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			276 lines
		
	
	
		
			9.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			276 lines
		
	
	
		
			9.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===- llvm/ADT/SmallPtrSet.h - 'Normally small' pointer set ----*- C++ -*-===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines the SmallPtrSet class.  See the doxygen comment for
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// SmallPtrSetImpl for more details on the algorithm used.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_ADT_SMALLPTRSET_H
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#define LLVM_ADT_SMALLPTRSET_H
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#include <cassert>
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#include <cstring>
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#include "llvm/Support/DataTypes.h"
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namespace llvm {
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class SmallPtrSetIteratorImpl;
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/// SmallPtrSetImpl - This is the common code shared among all the
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/// SmallPtrSet<>'s, which is almost everything.  SmallPtrSet has two modes, one
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/// for small and one for large sets.
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///
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/// Small sets use an array of pointers allocated in the SmallPtrSet object,
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/// which is treated as a simple array of pointers.  When a pointer is added to
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/// the set, the array is scanned to see if the element already exists, if not
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/// the element is 'pushed back' onto the array.  If we run out of space in the
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/// array, we grow into the 'large set' case.  SmallSet should be used when the
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/// sets are often small.  In this case, no memory allocation is used, and only
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/// light-weight and cache-efficient scanning is used.
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///
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/// Large sets use a classic exponentially-probed hash table.  Empty buckets are
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/// represented with an illegal pointer value (-1) to allow null pointers to be
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/// inserted.  Tombstones are represented with another illegal pointer value
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/// (-2), to allow deletion.  The hash table is resized when the table is 3/4 or
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/// more.  When this happens, the table is doubled in size.
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///
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class SmallPtrSetImpl {
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  friend class SmallPtrSetIteratorImpl;
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protected:
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  /// CurArray - This is the current set of buckets.  If it points to
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  /// SmallArray, then the set is in 'small mode'.
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  const void **CurArray;
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  /// CurArraySize - The allocated size of CurArray, always a power of two.
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  /// Note that CurArray points to an array that has CurArraySize+1 elements in
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  /// it, so that the end iterator actually points to valid memory.
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  unsigned CurArraySize;
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  // If small, this is # elts allocated consequtively
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  unsigned NumElements;
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  unsigned NumTombstones;
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  const void *SmallArray[1];  // Must be last ivar.
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  // Helper to copy construct a SmallPtrSet.
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  SmallPtrSetImpl(const SmallPtrSetImpl& that);
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  explicit SmallPtrSetImpl(unsigned SmallSize) {
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    assert(SmallSize && (SmallSize & (SmallSize-1)) == 0 &&
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           "Initial size must be a power of two!");
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    CurArray = &SmallArray[0];
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    CurArraySize = SmallSize;
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    // The end pointer, always valid, is set to a valid element to help the
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    // iterator.
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    CurArray[SmallSize] = 0;
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    clear();
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  }
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  ~SmallPtrSetImpl();
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public:
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  bool empty() const { return size() == 0; }
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  unsigned size() const { return NumElements; }
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  void clear() {
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    // If the capacity of the array is huge, and the # elements used is small,
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    // shrink the array.
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    if (!isSmall() && NumElements*4 < CurArraySize && CurArraySize > 32)
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      return shrink_and_clear();
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    // Fill the array with empty markers.
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    memset(CurArray, -1, CurArraySize*sizeof(void*));
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    NumElements = 0;
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    NumTombstones = 0;
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  }
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protected:
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  static void *getTombstoneMarker() { return reinterpret_cast<void*>(-2); }
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  static void *getEmptyMarker() {
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    // Note that -1 is chosen to make clear() efficiently implementable with
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    // memset and because it's not a valid pointer value.
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    return reinterpret_cast<void*>(-1);
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  }
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  /// insert_imp - This returns true if the pointer was new to the set, false if
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  /// it was already in the set.  This is hidden from the client so that the
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  /// derived class can check that the right type of pointer is passed in.
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  bool insert_imp(const void * Ptr);
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  /// erase_imp - If the set contains the specified pointer, remove it and
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  /// return true, otherwise return false.  This is hidden from the client so
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  /// that the derived class can check that the right type of pointer is passed
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  /// in.
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  bool erase_imp(const void * Ptr);
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  bool count_imp(const void * Ptr) const {
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    if (isSmall()) {
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      // Linear search for the item.
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      for (const void *const *APtr = SmallArray,
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                      *const *E = SmallArray+NumElements; APtr != E; ++APtr)
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        if (*APtr == Ptr)
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          return true;
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      return false;
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    }
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    // Big set case.
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    return *FindBucketFor(Ptr) == Ptr;
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  }
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private:
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  bool isSmall() const { return CurArray == &SmallArray[0]; }
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  unsigned Hash(const void *Ptr) const {
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    return static_cast<unsigned>(((uintptr_t)Ptr >> 4) & (CurArraySize-1));
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  }
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  const void * const *FindBucketFor(const void *Ptr) const;
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  void shrink_and_clear();
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  /// Grow - Allocate a larger backing store for the buckets and move it over.
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  void Grow();
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  void operator=(const SmallPtrSetImpl &RHS);  // DO NOT IMPLEMENT.
