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	If a value is defined by a COPY, that instuction can easily and cheaply be found by getInstructionFromIndex(VNI->def). This reduces the size of VNInfo from 24 to 16 bytes, and improves llc compile time by 3%. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@149763 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			199 lines
		
	
	
		
			6.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			199 lines
		
	
	
		
			6.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===-- llvm/CodeGen/Spiller.cpp -  Spiller -------------------------------===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #define DEBUG_TYPE "spiller"
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| 
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| #include "Spiller.h"
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| #include "VirtRegMap.h"
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| #include "LiveRangeEdit.h"
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| #include "llvm/CodeGen/LiveIntervalAnalysis.h"
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| #include "llvm/CodeGen/LiveStackAnalysis.h"
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| #include "llvm/CodeGen/MachineFrameInfo.h"
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| #include "llvm/CodeGen/MachineFunction.h"
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| #include "llvm/CodeGen/MachineInstrBuilder.h"
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| #include "llvm/CodeGen/MachineLoopInfo.h"
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| #include "llvm/CodeGen/MachineRegisterInfo.h"
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| #include "llvm/Target/TargetMachine.h"
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| #include "llvm/Target/TargetInstrInfo.h"
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| #include "llvm/Support/CommandLine.h"
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| #include "llvm/Support/Debug.h"
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| #include "llvm/Support/ErrorHandling.h"
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| #include "llvm/Support/raw_ostream.h"
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| 
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| using namespace llvm;
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| 
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| namespace {
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|   enum SpillerName { trivial, inline_ };
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| }
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| 
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| static cl::opt<SpillerName>
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| spillerOpt("spiller",
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|            cl::desc("Spiller to use: (default: standard)"),
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|            cl::Prefix,
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|            cl::values(clEnumVal(trivial,   "trivial spiller"),
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|                       clEnumValN(inline_,  "inline", "inline spiller"),
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|                       clEnumValEnd),
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|            cl::init(trivial));
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| 
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| // Spiller virtual destructor implementation.
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| Spiller::~Spiller() {}
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| 
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| namespace {
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| 
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| /// Utility class for spillers.
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| class SpillerBase : public Spiller {
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| protected:
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|   MachineFunctionPass *pass;
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|   MachineFunction *mf;
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|   VirtRegMap *vrm;
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|   LiveIntervals *lis;
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|   MachineFrameInfo *mfi;
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|   MachineRegisterInfo *mri;
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|   const TargetInstrInfo *tii;
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|   const TargetRegisterInfo *tri;
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| 
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|   /// Construct a spiller base.
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|   SpillerBase(MachineFunctionPass &pass, MachineFunction &mf, VirtRegMap &vrm)
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|     : pass(&pass), mf(&mf), vrm(&vrm)
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|   {
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|     lis = &pass.getAnalysis<LiveIntervals>();
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|     mfi = mf.getFrameInfo();
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|     mri = &mf.getRegInfo();
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|     tii = mf.getTarget().getInstrInfo();
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|     tri = mf.getTarget().getRegisterInfo();
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|   }
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| 
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|   /// Add spill ranges for every use/def of the live interval, inserting loads
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|   /// immediately before each use, and stores after each def. No folding or
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|   /// remat is attempted.
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|   void trivialSpillEverywhere(LiveInterval *li,
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|                               SmallVectorImpl<LiveInterval*> &newIntervals) {
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|     DEBUG(dbgs() << "Spilling everywhere " << *li << "\n");
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| 
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|     assert(li->weight != HUGE_VALF &&
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|            "Attempting to spill already spilled value.");
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| 
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|     assert(!TargetRegisterInfo::isStackSlot(li->reg) &&
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|            "Trying to spill a stack slot.");
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| 
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|     DEBUG(dbgs() << "Trivial spill everywhere of reg" << li->reg << "\n");
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| 
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|     const TargetRegisterClass *trc = mri->getRegClass(li->reg);
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|     unsigned ss = vrm->assignVirt2StackSlot(li->reg);
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| 
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|     // Iterate over reg uses/defs.
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|     for (MachineRegisterInfo::reg_iterator
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|          regItr = mri->reg_begin(li->reg); regItr != mri->reg_end();) {
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| 
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|       // Grab the use/def instr.
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|       MachineInstr *mi = &*regItr;
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| 
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|       DEBUG(dbgs() << "  Processing " << *mi);
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| 
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|       // Step regItr to the next use/def instr.
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|       do {
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|         ++regItr;
