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https://github.com/c64scene-ar/llvm-6502.git
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417c5c172c
LLVM's include tree and the use of using declarations to hide the 'legacy' namespace for the old pass manager. This undoes the primary modules-hostile change I made to keep out-of-tree targets building. I sent an email inquiring about whether this would be reasonable to do at this phase and people seemed fine with it, so making it a reality. This should allow us to start bootstrapping with modules to a certain extent along with making it easier to mix and match headers in general. The updates to any code for users of LLVM are very mechanical. Switch from including "llvm/PassManager.h" to "llvm/IR/LegacyPassManager.h". Qualify the types which now produce compile errors with "legacy::". The most common ones are "PassManager", "PassManagerBase", and "FunctionPassManager". git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@229094 91177308-0d34-0410-b5e6-96231b3b80d8
212 lines
6.5 KiB
C++
212 lines
6.5 KiB
C++
//===- bugpoint.cpp - The LLVM Bugpoint utility ---------------------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This program is an automated compiler debugger tool. It is used to narrow
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// down miscompilations and crash problems to a specific pass in the compiler,
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// and the specific Module or Function input that is causing the problem.
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//
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//===----------------------------------------------------------------------===//
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#include "BugDriver.h"
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#include "ToolRunner.h"
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#include "llvm/IR/LLVMContext.h"
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#include "llvm/IR/LegacyPassManager.h"
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#include "llvm/IR/LegacyPassNameParser.h"
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#include "llvm/LinkAllIR.h"
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#include "llvm/LinkAllPasses.h"
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#include "llvm/Support/CommandLine.h"
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#include "llvm/Support/ManagedStatic.h"
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#include "llvm/Support/PluginLoader.h"
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#include "llvm/Support/PrettyStackTrace.h"
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#include "llvm/Support/Process.h"
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#include "llvm/Support/Signals.h"
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#include "llvm/Support/Valgrind.h"
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#include "llvm/Transforms/IPO/PassManagerBuilder.h"
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//Enable this macro to debug bugpoint itself.
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//#define DEBUG_BUGPOINT 1
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using namespace llvm;
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static cl::opt<bool>
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FindBugs("find-bugs", cl::desc("Run many different optimization sequences "
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"on program to find bugs"), cl::init(false));
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static cl::list<std::string>
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InputFilenames(cl::Positional, cl::OneOrMore,
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cl::desc("<input llvm ll/bc files>"));
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static cl::opt<unsigned>
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TimeoutValue("timeout", cl::init(300), cl::value_desc("seconds"),
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cl::desc("Number of seconds program is allowed to run before it "
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"is killed (default is 300s), 0 disables timeout"));
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static cl::opt<int>
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MemoryLimit("mlimit", cl::init(-1), cl::value_desc("MBytes"),
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cl::desc("Maximum amount of memory to use. 0 disables check."
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" Defaults to 300MB (800MB under valgrind)."));
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static cl::opt<bool>
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UseValgrind("enable-valgrind",
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cl::desc("Run optimizations through valgrind"));
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// The AnalysesList is automatically populated with registered Passes by the
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// PassNameParser.
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//
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static cl::list<const PassInfo*, bool, PassNameParser>
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PassList(cl::desc("Passes available:"), cl::ZeroOrMore);
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static cl::opt<bool>
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StandardLinkOpts("std-link-opts",
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cl::desc("Include the standard link time optimizations"));
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static cl::opt<bool>
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OptLevelO1("O1",
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cl::desc("Optimization level 1. Identical to 'opt -O1'"));
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static cl::opt<bool>
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OptLevelO2("O2",
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cl::desc("Optimization level 2. Identical to 'opt -O2'"));
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static cl::opt<bool>
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OptLevelO3("O3",
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cl::desc("Optimization level 3. Identical to 'opt -O3'"));
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static cl::opt<std::string>
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OverrideTriple("mtriple", cl::desc("Override target triple for module"));
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/// BugpointIsInterrupted - Set to true when the user presses ctrl-c.
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bool llvm::BugpointIsInterrupted = false;
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#ifndef DEBUG_BUGPOINT
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static void BugpointInterruptFunction() {
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BugpointIsInterrupted = true;
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}
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#endif
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// Hack to capture a pass list.
