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			606 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			606 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- SILowerControlFlow.cpp - Use predicates for control flow ----------===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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/// \file
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/// \brief This pass lowers the pseudo control flow instructions to real
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/// machine instructions.
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///
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/// All control flow is handled using predicated instructions and
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/// a predicate stack.  Each Scalar ALU controls the operations of 64 Vector
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/// ALUs.  The Scalar ALU can update the predicate for any of the Vector ALUs
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/// by writting to the 64-bit EXEC register (each bit corresponds to a
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/// single vector ALU).  Typically, for predicates, a vector ALU will write
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/// to its bit of the VCC register (like EXEC VCC is 64-bits, one for each
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/// Vector ALU) and then the ScalarALU will AND the VCC register with the
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/// EXEC to update the predicates.
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///
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/// For example:
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/// %VCC = V_CMP_GT_F32 %VGPR1, %VGPR2
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/// %SGPR0 = SI_IF %VCC
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///   %VGPR0 = V_ADD_F32 %VGPR0, %VGPR0
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/// %SGPR0 = SI_ELSE %SGPR0
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///   %VGPR0 = V_SUB_F32 %VGPR0, %VGPR0
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/// SI_END_CF %SGPR0
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///
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/// becomes:
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///
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/// %SGPR0 = S_AND_SAVEEXEC_B64 %VCC  // Save and update the exec mask
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/// %SGPR0 = S_XOR_B64 %SGPR0, %EXEC  // Clear live bits from saved exec mask
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/// S_CBRANCH_EXECZ label0            // This instruction is an optional
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///                                   // optimization which allows us to
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///                                   // branch if all the bits of
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///                                   // EXEC are zero.
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/// %VGPR0 = V_ADD_F32 %VGPR0, %VGPR0 // Do the IF block of the branch
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///
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/// label0:
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/// %SGPR0 = S_OR_SAVEEXEC_B64 %EXEC   // Restore the exec mask for the Then block
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/// %EXEC = S_XOR_B64 %SGPR0, %EXEC    // Clear live bits from saved exec mask
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/// S_BRANCH_EXECZ label1              // Use our branch optimization
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///                                    // instruction again.
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/// %VGPR0 = V_SUB_F32 %VGPR0, %VGPR   // Do the THEN block
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/// label1:
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/// %EXEC = S_OR_B64 %EXEC, %SGPR0     // Re-enable saved exec mask bits
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//===----------------------------------------------------------------------===//
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#include "AMDGPU.h"
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#include "AMDGPUSubtarget.h"
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#include "SIInstrInfo.h"
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#include "SIMachineFunctionInfo.h"
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#include "llvm/CodeGen/MachineFrameInfo.h"
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/CodeGen/MachineFunctionPass.h"
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#include "llvm/CodeGen/MachineInstrBuilder.h"
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#include "llvm/CodeGen/MachineRegisterInfo.h"
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#include "llvm/IR/Constants.h"
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using namespace llvm;
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namespace {
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class SILowerControlFlowPass : public MachineFunctionPass {
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private:
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  static const unsigned SkipThreshold = 12;
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  static char ID;
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  const SIRegisterInfo *TRI;
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  const SIInstrInfo *TII;
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  bool shouldSkip(MachineBasicBlock *From, MachineBasicBlock *To);
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  void Skip(MachineInstr &From, MachineOperand &To);
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  void SkipIfDead(MachineInstr &MI);
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  void If(MachineInstr &MI);
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  void Else(MachineInstr &MI);
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  void Break(MachineInstr &MI);
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  void IfBreak(MachineInstr &MI);
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  void ElseBreak(MachineInstr &MI);
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  void Loop(MachineInstr &MI);
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  void EndCf(MachineInstr &MI);
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  void Kill(MachineInstr &MI);
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  void Branch(MachineInstr &MI);
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  void LoadM0(MachineInstr &MI, MachineInstr *MovRel, int Offset = 0);
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  void computeIndirectRegAndOffset(unsigned VecReg, unsigned &Reg, int &Offset);
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  void IndirectSrc(MachineInstr &MI);
