these resources to a processor.
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| class ProcWriteResources<list<ProcResourceKind> resources> {
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|   list<ProcResourceKind> ProcResources = resources;
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|   list<int> ResourceCycles = [];
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|   int Latency = 1;
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|   int NumMicroOps = 1;
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|   bit BeginGroup = 0;
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|   bit EndGroup = 0;
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|   // Allow a processor to mark some scheduling classes as unsupported
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|   // for stronger verification.
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|   bit Unsupported = 0;
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|   SchedMachineModel SchedModel = ?;
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| }
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| 
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| // Define the resources and latency of a SchedWrite. This will be used
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| // directly by targets that have no itinerary classes. In this case,
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| // SchedWrite is defined by the target, while WriteResources is
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| // defined by the subtarget, and maps the SchedWrite to processor
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| // resources.
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| //
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| // If a target already has itinerary classes, SchedWriteResources can
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| // be used instead to define subtarget specific SchedWrites and map
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| // them to processor resources in one place. Then ItinRW can map
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| // itinerary classes to the subtarget's SchedWrites.
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| //
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| // ProcResources indicates the set of resources consumed by the write.
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| // Optionally, ResourceCycles indicates the number of cycles the
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| // resource is consumed. Each ResourceCycles item is paired with the
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| // ProcResource item at the same position in its list. Since
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| // ResourceCycles are rarely specialized, the list may be
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| // incomplete. By default, resources are consumed for a single cycle,
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| // regardless of latency, which models a fully pipelined processing
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| // unit. A value of 0 for ResourceCycles means that the resource must
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| // be available but is not consumed, which is only relevant for
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| // unbuffered resources.
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| //
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| // By default, each SchedWrite takes one micro-op, which is counted
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| // against the processor's IssueWidth limit. If an instruction can
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| // write multiple registers with a single micro-op, the subtarget
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| // should define one of the writes to be zero micro-ops. If a
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| // subtarget requires multiple micro-ops to write a single result, it
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| // should either override the write's NumMicroOps to be greater than 1
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| // or require additional writes. Extra writes can be required either
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| // by defining a WriteSequence, or simply listing extra writes in the
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| // instruction's list of writers beyond the number of "def"
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| // operands. The scheduler assumes that all micro-ops must be
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| // dispatched in the same cycle. These micro-ops may be required to
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| // begin or end the current dispatch group.
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| class WriteRes<SchedWrite write, list<ProcResourceKind> resources>
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|   : ProcWriteResources<resources> {
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|   SchedWrite WriteType = write;
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| }
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| 
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| // Directly name a set of WriteResources defining a new SchedWrite
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| // type at the same time. This class is unaware of its SchedModel so
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| // must be referenced by InstRW or ItinRW.
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| class SchedWriteRes<list<ProcResourceKind> resources> : SchedWrite,
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|   ProcWriteResources<resources>;
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| 
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| // Define values common to ReadAdvance and SchedReadAdvance.
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| //
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| // SchedModel ties these resources to a processor.
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| class ProcReadAdvance<int cycles, list<SchedWrite> writes = []> {
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|   int Cycles = cycles;
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|   list<SchedWrite> ValidWrites = writes;
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|   // Allow a processor to mark some scheduling classes as unsupported
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|   // for stronger verification.
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|   bit Unsupported = 0;
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|   SchedMachineModel SchedModel = ?;
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| }
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| 
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| // A processor may define a ReadAdvance associated with a SchedRead
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| // to reduce latency of a prior write by N cycles. A negative advance
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| // effectively increases latency, which may be used for cross-domain
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| // stalls.
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| //
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| // A ReadAdvance may be associated with a list of SchedWrites
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| // to implement pipeline bypass. The Writes list may be empty to
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| // indicate operands that are always read this number of Cycles later
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| // than a normal register read, allowing the read's parent instruction
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| // to issue earlier relative to the writer.
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| class ReadAdvance<SchedRead read, int cycles, list<SchedWrite> writes = []>
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|   : ProcReadAdvance<cycles, writes> {
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|   SchedRead ReadType = read;
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| }
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| 
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| // Directly associate a new SchedRead type with a delay and optional
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| // pipeline bypess. For use with InstRW or ItinRW.
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| class SchedReadAdvance<int cycles, list<SchedWrite> writes = []> : SchedRead,
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|   ProcReadAdvance<cycles, writes>;
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| 
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| // Define SchedRead defaults. Reads seldom need special treatment.
