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	basic-block segments bottom-up instead of top down. This is the first step in a general restructuring of the way register liveness is tracked in the post-RA scheduler. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@63643 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			813 lines
		
	
	
		
			30 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			813 lines
		
	
	
		
			30 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===----- SchedulePostRAList.cpp - list scheduler ------------------------===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This implements a top-down list scheduler, using standard algorithms.
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| // The basic approach uses a priority queue of available nodes to schedule.
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| // One at a time, nodes are taken from the priority queue (thus in priority
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| // order), checked for legality to schedule, and emitted if legal.
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| //
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| // Nodes may not be legal to schedule either due to structural hazards (e.g.
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| // pipeline or resource constraints) or because an input to the instruction has
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| // not completed execution.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #define DEBUG_TYPE "post-RA-sched"
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| #include "llvm/CodeGen/Passes.h"
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| #include "llvm/CodeGen/ScheduleDAGInstrs.h"
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| #include "llvm/CodeGen/LatencyPriorityQueue.h"
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| #include "llvm/CodeGen/SchedulerRegistry.h"
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| #include "llvm/CodeGen/MachineDominators.h"
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| #include "llvm/CodeGen/MachineFunctionPass.h"
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| #include "llvm/CodeGen/MachineLoopInfo.h"
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| #include "llvm/CodeGen/MachineRegisterInfo.h"
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| #include "llvm/CodeGen/ScheduleHazardRecognizer.h"
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| #include "llvm/Target/TargetMachine.h"
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| #include "llvm/Target/TargetInstrInfo.h"
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| #include "llvm/Target/TargetRegisterInfo.h"
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| #include "llvm/Support/Compiler.h"
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| #include "llvm/Support/Debug.h"
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| #include "llvm/ADT/Statistic.h"
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| #include <map>
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| using namespace llvm;
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| 
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| STATISTIC(NumNoops, "Number of noops inserted");
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| STATISTIC(NumStalls, "Number of pipeline stalls");
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| 
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| static cl::opt<bool>
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| EnableAntiDepBreaking("break-anti-dependencies",
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|                       cl::desc("Break post-RA scheduling anti-dependencies"),
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|                       cl::init(true), cl::Hidden);
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| 
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| static cl::opt<bool>
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| EnablePostRAHazardAvoidance("avoid-hazards",
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|                       cl::desc("Enable simple hazard-avoidance"),
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|                       cl::init(true), cl::Hidden);
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| 
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| namespace {
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|   class VISIBILITY_HIDDEN PostRAScheduler : public MachineFunctionPass {
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|   public:
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|     static char ID;
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|     PostRAScheduler() : MachineFunctionPass(&ID) {}
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| 
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|     void getAnalysisUsage(AnalysisUsage &AU) const {
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|       AU.addRequired<MachineDominatorTree>();
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|       AU.addPreserved<MachineDominatorTree>();
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|       AU.addRequired<MachineLoopInfo>();
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|       AU.addPreserved<MachineLoopInfo>();
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|       MachineFunctionPass::getAnalysisUsage(AU);
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|     }
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| 
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|     const char *getPassName() const {
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|       return "Post RA top-down list latency scheduler";
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|     }
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| 
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|     bool runOnMachineFunction(MachineFunction &Fn);
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|   };
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|   char PostRAScheduler::ID = 0;
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| 
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|   class VISIBILITY_HIDDEN SchedulePostRATDList : public ScheduleDAGInstrs {
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|     /// AvailableQueue - The priority queue to use for the available SUnits.
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|     ///
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|     LatencyPriorityQueue AvailableQueue;
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|   
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|     /// PendingQueue - This contains all of the instructions whose operands have
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|     /// been issued, but their results are not ready yet (due to the latency of
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|     /// the operation).  Once the operands becomes available, the instruction is
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|     /// added to the AvailableQueue.
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|     std::vector<SUnit*> PendingQueue;
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| 
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|     /// Topo - A topological ordering for SUnits.
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|     ScheduleDAGTopologicalSort Topo;
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| 
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|     /// AllocatableSet - The set of allocatable registers.
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|     /// We'll be ignoring anti-dependencies on non-allocatable registers,
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|     /// because they may not be safe to break.
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|     const BitVector AllocatableSet;
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| 
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|     /// HazardRec - The hazard recognizer to use.
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|     ScheduleHazardRecognizer *HazardRec;
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| 
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|   public:
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|     SchedulePostRATDList(MachineFunction &MF,
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|                          const MachineLoopInfo &MLI,
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|                          const MachineDominatorTree &MDT,
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|                          ScheduleHazardRecognizer *HR)
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|       : ScheduleDAGInstrs(MF, MLI, MDT), Topo(SUnits),
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|         AllocatableSet(TRI->getAllocatableSet(MF)),
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|         HazardRec(HR) {}
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| 
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|     ~SchedulePostRATDList() {
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|       delete HazardRec;
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|     }
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| 
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|     void Schedule();
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| 
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|   private:
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|     void ReleaseSucc(SUnit *SU, SDep *SuccEdge);
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|     void ScheduleNodeTopDown(SUnit *SU, unsigned CurCycle);
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|     void ListScheduleTopDown();
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|     bool BreakAntiDependencies();
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|   };
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| 
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|   /// SimpleHazardRecognizer - A *very* simple hazard recognizer. It uses
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|   /// a coarse classification and attempts to avoid that instructions of
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|   /// a given class aren't grouped too densely together.
