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	git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@238634 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			290 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			290 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//=-- llvm/CodeGen/DwarfAccelTable.cpp - Dwarf Accelerator Tables -*- C++ -*-=//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file contains support for writing dwarf accelerator tables.
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//
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//===----------------------------------------------------------------------===//
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#include "DwarfAccelTable.h"
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#include "DwarfCompileUnit.h"
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#include "DwarfDebug.h"
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#include "llvm/ADT/STLExtras.h"
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#include "llvm/ADT/Twine.h"
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#include "llvm/CodeGen/AsmPrinter.h"
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#include "llvm/CodeGen/DIE.h"
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#include "llvm/MC/MCExpr.h"
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#include "llvm/MC/MCStreamer.h"
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#include "llvm/MC/MCSymbol.h"
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#include "llvm/Support/Debug.h"
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using namespace llvm;
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// The length of the header data is always going to be 4 + 4 + 4*NumAtoms.
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DwarfAccelTable::DwarfAccelTable(ArrayRef<DwarfAccelTable::Atom> atomList)
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    : Header(8 + (atomList.size() * 4)), HeaderData(atomList),
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      Entries(Allocator) {}
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void DwarfAccelTable::AddName(DwarfStringPoolEntryRef Name, const DIE *die,
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                              char Flags) {
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  assert(Data.empty() && "Already finalized!");
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  // If the string is in the list already then add this die to the list
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  // otherwise add a new one.
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  DataArray &DIEs = Entries[Name.getString()];
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  assert(!DIEs.Name || DIEs.Name == Name);
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  DIEs.Name = Name;
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  DIEs.Values.push_back(new (Allocator) HashDataContents(die, Flags));
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}
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void DwarfAccelTable::ComputeBucketCount(void) {
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  // First get the number of unique hashes.
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  std::vector<uint32_t> uniques(Data.size());
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  for (size_t i = 0, e = Data.size(); i < e; ++i)
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    uniques[i] = Data[i]->HashValue;
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  array_pod_sort(uniques.begin(), uniques.end());
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  std::vector<uint32_t>::iterator p =
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      std::unique(uniques.begin(), uniques.end());
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  uint32_t num = std::distance(uniques.begin(), p);
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  // Then compute the bucket size, minimum of 1 bucket.
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  if (num > 1024)
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    Header.bucket_count = num / 4;
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  else if (num > 16)
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    Header.bucket_count = num / 2;
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  else
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    Header.bucket_count = num > 0 ? num : 1;
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  Header.hashes_count = num;
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}
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// compareDIEs - comparison predicate that sorts DIEs by their offset.
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static bool compareDIEs(const DwarfAccelTable::HashDataContents *A,
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                        const DwarfAccelTable::HashDataContents *B) {
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  return A->Die->getOffset() < B->Die->getOffset();
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}
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void DwarfAccelTable::FinalizeTable(AsmPrinter *Asm, StringRef Prefix) {
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  // Create the individual hash data outputs.
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  Data.reserve(Entries.size());
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  for (StringMap<DataArray>::iterator EI = Entries.begin(), EE = Entries.end();
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       EI != EE; ++EI) {
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    // Unique the entries.
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    std::stable_sort(EI->second.Values.begin(), EI->second.Values.end(), compareDIEs);
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    EI->second.Values.erase(
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        std::unique(EI->second.Values.begin(), EI->second.Values.end()),
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        EI->second.Values.end());
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    HashData *Entry = new (Allocator) HashData(EI->getKey(), EI->second);
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    Data.push_back(Entry);
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  }
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  // Figure out how many buckets we need, then compute the bucket
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  // contents and the final ordering. We'll emit the hashes and offsets
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  // by doing a walk during the emission phase. We add temporary
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  // symbols to the data so that we can reference them during the offset
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  // later, we'll emit them when we emit the data.
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  ComputeBucketCount();
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  // Compute bucket contents and final ordering.
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  Buckets.resize(Header.bucket_count);
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  for (size_t i = 0, e = Data.size(); i < e; ++i) {
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    uint32_t bucket = Data[i]->HashValue % Header.bucket_count;
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    Buckets[bucket].push_back(Data[i]);
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    Data[i]->Sym = Asm->createTempSymbol(Prefix);
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  }
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  // Sort the contents of the buckets by hash value so that hash
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  // collisions end up together. Stable sort makes testing easier and
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  // doesn't cost much more.