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  void IndirectDst(MachineInstr &MI);
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public:
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  SILowerControlFlowPass(TargetMachine &tm) :
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    MachineFunctionPass(ID), TRI(nullptr), TII(nullptr) { }
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  bool runOnMachineFunction(MachineFunction &MF) override;
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  const char *getPassName() const override {
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    return "SI Lower control flow instructions";
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  }
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};
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} // End anonymous namespace
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char SILowerControlFlowPass::ID = 0;
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FunctionPass *llvm::createSILowerControlFlowPass(TargetMachine &tm) {
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  return new SILowerControlFlowPass(tm);
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}
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bool SILowerControlFlowPass::shouldSkip(MachineBasicBlock *From,
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                                        MachineBasicBlock *To) {
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  unsigned NumInstr = 0;
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  for (MachineBasicBlock *MBB = From; MBB != To && !MBB->succ_empty();
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       MBB = *MBB->succ_begin()) {
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    for (MachineBasicBlock::iterator I = MBB->begin(), E = MBB->end();
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         NumInstr < SkipThreshold && I != E; ++I) {
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      if (I->isBundle() || !I->isBundled())
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        if (++NumInstr >= SkipThreshold)
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          return true;
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    }
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  }
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  return false;
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}
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void SILowerControlFlowPass::Skip(MachineInstr &From, MachineOperand &To) {
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  if (!shouldSkip(*From.getParent()->succ_begin(), To.getMBB()))
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    return;
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  DebugLoc DL = From.getDebugLoc();
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  BuildMI(*From.getParent(), &From, DL, TII->get(AMDGPU::S_CBRANCH_EXECZ))
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          .addOperand(To)
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          .addReg(AMDGPU::EXEC);
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}
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void SILowerControlFlowPass::SkipIfDead(MachineInstr &MI) {
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  MachineBasicBlock &MBB = *MI.getParent();
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  DebugLoc DL = MI.getDebugLoc();
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  if (MBB.getParent()->getInfo<SIMachineFunctionInfo>()->getShaderType() !=
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      ShaderType::PIXEL ||
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      !shouldSkip(&MBB, &MBB.getParent()->back()))
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    return;
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  MachineBasicBlock::iterator Insert = &MI;
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  ++Insert;
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  // If the exec mask is non-zero, skip the next two instructions
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  BuildMI(MBB, Insert, DL, TII->get(AMDGPU::S_CBRANCH_EXECNZ))
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          .addImm(3)
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          .addReg(AMDGPU::EXEC);
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  // Exec mask is zero: Export to NULL target...
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  BuildMI(MBB, Insert, DL, TII->get(AMDGPU::EXP))
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          .addImm(0)
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          .addImm(0x09) // V_008DFC_SQ_EXP_NULL
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          .addImm(0)
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          .addImm(1)
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          .addImm(1)
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          .addReg(AMDGPU::VGPR0)
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          .addReg(AMDGPU::VGPR0)
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          .addReg(AMDGPU::VGPR0)
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          .addReg(AMDGPU::VGPR0);
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  // ... and terminate wavefront
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  BuildMI(MBB, Insert, DL, TII->get(AMDGPU::S_ENDPGM));
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}
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void SILowerControlFlowPass::If(MachineInstr &MI) {
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  MachineBasicBlock &MBB = *MI.getParent();
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  DebugLoc DL = MI.getDebugLoc();
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  unsigned Reg = MI.getOperand(0).getReg();
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  unsigned Vcc = MI.getOperand(1).getReg();
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  BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_AND_SAVEEXEC_B64), Reg)
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          .addReg(Vcc);
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  BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_XOR_B64), Reg)
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          .addReg(AMDGPU::EXEC)
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          .addReg(Reg);
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  Skip(MI, MI.getOperand(2));
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  MI.eraseFromParent();
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}
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void SILowerControlFlowPass::Else(MachineInstr &MI) {
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  MachineBasicBlock &MBB = *MI.getParent();
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  DebugLoc DL = MI.getDebugLoc();