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|   class SimpleHazardRecognizer : public ScheduleHazardRecognizer {
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|     /// Class - A simple classification for SUnits.
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|     enum Class {
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|       Other, Load, Store
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|     };
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| 
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|     /// Window - The Class values of the most recently issued
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|     /// instructions.
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|     Class Window[8];
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| 
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|     /// getClass - Classify the given SUnit.
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|     Class getClass(const SUnit *SU) {
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|       const MachineInstr *MI = SU->getInstr();
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|       const TargetInstrDesc &TID = MI->getDesc();
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|       if (TID.mayLoad())
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|         return Load;
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|       if (TID.mayStore())
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|         return Store;
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|       return Other;
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|     }
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| 
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|     /// Step - Rotate the existing entries in Window and insert the
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|     /// given class value in position as the most recent.
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|     void Step(Class C) {
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|       std::copy(Window+1, array_endof(Window), Window);
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|       Window[array_lengthof(Window)-1] = C;
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|     }
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| 
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|   public:
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|     SimpleHazardRecognizer() : Window() {}
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| 
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|     virtual HazardType getHazardType(SUnit *SU) {
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|       Class C = getClass(SU);
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|       if (C == Other)
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|         return NoHazard;
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|       unsigned Score = 0;
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|       for (unsigned i = 0; i != array_lengthof(Window); ++i)
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|         if (Window[i] == C)
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|           Score += i + 1;
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|       if (Score > array_lengthof(Window) * 2)
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|         return Hazard;
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|       return NoHazard;
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|     }
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| 
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|     virtual void EmitInstruction(SUnit *SU) {
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|       Step(getClass(SU));
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|     }
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| 
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|     virtual void AdvanceCycle() {
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|       Step(Other);
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|     }
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|   };
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| }
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| 
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| bool PostRAScheduler::runOnMachineFunction(MachineFunction &Fn) {
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|   DOUT << "PostRAScheduler\n";
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| 
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|   const MachineLoopInfo &MLI = getAnalysis<MachineLoopInfo>();
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|   const MachineDominatorTree &MDT = getAnalysis<MachineDominatorTree>();
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|   ScheduleHazardRecognizer *HR = EnablePostRAHazardAvoidance ?
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|                                  new SimpleHazardRecognizer :
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|                                  new ScheduleHazardRecognizer();
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| 
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|   SchedulePostRATDList Scheduler(Fn, MLI, MDT, HR);
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| 
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|   // Loop over all of the basic blocks
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|   for (MachineFunction::iterator MBB = Fn.begin(), MBBe = Fn.end();
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|        MBB != MBBe; ++MBB) {
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|     // Schedule each sequence of instructions not interrupted by a label
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|     // or anything else that effectively needs to shut down scheduling.
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|     MachineBasicBlock::iterator Current = MBB->end(), Top = MBB->begin();
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|     for (MachineBasicBlock::iterator I = Current; I != Top; ) {
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|       MachineInstr *MI = --I;
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|       if (MI->getDesc().isTerminator() || MI->isLabel()) {
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|         Scheduler.Run(0, MBB, next(I), Current);
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|         Scheduler.EmitSchedule();
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|         Current = I;
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|       }
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|     }
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| 
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|     Scheduler.Run(0, MBB, Top, Current);
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|     Scheduler.EmitSchedule();
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|   }
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| 
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|   return true;
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| }
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|   
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| /// Schedule - Schedule the DAG using list scheduling.
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| void SchedulePostRATDList::Schedule() {
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|   DOUT << "********** List Scheduling **********\n";
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|   
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|   // Build the scheduling graph.
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|   BuildSchedGraph();
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| 
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|   if (EnableAntiDepBreaking) {
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|     if (BreakAntiDependencies()) {
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|       // We made changes. Update the dependency graph.
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|       // Theoretically we could update the graph in place:
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|       // When a live range is changed to use a different register, remove
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|       // the def's anti-dependence *and* output-dependence edges due to
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|       // that register, and add new anti-dependence and output-dependence
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|       // edges based on the next live range of the register.
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|       SUnits.clear();
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|       BuildSchedGraph();
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|     }
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|   }
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| 
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|   AvailableQueue.initNodes(SUnits);
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| 
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|   ListScheduleTopDown();
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|   
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|   AvailableQueue.releaseState();
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| }
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| 
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| /// getInstrOperandRegClass - Return register class of the operand of an
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| /// instruction of the specified TargetInstrDesc.