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| def ReadDefault : SchedRead;
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| def NoReadAdvance : SchedReadAdvance<0>;
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| 
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| // Define shared code that will be in the same scope as all
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| // SchedPredicates. Available variables are:
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| // (const MachineInstr *MI, const TargetSchedModel *SchedModel)
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| class PredicateProlog<code c> {
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|   code Code = c;
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| }
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| 
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| // Define a predicate to determine which SchedVariant applies to a
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| // particular MachineInstr. The code snippet is used as an
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| // if-statement's expression. Available variables are MI, SchedModel,
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| // and anything defined in a PredicateProlog.
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| //
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| // SchedModel silences warnings but is ignored.
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| class SchedPredicate<code pred> {
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|   SchedMachineModel SchedModel = ?;
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|   code Predicate = pred;
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| }
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| def NoSchedPred : SchedPredicate<[{true}]>;
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| 
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| // Associate a predicate with a list of SchedReadWrites. By default,
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| // the selected SchedReadWrites are still associated with a single
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| // operand and assumed to execute sequentially with additive
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| // latency. However, if the parent SchedWriteVariant or
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| // SchedReadVariant is marked "Variadic", then each Selected
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| // SchedReadWrite is mapped in place to the instruction's variadic
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| // operands. In this case, latency is not additive. If the current Variant
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| // is already part of a Sequence, then that entire chain leading up to
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| // the Variant is distributed over the variadic operands.
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| class SchedVar<SchedPredicate pred, list<SchedReadWrite> selected> {
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|   SchedPredicate Predicate = pred;
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|   list<SchedReadWrite> Selected = selected;
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| }
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| 
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| // SchedModel silences warnings but is ignored.
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| class SchedVariant<list<SchedVar> variants> {
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|   list<SchedVar> Variants = variants;
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|   bit Variadic = 0;
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|   SchedMachineModel SchedModel = ?;
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| }
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| 
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| // A SchedWriteVariant is a single SchedWrite type that maps to a list
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| // of SchedWrite types under the conditions defined by its predicates.
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| //
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| // A Variadic write is expanded to cover multiple "def" operands. The
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| // SchedVariant's Expansion list is then interpreted as one write
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| // per-operand instead of the usual sequential writes feeding a single
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| // operand.
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| class SchedWriteVariant<list<SchedVar> variants> : SchedWrite,
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|   SchedVariant<variants> {
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| }
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| 
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| // A SchedReadVariant is a single SchedRead type that maps to a list
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| // of SchedRead types under the conditions defined by its predicates.
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| //
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| // A Variadic write is expanded to cover multiple "readsReg" operands as
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| // explained above.
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| class SchedReadVariant<list<SchedVar> variants> : SchedRead,
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|   SchedVariant<variants> {
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| }
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| 
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| // Map a set of opcodes to a list of SchedReadWrite types. This allows
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| // the subtarget to easily override specific operations.
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| //
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| // SchedModel ties this opcode mapping to a processor.
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| class InstRW<list<SchedReadWrite> rw, dag instrlist> {
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|   list<SchedReadWrite> OperandReadWrites = rw;
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|   dag Instrs = instrlist;
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|   SchedMachineModel SchedModel = ?;
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| }
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| 
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| // Map a set of itinerary classes to SchedReadWrite resources. This is
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| // used to bootstrap a target (e.g. ARM) when itineraries already
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| // exist and changing InstrInfo is undesirable.
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| //
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| // SchedModel ties this ItineraryClass mapping to a processor.
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| class ItinRW<list<SchedReadWrite> rw, list<InstrItinClass> iic> {
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|   list<InstrItinClass> MatchedItinClasses = iic;
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|   list<SchedReadWrite> OperandReadWrites = rw;
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|   SchedMachineModel SchedModel = ?;
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| }
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| 
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| // Alias a target-defined SchedReadWrite to a processor specific
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| // SchedReadWrite. This allows a subtarget to easily map a
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| // SchedReadWrite type onto a WriteSequence, SchedWriteVariant, or
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| // SchedReadVariant.
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| //
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| // SchedModel will usually be provided by surrounding let statement
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| // and ties this SchedAlias mapping to a processor.
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| class SchedAlias<SchedReadWrite match, SchedReadWrite alias> {
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|   SchedReadWrite MatchRW = match;
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|   SchedReadWrite AliasRW = alias;
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|   SchedMachineModel SchedModel = ?;
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| }
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