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  unsigned Dst = MI.getOperand(0).getReg();
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  unsigned Src = MI.getOperand(1).getReg();
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  BuildMI(MBB, MBB.getFirstNonPHI(), DL,
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          TII->get(AMDGPU::S_OR_SAVEEXEC_B64), Dst)
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          .addReg(Src); // Saved EXEC
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  BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_XOR_B64), AMDGPU::EXEC)
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          .addReg(AMDGPU::EXEC)
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          .addReg(Dst);
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  Skip(MI, MI.getOperand(2));
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  MI.eraseFromParent();
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}
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void SILowerControlFlowPass::Break(MachineInstr &MI) {
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  MachineBasicBlock &MBB = *MI.getParent();
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  DebugLoc DL = MI.getDebugLoc();
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  unsigned Dst = MI.getOperand(0).getReg();
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  unsigned Src = MI.getOperand(1).getReg();
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  BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_OR_B64), Dst)
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          .addReg(AMDGPU::EXEC)
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          .addReg(Src);
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  MI.eraseFromParent();
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}
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void SILowerControlFlowPass::IfBreak(MachineInstr &MI) {
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  MachineBasicBlock &MBB = *MI.getParent();
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  DebugLoc DL = MI.getDebugLoc();
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  unsigned Dst = MI.getOperand(0).getReg();
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  unsigned Vcc = MI.getOperand(1).getReg();
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  unsigned Src = MI.getOperand(2).getReg();
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  BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_OR_B64), Dst)
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          .addReg(Vcc)
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          .addReg(Src);
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  MI.eraseFromParent();
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}
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void SILowerControlFlowPass::ElseBreak(MachineInstr &MI) {
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  MachineBasicBlock &MBB = *MI.getParent();
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  DebugLoc DL = MI.getDebugLoc();
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  unsigned Dst = MI.getOperand(0).getReg();
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  unsigned Saved = MI.getOperand(1).getReg();
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  unsigned Src = MI.getOperand(2).getReg();
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  BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_OR_B64), Dst)
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          .addReg(Saved)
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          .addReg(Src);
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  MI.eraseFromParent();
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}
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void SILowerControlFlowPass::Loop(MachineInstr &MI) {
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  MachineBasicBlock &MBB = *MI.getParent();
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  DebugLoc DL = MI.getDebugLoc();
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  unsigned Src = MI.getOperand(0).getReg();
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  BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_ANDN2_B64), AMDGPU::EXEC)
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          .addReg(AMDGPU::EXEC)
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          .addReg(Src);
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  BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_CBRANCH_EXECNZ))
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          .addOperand(MI.getOperand(1))
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          .addReg(AMDGPU::EXEC);
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  MI.eraseFromParent();
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}
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void SILowerControlFlowPass::EndCf(MachineInstr &MI) {
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  MachineBasicBlock &MBB = *MI.getParent();
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  DebugLoc DL = MI.getDebugLoc();
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  unsigned Reg = MI.getOperand(0).getReg();
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  BuildMI(MBB, MBB.getFirstNonPHI(), DL,
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          TII->get(AMDGPU::S_OR_B64), AMDGPU::EXEC)
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          .addReg(AMDGPU::EXEC)
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          .addReg(Reg);
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  MI.eraseFromParent();
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}
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void SILowerControlFlowPass::Branch(MachineInstr &MI) {
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  if (MI.getOperand(0).getMBB() == MI.getParent()->getNextNode())
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    MI.eraseFromParent();
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  // If these aren't equal, this is probably an infinite loop.
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}
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void SILowerControlFlowPass::Kill(MachineInstr &MI) {
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  MachineBasicBlock &MBB = *MI.getParent();
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  DebugLoc DL = MI.getDebugLoc();
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  const MachineOperand &Op = MI.getOperand(0);
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#ifndef NDEBUG
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  const SIMachineFunctionInfo *MFI
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    = MBB.getParent()->getInfo<SIMachineFunctionInfo>();
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  // Kill is only allowed in pixel / geometry shaders.
