mirror of
				https://github.com/c64scene-ar/llvm-6502.git
				synced 2025-10-30 16:17:05 +00:00 
			
		
		
		
	protectors, to be near the stack protectors on the stack. Accomplish this by tagging the stack object with a predicate that indicates that it would trigger this. In the prolog-epilog inserter, assign these objects to the stack after the stack protector but before the other objects. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@109481 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			740 lines
		
	
	
		
			25 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			740 lines
		
	
	
		
			25 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===-- MachineFunction.cpp -----------------------------------------------===//
 | |
| //
 | |
| //                     The LLVM Compiler Infrastructure
 | |
| //
 | |
| // This file is distributed under the University of Illinois Open Source
 | |
| // License. See LICENSE.TXT for details.
 | |
| //
 | |
| //===----------------------------------------------------------------------===//
 | |
| //
 | |
| // Collect native machine code information for a function.  This allows
 | |
| // target-specific information about the generated code to be stored with each
 | |
| // function.
 | |
| //
 | |
| //===----------------------------------------------------------------------===//
 | |
| 
 | |
| #include "llvm/DerivedTypes.h"
 | |
| #include "llvm/Function.h"
 | |
| #include "llvm/Instructions.h"
 | |
| #include "llvm/Config/config.h"
 | |
| #include "llvm/CodeGen/MachineConstantPool.h"
 | |
| #include "llvm/CodeGen/MachineFunction.h"
 | |
| #include "llvm/CodeGen/MachineFunctionPass.h"
 | |
| #include "llvm/CodeGen/MachineFrameInfo.h"
 | |
| #include "llvm/CodeGen/MachineInstr.h"
 | |
| #include "llvm/CodeGen/MachineJumpTableInfo.h"
 | |
| #include "llvm/CodeGen/MachineModuleInfo.h"
 | |
| #include "llvm/CodeGen/MachineRegisterInfo.h"
 | |
| #include "llvm/CodeGen/Passes.h"
 | |
| #include "llvm/MC/MCAsmInfo.h"
 | |
| #include "llvm/MC/MCContext.h"
 | |
| #include "llvm/Analysis/DebugInfo.h"
 | |
| #include "llvm/Support/Debug.h"
 | |
| #include "llvm/Target/TargetData.h"
 | |
| #include "llvm/Target/TargetLowering.h"
 | |
| #include "llvm/Target/TargetMachine.h"
 | |
| #include "llvm/Target/TargetFrameInfo.h"
 | |
| #include "llvm/ADT/SmallString.h"
 | |
| #include "llvm/ADT/STLExtras.h"
 | |
| #include "llvm/Support/GraphWriter.h"
 | |
| #include "llvm/Support/raw_ostream.h"
 | |
| using namespace llvm;
 | |
| 
 | |
| //===----------------------------------------------------------------------===//
 | |
| // MachineFunction implementation
 | |
| //===----------------------------------------------------------------------===//
 | |
| 
 | |
| // Out of line virtual method.
 | |
| MachineFunctionInfo::~MachineFunctionInfo() {}
 | |
| 
 | |
| void ilist_traits<MachineBasicBlock>::deleteNode(MachineBasicBlock *MBB) {
 | |
|   MBB->getParent()->DeleteMachineBasicBlock(MBB);
 | |
| }
 | |
| 
 | |
| MachineFunction::MachineFunction(const Function *F, const TargetMachine &TM,
 | |
|                                  unsigned FunctionNum, MachineModuleInfo &mmi)
 | |
|   : Fn(F), Target(TM), Ctx(mmi.getContext()), MMI(mmi) {
 | |
|   if (TM.getRegisterInfo())
 | |
|     RegInfo = new (Allocator) MachineRegisterInfo(*TM.getRegisterInfo());
 | |
|   else
 | |
|     RegInfo = 0;
 | |
|   MFInfo = 0;
 | |
|   FrameInfo = new (Allocator) MachineFrameInfo(*TM.getFrameInfo());
 | |
|   if (Fn->hasFnAttr(Attribute::StackAlignment))
 | |
|     FrameInfo->setMaxAlignment(Attribute::getStackAlignmentFromAttrs(
 | |
|         Fn->getAttributes().getFnAttributes()));
 | |
|   ConstantPool = new (Allocator) MachineConstantPool(TM.getTargetData());
 | |
|   Alignment = TM.getTargetLowering()->getFunctionAlignment(F);
 | |
|   FunctionNumber = FunctionNum;
 | |
|   JumpTableInfo = 0;
 | |
| }
 | |
| 
 | |
| MachineFunction::~MachineFunction() {
 | |
|   BasicBlocks.clear();
 | |
|   InstructionRecycler.clear(Allocator);
 | |
|   BasicBlockRecycler.clear(Allocator);
 | |
|   if (RegInfo) {
 | |
|     RegInfo->~MachineRegisterInfo();
 | |
|     Allocator.Deallocate(RegInfo);
 | |
|   }
 | |
|   if (MFInfo) {
 | |
|     MFInfo->~MachineFunctionInfo();
 | |
|     Allocator.Deallocate(MFInfo);
 | |
|   }
 | |
|   FrameInfo->~MachineFrameInfo();         Allocator.Deallocate(FrameInfo);
 | |
|   ConstantPool->~MachineConstantPool();   Allocator.Deallocate(ConstantPool);
 | |
|   
 | |
|   if (JumpTableInfo) {
 | |
|     JumpTableInfo->~MachineJumpTableInfo();
 | |
|     Allocator.Deallocate(JumpTableInfo);
 | |
|   }
 | |
| }
 | |
| 
 | |
| /// getOrCreateJumpTableInfo - Get the JumpTableInfo for this function, if it
 | |
| /// does already exist, allocate one.
