llvm-6502/test
Hal Finkel 48f7a2389e Update IR when merging slots in stack coloring
The way that stack coloring updated MMOs when merging stack slots, while
correct, is suboptimal, and is incompatible with the use of AA during
instruction scheduling. The solution, which involves the use of const_cast (and
more importantly, updating the IR from within an MI-level pass), obviously
requires some explanation:

When the stack coloring pass was originally committed, the code in
ScheduleDAGInstrs::buildSchedGraph tracked possible alias sets by using
GetUnderlyingObject, and all load/store and store/store memory control
dependencies where added between SUs at the object level (where only one
object, that returned by GetUnderlyingObject, was used to identify the object
associated with each MMO). When stack coloring merged stack slots, it would
replace MMOs derived from the remapped alloca with the alloca with which the
remapped alloca was being replaced. Because ScheduleDAGInstrs only used single
objects, and tracked alias sets at the object level, this was a fine solution.

In r169744, (Andy and) I updated the code in ScheduleDAGInstrs to use
GetUnderlyingObjects, and track alias sets using, potentially, multiple
underlying objects for each MMO. This was done, primarily, to provide the
ability to look through PHIs, and provide better scheduling for
induction-variable-dependent loads and stores inside loops. At this point, the
MMO-updating code in stack coloring became suboptimal, because it would clear
the MMOs for (i.e. completely pessimize) all instructions for which r169744
might help in scheduling. Updating the IR directly is the simplest fix for this
(and the one with, by far, the least compile-time impact), but others are
possible (we could give each MMO a small vector of potential values, or make
use of a remapping table, constructed from MFI, inside ScheduleDAGInstrs).

Unfortunately, replacing all MMO values derived from the remapped alloca with
the base replacement alloca fundamentally breaks our ability to use AA during
instruction scheduling (which is critical to performance on some targets). The
reason is that the original MMO might have had an offset (either constant or
dynamic) from the base remapped alloca, and that offset is not present in the
updated MMO. One possible way around this would be to use
GetPointerBaseWithConstantOffset, and update not only the MMO's value, but also
its offset based on the original offset. Unfortunately, this solution would
only handle constant offsets, and for safety (because AA is not completely
restricted to deducing relationships with constant offsets), we would need to
clear all MMOs without constant offsets over the entire function. This would be
an even worse pessimization than the current single-object restriction. Any
other solution would involve passing around a vector of remapped allocas, and
teaching AA to use it, introducing additional complexity and overhead into AA.

Instead, when remapping an alloca, we replace all IR uses of that alloca as
well (optionally inserting a bitcast as necessary). This is even more efficient
that the old MMO-updating code in the stack coloring pass (because it removes
the need to call GetUnderlyingObject on all MMO values), removes the
single-object pessimization in the default configuration, and enables the
correct use of AA during instruction scheduling (all without any additional
overhead).

LLVM now no longer miscompiles itself on x86_64 when using -enable-misched
-enable-aa-sched-mi -misched-bottomup=0 -misched-topdown=0 -misched=shuffle!
Fixed PR18497.

Because the alloca replacement is now done at the IR level, unless the MMO
directly refers to the remapped alloca, the change cannot be seen at the MI
level. As a result, there is no good way to fix test/CodeGen/X86/pr14090.ll.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@199658 91177308-0d34-0410-b5e6-96231b3b80d8
2014-01-20 14:03:16 +00:00
..
Analysis BasicAA: We need to check both access sizes when comparing a gep and an 2014-01-16 04:53:18 +00:00
Assembler Add an inalloca flag to allocas 2014-01-17 23:58:17 +00:00
Bindings
Bitcode Report a warning when dropping outdated debug info metadata. 2014-01-16 01:51:12 +00:00
BugPoint
CodeGen Update IR when merging slots in stack coloring 2014-01-20 14:03:16 +00:00
DebugInfo llvm-symbolizer: make mangled name heuristic apply to all symbols 2014-01-16 17:25:12 +00:00
ExecutionEngine Revert 199262 - MCJIT remote still failing on ARM 2014-01-15 09:09:46 +00:00
Feature
FileCheck
Instrumentation [asan] extend asan-coverage (still experimental). 2014-01-17 11:00:30 +00:00
Integer
JitListener
Linker Debug info (LTO): Move the creation of accessibility flags to 2014-01-18 02:12:00 +00:00
LTO
MC [x86] Fix disassembly of MOV16ao16 et al. 2014-01-20 12:02:53 +00:00
Object Fix typo: : not ; 2014-01-16 07:08:22 +00:00
Other [PM] Wire up the Verifier for the new pass manager and connect it to the 2014-01-20 11:34:08 +00:00
TableGen
tools llvm-objdump/COFF: Print ordinal base number. 2014-01-17 22:02:24 +00:00
Transforms Fix all the remaining lost-fast-math-flags bugs I've been able to find. The most important of these are cases in the generic logic for combining BinaryOperators. 2014-01-20 07:44:53 +00:00
Unit
Verifier [PM] Make the verifier work independently of any pass manager. 2014-01-19 02:22:18 +00:00
YAMLParser
.clang-format
CMakeLists.txt [CMake] Add llvm-tblgen to dependencies of check-llvm. 2014-01-18 19:01:08 +00:00
lit.cfg
lit.site.cfg.in
Makefile
Makefile.tests
TestRunner.sh