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| static const TargetRegisterClass*
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| getInstrOperandRegClass(const TargetRegisterInfo *TRI,
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|                         const TargetInstrInfo *TII, const TargetInstrDesc &II,
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|                         unsigned Op) {
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|   if (Op >= II.getNumOperands())
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|     return NULL;
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|   if (II.OpInfo[Op].isLookupPtrRegClass())
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|     return TII->getPointerRegClass();
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|   return TRI->getRegClass(II.OpInfo[Op].RegClass);
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| }
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| 
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| /// CriticalPathStep - Return the next SUnit after SU on the bottom-up
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| /// critical path.
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| static SDep *CriticalPathStep(SUnit *SU) {
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|   SDep *Next = 0;
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|   unsigned NextDepth = 0;
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|   // Find the predecessor edge with the greatest depth.
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|   for (SUnit::pred_iterator P = SU->Preds.begin(), PE = SU->Preds.end();
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|        P != PE; ++P) {
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|     SUnit *PredSU = P->getSUnit();
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|     unsigned PredLatency = P->getLatency();
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|     unsigned PredTotalLatency = PredSU->getDepth() + PredLatency;
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|     // In the case of a latency tie, prefer an anti-dependency edge over
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|     // other types of edges.
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|     if (NextDepth < PredTotalLatency ||
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|         (NextDepth == PredTotalLatency && P->getKind() == SDep::Anti)) {
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|       NextDepth = PredTotalLatency;
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|       Next = &*P;
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|     }
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|   }
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|   return Next;
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| }
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| 
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| /// BreakAntiDependencies - Identifiy anti-dependencies along the critical path
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| /// of the ScheduleDAG and break them by renaming registers.
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| ///
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| bool SchedulePostRATDList::BreakAntiDependencies() {
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|   // The code below assumes that there is at least one instruction,
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|   // so just duck out immediately if the block is empty.
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|   if (SUnits.empty()) return false;
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| 
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|   // Find the node at the bottom of the critical path.
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|   SUnit *Max = 0;
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|   for (unsigned i = 0, e = SUnits.size(); i != e; ++i) {
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|     SUnit *SU = &SUnits[i];
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|     if (!Max || SU->getDepth() + SU->Latency > Max->getDepth() + Max->Latency)
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|       Max = SU;
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|   }
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| 
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|   DOUT << "Critical path has total latency "
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|        << (Max->getDepth() + Max->Latency) << "\n";
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| 
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|   // Track progress along the critical path through the SUnit graph as we walk
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|   // the instructions.
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|   SUnit *CriticalPathSU = Max;
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|   MachineInstr *CriticalPathMI = CriticalPathSU->getInstr();
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| 
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|   // For live regs that are only used in one register class in a live range,
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|   // the register class. If the register is not live, the corresponding value
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|   // is null. If the register is live but used in multiple register classes,
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|   // the corresponding value is -1 casted to a pointer.
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|   const TargetRegisterClass *
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|     Classes[TargetRegisterInfo::FirstVirtualRegister] = {};
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| 
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|   // Map registers to all their references within a live range.
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|   std::multimap<unsigned, MachineOperand *> RegRefs;
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| 
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|   // The index of the most recent kill (proceding bottom-up), or ~0u if
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|   // the register is not live.
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|   unsigned KillIndices[TargetRegisterInfo::FirstVirtualRegister];
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|   std::fill(KillIndices, array_endof(KillIndices), ~0u);
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|   // The index of the most recent complete def (proceding bottom up), or ~0u if
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|   // the register is live.
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|   unsigned DefIndices[TargetRegisterInfo::FirstVirtualRegister];
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|   std::fill(DefIndices, array_endof(DefIndices), BB->size());
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| 
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|   // Determine the live-out physregs for this block.
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|   if (BB->back().getDesc().isReturn())
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|     // In a return block, examine the function live-out regs.
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|     for (MachineRegisterInfo::liveout_iterator I = MRI.liveout_begin(),
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|          E = MRI.liveout_end(); I != E; ++I) {
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|       unsigned Reg = *I;
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|       Classes[Reg] = reinterpret_cast<TargetRegisterClass *>(-1);
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|       KillIndices[Reg] = BB->size();
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|       DefIndices[Reg] = ~0u;
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|       // Repeat, for all aliases.
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|       for (const unsigned *Alias = TRI->getAliasSet(Reg); *Alias; ++Alias) {
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|         unsigned AliasReg = *Alias;
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|         Classes[AliasReg] = reinterpret_cast<TargetRegisterClass *>(-1);
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|         KillIndices[AliasReg] = BB->size();
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|         DefIndices[AliasReg] = ~0u;
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|       }
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|     }
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|   else
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|     // In a non-return block, examine the live-in regs of all successors.