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  assert(MFI->getShaderType() == ShaderType::PIXEL ||
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         MFI->getShaderType() == ShaderType::GEOMETRY);
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#endif
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  // Clear this thread from the exec mask if the operand is negative
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  if ((Op.isImm())) {
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    // Constant operand: Set exec mask to 0 or do nothing
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    if (Op.getImm() & 0x80000000) {
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      BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_MOV_B64), AMDGPU::EXEC)
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              .addImm(0);
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    }
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  } else {
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    BuildMI(MBB, &MI, DL, TII->get(AMDGPU::V_CMPX_LE_F32_e32), AMDGPU::VCC)
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           .addImm(0)
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           .addOperand(Op);
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  }
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  MI.eraseFromParent();
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}
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void SILowerControlFlowPass::LoadM0(MachineInstr &MI, MachineInstr *MovRel, int Offset) {
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  MachineBasicBlock &MBB = *MI.getParent();
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  DebugLoc DL = MI.getDebugLoc();
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  MachineBasicBlock::iterator I = MI;
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  unsigned Save = MI.getOperand(1).getReg();
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  unsigned Idx = MI.getOperand(3).getReg();
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  if (AMDGPU::SReg_32RegClass.contains(Idx)) {
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    if (Offset) {
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      BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_ADD_I32), AMDGPU::M0)
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              .addReg(Idx)
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              .addImm(Offset);
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    } else {
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      BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_MOV_B32), AMDGPU::M0)
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              .addReg(Idx);
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    }
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    MBB.insert(I, MovRel);
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  } else {
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    assert(AMDGPU::SReg_64RegClass.contains(Save));
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    assert(AMDGPU::VGPR_32RegClass.contains(Idx));
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    // Save the EXEC mask
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    BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_MOV_B64), Save)
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            .addReg(AMDGPU::EXEC);
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    // Read the next variant into VCC (lower 32 bits) <- also loop target
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    BuildMI(MBB, &MI, DL, TII->get(AMDGPU::V_READFIRSTLANE_B32),
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            AMDGPU::VCC_LO)
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            .addReg(Idx);
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    // Move index from VCC into M0
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    BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_MOV_B32), AMDGPU::M0)
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            .addReg(AMDGPU::VCC_LO);
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    // Compare the just read M0 value to all possible Idx values
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    BuildMI(MBB, &MI, DL, TII->get(AMDGPU::V_CMP_EQ_U32_e32), AMDGPU::VCC)
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            .addReg(AMDGPU::M0)
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            .addReg(Idx);
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    // Update EXEC, save the original EXEC value to VCC
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    BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_AND_SAVEEXEC_B64), AMDGPU::VCC)
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            .addReg(AMDGPU::VCC);
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    if (Offset) {
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      BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_ADD_I32), AMDGPU::M0)
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              .addReg(AMDGPU::M0)
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              .addImm(Offset);
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    }
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    // Do the actual move
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    MBB.insert(I, MovRel);
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    // Update EXEC, switch all done bits to 0 and all todo bits to 1
