Files
llvm-6502/lib/Target
Duncan Sands 514ab348fd Executive summary: getTypeSize -> getTypeStoreSize / getABITypeSize.
The meaning of getTypeSize was not clear - clarifying it is important
now that we have x86 long double and arbitrary precision integers.
The issue with long double is that it requires 80 bits, and this is
not a multiple of its alignment.  This gives a primitive type for
which getTypeSize differed from getABITypeSize.  For arbitrary precision
integers it is even worse: there is the minimum number of bits needed to
hold the type (eg: 36 for an i36), the maximum number of bits that will
be overwriten when storing the type (40 bits for i36) and the ABI size
(i.e. the storage size rounded up to a multiple of the alignment; 64 bits
for i36).

This patch removes getTypeSize (not really - it is still there but
deprecated to allow for a gradual transition).  Instead there is:

(1) getTypeSizeInBits - a number of bits that suffices to hold all
values of the type.  For a primitive type, this is the minimum number
of bits.  For an i36 this is 36 bits.  For x86 long double it is 80.
This corresponds to gcc's TYPE_PRECISION.

(2) getTypeStoreSizeInBits - the maximum number of bits that is
written when storing the type (or read when reading it).  For an
i36 this is 40 bits, for an x86 long double it is 80 bits.  This
is the size alias analysis is interested in (getTypeStoreSize
returns the number of bytes).  There doesn't seem to be anything
corresponding to this in gcc.

(3) getABITypeSizeInBits - this is getTypeStoreSizeInBits rounded
up to a multiple of the alignment.  For an i36 this is 64, for an
x86 long double this is 96 or 128 depending on the OS.  This is the
spacing between consecutive elements when you form an array out of
this type (getABITypeSize returns the number of bytes).  This is
TYPE_SIZE in gcc.

Since successive elements in a SequentialType (arrays, pointers
and vectors) need to be aligned, the spacing between them will be
given by getABITypeSize.  This means that the size of an array
is the length times the getABITypeSize.  It also means that GEP
computations need to use getABITypeSize when computing offsets.
Furthermore, if an alloca allocates several elements at once then
these too need to be aligned, so the size of the alloca has to be
the number of elements multiplied by getABITypeSize.  Logically
speaking this doesn't have to be the case when allocating just
one element, but it is simpler to also use getABITypeSize in this
case.  So alloca's and mallocs should use getABITypeSize.  Finally,
since gcc's only notion of size is that given by getABITypeSize, if
you want to output assembler etc the same as gcc then getABITypeSize
is the size you want.

Since a store will overwrite no more than getTypeStoreSize bytes,
and a read will read no more than that many bytes, this is the
notion of size appropriate for alias analysis calculations.

In this patch I have corrected all type size uses except some of
those in ScalarReplAggregates, lib/Codegen, lib/Target (the hard
cases).  I will get around to auditing these too at some point,
but I could do with some help.

Finally, I made one change which I think wise but others might
consider pointless and suboptimal: in an unpacked struct the
amount of space allocated for a field is now given by the ABI
size rather than getTypeStoreSize.  I did this because every
other place that reserves memory for a type (eg: alloca) now
uses getABITypeSize, and I didn't want to make an exception
for unpacked structs, i.e. I did it to make things more uniform.
This only effects structs containing long doubles and arbitrary
precision integers.  If someone wants to pack these types more
tightly they can always use a packed struct.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@43620 91177308-0d34-0410-b5e6-96231b3b80d8
2007-11-01 20:53:16 +00:00
..
2007-03-28 17:04:43 +00:00
2007-11-01 08:51:44 +00:00
Doh
2007-07-05 17:21:33 +00:00
2007-10-03 06:10:59 +00:00

Target Independent Opportunities:

//===---------------------------------------------------------------------===//

With the recent changes to make the implicit def/use set explicit in
machineinstrs, we should change the target descriptions for 'call' instructions
so that the .td files don't list all the call-clobbered registers as implicit
defs.  Instead, these should be added by the code generator (e.g. on the dag).

This has a number of uses:

1. PPC32/64 and X86 32/64 can avoid having multiple copies of call instructions
   for their different impdef sets.
2. Targets with multiple calling convs (e.g. x86) which have different clobber
   sets don't need copies of call instructions.
3. 'Interprocedural register allocation' can be done to reduce the clobber sets
   of calls.

