llvm-6502/lib/CodeGen
Benjamin Kramer 4eed756153 Switch spill weights from a basic loop depth estimation to BlockFrequencyInfo.
The main advantages here are way better heuristics, taking into account not
just loop depth but also __builtin_expect and other static heuristics and will
eventually learn how to use profile info. Most of the work in this patch is
pushing the MachineBlockFrequencyInfo analysis into the right places.

This is good for a 5% speedup on zlib's deflate (x86_64), there were some very
unfortunate spilling decisions in its hottest loop in longest_match(). Other
benchmarks I tried were mostly neutral.

This changes register allocation in subtle ways, update the tests for it.
2012-02-20-MachineCPBug.ll was deleted as it's very fragile and the instruction
it looked for was gone already (but the FileCheck pattern picked up unrelated
stuff).

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@184105 91177308-0d34-0410-b5e6-96231b3b80d8
2013-06-17 19:00:36 +00:00
..
AsmPrinter DebugInfo: remove target-specific Frame Index handling for DBG_VALUE MachineInstrs 2013-06-16 20:34:27 +00:00
SelectionDAG Debug Info: Simplify Frame Index handling in DBG_VALUE Machine Instructions 2013-06-16 20:34:15 +00:00
AggressiveAntiDepBreaker.cpp
AggressiveAntiDepBreaker.h
AllocationOrder.cpp
AllocationOrder.h
Analysis.cpp
AntiDepBreaker.h
BasicTargetTransformInfo.cpp Loop Strength Reduce: Scaling factor cost. 2013-05-31 21:29:03 +00:00
BranchFolding.cpp
BranchFolding.h
CalcSpillWeights.cpp Switch spill weights from a basic loop depth estimation to BlockFrequencyInfo. 2013-06-17 19:00:36 +00:00
CallingConvLower.cpp
CMakeLists.txt
CodeGen.cpp
CriticalAntiDepBreaker.cpp
CriticalAntiDepBreaker.h
DeadMachineInstructionElim.cpp
DFAPacketizer.cpp
DwarfEHPrepare.cpp Remove useless code from transitioning to new EH scheme 2013-05-31 16:30:36 +00:00
EarlyIfConversion.cpp Allow MachineTraceMetrics to be used when the model has no resources. 2013-04-02 22:27:45 +00:00
EdgeBundles.cpp
ErlangGC.cpp
ExecutionDepsFix.cpp
ExpandISelPseudos.cpp
ExpandPostRAPseudos.cpp
GCMetadata.cpp
GCMetadataPrinter.cpp
GCStrategy.cpp
IfConversion.cpp
InlineSpiller.cpp Switch spill weights from a basic loop depth estimation to BlockFrequencyInfo. 2013-06-17 19:00:36 +00:00
InterferenceCache.cpp
InterferenceCache.h
IntrinsicLowering.cpp
JITCodeEmitter.cpp
LatencyPriorityQueue.cpp
LexicalScopes.cpp
LiveDebugVariables.cpp Debug Info: Simplify Frame Index handling in DBG_VALUE Machine Instructions 2013-06-16 20:34:15 +00:00
LiveDebugVariables.h
LiveInterval.cpp
LiveIntervalAnalysis.cpp Switch spill weights from a basic loop depth estimation to BlockFrequencyInfo. 2013-06-17 19:00:36 +00:00
LiveIntervalUnion.cpp
LiveRangeCalc.cpp
LiveRangeCalc.h
LiveRangeEdit.cpp Switch spill weights from a basic loop depth estimation to BlockFrequencyInfo. 2013-06-17 19:00:36 +00:00
LiveRegMatrix.cpp
LiveStackAnalysis.cpp
LiveVariables.cpp
LLVMBuild.txt
LLVMTargetMachine.cpp Add space to assert message. 2013-06-05 23:13:26 +00:00
LocalStackSlotAllocation.cpp
MachineBasicBlock.cpp
MachineBlockFrequencyInfo.cpp
MachineBlockPlacement.cpp Fix a defect in code-layout pass, improving Benchmarks/Olden/em3d/em3d by about 30% 2013-06-04 01:00:57 +00:00
MachineBranchProbabilityInfo.cpp