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protected:
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  void CopyFrom(const SmallPtrSetImpl &RHS);
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};
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/// SmallPtrSetIteratorImpl - This is the common base class shared between all
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/// instances of SmallPtrSetIterator.
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class SmallPtrSetIteratorImpl {
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protected:
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  const void *const *Bucket;
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public:
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  explicit SmallPtrSetIteratorImpl(const void *const *BP) : Bucket(BP) {
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    AdvanceIfNotValid();
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  }
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  bool operator==(const SmallPtrSetIteratorImpl &RHS) const {
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    return Bucket == RHS.Bucket;
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  }
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  bool operator!=(const SmallPtrSetIteratorImpl &RHS) const {
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    return Bucket != RHS.Bucket;
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  }
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protected:
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  /// AdvanceIfNotValid - If the current bucket isn't valid, advance to a bucket
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  /// that is.   This is guaranteed to stop because the end() bucket is marked
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  /// valid.
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  void AdvanceIfNotValid() {
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    while (*Bucket == SmallPtrSetImpl::getEmptyMarker() ||
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           *Bucket == SmallPtrSetImpl::getTombstoneMarker())
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      ++Bucket;
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  }
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};
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/// SmallPtrSetIterator - This implements a const_iterator for SmallPtrSet.
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template<typename PtrTy>
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class SmallPtrSetIterator : public SmallPtrSetIteratorImpl {
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public:
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  explicit SmallPtrSetIterator(const void *const *BP)
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    : SmallPtrSetIteratorImpl(BP) {}
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  // Most methods provided by baseclass.
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  const PtrTy operator*() const {
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    return static_cast<const PtrTy>(const_cast<void*>(*Bucket));
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  }
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  inline SmallPtrSetIterator& operator++() {          // Preincrement
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    ++Bucket;
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    AdvanceIfNotValid();
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    return *this;
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  }
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  SmallPtrSetIterator operator++(int) {        // Postincrement
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    SmallPtrSetIterator tmp = *this; ++*this; return tmp;
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  }
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};
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/// NextPowerOfTwo - This is a helper template that rounds N up to the next
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/// power of two.
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template<unsigned N>
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struct NextPowerOfTwo;
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/// NextPowerOfTwoH - If N is not a power of two, increase it.  This is a helper
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/// template used to implement NextPowerOfTwo.
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template<unsigned N, bool isPowerTwo>
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struct NextPowerOfTwoH {
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  enum { Val = N };
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};
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template<unsigned N>
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struct NextPowerOfTwoH<N, false> {
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  enum {
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    // We could just use NextVal = N+1, but this converges faster.  N|(N-1) sets
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    // the right-most zero bits to one all at once, e.g. 0b0011000 -> 0b0011111.
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    Val = NextPowerOfTwo<(N|(N-1)) + 1>::Val
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  };
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};
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template<unsigned N>
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struct NextPowerOfTwo {
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  enum { Val = NextPowerOfTwoH<N, (N&(N-1)) == 0>::Val };
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};
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/// SmallPtrSet - This class implements a set which is optimizer for holding
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/// SmallSize or less elements.  This internally rounds up SmallSize to the next
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/// power of two if it is not already a power of two.  See the comments above
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/// SmallPtrSetImpl for details of the algorithm.
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template<class PtrType, unsigned SmallSize>
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class SmallPtrSet : public SmallPtrSetImpl {
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  // Make sure that SmallSize is a power of two, round up if not.
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  enum { SmallSizePowTwo = NextPowerOfTwo<SmallSize>::Val };
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  void *SmallArray[SmallSizePowTwo];
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public:
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  SmallPtrSet() : SmallPtrSetImpl(NextPowerOfTwo<SmallSizePowTwo>::Val) {}
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  SmallPtrSet(const SmallPtrSet &that) : SmallPtrSetImpl(that) {}
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  template<typename It>
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  SmallPtrSet(It I, It E)
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    : SmallPtrSetImpl(NextPowerOfTwo<SmallSizePowTwo>::Val) {
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    insert(I, E);
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  }
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  /// insert - This returns true if the pointer was new to the set, false if it
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  /// was already in the set.
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  bool insert(PtrType Ptr) { return insert_imp(Ptr); }
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  /// erase - If the set contains the specified pointer, remove it and return
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  /// true, otherwise return false.
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  bool erase(PtrType Ptr) { return erase_imp(Ptr); }
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  /// count - Return true if the specified pointer is in the set.
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  bool count(PtrType Ptr) const { return count_imp(Ptr); }
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  template <typename IterT>
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  void insert(IterT I, IterT E) {
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    for (; I != E; ++I)
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      insert(*I);
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  }
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  typedef SmallPtrSetIterator<PtrType> iterator;
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  typedef SmallPtrSetIterator<PtrType> const_iterator;
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  inline iterator begin() const {
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    return iterator(CurArray);
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  }
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  inline iterator end() const {
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    return iterator(CurArray+CurArraySize);
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  }
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  // Allow assignment from any smallptrset with the same element type even if it
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  // doesn't have the same smallsize.
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  const SmallPtrSet<PtrType, SmallSize>&
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  operator=(const SmallPtrSet<PtrType, SmallSize> &RHS) {
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    CopyFrom(RHS);
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    return *this;
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  }
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};
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}
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#endif
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