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|     for (MachineBasicBlock::succ_iterator SI = BB->succ_begin(),
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|          SE = BB->succ_end(); SI != SE; ++SI) 
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|       for (MachineBasicBlock::livein_iterator I = (*SI)->livein_begin(),
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|            E = (*SI)->livein_end(); I != E; ++I) {
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|         unsigned Reg = *I;
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|         Classes[Reg] = reinterpret_cast<TargetRegisterClass *>(-1);
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|         KillIndices[Reg] = BB->size();
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|         DefIndices[Reg] = ~0u;
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|         // Repeat, for all aliases.
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|         for (const unsigned *Alias = TRI->getAliasSet(Reg); *Alias; ++Alias) {
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|           unsigned AliasReg = *Alias;
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|           Classes[AliasReg] = reinterpret_cast<TargetRegisterClass *>(-1);
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|           KillIndices[AliasReg] = BB->size();
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|           DefIndices[AliasReg] = ~0u;
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|         }
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|       }
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| 
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|   // Consider callee-saved registers as live-out, since we're running after
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|   // prologue/epilogue insertion so there's no way to add additional
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|   // saved registers.
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|   //
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|   // TODO: If the callee saves and restores these, then we can potentially
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|   // use them between the save and the restore. To do that, we could scan
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|   // the exit blocks to see which of these registers are defined.
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|   // Alternatively, callee-saved registers that aren't saved and restored
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|   // could be marked live-in in every block.
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|   for (const unsigned *I = TRI->getCalleeSavedRegs(); *I; ++I) {
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|     unsigned Reg = *I;
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|     Classes[Reg] = reinterpret_cast<TargetRegisterClass *>(-1);
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|     KillIndices[Reg] = BB->size();
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|     DefIndices[Reg] = ~0u;
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|     // Repeat, for all aliases.
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|     for (const unsigned *Alias = TRI->getAliasSet(Reg); *Alias; ++Alias) {
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|       unsigned AliasReg = *Alias;
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|       Classes[AliasReg] = reinterpret_cast<TargetRegisterClass *>(-1);
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|       KillIndices[AliasReg] = BB->size();
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|       DefIndices[AliasReg] = ~0u;
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|     }
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|   }
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| 
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|   // Consider this pattern:
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|   //   A = ...
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|   //   ... = A
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|   //   A = ...
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|   //   ... = A
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|   //   A = ...
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|   //   ... = A
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|   //   A = ...
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|   //   ... = A
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|   // There are three anti-dependencies here, and without special care,
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|   // we'd break all of them using the same register:
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|   //   A = ...
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|   //   ... = A
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|   //   B = ...
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|   //   ... = B
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|   //   B = ...
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|   //   ... = B
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|   //   B = ...
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|   //   ... = B
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|   // because at each anti-dependence, B is the first register that
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|   // isn't A which is free.  This re-introduces anti-dependencies
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|   // at all but one of the original anti-dependencies that we were
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|   // trying to break.  To avoid this, keep track of the most recent
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|   // register that each register was replaced with, avoid avoid
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|   // using it to repair an anti-dependence on the same register.
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|   // This lets us produce this:
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|   //   A = ...
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|   //   ... = A
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|   //   B = ...
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|   //   ... = B
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|   //   C = ...
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|   //   ... = C
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|   //   B = ...
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|   //   ... = B
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|   // This still has an anti-dependence on B, but at least it isn't on the
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|   // original critical path.
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|   //
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|   // TODO: If we tracked more than one register here, we could potentially
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|   // fix that remaining critical edge too. This is a little more involved,
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|   // because unlike the most recent register, less recent registers should
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|   // still be considered, though only if no other registers are available.
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|   unsigned LastNewReg[TargetRegisterInfo::FirstVirtualRegister] = {};
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| 
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|   // Attempt to break anti-dependence edges on the critical path. Walk the
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|   // instructions from the bottom up, tracking information about liveness
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|   // as we go to help determine which registers are available.
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|   bool Changed = false;
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|   unsigned Count = SUnits.size() - 1;
 | |
|   for (MachineBasicBlock::iterator I = End, E = Begin;
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|        I != E; --Count) {
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|     MachineInstr *MI = --I;
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| 
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|     // After regalloc, IMPLICIT_DEF instructions aren't safe to treat as
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|     // dependence-breaking. In the case of an INSERT_SUBREG, the IMPLICIT_DEF
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|     // is left behind appearing to clobber the super-register, while the
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|     // subregister needs to remain live. So we just ignore them.
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|     if (MI->getOpcode() == TargetInstrInfo::IMPLICIT_DEF)
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|       continue;
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| 
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|     // Check if this instruction has a dependence on the critical path that
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|     // is an anti-dependence that we may be able to break. If it is, set
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|     // AntiDepReg to the non-zero register associated with the anti-dependence.
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|     //
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|     // We limit our attention to the critical path as a heuristic to avoid
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|     // breaking anti-dependence edges that aren't going to significantly
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|     // impact the overall schedule. There are a limited number of registers
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|     // and we want to save them for the important edges.