 | |
| MachineJumpTableInfo *MachineFunction::
 | |
| getOrCreateJumpTableInfo(unsigned EntryKind) {
 | |
|   if (JumpTableInfo) return JumpTableInfo;
 | |
|   
 | |
|   JumpTableInfo = new (Allocator)
 | |
|     MachineJumpTableInfo((MachineJumpTableInfo::JTEntryKind)EntryKind);
 | |
|   return JumpTableInfo;
 | |
| }
 | |
| 
 | |
| /// RenumberBlocks - This discards all of the MachineBasicBlock numbers and
 | |
| /// recomputes them.  This guarantees that the MBB numbers are sequential,
 | |
| /// dense, and match the ordering of the blocks within the function.  If a
 | |
| /// specific MachineBasicBlock is specified, only that block and those after
 | |
| /// it are renumbered.
 | |
| void MachineFunction::RenumberBlocks(MachineBasicBlock *MBB) {
 | |
|   if (empty()) { MBBNumbering.clear(); return; }
 | |
|   MachineFunction::iterator MBBI, E = end();
 | |
|   if (MBB == 0)
 | |
|     MBBI = begin();
 | |
|   else
 | |
|     MBBI = MBB;
 | |
|   
 | |
|   // Figure out the block number this should have.
 | |
|   unsigned BlockNo = 0;
 | |
|   if (MBBI != begin())
 | |
|     BlockNo = prior(MBBI)->getNumber()+1;
 | |
|   
 | |
|   for (; MBBI != E; ++MBBI, ++BlockNo) {
 | |
|     if (MBBI->getNumber() != (int)BlockNo) {
 | |
|       // Remove use of the old number.
 | |
|       if (MBBI->getNumber() != -1) {
 | |
|         assert(MBBNumbering[MBBI->getNumber()] == &*MBBI &&
 | |
|                "MBB number mismatch!");
 | |
|         MBBNumbering[MBBI->getNumber()] = 0;
 | |
|       }
 | |
|       
 | |
|       // If BlockNo is already taken, set that block's number to -1.
 | |
|       if (MBBNumbering[BlockNo])
 | |
|         MBBNumbering[BlockNo]->setNumber(-1);
 | |
| 
 | |
|       MBBNumbering[BlockNo] = MBBI;
 | |
|       MBBI->setNumber(BlockNo);
 | |
|     }
 | |
|   }    
 | |
| 
 | |
|   // Okay, all the blocks are renumbered.  If we have compactified the block
 | |
|   // numbering, shrink MBBNumbering now.
 | |
|   assert(BlockNo <= MBBNumbering.size() && "Mismatch!");
 | |
|   MBBNumbering.resize(BlockNo);
 | |
| }
 | |
| 
 | |
| /// CreateMachineInstr - Allocate a new MachineInstr. Use this instead
 | |
| /// of `new MachineInstr'.
 | |
| ///
 | |
| MachineInstr *
 | |
| MachineFunction::CreateMachineInstr(const TargetInstrDesc &TID,
 | |
|                                     DebugLoc DL, bool NoImp) {
 | |
|   return new (InstructionRecycler.Allocate<MachineInstr>(Allocator))
 | |
|     MachineInstr(TID, DL, NoImp);
 | |
| }
 | |
| 
 | |
| /// CloneMachineInstr - Create a new MachineInstr which is a copy of the
 | |
| /// 'Orig' instruction, identical in all ways except the instruction
 | |
| /// has no parent, prev, or next.
 | |
| ///
 | |
| MachineInstr *
 | |
| MachineFunction::CloneMachineInstr(const MachineInstr *Orig) {
 | |
|   return new (InstructionRecycler.Allocate<MachineInstr>(Allocator))
 | |
|              MachineInstr(*this, *Orig);
 | |
| }
 | |
| 
 | |
| /// DeleteMachineInstr - Delete the given MachineInstr.