//===---------------------------------------------------------------------===//

Make the PPC branch selector target independant

//===---------------------------------------------------------------------===//

Get the C front-end to expand hypot(x,y) -> llvm.sqrt(x*x+y*y) when errno and
precision don't matter (ffastmath).  Misc/mandel will like this. :)

//===---------------------------------------------------------------------===//

Solve this DAG isel folding deficiency:

int X, Y;

void fn1(void)
{
  X = X | (Y << 3);
}

compiles to

fn1:
	movl Y, %eax
	shll $3, %eax
	orl X, %eax
	movl %eax, X
	ret

The problem is the store's chain operand is not the load X but rather
a TokenFactor of the load X and load Y, which prevents the folding.

There are two ways to fix this:

1. The dag combiner can start using alias analysis to realize that y/x
   don't alias, making the store to X not dependent on the load from Y.
2. The generated isel could be made smarter in the case it can't
   disambiguate the pointers.

Number 1 is the preferred solution.

This has been "fixed" by a TableGen hack. But that is a short term workaround
which will be removed once the proper fix is made.

//===---------------------------------------------------------------------===//

On targets with expensive 64-bit multiply, we could LSR this:

for (i = ...; ++i) {
   x = 1ULL << i;

into:
 long long tmp = 1;
 for (i = ...; ++i, tmp+=tmp)
   x = tmp;

This would be a win on ppc32, but not x86 or ppc64.

//===---------------------------------------------------------------------===//

Shrink: (setlt (loadi32 P), 0) -> (setlt (loadi8 Phi), 0)

//===---------------------------------------------------------------------===//

Reassociate should turn: X*X*X*X -> t=(X*X) (t*t) to eliminate a multiply.

//===---------------------------------------------------------------------===//

Interesting? testcase for add/shift/mul reassoc:

int bar(int x, int y) {
  return x*x*x+y+x*x*x*x*x*y*y*y*y;
}
int foo(int z, int n) {
  return bar(z, n) + bar(2*z, 2*n);
}

Reassociate should handle the example in GCC PR16157.

//===---------------------------------------------------------------------===//

These two functions should generate the same code on big-endian systems:

int g(int *j,int *l)  {  return memcmp(j,l,4);  }
int h(int *j, int *l) {  return *j - *l; }

this could be done in SelectionDAGISel.cpp, along with other special cases,
for 1,2,4,8 bytes.

//===---------------------------------------------------------------------===//

It would be nice to revert this patch:
http://lists.cs.uiuc.edu/pipermail/llvm-commits/Week-of-Mon-20060213/031986.html

And teach the dag combiner enough to simplify the code expanded before 
legalize.  It seems plausible that this knowledge would let it simplify other
stuff too.

//===---------------------------------------------------------------------===//

For vector types, TargetData.cpp::getTypeInfo() returns alignment that is equal
to the type size. It works but can be overly conservative as the alignment of
specific vector types are target dependent.

//===---------------------------------------------------------------------===//

We should add 'unaligned load/store' nodes, and produce them from code like
this:

v4sf example(float *P) {
  return (v4sf){P[0], P[1], P[2], P[3] };
}

//===---------------------------------------------------------------------===//

We should constant fold vector type casts at the LLVM level, regardless of the
cast.  Currently we cannot fold some casts because we don't have TargetData
information in the constant folder, so we don't know the endianness of the 
target!

//===---------------------------------------------------------------------===//

Add support for conditional increments, and other related patterns.  Instead
of:

	movl 136(%esp), %eax
	cmpl $0, %eax
	je LBB16_2	#cond_next
LBB16_1:	#cond_true
	incl _foo
LBB16_2:	#cond_next

emit:
	movl	_foo, %eax
	cmpl	$1, %edi
	sbbl	$-1, %eax
	movl	%eax, _foo

//===---------------------------------------------------------------------===//

Combine: a = sin(x), b = cos(x) into a,b = sincos(x).

Expand these to calls of sin/cos and stores:
      double sincos(double x, double *sin, double *cos);
      float sincosf(float x, float *sin, float *cos);
      long double sincosl(long double x, long double *sin, long double *cos);

Doing so could allow SROA of the destination pointers.  See also:
http://gcc.gnu.org/bugzilla/show_bug.cgi?id=17687

//===---------------------------------------------------------------------===//

Scalar Repl cannot currently promote this testcase to 'ret long cst':

        %struct.X = type { i32, i32 }
        %struct.Y = type { %struct.X }

define i64 @bar() {
        %retval = alloca %struct.Y, align 8
        %tmp12 = getelementptr %struct.Y* %retval, i32 0, i32 0, i32 0
        store i32 0, i32* %tmp12
        %tmp15 = getelementptr %struct.Y* %retval, i32 0, i32 0, i32 1
        store i32 1, i32* %tmp15
        %retval.upgrd.1 = bitcast %struct.Y* %retval to i64*
        %retval.upgrd.2 = load i64* %retval.upgrd.1
        ret i64 %retval.upgrd.2
}

it should be extended to do so.