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|     // 
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|     // TODO: Instructions with multiple defs could have multiple
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|     // anti-dependencies. The current code here only knows how to break one
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|     // edge per instruction. Note that we'd have to be able to break all of
 | |
|     // the anti-dependencies in an instruction in order to be effective.
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|     unsigned AntiDepReg = 0;
 | |
|     if (MI == CriticalPathMI) {
 | |
|       if (SDep *Edge = CriticalPathStep(CriticalPathSU)) {
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|         SUnit *NextSU = Edge->getSUnit();
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| 
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|         // Only consider anti-dependence edges.
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|         if (Edge->getKind() == SDep::Anti) {
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|           AntiDepReg = Edge->getReg();
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|           assert(AntiDepReg != 0 && "Anti-dependence on reg0?");
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|           // Don't break anti-dependencies on non-allocatable registers.
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|           if (!AllocatableSet.test(AntiDepReg))
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|             AntiDepReg = 0;
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|           else {
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|             // If the SUnit has other dependencies on the SUnit that it
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|             // anti-depends on, don't bother breaking the anti-dependency
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|             // since those edges would prevent such units from being
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|             // scheduled past each other regardless.
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|             //
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|             // Also, if there are dependencies on other SUnits with the
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|             // same register as the anti-dependency, don't attempt to
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|             // break it.
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|             for (SUnit::pred_iterator P = CriticalPathSU->Preds.begin(),
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|                  PE = CriticalPathSU->Preds.end(); P != PE; ++P)
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|               if (P->getSUnit() == NextSU ?
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|                     (P->getKind() != SDep::Anti || P->getReg() != AntiDepReg) :
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|                     (P->getKind() == SDep::Data && P->getReg() == AntiDepReg)) {
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|                 AntiDepReg = 0;
 | |
|                 break;
 | |
|               }
 | |
|           }
 | |
|         }
 | |
|         CriticalPathSU = NextSU;
 | |
|         CriticalPathMI = CriticalPathSU->getInstr();
 | |
|       } else {
 | |
|         // We've reached the end of the critical path.
 | |
|         CriticalPathSU = 0;
 | |
|         CriticalPathMI = 0;
 | |
|       }
 | |
|     }
 | |
| 
 | |
|     // Scan the register operands for this instruction and update
 | |
|     // Classes and RegRefs.
 | |
|     for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
 | |
|       MachineOperand &MO = MI->getOperand(i);
 | |
|       if (!MO.isReg()) continue;
 | |
|       unsigned Reg = MO.getReg();
 | |
|       if (Reg == 0) continue;
 | |
|       const TargetRegisterClass *NewRC =
 | |
|         getInstrOperandRegClass(TRI, TII, MI->getDesc(), i);
 | |
| 
 | |
|       // If this instruction has a use of AntiDepReg, breaking it
 | |
|       // is invalid.
 | |
|       if (MO.isUse() && AntiDepReg == Reg)
 | |
|         AntiDepReg = 0;
 | |
| 
 | |
|       // For now, only allow the register to be changed if its register
 | |
|       // class is consistent across all uses.
 | |
|       if (!Classes[Reg] && NewRC)
 | |
|         Classes[Reg] = NewRC;
 | |
|       else if (!NewRC || Classes[Reg] != NewRC)
 | |
|         Classes[Reg] = reinterpret_cast<TargetRegisterClass *>(-1);
 | |
| 
 | |
|       // Now check for aliases.
 | |
|       for (const unsigned *Alias = TRI->getAliasSet(Reg); *Alias; ++Alias) {
 | |
|         // If an alias of the reg is used during the live range, give up.
 | |
|         // Note that this allows us to skip checking if AntiDepReg
 | |
|         // overlaps with any of the aliases, among other things.
 | |
|         unsigned AliasReg = *Alias;
 | |
|         if (Classes[AliasReg]) {
 | |
|           Classes[AliasReg] = reinterpret_cast<TargetRegisterClass *>(-1);
 | |
|           Classes[Reg] = reinterpret_cast<TargetRegisterClass *>(-1);
 | |
|         }
 | |
|       }
 | |
| 
 | |
|       // If we're still willing to consider this register, note the reference.
 | |
|       if (Classes[Reg] != reinterpret_cast<TargetRegisterClass *>(-1))
 | |
|         RegRefs.insert(std::make_pair(Reg, &MO));
 | |
|     }
 | |
| 
 | |
|     // Determine AntiDepReg's register class, if it is live and is
 | |
|     // consistently used within a single class.
 | |
|     const TargetRegisterClass *RC = AntiDepReg != 0 ? Classes[AntiDepReg] : 0;
 | |
|     assert((AntiDepReg == 0 || RC != NULL) &&
 | |
|            "Register should be live if it's causing an anti-dependence!");
 | |
|     if (RC == reinterpret_cast<TargetRegisterClass *>(-1))
 | |
|       AntiDepReg = 0;
 | |
| 
 | |
|     // Look for a suitable register to use to break the anti-depenence.