 | |
| ///
 | |
| void
 | |
| MachineFunction::DeleteMachineInstr(MachineInstr *MI) {
 | |
|   MI->~MachineInstr();
 | |
|   InstructionRecycler.Deallocate(Allocator, MI);
 | |
| }
 | |
| 
 | |
| /// CreateMachineBasicBlock - Allocate a new MachineBasicBlock. Use this
 | |
| /// instead of `new MachineBasicBlock'.
 | |
| ///
 | |
| MachineBasicBlock *
 | |
| MachineFunction::CreateMachineBasicBlock(const BasicBlock *bb) {
 | |
|   return new (BasicBlockRecycler.Allocate<MachineBasicBlock>(Allocator))
 | |
|              MachineBasicBlock(*this, bb);
 | |
| }
 | |
| 
 | |
| /// DeleteMachineBasicBlock - Delete the given MachineBasicBlock.
 | |
| ///
 | |
| void
 | |
| MachineFunction::DeleteMachineBasicBlock(MachineBasicBlock *MBB) {
 | |
|   assert(MBB->getParent() == this && "MBB parent mismatch!");
 | |
|   MBB->~MachineBasicBlock();
 | |
|   BasicBlockRecycler.Deallocate(Allocator, MBB);
 | |
| }
 | |
| 
 | |
| MachineMemOperand *
 | |
| MachineFunction::getMachineMemOperand(const Value *v, unsigned f,
 | |
|                                       int64_t o, uint64_t s,
 | |
|                                       unsigned base_alignment) {
 | |
|   return new (Allocator) MachineMemOperand(v, f, o, s, base_alignment);
 | |
| }
 | |
| 
 | |
| MachineMemOperand *
 | |
| MachineFunction::getMachineMemOperand(const MachineMemOperand *MMO,
 | |
|                                       int64_t Offset, uint64_t Size) {
 | |
|   return new (Allocator)
 | |
|              MachineMemOperand(MMO->getValue(), MMO->getFlags(),
 | |
|                                int64_t(uint64_t(MMO->getOffset()) +
 | |
|                                        uint64_t(Offset)),
 | |
|                                Size, MMO->getBaseAlignment());
 | |
| }
 | |
| 
 | |
| MachineInstr::mmo_iterator
 | |
| MachineFunction::allocateMemRefsArray(unsigned long Num) {
 | |
|   return Allocator.Allocate<MachineMemOperand *>(Num);
 | |
| }
 | |
| 
 | |
| std::pair<MachineInstr::mmo_iterator, MachineInstr::mmo_iterator>
 | |
| MachineFunction::extractLoadMemRefs(MachineInstr::mmo_iterator Begin,
 | |
|                                     MachineInstr::mmo_iterator End) {
 | |
|   // Count the number of load mem refs.
 | |
|   unsigned Num = 0;
 | |
|   for (MachineInstr::mmo_iterator I = Begin; I != End; ++I)
 | |
|     if ((*I)->isLoad())
 | |
|       ++Num;
 | |
| 
 | |
|   // Allocate a new array and populate it with the load information.
 | |
|   MachineInstr::mmo_iterator Result = allocateMemRefsArray(Num);
 | |
|   unsigned Index = 0;
 | |
|   for (MachineInstr::mmo_iterator I = Begin; I != End; ++I) {
 | |
|     if ((*I)->isLoad()) {
 | |
|       if (!(*I)->isStore())
 | |
|         // Reuse the MMO.
 | |
|         Result[Index] = *I;
 | |
|       else {
 | |
|         // Clone the MMO and unset the store flag.
 | |
|         MachineMemOperand *JustLoad =
 | |
|           getMachineMemOperand((*I)->getValue(),
 | |
|                                (*I)->getFlags() & ~MachineMemOperand::MOStore,
 | |
|                                (*I)->getOffset(), (*I)->getSize(),
 | |
|                                (*I)->getBaseAlignment());
 | |
|         Result[Index] = JustLoad;
 | |
|       }
 | |
|       ++Index;
 | |
|     }
 | |
|   }
 | |
|   return std::make_pair(Result, Result + Num);
 | |
| }
 | |
| 
 | |
| std::pair<MachineInstr::mmo_iterator, MachineInstr::mmo_iterator>
 | |
| MachineFunction::extractStoreMemRefs(MachineInstr::mmo_iterator Begin,
 | |
|                                      MachineInstr::mmo_iterator End) {
 | |
|   // Count the number of load mem refs.
 | |
|   unsigned Num = 0;
 | |
|   for (MachineInstr::mmo_iterator I = Begin; I != End; ++I)
 | |
|     if ((*I)->isStore())
 | |
|       ++Num;
 | |
| 
 | |
|   // Allocate a new array and populate it with the store information.
 | |
|   MachineInstr::mmo_iterator Result = allocateMemRefsArray(Num);
 | |
|   unsigned Index = 0;
 | |
|   for (MachineInstr::mmo_iterator I = Begin; I != End; ++I) {
 | |
|     if ((*I)->isStore()) {
 | |
|       if (!(*I)->isLoad())
 | |
|         // Reuse the MMO.