MachineCodeEmitter.cpp
MachineCopyPropagation.cpp
MachineCSE.cpp
MachineDominators.cpp
MachineFunction.cpp Print ConstantPool entries initialized to Values with WriteAsOperand instead of 2013-06-12 22:19:19 +00:00
MachineFunctionAnalysis.cpp
MachineFunctionPass.cpp
MachineFunctionPrinterPass.cpp
MachineInstr.cpp
MachineInstrBundle.cpp
MachineLICM.cpp
MachineLoopInfo.cpp
MachineModuleInfo.cpp
MachineModuleInfoImpls.cpp
MachinePassRegistry.cpp
MachinePostDominators.cpp
MachineRegisterInfo.cpp
MachineScheduler.cpp Missing NDEBUGs. 2013-06-15 05:46:47 +00:00
MachineSink.cpp
MachineSSAUpdater.cpp
MachineTraceMetrics.cpp Machine Model: Add MicroOpBufferSize and resource BufferSize. 2013-06-15 04:49:57 +00:00
MachineVerifier.cpp
Makefile
OcamlGC.cpp
OptimizePHIs.cpp
Passes.cpp
PeepholeOptimizer.cpp
PHIElimination.cpp
PHIEliminationUtils.cpp
PHIEliminationUtils.h
PostRASchedulerList.cpp
ProcessImplicitDefs.cpp
PrologEpilogInserter.cpp Debug Info: Simplify Frame Index handling in DBG_VALUE Machine Instructions 2013-06-16 20:34:15 +00:00
PrologEpilogInserter.h
PseudoSourceValue.cpp
README.txt Correct wrong register in this example, pointed out by Baoshan Pang. 2013-06-07 08:30:55 +00:00
RegAllocBase.cpp
RegAllocBase.h
RegAllocBasic.cpp Switch spill weights from a basic loop depth estimation to BlockFrequencyInfo. 2013-06-17 19:00:36 +00:00
RegAllocFast.cpp Debug Info: Simplify Frame Index handling in DBG_VALUE Machine Instructions 2013-06-16 20:34:15 +00:00
RegAllocGreedy.cpp Switch spill weights from a basic loop depth estimation to BlockFrequencyInfo. 2013-06-17 19:00:36 +00:00
RegAllocPBQP.cpp Switch spill weights from a basic loop depth estimation to BlockFrequencyInfo. 2013-06-17 19:00:36 +00:00
RegisterClassInfo.cpp
RegisterCoalescer.cpp Mark rematerialized super/sub registers as dead. 2013-06-14 20:22:21 +00:00
RegisterCoalescer.h
RegisterPressure.cpp
RegisterScavenging.cpp
ScheduleDAG.cpp
ScheduleDAGInstrs.cpp Machine Model: Add MicroOpBufferSize and resource BufferSize. 2013-06-15 04:49:57 +00:00
ScheduleDAGPrinter.cpp
ScoreboardHazardRecognizer.cpp
ShadowStackGC.cpp
ShrinkWrapping.cpp
SjLjEHPrepare.cpp
SlotIndexes.cpp
Spiller.cpp
Spiller.h
SpillPlacement.cpp Switch spill weights from a basic loop depth estimation to BlockFrequencyInfo. 2013-06-17 19:00:36 +00:00
SpillPlacement.h
SplitKit.cpp Switch spill weights from a basic loop depth estimation to BlockFrequencyInfo. 2013-06-17 19:00:36 +00:00
SplitKit.h Switch spill weights from a basic loop depth estimation to BlockFrequencyInfo. 2013-06-17 19:00:36 +00:00
StackColoring.cpp
StackProtector.cpp Support OpenBSD's native frame protection conventions. 2013-06-07 16:35:57 +00:00
StackSlotColoring.cpp Switch spill weights from a basic loop depth estimation to BlockFrequencyInfo. 2013-06-17 19:00:36 +00:00
StrongPHIElimination.cpp
TailDuplication.cpp
TargetFrameLoweringImpl.cpp
TargetInstrInfo.cpp Machine Model: Add MicroOpBufferSize and resource BufferSize. 2013-06-15 04:49:57 +00:00
TargetLoweringBase.cpp
TargetLoweringObjectFileImpl.cpp
TargetOptionsImpl.cpp
TargetRegisterInfo.cpp
TargetSchedule.cpp Machine Model: Add MicroOpBufferSize and resource BufferSize. 2013-06-15 04:49:57 +00:00
TwoAddressInstructionPass.cpp
UnreachableBlockElim.cpp
VirtRegMap.cpp