//===---------------------------------------------------------------------===//

-scalarrepl should promote this to be a vector scalar.

        %struct..0anon = type { <4 x float> }

define void @test1(<4 x float> %V, float* %P) {
        %u = alloca %struct..0anon, align 16
        %tmp = getelementptr %struct..0anon* %u, i32 0, i32 0
        store <4 x float> %V, <4 x float>* %tmp
        %tmp1 = bitcast %struct..0anon* %u to [4 x float]*
        %tmp.upgrd.1 = getelementptr [4 x float]* %tmp1, i32 0, i32 1
        %tmp.upgrd.2 = load float* %tmp.upgrd.1
        %tmp3 = mul float %tmp.upgrd.2, 2.000000e+00
        store float %tmp3, float* %P
        ret void
}

//===---------------------------------------------------------------------===//

Turn this into a single byte store with no load (the other 3 bytes are
unmodified):

void %test(uint* %P) {
	%tmp = load uint* %P
        %tmp14 = or uint %tmp, 3305111552
        %tmp15 = and uint %tmp14, 3321888767
        store uint %tmp15, uint* %P
        ret void
}

//===---------------------------------------------------------------------===//

dag/inst combine "clz(x)>>5 -> x==0" for 32-bit x.

Compile:

int bar(int x)
{
  int t = __builtin_clz(x);
  return -(t>>5);
}

to:

_bar:   addic r3,r3,-1
        subfe r3,r3,r3
        blr

//===---------------------------------------------------------------------===//

Legalize should lower ctlz like this:
  ctlz(x) = popcnt((x-1) & ~x)

on targets that have popcnt but not ctlz.  itanium, what else?

//===---------------------------------------------------------------------===//

quantum_sigma_x in 462.libquantum contains the following loop:

      for(i=0; i<reg->size; i++)
	{
	  /* Flip the target bit of each basis state */
	  reg->node[i].state ^= ((MAX_UNSIGNED) 1 << target);
	} 

Where MAX_UNSIGNED/state is a 64-bit int.  On a 32-bit platform it would be just
so cool to turn it into something like:

   long long Res = ((MAX_UNSIGNED) 1 << target);
   if (target < 32) {
     for(i=0; i<reg->size; i++)
       reg->node[i].state ^= Res & 0xFFFFFFFFULL;
   } else {
     for(i=0; i<reg->size; i++)
       reg->node[i].state ^= Res & 0xFFFFFFFF00000000ULL
   }
   
... which would only do one 32-bit XOR per loop iteration instead of two.

It would also be nice to recognize the reg->size doesn't alias reg->node[i], but
alas...

//===---------------------------------------------------------------------===//

This isn't recognized as bswap by instcombine:

unsigned int swap_32(unsigned int v) {
  v = ((v & 0x00ff00ffU) << 8)  | ((v & 0xff00ff00U) >> 8);
  v = ((v & 0x0000ffffU) << 16) | ((v & 0xffff0000U) >> 16);
  return v;
}

Nor is this (yes, it really is bswap):

unsigned long reverse(unsigned v) {
    unsigned t;
    t = v ^ ((v << 16) | (v >> 16));
    t &= ~0xff0000;
    v = (v << 24) | (v >> 8);
    return v ^ (t >> 8);
}

//===---------------------------------------------------------------------===//

These should turn into single 16-bit (unaligned?) loads on little/big endian
processors.

unsigned short read_16_le(const unsigned char *adr) {
  return adr[0] | (adr[1] << 8);
}
unsigned short read_16_be(const unsigned char *adr) {
  return (adr[0] << 8) | adr[1];
}

//===---------------------------------------------------------------------===//

-instcombine should handle this transform:
   icmp pred (sdiv X / C1 ), C2
when X, C1, and C2 are unsigned.  Similarly for udiv and signed operands. 

Currently InstCombine avoids this transform but will do it when the signs of
the operands and the sign of the divide match. See the FIXME in 
InstructionCombining.cpp in the visitSetCondInst method after the switch case 
for Instruction::UDiv (around line 4447) for more details.