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|       } while (regItr != mri->reg_end() && (&*regItr == mi));
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| 
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|       // Collect uses & defs for this instr.
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|       SmallVector<unsigned, 2> indices;
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|       bool hasUse = false;
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|       bool hasDef = false;
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|       for (unsigned i = 0; i != mi->getNumOperands(); ++i) {
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|         MachineOperand &op = mi->getOperand(i);
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|         if (!op.isReg() || op.getReg() != li->reg)
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|           continue;
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|         hasUse |= mi->getOperand(i).isUse();
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|         hasDef |= mi->getOperand(i).isDef();
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|         indices.push_back(i);
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|       }
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| 
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|       // Create a new vreg & interval for this instr.
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|       unsigned newVReg = mri->createVirtualRegister(trc);
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|       vrm->grow();
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|       vrm->assignVirt2StackSlot(newVReg, ss);
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|       LiveInterval *newLI = &lis->getOrCreateInterval(newVReg);
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|       newLI->weight = HUGE_VALF;
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| 
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|       // Update the reg operands & kill flags.
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|       for (unsigned i = 0; i < indices.size(); ++i) {
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|         unsigned mopIdx = indices[i];
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|         MachineOperand &mop = mi->getOperand(mopIdx);
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|         mop.setReg(newVReg);
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|         if (mop.isUse() && !mi->isRegTiedToDefOperand(mopIdx)) {
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|           mop.setIsKill(true);
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|         }
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|       }
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|       assert(hasUse || hasDef);
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| 
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|       // Insert reload if necessary.
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|       MachineBasicBlock::iterator miItr(mi);
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|       if (hasUse) {
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|         tii->loadRegFromStackSlot(*mi->getParent(), miItr, newVReg, ss, trc,
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|                                   tri);
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|         MachineInstr *loadInstr(prior(miItr));
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|         SlotIndex loadIndex =
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|           lis->InsertMachineInstrInMaps(loadInstr).getRegSlot();
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|         SlotIndex endIndex = loadIndex.getNextIndex();
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|         VNInfo *loadVNI =
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|           newLI->getNextValue(loadIndex, lis->getVNInfoAllocator());
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|         newLI->addRange(LiveRange(loadIndex, endIndex, loadVNI));
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|       }
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| 
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|       // Insert store if necessary.
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|       if (hasDef) {
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|         tii->storeRegToStackSlot(*mi->getParent(), llvm::next(miItr), newVReg,
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|                                  true, ss, trc, tri);
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|         MachineInstr *storeInstr(llvm::next(miItr));
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|         SlotIndex storeIndex =
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|           lis->InsertMachineInstrInMaps(storeInstr).getRegSlot();
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|         SlotIndex beginIndex = storeIndex.getPrevIndex();
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|         VNInfo *storeVNI =
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|           newLI->getNextValue(beginIndex, lis->getVNInfoAllocator());
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|         newLI->addRange(LiveRange(beginIndex, storeIndex, storeVNI));
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|       }
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| 
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|       newIntervals.push_back(newLI);
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|     }
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|   }
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| };
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| 
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| } // end anonymous namespace
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| 
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| namespace {
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| 
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| /// Spills any live range using the spill-everywhere method with no attempt at
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| /// folding.
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| class TrivialSpiller : public SpillerBase {
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| public:
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| 
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|   TrivialSpiller(MachineFunctionPass &pass, MachineFunction &mf,
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|                  VirtRegMap &vrm)
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|     : SpillerBase(pass, mf, vrm) {}
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| 
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|   void spill(LiveRangeEdit &LRE) {
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|     // Ignore spillIs - we don't use it.
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|     trivialSpillEverywhere(&LRE.getParent(), *LRE.getNewVRegs());
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|   }
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| };
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| 
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| } // end anonymous namespace
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| 
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| void Spiller::anchor() { }
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| 
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| llvm::Spiller* llvm::createSpiller(MachineFunctionPass &pass,
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|                                    MachineFunction &mf,
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|                                    VirtRegMap &vrm) {
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|   switch (spillerOpt) {
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|   case trivial: return new TrivialSpiller(pass, mf, vrm);
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|   case inline_: return createInlineSpiller(pass, mf, vrm);
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|   }
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|   llvm_unreachable("Invalid spiller optimization");
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| }
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