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    BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_XOR_B64), AMDGPU::EXEC)
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            .addReg(AMDGPU::EXEC)
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            .addReg(AMDGPU::VCC);
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    // Loop back to V_READFIRSTLANE_B32 if there are still variants to cover
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    BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_CBRANCH_EXECNZ))
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            .addImm(-7)
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            .addReg(AMDGPU::EXEC);
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    // Restore EXEC
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    BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_MOV_B64), AMDGPU::EXEC)
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            .addReg(Save);
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  }
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  MI.eraseFromParent();
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}
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/// \param @VecReg The register which holds element zero of the vector
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///                 being addressed into.
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/// \param[out] @Reg The base register to use in the indirect addressing instruction.
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/// \param[in,out] @Offset As an input, this is the constant offset part of the
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//                         indirect Index. e.g. v0 = v[VecReg + Offset]
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						|
//                         As an output, this is a constant value that needs
 | 
						|
//                         to be added to the value stored in M0.
 | 
						|
void SILowerControlFlowPass::computeIndirectRegAndOffset(unsigned VecReg,
 | 
						|
                                                         unsigned &Reg,
 | 
						|
                                                         int &Offset) {
 | 
						|
  unsigned SubReg = TRI->getSubReg(VecReg, AMDGPU::sub0);
 | 
						|
  if (!SubReg)
 | 
						|
    SubReg = VecReg;
 | 
						|
 | 
						|
  const TargetRegisterClass *RC = TRI->getPhysRegClass(SubReg);
 | 
						|
  int RegIdx = TRI->getHWRegIndex(SubReg) + Offset;
 | 
						|
 | 
						|
  if (RegIdx < 0) {
 | 
						|
    Offset = RegIdx;
 | 
						|
    RegIdx = 0;
 | 
						|
  } else {
 | 
						|
    Offset = 0;
 | 
						|
  }
 | 
						|
 | 
						|
  Reg = RC->getRegister(RegIdx);
 | 
						|
}
 | 
						|
 | 
						|
void SILowerControlFlowPass::IndirectSrc(MachineInstr &MI) {
 | 
						|
 | 
						|
  MachineBasicBlock &MBB = *MI.getParent();
 | 
						|
  DebugLoc DL = MI.getDebugLoc();
 | 
						|
 | 
						|
  unsigned Dst = MI.getOperand(0).getReg();
 | 
						|
  unsigned Vec = MI.getOperand(2).getReg();
 | 
						|
  int Off = MI.getOperand(4).getImm();
 | 
						|
  unsigned Reg;
 | 
						|
 | 
						|
  computeIndirectRegAndOffset(Vec, Reg, Off);
 | 
						|
 | 
						|
  MachineInstr *MovRel =
 | 
						|
    BuildMI(*MBB.getParent(), DL, TII->get(AMDGPU::V_MOVRELS_B32_e32), Dst)
 | 
						|
            .addReg(Reg)
 | 
						|
            .addReg(AMDGPU::M0, RegState::Implicit)
 | 
						|
            .addReg(Vec, RegState::Implicit);
 | 
						|
 | 
						|
  LoadM0(MI, MovRel, Off);
 | 
						|
}
 | 
						|
 | 
						|
void SILowerControlFlowPass::IndirectDst(MachineInstr &MI) {
 | 
						|
 | 
						|
  MachineBasicBlock &MBB = *MI.getParent();
 | 
						|
  DebugLoc DL = MI.getDebugLoc();
 | 
						|
 | 
						|
  unsigned Dst = MI.getOperand(0).getReg();
 | 
						|
  int Off = MI.getOperand(4).getImm();
 | 
						|
  unsigned Val = MI.getOperand(5).getReg();
 | 
						|
  unsigned Reg;
 | 
						|
 | 
						|
  computeIndirectRegAndOffset(Dst, Reg, Off);
 | 
						|
 | 
						|
  MachineInstr *MovRel = 
 | 
						|
    BuildMI(*MBB.getParent(), DL, TII->get(AMDGPU::V_MOVRELD_B32_e32))
 | 
						|
            .addReg(Reg, RegState::Define)
 | 
						|
            .addReg(Val)
 | 
						|
            .addReg(AMDGPU::M0, RegState::Implicit)
 | 
						|
            .addReg(Dst, RegState::Implicit);
 | 
						|
 | 
						|
  LoadM0(MI, MovRel, Off);
 | 
						|
}
 | 
						|
 | 
						|
bool SILowerControlFlowPass::runOnMachineFunction(MachineFunction &MF) {
 | 
						|
  TII = static_cast<const SIInstrInfo *>(MF.getSubtarget().getInstrInfo());
 | 
						|
  TRI =
 | 
						|
      static_cast<const SIRegisterInfo *>(MF.getSubtarget().getRegisterInfo());
 | 
						|
  SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
 | 
						|
 | 
						|
  bool HaveKill = false;
 | 
						|
  bool NeedWQM = false;
 | 
						|
  bool NeedFlat = false;
 | 
						|
  unsigned Depth = 0;
 | 
						|
 | 
						|
  for (MachineFunction::iterator BI = MF.begin(), BE = MF.end();
 | 
						|
       BI != BE; ++BI) {
 | 
						|
 | 
						|
    MachineBasicBlock &MBB = *BI;
 | 
						|
    MachineBasicBlock::iterator I, Next;
 | 
						|
    for (I = MBB.begin(); I != MBB.end(); I = Next) {
 | 
						|
      Next = std::next(I);
 | 
						|
 | 
						|
      MachineInstr &MI = *I;
 | 
						|
      if (TII->isWQM(MI.getOpcode()) || TII->isDS(MI.getOpcode()))
 | 
						|
        NeedWQM = true;
 | 
						|
 | 
						|
      // Flat uses m0 in case it needs to access LDS.