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  for (size_t i = 0; i < Buckets.size(); ++i)
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    std::stable_sort(Buckets[i].begin(), Buckets[i].end(),
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                     [] (HashData *LHS, HashData *RHS) {
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                       return LHS->HashValue < RHS->HashValue;
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                     });
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}
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// Emits the header for the table via the AsmPrinter.
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void DwarfAccelTable::EmitHeader(AsmPrinter *Asm) {
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  Asm->OutStreamer->AddComment("Header Magic");
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  Asm->EmitInt32(Header.magic);
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  Asm->OutStreamer->AddComment("Header Version");
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  Asm->EmitInt16(Header.version);
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  Asm->OutStreamer->AddComment("Header Hash Function");
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  Asm->EmitInt16(Header.hash_function);
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  Asm->OutStreamer->AddComment("Header Bucket Count");
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  Asm->EmitInt32(Header.bucket_count);
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  Asm->OutStreamer->AddComment("Header Hash Count");
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  Asm->EmitInt32(Header.hashes_count);
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  Asm->OutStreamer->AddComment("Header Data Length");
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  Asm->EmitInt32(Header.header_data_len);
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  Asm->OutStreamer->AddComment("HeaderData Die Offset Base");
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  Asm->EmitInt32(HeaderData.die_offset_base);
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  Asm->OutStreamer->AddComment("HeaderData Atom Count");
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  Asm->EmitInt32(HeaderData.Atoms.size());
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  for (size_t i = 0; i < HeaderData.Atoms.size(); i++) {
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    Atom A = HeaderData.Atoms[i];
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    Asm->OutStreamer->AddComment(dwarf::AtomTypeString(A.type));
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    Asm->EmitInt16(A.type);
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    Asm->OutStreamer->AddComment(dwarf::FormEncodingString(A.form));
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    Asm->EmitInt16(A.form);
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  }
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}
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// Walk through and emit the buckets for the table. Each index is
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// an offset into the list of hashes.
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void DwarfAccelTable::EmitBuckets(AsmPrinter *Asm) {
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  unsigned index = 0;
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  for (size_t i = 0, e = Buckets.size(); i < e; ++i) {
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    Asm->OutStreamer->AddComment("Bucket " + Twine(i));
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    if (Buckets[i].size() != 0)
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      Asm->EmitInt32(index);
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    else
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      Asm->EmitInt32(UINT32_MAX);
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    // Buckets point in the list of hashes, not to the data. Do not
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    // increment the index multiple times in case of hash collisions.
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    uint64_t PrevHash = UINT64_MAX;
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    for (auto *HD : Buckets[i]) {
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      uint32_t HashValue = HD->HashValue;
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      if (PrevHash != HashValue)
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        ++index;
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      PrevHash = HashValue;
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    }
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  }
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}
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// Walk through the buckets and emit the individual hashes for each
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// bucket.
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void DwarfAccelTable::EmitHashes(AsmPrinter *Asm) {
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  uint64_t PrevHash = UINT64_MAX;
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  for (size_t i = 0, e = Buckets.size(); i < e; ++i) {
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    for (HashList::const_iterator HI = Buckets[i].begin(),
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                                  HE = Buckets[i].end();
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         HI != HE; ++HI) {
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      uint32_t HashValue = (*HI)->HashValue;
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      if (PrevHash == HashValue)
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        continue;
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      Asm->OutStreamer->AddComment("Hash in Bucket " + Twine(i));
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      Asm->EmitInt32(HashValue);
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      PrevHash = HashValue;
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    }
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  }
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}
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// Walk through the buckets and emit the individual offsets for each
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// element in each bucket. This is done via a symbol subtraction from the
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// beginning of the section. The non-section symbol will be output later
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// when we emit the actual data.
