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	This patch removes most of the trivial cases of weak vtables by pinning them to a single object file. The memory leaks in this version have been fixed. Thanks Alexey for pointing them out. Differential Revision: http://llvm-reviews.chandlerc.com/D2068 Reviewed by Andy git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@195064 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			35 lines
		
	
	
		
			1.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			35 lines
		
	
	
		
			1.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===-- R600MachineFunctionInfo.h - R600 Machine Function Info ----*- C++ -*-=//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| /// \file
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| //===----------------------------------------------------------------------===//
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| 
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| #ifndef AMDGPUMACHINEFUNCTION_H
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| #define AMDGPUMACHINEFUNCTION_H
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| 
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| #include "llvm/CodeGen/MachineFunction.h"
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| #include <map>
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| 
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| namespace llvm {
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| 
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| class AMDGPUMachineFunction : public MachineFunctionInfo {
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|   virtual void anchor();
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| public:
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|   AMDGPUMachineFunction(const MachineFunction &MF);
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|   unsigned ShaderType;
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|   /// A map to keep track of local memory objects and their offsets within
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|   /// the local memory space.
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|   std::map<const GlobalValue *, unsigned> LocalMemoryObjects;
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|   /// Number of bytes in the LDS that are being used.
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|   unsigned LDSSize;
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| };
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| 
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| }
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| #endif // AMDGPUMACHINEFUNCTION_H
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