//===---------------------------------------------------------------------===//

Common register allocation / spilling problem:

        mul lr, r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        ldr r4, [sp, #+52]
        mla r4, r3, lr, r4

can be:

        mul lr, r4, lr
        mov r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        mla r4, r3, lr, r4

and then "merge" mul and mov:

        mul r4, r4, lr
        str r4, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        mla r4, r3, lr, r4

It also increase the likelihood the store may become dead.

//===---------------------------------------------------------------------===//

bb27 ...
        ...
        %reg1037 = ADDri %reg1039, 1
        %reg1038 = ADDrs %reg1032, %reg1039, %NOREG, 10
    Successors according to CFG: 0x8b03bf0 (#5)

bb76 (0x8b03bf0, LLVM BB @0x8b032d0, ID#5):
    Predecessors according to CFG: 0x8b0c5f0 (#3) 0x8b0a7c0 (#4)
        %reg1039 = PHI %reg1070, mbb<bb76.outer,0x8b0c5f0>, %reg1037, mbb<bb27,0x8b0a7c0>

Note ADDri is not a two-address instruction. However, its result %reg1037 is an
operand of the PHI node in bb76 and its operand %reg1039 is the result of the
PHI node. We should treat it as a two-address code and make sure the ADDri is
scheduled after any node that reads %reg1039.

//===---------------------------------------------------------------------===//

Use local info (i.e. register scavenger) to assign it a free register to allow
reuse:
        ldr r3, [sp, #+4]
        add r3, r3, #3
        ldr r2, [sp, #+8]
        add r2, r2, #2
        ldr r1, [sp, #+4]  <==
        add r1, r1, #1
        ldr r0, [sp, #+4]
        add r0, r0, #2

//===---------------------------------------------------------------------===//

LLVM aggressively lift CSE out of loop. Sometimes this can be negative side-
effects:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
load [i + R1]
...
load [i + R2]
...
load [i + R3]

Suppose there is high register pressure, R1, R2, R3, can be spilled. We need
to implement proper re-materialization to handle this:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
R1 = X + 4  @ re-materialized
load [i + R1]
...
R2 = X + 7 @ re-materialized
load [i + R2]
...
R3 = X + 15 @ re-materialized
load [i + R3]

Furthermore, with re-association, we can enable sharing:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
T = i + X
load [T + 4]
...
load [T + 7]
...
load [T + 15]
//===---------------------------------------------------------------------===//

It's not always a good idea to choose rematerialization over spilling. If all
the load / store instructions would be folded then spilling is cheaper because
it won't require new live intervals / registers. See 2003-05-31-LongShifts for
an example.

//===---------------------------------------------------------------------===//

With a copying garbage collector, derived pointers must not be retained across
collector safe points; the collector could move the objects and invalidate the
derived pointer. This is bad enough in the first place, but safe points can
crop up unpredictably. Consider:

        %array = load { i32, [0 x %obj] }** %array_addr
        %nth_el = getelementptr { i32, [0 x %obj] }* %array, i32 0, i32 %n
        %old = load %obj** %nth_el
        %z = div i64 %x, %y
        store %obj* %new, %obj** %nth_el

If the i64 division is lowered to a libcall, then a safe point will (must)
appear for the call site. If a collection occurs, %array and %nth_el no longer
point into the correct object.

The fix for this is to copy address calculations so that dependent pointers
are never live across safe point boundaries. But the loads cannot be copied
like this if there was an intervening store, so may be hard to get right.

Only a concurrent mutator can trigger a collection at the libcall safe point.
So single-threaded programs do not have this requirement, even with a copying
collector. Still, LLVM optimizations would probably undo a front-end's careful
work.

//===---------------------------------------------------------------------===//

The ocaml frametable structure supports liveness information. It would be good
to support it.

//===---------------------------------------------------------------------===//

The FIXME in ComputeCommonTailLength in BranchFolding.cpp needs to be
revisited. The check is there to work around a misuse of directives in inline
assembly.

//===---------------------------------------------------------------------===//

It would be good to detect collector/target compatibility instead of silently
doing the wrong thing.

//===---------------------------------------------------------------------===//

It would be really nice to be able to write patterns in .td files for copies,
which would eliminate a bunch of explicit predicates on them (e.g. no side 
effects).  Once this is in place, it would be even better to have tblgen 
synthesize the various copy insertion/inspection methods in TargetInstrInfo.

//===---------------------------------------------------------------------===//

Stack coloring improvements:

1. Do proper LiveStackAnalysis on all stack objects including those which are
   not spill slots.
2. Reorder objects to fill in gaps between objects.
   e.g. 4, 1, <gap>, 4, 1, 1, 1, <gap>, 4 => 4, 1, 1, 1, 1, 4, 4

//===---------------------------------------------------------------------===//

The scheduler should be able to sort nearby instructions by their address. For
example, in an expanded memset sequence it's not uncommon to see code like this:

  movl $0, 4(%rdi)
  movl $0, 8(%rdi)
  movl $0, 12(%rdi)
  movl $0, 0(%rdi)

Each of the stores is independent, and the scheduler is currently making an
arbitrary decision about the order.

//===---------------------------------------------------------------------===//

Another opportunitiy in this code is that the $0 could be moved to a register:

  movl $0, 4(%rdi)
  movl $0, 8(%rdi)
  movl $0, 12(%rdi)
  movl $0, 0(%rdi)

This would save substantial code size, especially for longer sequences like
this. It would be easy to have a rule telling isel to avoid matching MOV32mi
if the immediate has more than some fixed number of uses. It's more involved
to teach the register allocator how to do late folding to recover from
excessive register pressure.