 | |
|     //
 | |
|     // TODO: Instead of picking the first free register, consider which might
 | |
|     // be the best.
 | |
|     if (AntiDepReg != 0) {
 | |
|       for (TargetRegisterClass::iterator R = RC->allocation_order_begin(MF),
 | |
|            RE = RC->allocation_order_end(MF); R != RE; ++R) {
 | |
|         unsigned NewReg = *R;
 | |
|         // Don't replace a register with itself.
 | |
|         if (NewReg == AntiDepReg) continue;
 | |
|         // Don't replace a register with one that was recently used to repair
 | |
|         // an anti-dependence with this AntiDepReg, because that would
 | |
|         // re-introduce that anti-dependence.
 | |
|         if (NewReg == LastNewReg[AntiDepReg]) continue;
 | |
|         // If NewReg is dead and NewReg's most recent def is not before
 | |
|         // AntiDepReg's kill, it's safe to replace AntiDepReg with NewReg.
 | |
|         assert(((KillIndices[AntiDepReg] == ~0u) != (DefIndices[AntiDepReg] == ~0u)) &&
 | |
|                "Kill and Def maps aren't consistent for AntiDepReg!");
 | |
|         assert(((KillIndices[NewReg] == ~0u) != (DefIndices[NewReg] == ~0u)) &&
 | |
|                "Kill and Def maps aren't consistent for NewReg!");
 | |
|         if (KillIndices[NewReg] == ~0u &&
 | |
|             Classes[NewReg] != reinterpret_cast<TargetRegisterClass *>(-1) &&
 | |
|             KillIndices[AntiDepReg] <= DefIndices[NewReg]) {
 | |
|           DOUT << "Breaking anti-dependence edge on "
 | |
|                << TRI->getName(AntiDepReg)
 | |
|                << " with " << RegRefs.count(AntiDepReg) << " references"
 | |
|                << " using " << TRI->getName(NewReg) << "!\n";
 | |
| 
 | |
|           // Update the references to the old register to refer to the new
 | |
|           // register.
 | |
|           std::pair<std::multimap<unsigned, MachineOperand *>::iterator,
 | |
|                     std::multimap<unsigned, MachineOperand *>::iterator>
 | |
|              Range = RegRefs.equal_range(AntiDepReg);
 | |
|           for (std::multimap<unsigned, MachineOperand *>::iterator
 | |
|                Q = Range.first, QE = Range.second; Q != QE; ++Q)
 | |
|             Q->second->setReg(NewReg);
 | |
| 
 | |
|           // We just went back in time and modified history; the
 | |
|           // liveness information for the anti-depenence reg is now
 | |
|           // inconsistent. Set the state as if it were dead.
 | |
|           Classes[NewReg] = Classes[AntiDepReg];
 | |
|           DefIndices[NewReg] = DefIndices[AntiDepReg];
 | |
|           KillIndices[NewReg] = KillIndices[AntiDepReg];
 | |
| 
 | |
|           Classes[AntiDepReg] = 0;
 | |
|           DefIndices[AntiDepReg] = KillIndices[AntiDepReg];
 | |
|           KillIndices[AntiDepReg] = ~0u;
 | |
| 
 | |
|           RegRefs.erase(AntiDepReg);
 | |
|           Changed = true;
 | |
|           LastNewReg[AntiDepReg] = NewReg;
 | |
|           break;
 | |
|         }
 | |
|       }
 | |
|     }
 | |
| 
 | |
|     // Update liveness.
 | |
|     // Proceding upwards, registers that are defed but not used in this
 | |
|     // instruction are now dead.
 | |
|     for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
 | |
|       MachineOperand &MO = MI->getOperand(i);
 | |
|       if (!MO.isReg()) continue;
 | |
|       unsigned Reg = MO.getReg();
 | |
|       if (Reg == 0) continue;
 | |
|       if (!MO.isDef()) continue;
 | |
|       // Ignore two-addr defs.
 | |
|       if (MI->isRegReDefinedByTwoAddr(i)) continue;
 | |
| 
 | |
|       DefIndices[Reg] = Count;
 | |
|       KillIndices[Reg] = ~0u;
 | |
|       Classes[Reg] = 0;
 | |
|       RegRefs.erase(Reg);
 | |
|       // Repeat, for all subregs.
 | |
|       for (const unsigned *Subreg = TRI->getSubRegisters(Reg);
 | |
|            *Subreg; ++Subreg) {
 | |
|         unsigned SubregReg = *Subreg;
 | |
|         DefIndices[SubregReg] = Count;
 | |
|         KillIndices[SubregReg] = ~0u;
 | |
|         Classes[SubregReg] = 0;
 | |
|         RegRefs.erase(SubregReg);
 | |
|       }
 | |
|       // Conservatively mark super-registers as unusable.