 | |
|         Result[Index] = *I;
 | |
|       else {
 | |
|         // Clone the MMO and unset the load flag.
 | |
|         MachineMemOperand *JustStore =
 | |
|           getMachineMemOperand((*I)->getValue(),
 | |
|                                (*I)->getFlags() & ~MachineMemOperand::MOLoad,
 | |
|                                (*I)->getOffset(), (*I)->getSize(),
 | |
|                                (*I)->getBaseAlignment());
 | |
|         Result[Index] = JustStore;
 | |
|       }
 | |
|       ++Index;
 | |
|     }
 | |
|   }
 | |
|   return std::make_pair(Result, Result + Num);
 | |
| }
 | |
| 
 | |
| void MachineFunction::dump() const {
 | |
|   print(dbgs());
 | |
| }
 | |
| 
 | |
| void MachineFunction::print(raw_ostream &OS) const {
 | |
|   OS << "# Machine code for function " << Fn->getName() << ":\n";
 | |
| 
 | |
|   // Print Frame Information
 | |
|   FrameInfo->print(*this, OS);
 | |
|   
 | |
|   // Print JumpTable Information
 | |
|   if (JumpTableInfo)
 | |
|     JumpTableInfo->print(OS);
 | |
| 
 | |
|   // Print Constant Pool
 | |
|   ConstantPool->print(OS);
 | |
|   
 | |
|   const TargetRegisterInfo *TRI = getTarget().getRegisterInfo();
 | |
|   
 | |
|   if (RegInfo && !RegInfo->livein_empty()) {
 | |
|     OS << "Function Live Ins: ";
 | |
|     for (MachineRegisterInfo::livein_iterator
 | |
|          I = RegInfo->livein_begin(), E = RegInfo->livein_end(); I != E; ++I) {
 | |
|       if (TRI)
 | |
|         OS << "%" << TRI->getName(I->first);
 | |
|       else
 | |
|         OS << " %physreg" << I->first;
 | |
|       
 | |
|       if (I->second)
 | |
|         OS << " in reg%" << I->second;
 | |
| 
 | |
|       if (llvm::next(I) != E)
 | |
|         OS << ", ";
 | |
|     }
 | |
|     OS << '\n';
 | |
|   }
 | |
|   if (RegInfo && !RegInfo->liveout_empty()) {
 | |
|     OS << "Function Live Outs: ";
 | |
|     for (MachineRegisterInfo::liveout_iterator
 | |
|          I = RegInfo->liveout_begin(), E = RegInfo->liveout_end(); I != E; ++I){
 | |
|       if (TRI)
 | |
|         OS << '%' << TRI->getName(*I);
 | |
|       else
 | |
|         OS << "%physreg" << *I;
 | |
| 
 | |
|       if (llvm::next(I) != E)
 | |
|         OS << " ";
 | |
|     }
 | |
|     OS << '\n';
 | |
|   }
 | |
|   
 | |
|   for (const_iterator BB = begin(), E = end(); BB != E; ++BB) {
 | |
|     OS << '\n';
 | |
|     BB->print(OS);
 | |
|   }
 | |
| 
 | |
|   OS << "\n# End machine code for function " << Fn->getName() << ".\n\n";
 | |
| }
 | |
| 
 | |
| namespace llvm {
 | |
|   template<>
 | |
|   struct DOTGraphTraits<const MachineFunction*> : public DefaultDOTGraphTraits {
 | |
| 
 | |
|   DOTGraphTraits (bool isSimple=false) : DefaultDOTGraphTraits(isSimple) {}
 | |
| 
 | |
|     static std::string getGraphName(const MachineFunction *F) {
 | |
|       return "CFG for '" + F->getFunction()->getNameStr() + "' function";
 | |
|     }
 | |
| 
 | |
|     std::string getNodeLabel(const MachineBasicBlock *Node,
 | |
|                              const MachineFunction *Graph) {
 | |
|       if (isSimple () && Node->getBasicBlock() &&
 | |
|           !Node->getBasicBlock()->getName().empty())
 | |
|         return Node->getBasicBlock()->getNameStr() + ":";
 | |
| 
 | |
|       std::string OutStr;
 | |
|       {
 | |
|         raw_string_ostream OSS(OutStr);
 | |
|         
 | |
|         if (isSimple())
 | |
|           OSS << Node->getNumber() << ':';
 | |
|         else
 | |
|           Node->print(OSS);
 | |
|       }
 | |
| 
 | |
|       if (OutStr[0] == '\n') OutStr.erase(OutStr.begin());
 | |
| 
 | |
|       // Process string output to make it nicer...