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namespace {
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class AddToDriver : public legacy::FunctionPassManager {
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BugDriver &D;
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public:
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AddToDriver(BugDriver &_D) : FunctionPassManager(nullptr), D(_D) {}
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void add(Pass *P) override {
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const void *ID = P->getPassID();
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const PassInfo *PI = PassRegistry::getPassRegistry()->getPassInfo(ID);
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D.addPass(PI->getPassArgument());
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}
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};
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}
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#ifdef LINK_POLLY_INTO_TOOLS
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namespace polly {
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void initializePollyPasses(llvm::PassRegistry &Registry);
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}
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#endif
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int main(int argc, char **argv) {
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#ifndef DEBUG_BUGPOINT
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llvm::sys::PrintStackTraceOnErrorSignal();
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llvm::PrettyStackTraceProgram X(argc, argv);
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llvm_shutdown_obj Y; // Call llvm_shutdown() on exit.
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#endif
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// Initialize passes
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PassRegistry &Registry = *PassRegistry::getPassRegistry();
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initializeCore(Registry);
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initializeScalarOpts(Registry);
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initializeObjCARCOpts(Registry);
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initializeVectorization(Registry);
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initializeIPO(Registry);
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initializeAnalysis(Registry);
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initializeIPA(Registry);
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initializeTransformUtils(Registry);
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initializeInstCombine(Registry);
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initializeInstrumentation(Registry);
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initializeTarget(Registry);
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#ifdef LINK_POLLY_INTO_TOOLS
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polly::initializePollyPasses(Registry);
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#endif
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cl::ParseCommandLineOptions(argc, argv,
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"LLVM automatic testcase reducer. See\nhttp://"
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"llvm.org/cmds/bugpoint.html"
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" for more information.\n");
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#ifndef DEBUG_BUGPOINT
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sys::SetInterruptFunction(BugpointInterruptFunction);
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#endif
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LLVMContext& Context = getGlobalContext();
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// If we have an override, set it and then track the triple we want Modules
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// to use.
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if (!OverrideTriple.empty()) {
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TargetTriple.setTriple(Triple::normalize(OverrideTriple));
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outs() << "Override triple set to '" << TargetTriple.getTriple() << "'\n";
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}
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if (MemoryLimit < 0) {
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// Set the default MemoryLimit. Be sure to update the flag's description if
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// you change this.
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if (sys::RunningOnValgrind() || UseValgrind)
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MemoryLimit = 800;
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else
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MemoryLimit = 300;
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}
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BugDriver D(argv[0], FindBugs, TimeoutValue, MemoryLimit,
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UseValgrind, Context);
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if (D.addSources(InputFilenames)) return 1;
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AddToDriver PM(D);
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if (StandardLinkOpts) {
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PassManagerBuilder Builder;
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Builder.Inliner = createFunctionInliningPass();
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Builder.populateLTOPassManager(PM);
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}
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if (OptLevelO1 || OptLevelO2 || OptLevelO3) {
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PassManagerBuilder Builder;
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if (OptLevelO1)
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Builder.Inliner = createAlwaysInlinerPass();
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else if (OptLevelO2)
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Builder.Inliner = createFunctionInliningPass(225);
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else
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Builder.Inliner = createFunctionInliningPass(275);
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// Note that although clang/llvm-gcc use two separate passmanagers
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// here, it shouldn't normally make a difference.
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Builder.populateFunctionPassManager(PM);
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Builder.populateModulePassManager(PM);
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}
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for (std::vector<const PassInfo*>::iterator I = PassList.begin(),
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E = PassList.end();
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I != E; ++I) {
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const PassInfo* PI = *I;
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D.addPass(PI->getPassArgument());
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}
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// Bugpoint has the ability of generating a plethora of core files, so to
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// avoid filling up the disk, we prevent it
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#ifndef DEBUG_BUGPOINT
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sys::Process::PreventCoreFiles();
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#endif
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std::string Error;
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bool Failure = D.run(Error);
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if (!Error.empty()) {
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errs() << Error;
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return 1;
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}
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return Failure;
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}
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