 | |
|       for (const unsigned *Super = TRI->getSuperRegisters(Reg);
 | |
|            *Super; ++Super) {
 | |
|         unsigned SuperReg = *Super;
 | |
|         Classes[SuperReg] = reinterpret_cast<TargetRegisterClass *>(-1);
 | |
|       }
 | |
|     }
 | |
|     for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
 | |
|       MachineOperand &MO = MI->getOperand(i);
 | |
|       if (!MO.isReg()) continue;
 | |
|       unsigned Reg = MO.getReg();
 | |
|       if (Reg == 0) continue;
 | |
|       if (!MO.isUse()) continue;
 | |
| 
 | |
|       const TargetRegisterClass *NewRC =
 | |
|         getInstrOperandRegClass(TRI, TII, MI->getDesc(), i);
 | |
| 
 | |
|       // For now, only allow the register to be changed if its register
 | |
|       // class is consistent across all uses.
 | |
|       if (!Classes[Reg] && NewRC)
 | |
|         Classes[Reg] = NewRC;
 | |
|       else if (!NewRC || Classes[Reg] != NewRC)
 | |
|         Classes[Reg] = reinterpret_cast<TargetRegisterClass *>(-1);
 | |
| 
 | |
|       RegRefs.insert(std::make_pair(Reg, &MO));
 | |
| 
 | |
|       // It wasn't previously live but now it is, this is a kill.
 | |
|       if (KillIndices[Reg] == ~0u) {
 | |
|         KillIndices[Reg] = Count;
 | |
|         DefIndices[Reg] = ~0u;
 | |
|       }
 | |
|       // Repeat, for all aliases.
 | |
|       for (const unsigned *Alias = TRI->getAliasSet(Reg); *Alias; ++Alias) {
 | |
|         unsigned AliasReg = *Alias;
 | |
|         if (KillIndices[AliasReg] == ~0u) {
 | |
|           KillIndices[AliasReg] = Count;
 | |
|           DefIndices[AliasReg] = ~0u;
 | |
|         }
 | |
|       }
 | |
|     }
 | |
|   }
 | |
|   assert(Count == ~0u && "Count mismatch!");
 | |
| 
 | |
|   return Changed;
 | |
| }
 | |
| 
 | |
| //===----------------------------------------------------------------------===//
 | |
| //  Top-Down Scheduling
 | |
| //===----------------------------------------------------------------------===//
 | |
| 
 | |
| /// ReleaseSucc - Decrement the NumPredsLeft count of a successor. Add it to
 | |
| /// the PendingQueue if the count reaches zero. Also update its cycle bound.
 | |
| void SchedulePostRATDList::ReleaseSucc(SUnit *SU, SDep *SuccEdge) {
 | |
|   SUnit *SuccSU = SuccEdge->getSUnit();
 | |
|   --SuccSU->NumPredsLeft;
 | |
|   
 | |
| #ifndef NDEBUG
 | |
|   if (SuccSU->NumPredsLeft < 0) {
 | |
|     cerr << "*** Scheduling failed! ***\n";
 | |
|     SuccSU->dump(this);
 | |
|     cerr << " has been released too many times!\n";
 | |
|     assert(0);
 | |
|   }
 | |
| #endif
 | |
|   
 | |
|   // Compute how many cycles it will be before this actually becomes
 | |
|   // available.  This is the max of the start time of all predecessors plus
 | |
|   // their latencies.
 | |
|   SuccSU->setDepthToAtLeast(SU->getDepth() + SuccEdge->getLatency());
 | |
|   
 | |
|   if (SuccSU->NumPredsLeft == 0) {
 | |
|     PendingQueue.push_back(SuccSU);
 | |
|   }
 | |
| }
 | |
| 
 | |
| /// ScheduleNodeTopDown - Add the node to the schedule. Decrement the pending
 | |
| /// count of its successors. If a successor pending count is zero, add it to
 | |
| /// the Available queue.
 | |
| void SchedulePostRATDList::ScheduleNodeTopDown(SUnit *SU, unsigned CurCycle) {
 | |
|   DOUT << "*** Scheduling [" << CurCycle << "]: ";
 | |
|   DEBUG(SU->dump(this));
 | |
|   
 | |
|   Sequence.push_back(SU);
 | |
|   assert(CurCycle >= SU->getDepth() && "Node scheduled above its depth!");
 | |
|   SU->setDepthToAtLeast(CurCycle);
 | |
| 
 | |
|   // Top down: release successors.
 | |
|   for (SUnit::succ_iterator I = SU->Succs.begin(), E = SU->Succs.end();
 | |
|        I != E; ++I)
 | |
|     ReleaseSucc(SU, &*I);
 | |
| 
 | |
|   SU->isScheduled = true;
 | |
|   AvailableQueue.ScheduledNode(SU);
 | |
| }
 | |
| 
 | |
| /// ListScheduleTopDown - The main loop of list scheduling for top-down
 | |
| /// schedulers.
 | |
| void SchedulePostRATDList::ListScheduleTopDown() {
 | |
|   unsigned CurCycle = 0;
 | |
| 
 | |
|   // All leaves to Available queue.
