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	* Renamed getOpcode to getOpcodeName * Changed getOpcodeName to return a const char * instead of string * Added a getOpcode method to replace getInstType * Changed code to use getOpcode instead of getInstType git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@152 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			70 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			70 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===- SimplifyCFG.cpp - CFG Simplification Routines -------------*- C++ -*--=//
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//
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// This file provides several routines that are useful for simplifying CFGs in
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// various ways...
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Analysis/SimplifyCFG.h"
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#include "llvm/BasicBlock.h"
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#include "llvm/Method.h"
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#include "llvm/iTerminators.h"
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#include "llvm/iOther.h"
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#include "llvm/Type.h"
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// UnifyAllExitNodes - Unify all exit nodes of the CFG by creating a new
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// BasicBlock, and converting all returns to unconditional branches to this
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// new basic block.  The singular exit node is returned.
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//
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// If there are no return stmts in the Method, a null pointer is returned.
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//
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BasicBlock *cfg::UnifyAllExitNodes(Method *M) {
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  vector<BasicBlock*> ReturningBlocks;
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  // Loop over all of the blocks in a method, tracking all of the blocks that
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  // return.
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  //
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  for(Method::iterator I = M->begin(), E = M->end(); I != E; ++I)
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    if ((*I)->getTerminator()->getOpcode() == Instruction::Ret)
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      ReturningBlocks.push_back(*I);
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  if (ReturningBlocks.size() == 0) 
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    return 0;                          // No blocks return
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  else if (ReturningBlocks.size() == 1)
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    return ReturningBlocks.front();    // Already has a single return block
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  // Otherwise, we need to insert a new basic block into the method, add a PHI
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  // node (if the function returns a value), and convert all of the return 
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  // instructions into unconditional branches.
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  //
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  BasicBlock *NewRetBlock = new BasicBlock("", M);
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  if (M->getReturnType() != Type::VoidTy) {
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    // If the method doesn't return void... add a PHI node to the block...
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    PHINode *PN = new PHINode(M->getReturnType());
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    NewRetBlock->getInstList().push_back(PN);
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    // Add an incoming element to the PHI node for every return instruction that
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    // is merging into this new block...
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    for (vector<BasicBlock*>::iterator I = ReturningBlocks.begin(), 
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                                       E = ReturningBlocks.end(); I != E; ++I)
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      PN->addIncoming((*I)->getTerminator()->getOperand(0), *I);
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    // Add a return instruction to return the result of the PHI node...
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    NewRetBlock->getInstList().push_back(new ReturnInst(PN));
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  } else {
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    // If it returns void, just add a return void instruction to the block
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    NewRetBlock->getInstList().push_back(new ReturnInst());
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  }
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  // Loop over all of the blocks, replacing the return instruction with an
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  // unconditional branch.
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  //
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  for (vector<BasicBlock*>::iterator I = ReturningBlocks.begin(), 
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                                     E = ReturningBlocks.end(); I != E; ++I) {
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    delete (*I)->getInstList().pop_back();  // Remove the return insn
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    (*I)->getInstList().push_back(new BranchInst(NewRetBlock));
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  }
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  return NewRetBlock;
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}
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