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			191 lines
		
	
	
		
			6.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			191 lines
		
	
	
		
			6.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- llvm/Support/Timer.h - Interval Timing Support ----------*- C++ -*-===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_SUPPORT_TIMER_H
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#define LLVM_SUPPORT_TIMER_H
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#include "llvm/ADT/StringRef.h"
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#include "llvm/Support/Compiler.h"
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#include "llvm/Support/DataTypes.h"
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#include <cassert>
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#include <string>
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#include <utility>
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#include <vector>
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namespace llvm {
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class Timer;
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class TimerGroup;
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class raw_ostream;
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class TimeRecord {
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  double WallTime;       // Wall clock time elapsed in seconds
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  double UserTime;       // User time elapsed
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  double SystemTime;     // System time elapsed
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  ssize_t MemUsed;       // Memory allocated (in bytes)
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public:
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  TimeRecord() : WallTime(0), UserTime(0), SystemTime(0), MemUsed(0) {}
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  /// getCurrentTime - Get the current time and memory usage.  If Start is true
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  /// we get the memory usage before the time, otherwise we get time before
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  /// memory usage.  This matters if the time to get the memory usage is
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  /// significant and shouldn't be counted as part of a duration.
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  static TimeRecord getCurrentTime(bool Start = true);
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  double getProcessTime() const { return UserTime+SystemTime; }
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  double getUserTime() const { return UserTime; }
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  double getSystemTime() const { return SystemTime; }
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  double getWallTime() const { return WallTime; }
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  ssize_t getMemUsed() const { return MemUsed; }
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  // operator< - Allow sorting.
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  bool operator<(const TimeRecord &T) const {
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    // Sort by Wall Time elapsed, as it is the only thing really accurate
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    return WallTime < T.WallTime;
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  }
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  void operator+=(const TimeRecord &RHS) {
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    WallTime   += RHS.WallTime;
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    UserTime   += RHS.UserTime;
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    SystemTime += RHS.SystemTime;
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    MemUsed    += RHS.MemUsed;
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  }
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  void operator-=(const TimeRecord &RHS) {
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    WallTime   -= RHS.WallTime;
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    UserTime   -= RHS.UserTime;
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    SystemTime -= RHS.SystemTime;
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    MemUsed    -= RHS.MemUsed;
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  }
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  /// print - Print the current timer to standard error, and reset the "Started"
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  /// flag.
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  void print(const TimeRecord &Total, raw_ostream &OS) const;
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};
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/// Timer - This class is used to track the amount of time spent between
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/// invocations of its startTimer()/stopTimer() methods.  Given appropriate OS
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/// support it can also keep track of the RSS of the program at various points.
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/// By default, the Timer will print the amount of time it has captured to
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/// standard error when the last timer is destroyed, otherwise it is printed
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/// when its TimerGroup is destroyed.  Timers do not print their information
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/// if they are never started.
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///
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class Timer {
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  TimeRecord Time;
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  std::string Name;      // The name of this time variable.
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  bool Started;          // Has this time variable ever been started?
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  TimerGroup *TG;        // The TimerGroup this Timer is in.
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  Timer **Prev, *Next;   // Doubly linked list of timers in the group.
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public:
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  explicit Timer(StringRef N) : TG(nullptr) { init(N); }
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  Timer(StringRef N, TimerGroup &tg) : TG(nullptr) { init(N, tg); }
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  Timer(const Timer &RHS) : TG(nullptr) {
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    assert(!RHS.TG && "Can only copy uninitialized timers");
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  }
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  const Timer &operator=(const Timer &T) {
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    assert(!TG && !T.TG && "Can only assign uninit timers");
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    return *this;
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  }
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  ~Timer();
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  // Create an uninitialized timer, client must use 'init'.
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  explicit Timer() : TG(nullptr) {}
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  void init(StringRef N);
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  void init(StringRef N, TimerGroup &tg);
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  const std::string &getName() const { return Name; }
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  bool isInitialized() const { return TG != nullptr; }
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  /// startTimer - Start the timer running.  Time between calls to
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  /// startTimer/stopTimer is counted by the Timer class.  Note that these calls
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  /// must be correctly paired.
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  ///
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  void startTimer();
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  /// stopTimer - Stop the timer.
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  ///
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  void stopTimer();
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private:
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  friend class TimerGroup;
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};
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/// The TimeRegion class is used as a helper class to call the startTimer() and
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/// stopTimer() methods of the Timer class.  When the object is constructed, it
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/// starts the timer specified as its argument.  When it is destroyed, it stops
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/// the relevant timer.  This makes it easy to time a region of code.
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///
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class TimeRegion {
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  Timer *T;
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  TimeRegion(const TimeRegion &) = delete;
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public:
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  explicit TimeRegion(Timer &t) : T(&t) {
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    T->startTimer();
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  }
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  explicit TimeRegion(Timer *t) : T(t) {
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    if (T) T->startTimer();
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  }
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  ~TimeRegion() {
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    if (T) T->stopTimer();
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  }
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};
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/// NamedRegionTimer - This class is basically a combination of TimeRegion and
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/// Timer.  It allows you to declare a new timer, AND specify the region to
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/// time, all in one statement.  All timers with the same name are merged.  This
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/// is primarily used for debugging and for hunting performance problems.
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///
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struct NamedRegionTimer : public TimeRegion {
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  explicit NamedRegionTimer(StringRef Name,
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                            bool Enabled = true);
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  explicit NamedRegionTimer(StringRef Name, StringRef GroupName,
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                            bool Enabled = true);
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};
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/// The TimerGroup class is used to group together related timers into a single
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/// report that is printed when the TimerGroup is destroyed.  It is illegal to
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/// destroy a TimerGroup object before all of the Timers in it are gone.  A
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/// TimerGroup can be specified for a newly created timer in its constructor.
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///
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class TimerGroup {
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  std::string Name;
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  Timer *FirstTimer;   // First timer in the group.
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  std::vector<std::pair<TimeRecord, std::string> > TimersToPrint;
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  TimerGroup **Prev, *Next; // Doubly linked list of TimerGroup's.
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  TimerGroup(const TimerGroup &TG) = delete;
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  void operator=(const TimerGroup &TG) = delete;
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public:
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  explicit TimerGroup(StringRef name);
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  ~TimerGroup();
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  void setName(StringRef name) { Name.assign(name.begin(), name.end()); }
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  /// print - Print any started timers in this group and zero them.
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  void print(raw_ostream &OS);
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  /// printAll - This static method prints all timers and clears them all out.
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  static void printAll(raw_ostream &OS);
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private:
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  friend class Timer;
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  void addTimer(Timer &T);
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  void removeTimer(Timer &T);
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  void PrintQueuedTimers(raw_ostream &OS);
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};
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} // End llvm namespace
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#endif
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