The SingleSource/Benchmarks/Shootout-C++/hash and hash2 tests have examples of
this construct. 

//===---------------------------------------------------------------------===//

Instcombine misses several of these cases (see the testcase in the patch):
http://gcc.gnu.org/ml/gcc-patches/2006-10/msg01519.html

//===---------------------------------------------------------------------===//

viterbi speeds up *significantly* if the various "history" related copy loops
are turned into memcpy calls at the source level.  We need a "loops to memcpy"
pass.

//===---------------------------------------------------------------------===//

Consider:

typedef unsigned U32;
typedef unsigned long long U64;
int test (U32 *inst, U64 *regs) {
    U64 effective_addr2;
    U32 temp = *inst;
    int r1 = (temp >> 20) & 0xf;
    int b2 = (temp >> 16) & 0xf;
    effective_addr2 = temp & 0xfff;
    if (b2) effective_addr2 += regs[b2];
    b2 = (temp >> 12) & 0xf;
    if (b2) effective_addr2 += regs[b2];
    effective_addr2 &= regs[4];
     if ((effective_addr2 & 3) == 0)
        return 1;
    return 0;
}

Note that only the low 2 bits of effective_addr2 are used.  On 32-bit systems,
we don't eliminate the computation of the top half of effective_addr2 because
we don't have whole-function selection dags.  On x86, this means we use one
extra register for the function when effective_addr2 is declared as U64 than
when it is declared U32.

//===---------------------------------------------------------------------===//

Promote for i32 bswap can use i64 bswap + shr.  Useful on targets with 64-bit
regs and bswap, like itanium.

//===---------------------------------------------------------------------===//

LSR should know what GPR types a target has.  This code:

volatile short X, Y; // globals

void foo(int N) {
  int i;
  for (i = 0; i < N; i++) { X = i; Y = i*4; }
}

produces two identical IV's (after promotion) on PPC/ARM:

LBB1_1: @bb.preheader
        mov r3, #0
        mov r2, r3
        mov r1, r3
LBB1_2: @bb
        ldr r12, LCPI1_0
        ldr r12, [r12]
        strh r2, [r12]
        ldr r12, LCPI1_1
        ldr r12, [r12]
        strh r3, [r12]
        add r1, r1, #1    <- [0,+,1]
        add r3, r3, #4
        add r2, r2, #1    <- [0,+,1]
        cmp r1, r0
        bne LBB1_2      @bb


//===---------------------------------------------------------------------===//

Tail call elim should be more aggressive, checking to see if the call is
followed by an uncond branch to an exit block.

; This testcase is due to tail-duplication not wanting to copy the return
; instruction into the terminating blocks because there was other code
; optimized out of the function after the taildup happened.
;RUN: llvm-upgrade < %s | llvm-as | opt -tailcallelim | llvm-dis | not grep call

int %t4(int %a) {
entry:
        %tmp.1 = and int %a, 1
        %tmp.2 = cast int %tmp.1 to bool
        br bool %tmp.2, label %then.0, label %else.0

then.0:
        %tmp.5 = add int %a, -1
        %tmp.3 = call int %t4( int %tmp.5 )
        br label %return

else.0:
        %tmp.7 = setne int %a, 0
        br bool %tmp.7, label %then.1, label %return

then.1:
        %tmp.11 = add int %a, -2
        %tmp.9 = call int %t4( int %tmp.11 )
        br label %return

return:
        %result.0 = phi int [ 0, %else.0 ], [ %tmp.3, %then.0 ],
                            [ %tmp.9, %then.1 ]
        ret int %result.0
}

//===---------------------------------------------------------------------===//

Tail recursion elimination is not transforming this function, because it is
returning n, which fails the isDynamicConstant check in the accumulator 
recursion checks.

long long fib(const long long n) {
  switch(n) {
    case 0:
    case 1:
      return n;
    default:
      return fib(n-1) + fib(n-2);
  }
}

//===---------------------------------------------------------------------===//

Argument promotion should promote arguments for recursive functions, like 
this:

; RUN: llvm-upgrade < %s | llvm-as | opt -argpromotion | llvm-dis | grep x.val

implementation   ; Functions:

internal int %foo(int* %x) {
entry:
        %tmp = load int* %x
        %tmp.foo = call int %foo(int *%x)
        ret int %tmp.foo
}

int %bar(int* %x) {
entry:
        %tmp3 = call int %foo( int* %x)                ; <int>[#uses=1]
        ret int %tmp3
}