 | |
|       for (unsigned i = 0; i != OutStr.length(); ++i)
 | |
|         if (OutStr[i] == '\n') {                            // Left justify
 | |
|           OutStr[i] = '\\';
 | |
|           OutStr.insert(OutStr.begin()+i+1, 'l');
 | |
|         }
 | |
|       return OutStr;
 | |
|     }
 | |
|   };
 | |
| }
 | |
| 
 | |
| void MachineFunction::viewCFG() const
 | |
| {
 | |
| #ifndef NDEBUG
 | |
|   ViewGraph(this, "mf" + getFunction()->getNameStr());
 | |
| #else
 | |
|   errs() << "MachineFunction::viewCFG is only available in debug builds on "
 | |
|          << "systems with Graphviz or gv!\n";
 | |
| #endif // NDEBUG
 | |
| }
 | |
| 
 | |
| void MachineFunction::viewCFGOnly() const
 | |
| {
 | |
| #ifndef NDEBUG
 | |
|   ViewGraph(this, "mf" + getFunction()->getNameStr(), true);
 | |
| #else
 | |
|   errs() << "MachineFunction::viewCFGOnly is only available in debug builds on "
 | |
|          << "systems with Graphviz or gv!\n";
 | |
| #endif // NDEBUG
 | |
| }
 | |
| 
 | |
| /// addLiveIn - Add the specified physical register as a live-in value and
 | |
| /// create a corresponding virtual register for it.
 | |
| unsigned MachineFunction::addLiveIn(unsigned PReg,
 | |
|                                     const TargetRegisterClass *RC) {
 | |
|   MachineRegisterInfo &MRI = getRegInfo();
 | |
|   unsigned VReg = MRI.getLiveInVirtReg(PReg);
 | |
|   if (VReg) {
 | |
|     assert(MRI.getRegClass(VReg) == RC && "Register class mismatch!");
 | |
|     return VReg;
 | |
|   }
 | |
|   VReg = MRI.createVirtualRegister(RC);
 | |
|   MRI.addLiveIn(PReg, VReg);
 | |
|   return VReg;
 | |
| }
 | |
| 
 | |
| /// getJTISymbol - Return the MCSymbol for the specified non-empty jump table.
 | |
| /// If isLinkerPrivate is specified, an 'l' label is returned, otherwise a
 | |
| /// normal 'L' label is returned.
 | |
| MCSymbol *MachineFunction::getJTISymbol(unsigned JTI, MCContext &Ctx, 
 | |
|                                         bool isLinkerPrivate) const {
 | |
|   assert(JumpTableInfo && "No jump tables");
 | |
|   
 | |
|   assert(JTI < JumpTableInfo->getJumpTables().size() && "Invalid JTI!");
 | |
|   const MCAsmInfo &MAI = *getTarget().getMCAsmInfo();
 | |
|   
 | |
|   const char *Prefix = isLinkerPrivate ? MAI.getLinkerPrivateGlobalPrefix() :
 | |
|                                          MAI.getPrivateGlobalPrefix();
 | |
|   SmallString<60> Name;
 | |
|   raw_svector_ostream(Name)
 | |
|     << Prefix << "JTI" << getFunctionNumber() << '_' << JTI;
 | |
|   return Ctx.GetOrCreateSymbol(Name.str());
 | |
| }
 | |
| 
 | |
| 
 | |
| //===----------------------------------------------------------------------===//
 | |
| //  MachineFrameInfo implementation
 | |
| //===----------------------------------------------------------------------===//
 | |
| 
 | |
| /// CreateFixedObject - Create a new object at a fixed location on the stack.
 | |
| /// All fixed objects should be created before other objects are created for
 | |
| /// efficiency. By default, fixed objects are immutable. This returns an
 | |
| /// index with a negative value.
 | |
| ///
 | |
| int MachineFrameInfo::CreateFixedObject(uint64_t Size, int64_t SPOffset,
 | |
|                                         bool Immutable) {
 | |
|   assert(Size != 0 && "Cannot allocate zero size fixed stack objects!");
 | |
|   // The alignment of the frame index can be determined from its offset from
 | |
|   // the incoming frame position.  If the frame object is at offset 32 and
 | |
|   // the stack is guaranteed to be 16-byte aligned, then we know that the
 | |
|   // object is 16-byte aligned.
 | |
|   unsigned StackAlign = TFI.getStackAlignment();
 | |
|   unsigned Align = MinAlign(SPOffset, StackAlign);
 | |
|   Objects.insert(Objects.begin(), StackObject(Size, Align, SPOffset, Immutable,
 | |
|                                               /*isSS*/false, false));
 | |
|   return -++NumFixedObjects;
 | |
| }
 | |
| 
 | |
| 
 | |
| BitVector
 | |
| MachineFrameInfo::getPristineRegs(const MachineBasicBlock *MBB) const {
 | |
|   assert(MBB && "MBB must be valid");
 | |
|   const MachineFunction *MF = MBB->getParent();
 | |
|   assert(MF && "MBB must be part of a MachineFunction");
 | |
|   const TargetMachine &TM = MF->getTarget();
 | |
|   const TargetRegisterInfo *TRI = TM.getRegisterInfo();
 | |
|   BitVector BV(TRI->getNumRegs());
 | |
| 
 | |
|   // Before CSI is calculated, no registers are considered pristine. They can be
 | |
|   // freely used and PEI will make sure they are saved.
