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	Put the rest of lib/System into LinkAllVMCore.h. This makes all of lib/System available to programs that #include LinkALlVMCore.h so that loadable modules linked into those programs can depend on all of lib/System being available. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@29288 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			132 lines
		
	
	
		
			5.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			132 lines
		
	
	
		
			5.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===-- llvm/System/DynamicLibrary.h - Portable Dynamic Library -*- C++ -*-===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file was developed by Reid Spencer and is distributed under the
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| // University of Illinois Open Source License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This file declares the sys::DynamicLibrary class.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #ifndef LLVM_SYSTEM_DYNAMIC_LIBRARY_H
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| #define LLVM_SYSTEM_DYNAMIC_LIBRARY_H
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| 
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| #include "llvm/System/Path.h"
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| #include "llvm/System/IncludeFile.h"
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| #include <string>
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| 
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| namespace llvm {
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| namespace sys {
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| 
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|   /// This class provides a portable interface to dynamic libraries which also
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|   /// might be known as shared libraries, shared objects, dynamic shared
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|   /// objects, or dynamic link libraries. Regardless of the terminology or the
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|   /// operating system interface, this class provides a portable interface that
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|   /// allows dynamic libraries to be loaded and and searched for externally
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|   /// defined symbols. This is typically used to provide "plug-in" support.
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|   /// It also allows for symbols to be defined which don't live in any library,
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|   /// but rather the main program itself, useful on Windows where the main
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|   /// executable cannot be searched.
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|   /// @since 1.4
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|   /// @brief Portable dynamic library abstraction.
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|   class DynamicLibrary {
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|     /// @name Constructors
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|     /// @{
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|     public:
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|       /// Construct a DynamicLibrary that represents the currently executing
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|       /// program. The program must have been linked with -export-dynamic or
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|       /// -dlopen self for this to work. Any symbols retrieved with the
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|       /// GetAddressOfSymbol function will refer to the program not to any
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|       /// library.
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|       /// @throws std::string indicating why the program couldn't be opened.
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|       /// @brief Open program as dynamic library.
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|       DynamicLibrary();
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| 
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|       /// This is the constructor for DynamicLibrary instances. It will open
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|       /// the dynamic library specified by the filename Path.
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|       /// @throws std::string indicating why the library couldn't be opened.
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|       /// @brief Open a dynamic library.
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|       DynamicLibrary(const char* filename);
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| 
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|       /// After destruction, the symbols of the library will no longer be
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|       /// available to the program. It is important to make sure the lifespan
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|       /// of a DynamicLibrary exceeds the lifetime of the pointers returned
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|       /// by the GetAddressOfSymbol otherwise the program may walk off into
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|       /// uncharted territory.
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|       /// @see GetAddressOfSymbol.
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|       /// @brief Closes the DynamicLibrary
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|       ~DynamicLibrary();
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| 
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|     /// @}
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|     /// @name Functions
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|     /// @{
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|     public:
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|       /// This function allows a library to be loaded without instantiating a
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|       /// DynamicLibrary object. Consequently, it is marked as being permanent
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|       /// and will only be unloaded when the program terminates.  This returns
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|       /// false on success or returns true and fills in *ErrMsg on failure.
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|       /// @brief Open a dynamic library permanently.
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|       static bool LoadLibraryPermanently(const char* filename,
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|                                          std::string *ErrMsg = 0);
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| 
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|       /// This function will search through all previously loaded dynamic
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|       /// libraries for the symbol \p symbolName. If it is found, the addressof
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|       /// that symbol is returned. If not, null is returned. Note that this will
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|       /// search permanently loaded libraries (LoadLibraryPermanently) as well
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|       /// as ephemerally loaded libraries (constructors).
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|       /// @throws std::string on error.
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|       /// @brief Search through libraries for address of a symbol
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|       static void* SearchForAddressOfSymbol(const char* symbolName);
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| 
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|       /// @brief Convenience function for C++ophiles.
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|       static void* SearchForAddressOfSymbol(const std::string& symbolName) {
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|         return SearchForAddressOfSymbol(symbolName.c_str());
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|       }
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| 
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|       /// This functions permanently adds the symbol \p symbolName with the
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|       /// value \p symbolValue.  These symbols are searched before any
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|       /// libraries.
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|       /// @brief Add searchable symbol/value pair.
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|       static void AddSymbol(const char* symbolName, void *symbolValue);
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| 
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|       /// @brief Convenience function for C++ophiles.
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|       static void AddSymbol(const std::string& symbolName, void *symbolValue) {
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|         AddSymbol(symbolName.c_str(), symbolValue);
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|       }
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| 
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|     /// @}
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|     /// @name Accessors
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|     /// @{
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|     public:
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|       /// Looks up a \p symbolName in the DynamicLibrary and returns its address
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|       /// if it exists. If the symbol does not exist, returns (void*)0.
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|       /// @returns the address of the symbol or 0.
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|       /// @brief Get the address of a symbol in the DynamicLibrary.
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|       void* GetAddressOfSymbol(const char* symbolName);
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| 
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|       /// @brief Convenience function for C++ophiles.
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|       void* GetAddressOfSymbol(const std::string& symbolName) {
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|         return GetAddressOfSymbol(symbolName.c_str());
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|       }
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| 
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|     /// @}
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|     /// @name Implementation
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|     /// @{
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|     protected:
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|       void* handle;  // Opaque handle for information about the library
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| 
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|       DynamicLibrary(const DynamicLibrary&); ///< Do not implement
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|       DynamicLibrary& operator=(const DynamicLibrary&); ///< Do not implement
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|     /// @}
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|   };
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| 
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| } // End sys namespace
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| } // End llvm namespace
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| 
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| FORCE_DEFINING_FILE_TO_BE_LINKED(SystemDynamicLibrary)
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| 
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| #endif // LLVM_SYSTEM_DYNAMIC_LIBRARY_H
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