llvm-6502/lib/Analysis
2004-03-17 23:22:04 +00:00
..
DataStructure DemoteRegToStack got moved from DemoteRegToStack.h to Local.h 2004-03-14 02:13:38 +00:00
IPA Make code more readable. 2004-03-12 00:58:41 +00:00
AliasAnalysis.cpp Deinline some virtual methods, provide better mod/ref answers through the 2004-03-15 04:07:29 +00:00
AliasAnalysisCounter.cpp Pass through the boolean queries 2004-03-15 04:06:46 +00:00
AliasAnalysisEvaluator.cpp Simplify code to process CallSites (thanks to Chris). 2004-03-12 16:20:49 +00:00
AliasSetTracker.cpp Fix a HORRIBLY NASTY bug that caused siod to stop working last night. 2004-03-17 23:22:04 +00:00
BasicAliasAnalysis.cpp Add some missing functions. Make sure to handle calls together in case the 2004-03-16 03:41:35 +00:00
CFGPrinter.cpp Finegrainify namespacification 2003-12-11 21:48:18 +00:00
ConstantRange.cpp Remove use of ConstantHandling itf 2004-01-12 20:13:04 +00:00
Expressions.cpp Remove use of ConstantHandling itf 2004-01-12 18:02:15 +00:00
InductionVariable.cpp Fix PR284: [indvars] Induction variable analysis violates LLVM invariants 2004-03-10 21:42:19 +00:00
InstCount.cpp
Interval.cpp
IntervalPartition.cpp
LoadValueNumbering.cpp Add some missing functions. Make sure to handle calls together in case the 2004-03-16 03:41:35 +00:00
LoopInfo.cpp Order #includes alphabetically, per style guide. 2004-01-30 17:26:24 +00:00
Makefile Live var is now in lib/Target/Sparc 2004-01-09 18:16:20 +00:00
PostDominators.cpp Finegrainify namespacification 2003-12-07 00:35:42 +00:00
PrintSCC.cpp
ProfileInfo.cpp Switch to using edge profiling information as the basic source of profile info 2004-03-08 22:04:08 +00:00
ProfileInfoLoader.cpp If we have edge counts, we can produce block counts. I've verified that 2004-03-08 20:03:52 +00:00
ProfileInfoLoaderPass.cpp Switch to using edge profiling information as the basic source of profile info 2004-03-08 22:04:08 +00:00
Trace.cpp Import the trace class from the reoptimizer 2004-03-08 20:57:27 +00:00
ValueNumbering.cpp Simplify implementation, and probably speed things up too. 2004-02-11 03:57:16 +00:00