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void DwarfAccelTable::emitOffsets(AsmPrinter *Asm, const MCSymbol *SecBegin) {
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  uint64_t PrevHash = UINT64_MAX;
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  for (size_t i = 0, e = Buckets.size(); i < e; ++i) {
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    for (HashList::const_iterator HI = Buckets[i].begin(),
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                                  HE = Buckets[i].end();
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         HI != HE; ++HI) {
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      uint32_t HashValue = (*HI)->HashValue;
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      if (PrevHash == HashValue)
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        continue;
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      PrevHash = HashValue;
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      Asm->OutStreamer->AddComment("Offset in Bucket " + Twine(i));
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      MCContext &Context = Asm->OutStreamer->getContext();
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      const MCExpr *Sub = MCBinaryExpr::createSub(
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          MCSymbolRefExpr::create((*HI)->Sym, Context),
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          MCSymbolRefExpr::create(SecBegin, Context), Context);
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      Asm->OutStreamer->EmitValue(Sub, sizeof(uint32_t));
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    }
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  }
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}
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// Walk through the buckets and emit the full data for each element in
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// the bucket. For the string case emit the dies and the various offsets.
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// Terminate each HashData bucket with 0.
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void DwarfAccelTable::EmitData(AsmPrinter *Asm, DwarfDebug *D) {
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  for (size_t i = 0, e = Buckets.size(); i < e; ++i) {
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    uint64_t PrevHash = UINT64_MAX;
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    for (HashList::const_iterator HI = Buckets[i].begin(),
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                                  HE = Buckets[i].end();
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         HI != HE; ++HI) {
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      // Terminate the previous entry if there is no hash collision
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      // with the current one.
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      if (PrevHash != UINT64_MAX && PrevHash != (*HI)->HashValue)
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        Asm->EmitInt32(0);
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      // Remember to emit the label for our offset.
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      Asm->OutStreamer->EmitLabel((*HI)->Sym);
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      Asm->OutStreamer->AddComment((*HI)->Str);
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      Asm->emitDwarfStringOffset((*HI)->Data.Name);
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      Asm->OutStreamer->AddComment("Num DIEs");
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      Asm->EmitInt32((*HI)->Data.Values.size());
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      for (HashDataContents *HD : (*HI)->Data.Values) {
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        // Emit the DIE offset
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        DwarfCompileUnit *CU = D->lookupUnit(HD->Die->getUnit());
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        assert(CU && "Accelerated DIE should belong to a CU.");
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        Asm->EmitInt32(HD->Die->getOffset() + CU->getDebugInfoOffset());
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        // If we have multiple Atoms emit that info too.
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        // FIXME: A bit of a hack, we either emit only one atom or all info.
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        if (HeaderData.Atoms.size() > 1) {
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          Asm->EmitInt16(HD->Die->getTag());
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          Asm->EmitInt8(HD->Flags);
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        }
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      }
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      PrevHash = (*HI)->HashValue;
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    }
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    // Emit the final end marker for the bucket.
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    if (!Buckets[i].empty())
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      Asm->EmitInt32(0);
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  }
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}
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// Emit the entire data structure to the output file.
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void DwarfAccelTable::emit(AsmPrinter *Asm, const MCSymbol *SecBegin,
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                           DwarfDebug *D) {
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  // Emit the header.
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  EmitHeader(Asm);
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  // Emit the buckets.
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  EmitBuckets(Asm);
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  // Emit the hashes.
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  EmitHashes(Asm);
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  // Emit the offsets.
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  emitOffsets(Asm, SecBegin);
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  // Emit the hash data.
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  EmitData(Asm, D);
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}
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#ifndef NDEBUG
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void DwarfAccelTable::print(raw_ostream &O) {
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  Header.print(O);
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  HeaderData.print(O);
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  O << "Entries: \n";
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  for (StringMap<DataArray>::const_iterator EI = Entries.begin(),
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                                            EE = Entries.end();
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       EI != EE; ++EI) {
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    O << "Name: " << EI->getKeyData() << "\n";
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    for (HashDataContents *HD : EI->second.Values)
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      HD->print(O);
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  }
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  O << "Buckets and Hashes: \n";
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  for (size_t i = 0, e = Buckets.size(); i < e; ++i)
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    for (HashList::const_iterator HI = Buckets[i].begin(),
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                                  HE = Buckets[i].end();
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         HI != HE; ++HI)
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      (*HI)->print(O);
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  O << "Data: \n";
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  for (std::vector<HashData *>::const_iterator DI = Data.begin(),
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                                               DE = Data.end();
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       DI != DE; ++DI)
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    (*DI)->print(O);
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}
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#endif
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