 | |
|   if (!isCalleeSavedInfoValid())
 | |
|     return BV;
 | |
| 
 | |
|   for (const unsigned *CSR = TRI->getCalleeSavedRegs(MF); CSR && *CSR; ++CSR)
 | |
|     BV.set(*CSR);
 | |
| 
 | |
|   // The entry MBB always has all CSRs pristine.
 | |
|   if (MBB == &MF->front())
 | |
|     return BV;
 | |
| 
 | |
|   // On other MBBs the saved CSRs are not pristine.
 | |
|   const std::vector<CalleeSavedInfo> &CSI = getCalleeSavedInfo();
 | |
|   for (std::vector<CalleeSavedInfo>::const_iterator I = CSI.begin(),
 | |
|          E = CSI.end(); I != E; ++I)
 | |
|     BV.reset(I->getReg());
 | |
| 
 | |
|   return BV;
 | |
| }
 | |
| 
 | |
| 
 | |
| void MachineFrameInfo::print(const MachineFunction &MF, raw_ostream &OS) const{
 | |
|   if (Objects.empty()) return;
 | |
| 
 | |
|   const TargetFrameInfo *FI = MF.getTarget().getFrameInfo();
 | |
|   int ValOffset = (FI ? FI->getOffsetOfLocalArea() : 0);
 | |
| 
 | |
|   OS << "Frame Objects:\n";
 | |
| 
 | |
|   for (unsigned i = 0, e = Objects.size(); i != e; ++i) {
 | |
|     const StackObject &SO = Objects[i];
 | |
|     OS << "  fi#" << (int)(i-NumFixedObjects) << ": ";
 | |
|     if (SO.Size == ~0ULL) {
 | |
|       OS << "dead\n";
 | |
|       continue;
 | |
|     }
 | |
|     if (SO.Size == 0)
 | |
|       OS << "variable sized";
 | |
|     else
 | |
|       OS << "size=" << SO.Size;
 | |
|     OS << ", align=" << SO.Alignment;
 | |
| 
 | |
|     if (i < NumFixedObjects)
 | |
|       OS << ", fixed";
 | |
|     if (i < NumFixedObjects || SO.SPOffset != -1) {
 | |
|       int64_t Off = SO.SPOffset - ValOffset;
 | |
|       OS << ", at location [SP";
 | |
|       if (Off > 0)
 | |
|         OS << "+" << Off;
 | |
|       else if (Off < 0)
 | |
|         OS << Off;
 | |
|       OS << "]";
 | |
|     }
 | |
|     OS << "\n";
 | |
|   }
 | |
| }
 | |
| 
 | |
| void MachineFrameInfo::dump(const MachineFunction &MF) const {
 | |
|   print(MF, dbgs());
 | |
| }
 | |
| 
 | |
| //===----------------------------------------------------------------------===//
 | |
| //  MachineJumpTableInfo implementation
 | |
| //===----------------------------------------------------------------------===//
 | |
| 
 | |
| /// getEntrySize - Return the size of each entry in the jump table.
 | |
| unsigned MachineJumpTableInfo::getEntrySize(const TargetData &TD) const {
 | |
|   // The size of a jump table entry is 4 bytes unless the entry is just the
 | |
|   // address of a block, in which case it is the pointer size.
 | |
|   switch (getEntryKind()) {
 | |
|   case MachineJumpTableInfo::EK_BlockAddress:
 | |
|     return TD.getPointerSize();
 | |
|   case MachineJumpTableInfo::EK_GPRel32BlockAddress:
 | |
|   case MachineJumpTableInfo::EK_LabelDifference32:
 | |
|   case MachineJumpTableInfo::EK_Custom32:
 | |
|     return 4;
 | |
|   case MachineJumpTableInfo::EK_Inline:
 | |
|     return 0;
 | |
|   }
 | |
|   assert(0 && "Unknown jump table encoding!");
 | |
|   return ~0;
 | |
| }
 | |
| 
 | |
| /// getEntryAlignment - Return the alignment of each entry in the jump table.
 | |
| unsigned MachineJumpTableInfo::getEntryAlignment(const TargetData &TD) const {
 | |
|   // The alignment of a jump table entry is the alignment of int32 unless the
 | |
|   // entry is just the address of a block, in which case it is the pointer
 | |
|   // alignment.