 | |
|   for (unsigned i = 0, e = SUnits.size(); i != e; ++i) {
 | |
|     // It is available if it has no predecessors.
 | |
|     if (SUnits[i].Preds.empty()) {
 | |
|       AvailableQueue.push(&SUnits[i]);
 | |
|       SUnits[i].isAvailable = true;
 | |
|     }
 | |
|   }
 | |
|   
 | |
|   // While Available queue is not empty, grab the node with the highest
 | |
|   // priority. If it is not ready put it back.  Schedule the node.
 | |
|   std::vector<SUnit*> NotReady;
 | |
|   Sequence.reserve(SUnits.size());
 | |
|   while (!AvailableQueue.empty() || !PendingQueue.empty()) {
 | |
|     // Check to see if any of the pending instructions are ready to issue.  If
 | |
|     // so, add them to the available queue.
 | |
|     unsigned MinDepth = ~0u;
 | |
|     for (unsigned i = 0, e = PendingQueue.size(); i != e; ++i) {
 | |
|       if (PendingQueue[i]->getDepth() <= CurCycle) {
 | |
|         AvailableQueue.push(PendingQueue[i]);
 | |
|         PendingQueue[i]->isAvailable = true;
 | |
|         PendingQueue[i] = PendingQueue.back();
 | |
|         PendingQueue.pop_back();
 | |
|         --i; --e;
 | |
|       } else if (PendingQueue[i]->getDepth() < MinDepth)
 | |
|         MinDepth = PendingQueue[i]->getDepth();
 | |
|     }
 | |
|     
 | |
|     // If there are no instructions available, don't try to issue anything, and
 | |
|     // don't advance the hazard recognizer.
 | |
|     if (AvailableQueue.empty()) {
 | |
|       CurCycle = MinDepth != ~0u ? MinDepth : CurCycle + 1;
 | |
|       continue;
 | |
|     }
 | |
| 
 | |
|     SUnit *FoundSUnit = 0;
 | |
| 
 | |
|     bool HasNoopHazards = false;
 | |
|     while (!AvailableQueue.empty()) {
 | |
|       SUnit *CurSUnit = AvailableQueue.pop();
 | |
| 
 | |
|       ScheduleHazardRecognizer::HazardType HT =
 | |
|         HazardRec->getHazardType(CurSUnit);
 | |
|       if (HT == ScheduleHazardRecognizer::NoHazard) {
 | |
|         FoundSUnit = CurSUnit;
 | |
|         break;
 | |
|       }
 | |
| 
 | |
|       // Remember if this is a noop hazard.
 | |
|       HasNoopHazards |= HT == ScheduleHazardRecognizer::NoopHazard;
 | |
| 
 | |
|       NotReady.push_back(CurSUnit);
 | |
|     }
 | |
| 
 | |
|     // Add the nodes that aren't ready back onto the available list.
 | |
|     if (!NotReady.empty()) {
 | |
|       AvailableQueue.push_all(NotReady);
 | |
|       NotReady.clear();
 | |
|     }
 | |
| 
 | |
|     // If we found a node to schedule, do it now.
 | |
|     if (FoundSUnit) {
 | |
|       ScheduleNodeTopDown(FoundSUnit, CurCycle);
 | |
|       HazardRec->EmitInstruction(FoundSUnit);
 | |
| 
 | |
|       // If this is a pseudo-op node, we don't want to increment the current
 | |
|       // cycle.
 | |
|       if (FoundSUnit->Latency)  // Don't increment CurCycle for pseudo-ops!
 | |
|         ++CurCycle;
 | |
|     } else if (!HasNoopHazards) {
 | |
|       // Otherwise, we have a pipeline stall, but no other problem, just advance
 | |
|       // the current cycle and try again.
 | |
|       DOUT << "*** Advancing cycle, no work to do\n";
 | |
|       HazardRec->AdvanceCycle();
 | |
|       ++NumStalls;
 | |
|       ++CurCycle;
 | |
|     } else {
 | |
|       // Otherwise, we have no instructions to issue and we have instructions
 | |
|       // that will fault if we don't do this right.  This is the case for
 | |
|       // processors without pipeline interlocks and other cases.
 | |
|       DOUT << "*** Emitting noop\n";
 | |
|       HazardRec->EmitNoop();
 | |
|       Sequence.push_back(0);   // NULL here means noop
 | |
|       ++NumNoops;
 | |
|       ++CurCycle;
 | |
|     }
 | |
|   }
 | |
| 
 | |
| #ifndef NDEBUG
 | |
|   VerifySchedule(/*isBottomUp=*/false);
 | |
| #endif
 | |
| }
 | |
| 
 | |
| //===----------------------------------------------------------------------===//
 | |
| //                         Public Constructor Functions
 | |
| //===----------------------------------------------------------------------===//
 | |
| 
 | |
| FunctionPass *llvm::createPostRAScheduler() {
 | |
|   return new PostRAScheduler();
 | |
| }
 |