 | 
						|
      if (TII->isFLAT(MI.getOpcode()))
 | 
						|
        NeedFlat = true;
 | 
						|
 | 
						|
      switch (MI.getOpcode()) {
 | 
						|
        default: break;
 | 
						|
        case AMDGPU::SI_IF:
 | 
						|
          ++Depth;
 | 
						|
          If(MI);
 | 
						|
          break;
 | 
						|
 | 
						|
        case AMDGPU::SI_ELSE:
 | 
						|
          Else(MI);
 | 
						|
          break;
 | 
						|
 | 
						|
        case AMDGPU::SI_BREAK:
 | 
						|
          Break(MI);
 | 
						|
          break;
 | 
						|
 | 
						|
        case AMDGPU::SI_IF_BREAK:
 | 
						|
          IfBreak(MI);
 | 
						|
          break;
 | 
						|
 | 
						|
        case AMDGPU::SI_ELSE_BREAK:
 | 
						|
          ElseBreak(MI);
 | 
						|
          break;
 | 
						|
 | 
						|
        case AMDGPU::SI_LOOP:
 | 
						|
          ++Depth;
 | 
						|
          Loop(MI);
 | 
						|
          break;
 | 
						|
 | 
						|
        case AMDGPU::SI_END_CF:
 | 
						|
          if (--Depth == 0 && HaveKill) {
 | 
						|
            SkipIfDead(MI);
 | 
						|
            HaveKill = false;
 | 
						|
          }
 | 
						|
          EndCf(MI);
 | 
						|
          break;
 | 
						|
 | 
						|
        case AMDGPU::SI_KILL:
 | 
						|
          if (Depth == 0)
 | 
						|
            SkipIfDead(MI);
 | 
						|
          else
 | 
						|
            HaveKill = true;
 | 
						|
          Kill(MI);
 | 
						|
          break;
 | 
						|
 | 
						|
        case AMDGPU::S_BRANCH:
 | 
						|
          Branch(MI);
 | 
						|
          break;
 | 
						|
 | 
						|
        case AMDGPU::SI_INDIRECT_SRC:
 | 
						|
          IndirectSrc(MI);
 | 
						|
          break;
 | 
						|
 | 
						|
        case AMDGPU::SI_INDIRECT_DST_V1:
 | 
						|
        case AMDGPU::SI_INDIRECT_DST_V2:
 | 
						|
        case AMDGPU::SI_INDIRECT_DST_V4:
 | 
						|
        case AMDGPU::SI_INDIRECT_DST_V8:
 | 
						|
        case AMDGPU::SI_INDIRECT_DST_V16:
 | 
						|
          IndirectDst(MI);
 | 
						|
          break;
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  if (NeedWQM && MFI->getShaderType() == ShaderType::PIXEL) {
 | 
						|
    MachineBasicBlock &MBB = MF.front();
 | 
						|
    BuildMI(MBB, MBB.getFirstNonPHI(), DebugLoc(), TII->get(AMDGPU::S_WQM_B64),
 | 
						|
            AMDGPU::EXEC).addReg(AMDGPU::EXEC);
 | 
						|
  }
 | 
						|
 | 
						|
  // FIXME: This seems inappropriate to do here.
 | 
						|
  if (NeedFlat && MFI->IsKernel) {
 | 
						|
    // Insert the prologue initializing the SGPRs pointing to the scratch space
 | 
						|
    // for flat accesses.
 | 
						|
    const MachineFrameInfo *FrameInfo = MF.getFrameInfo();
 | 
						|
 | 
						|
    // TODO: What to use with function calls?
 | 
						|
 | 
						|
    // FIXME: This is reporting stack size that is used in a scratch buffer
 | 
						|
    // rather than registers as well.
 | 
						|
    uint64_t StackSizeBytes = FrameInfo->getStackSize();
 | 
						|
 | 
						|
    int IndirectBegin
 | 
						|
      = static_cast<const AMDGPUInstrInfo*>(TII)->getIndirectIndexBegin(MF);
 | 
						|
    // Convert register index to 256-byte unit.
 | 
						|
    uint64_t StackOffset = IndirectBegin < 0 ? 0 : (4 * IndirectBegin / 256);
 | 
						|
 | 
						|
    assert((StackSizeBytes < 0xffff) && StackOffset < 0xffff &&
 | 
						|
           "Stack limits should be smaller than 16-bits");
 | 
						|
 | 
						|
    // Initialize the flat scratch register pair.
 | 
						|
    // TODO: Can we use one s_mov_b64 here?
 | 
						|
 | 
						|
    // Offset is in units of 256-bytes.
 | 
						|
    MachineBasicBlock &MBB = MF.front();
 | 
						|
    DebugLoc NoDL;
 | 
						|
    MachineBasicBlock::iterator Start = MBB.getFirstNonPHI();
 | 
						|
    const MCInstrDesc &SMovK = TII->get(AMDGPU::S_MOVK_I32);
 | 
						|
 | 
						|
    assert(isInt<16>(StackOffset) && isInt<16>(StackSizeBytes));
 | 
						|
 | 
						|
    BuildMI(MBB, Start, NoDL, SMovK, AMDGPU::FLAT_SCR_LO)
 | 
						|
      .addImm(StackOffset);
 | 
						|
 | 
						|
    // Documentation says size is "per-thread scratch size in bytes"
 | 
						|
    BuildMI(MBB, Start, NoDL, SMovK, AMDGPU::FLAT_SCR_HI)
 | 
						|
      .addImm(StackSizeBytes);
 | 
						|
  }
 | 
						|
 | 
						|
  return true;
 | 
						|
}
 |