 | |
|   switch (getEntryKind()) {
 | |
|   case MachineJumpTableInfo::EK_BlockAddress:
 | |
|     return TD.getPointerABIAlignment();
 | |
|   case MachineJumpTableInfo::EK_GPRel32BlockAddress:
 | |
|   case MachineJumpTableInfo::EK_LabelDifference32:
 | |
|   case MachineJumpTableInfo::EK_Custom32:
 | |
|     return TD.getABIIntegerTypeAlignment(32);
 | |
|   case MachineJumpTableInfo::EK_Inline:
 | |
|     return 1;
 | |
|   }
 | |
|   assert(0 && "Unknown jump table encoding!");
 | |
|   return ~0;
 | |
| }
 | |
| 
 | |
| /// createJumpTableIndex - Create a new jump table entry in the jump table info.
 | |
| ///
 | |
| unsigned MachineJumpTableInfo::createJumpTableIndex(
 | |
|                                const std::vector<MachineBasicBlock*> &DestBBs) {
 | |
|   assert(!DestBBs.empty() && "Cannot create an empty jump table!");
 | |
|   JumpTables.push_back(MachineJumpTableEntry(DestBBs));
 | |
|   return JumpTables.size()-1;
 | |
| }
 | |
| 
 | |
| /// ReplaceMBBInJumpTables - If Old is the target of any jump tables, update
 | |
| /// the jump tables to branch to New instead.
 | |
| bool MachineJumpTableInfo::ReplaceMBBInJumpTables(MachineBasicBlock *Old,
 | |
|                                                   MachineBasicBlock *New) {
 | |
|   assert(Old != New && "Not making a change?");
 | |
|   bool MadeChange = false;
 | |
|   for (size_t i = 0, e = JumpTables.size(); i != e; ++i)
 | |
|     ReplaceMBBInJumpTable(i, Old, New);
 | |
|   return MadeChange;
 | |
| }
 | |
| 
 | |
| /// ReplaceMBBInJumpTable - If Old is a target of the jump tables, update
 | |
| /// the jump table to branch to New instead.
 | |
| bool MachineJumpTableInfo::ReplaceMBBInJumpTable(unsigned Idx,
 | |
|                                                  MachineBasicBlock *Old,
 | |
|                                                  MachineBasicBlock *New) {
 | |
|   assert(Old != New && "Not making a change?");
 | |
|   bool MadeChange = false;
 | |
|   MachineJumpTableEntry &JTE = JumpTables[Idx];
 | |
|   for (size_t j = 0, e = JTE.MBBs.size(); j != e; ++j)
 | |
|     if (JTE.MBBs[j] == Old) {
 | |
|       JTE.MBBs[j] = New;
 | |
|       MadeChange = true;
 | |
|     }
 | |
|   return MadeChange;
 | |
| }
 | |
| 
 | |
| void MachineJumpTableInfo::print(raw_ostream &OS) const {
 | |
|   if (JumpTables.empty()) return;
 | |
| 
 | |
|   OS << "Jump Tables:\n";
 | |
| 
 | |
|   for (unsigned i = 0, e = JumpTables.size(); i != e; ++i) {
 | |
|     OS << "  jt#" << i << ": ";
 | |
|     for (unsigned j = 0, f = JumpTables[i].MBBs.size(); j != f; ++j)
 | |
|       OS << " BB#" << JumpTables[i].MBBs[j]->getNumber();
 | |
|   }
 | |
| 
 | |
|   OS << '\n';
 | |
| }
 | |
| 
 | |
| void MachineJumpTableInfo::dump() const { print(dbgs()); }
 | |
| 
 | |
| 
 | |
| //===----------------------------------------------------------------------===//
 | |
| //  MachineConstantPool implementation
 | |
| //===----------------------------------------------------------------------===//
 | |
| 
 | |
| const Type *MachineConstantPoolEntry::getType() const {
 | |
|   if (isMachineConstantPoolEntry())
 | |
|     return Val.MachineCPVal->getType();
 | |
|   return Val.ConstVal->getType();
 | |
| }
 | |
| 
 | |
| 
 | |
| unsigned MachineConstantPoolEntry::getRelocationInfo() const {
 | |
|   if (isMachineConstantPoolEntry())
 | |
|     return Val.MachineCPVal->getRelocationInfo();
 | |
|   return Val.ConstVal->getRelocationInfo();
 | |
| }
 | |
| 
 | |
| MachineConstantPool::~MachineConstantPool() {
 | |
|   for (unsigned i = 0, e = Constants.size(); i != e; ++i)
 | |
|     if (Constants[i].isMachineConstantPoolEntry())
 | |
|       delete Constants[i].Val.MachineCPVal;
 | |
| }
 | |
| 
 | |
| /// CanShareConstantPoolEntry - Test whether the given two constants
 | |
| /// can be allocated the same constant pool entry.
 | |
| static bool CanShareConstantPoolEntry(const Constant *A, const Constant *B,
 | |
|                                       const TargetData *TD) {
 | |
|   // Handle the trivial case quickly.
 | |
|   if (A == B) return true;
 | |
| 
 | |
|   // If they have the same type but weren't the same constant, quickly
 | |
|   // reject them.
