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	address of the PassInfo directly instead of calling getPassInfo. This eliminates a bunch of dynamic initializations of static data. Also, fold RegisterPassBase into PassInfo, make a bunch of its data members const, and rearrange some code to initialize data members in constructors instead of using setter member functions. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@51022 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			41 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			41 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===- MachineLoopInfo.cpp - Natural Loop Calculator ----------------------===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This file defines the MachineLoopInfo class that is used to identify natural
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| // loops and determine the loop depth of various nodes of the CFG.  Note that
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| // the loops identified may actually be several natural loops that share the 
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| // same header node... not just a single natural loop.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #include "llvm/CodeGen/MachineLoopInfo.h"
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| #include "llvm/CodeGen/MachineDominators.h"
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| #include "llvm/CodeGen/Passes.h"
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| using namespace llvm;
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| 
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| TEMPLATE_INSTANTIATION(class LoopBase<MachineBasicBlock>);
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| TEMPLATE_INSTANTIATION(class LoopInfoBase<MachineBasicBlock>);
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| 
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| char MachineLoopInfo::ID = 0;
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| static RegisterPass<MachineLoopInfo>
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| X("machine-loops", "Machine Natural Loop Construction", true);
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| 
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| const PassInfo *const llvm::MachineLoopInfoID = &X;
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| 
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| bool MachineLoopInfo::runOnMachineFunction(MachineFunction &) {
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|   releaseMemory();
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|   LI->Calculate(getAnalysis<MachineDominatorTree>().getBase());    // Update
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|   return false;
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| }
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| 
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| void MachineLoopInfo::getAnalysisUsage(AnalysisUsage &AU) const {
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|   AU.setPreservesAll();
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|   AU.addRequired<MachineDominatorTree>();
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| }
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