 | |
|   if (A->getType() == B->getType()) return false;
 | |
| 
 | |
|   // For now, only support constants with the same size.
 | |
|   if (TD->getTypeStoreSize(A->getType()) != TD->getTypeStoreSize(B->getType()))
 | |
|     return false;
 | |
| 
 | |
|   // If a floating-point value and an integer value have the same encoding,
 | |
|   // they can share a constant-pool entry.
 | |
|   if (const ConstantFP *AFP = dyn_cast<ConstantFP>(A))
 | |
|     if (const ConstantInt *BI = dyn_cast<ConstantInt>(B))
 | |
|       return AFP->getValueAPF().bitcastToAPInt() == BI->getValue();
 | |
|   if (const ConstantFP *BFP = dyn_cast<ConstantFP>(B))
 | |
|     if (const ConstantInt *AI = dyn_cast<ConstantInt>(A))
 | |
|       return BFP->getValueAPF().bitcastToAPInt() == AI->getValue();
 | |
| 
 | |
|   // Two vectors can share an entry if each pair of corresponding
 | |
|   // elements could.
 | |
|   if (const ConstantVector *AV = dyn_cast<ConstantVector>(A))
 | |
|     if (const ConstantVector *BV = dyn_cast<ConstantVector>(B)) {
 | |
|       if (AV->getType()->getNumElements() != BV->getType()->getNumElements())
 | |
|         return false;
 | |
|       for (unsigned i = 0, e = AV->getType()->getNumElements(); i != e; ++i)
 | |
|         if (!CanShareConstantPoolEntry(AV->getOperand(i),
 | |
|                                        BV->getOperand(i), TD))
 | |
|           return false;
 | |
|       return true;
 | |
|     }
 | |
| 
 | |
|   // TODO: Handle other cases.
 | |
| 
 | |
|   return false;
 | |
| }
 | |
| 
 | |
| /// getConstantPoolIndex - Create a new entry in the constant pool or return
 | |
| /// an existing one.  User must specify the log2 of the minimum required
 | |
| /// alignment for the object.
 | |
| ///
 | |
| unsigned MachineConstantPool::getConstantPoolIndex(const Constant *C, 
 | |
|                                                    unsigned Alignment) {
 | |
|   assert(Alignment && "Alignment must be specified!");
 | |
|   if (Alignment > PoolAlignment) PoolAlignment = Alignment;
 | |
| 
 | |
|   // Check to see if we already have this constant.
 | |
|   //
 | |
|   // FIXME, this could be made much more efficient for large constant pools.
 | |
|   for (unsigned i = 0, e = Constants.size(); i != e; ++i)
 | |
|     if (!Constants[i].isMachineConstantPoolEntry() &&
 | |
|         CanShareConstantPoolEntry(Constants[i].Val.ConstVal, C, TD)) {
 | |
|       if ((unsigned)Constants[i].getAlignment() < Alignment)
 | |
|         Constants[i].Alignment = Alignment;
 | |
|       return i;
 | |
|     }
 | |
|   
 | |
|   Constants.push_back(MachineConstantPoolEntry(C, Alignment));
 | |
|   return Constants.size()-1;
 | |
| }
 | |
| 
 | |
| unsigned MachineConstantPool::getConstantPoolIndex(MachineConstantPoolValue *V,
 | |
|                                                    unsigned Alignment) {
 | |
|   assert(Alignment && "Alignment must be specified!");
 | |
|   if (Alignment > PoolAlignment) PoolAlignment = Alignment;
 | |
|   
 | |
|   // Check to see if we already have this constant.
 | |
|   //
 | |
|   // FIXME, this could be made much more efficient for large constant pools.
 | |
|   int Idx = V->getExistingMachineCPValue(this, Alignment);
 | |
|   if (Idx != -1)
 | |
|     return (unsigned)Idx;
 | |
| 
 | |
|   Constants.push_back(MachineConstantPoolEntry(V, Alignment));
 | |
|   return Constants.size()-1;
 | |
| }
 | |
| 
 | |
| void MachineConstantPool::print(raw_ostream &OS) const {
 | |
|   if (Constants.empty()) return;
 | |
| 
 | |
|   OS << "Constant Pool:\n";
 | |
|   for (unsigned i = 0, e = Constants.size(); i != e; ++i) {
 | |
|     OS << "  cp#" << i << ": ";
 | |
|     if (Constants[i].isMachineConstantPoolEntry())
 | |
|       Constants[i].Val.MachineCPVal->print(OS);
 | |
|     else
 | |
|       OS << *(Value*)Constants[i].Val.ConstVal;
 | |
|     OS << ", align=" << Constants[i].getAlignment();
 | |
|     OS << "\n";
 | |
|   }
 | |
| }
 | |
| 
 | |
| void MachineConstantPool::dump() const { print(dbgs()); }
 |