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			648 lines
		
	
	
		
			23 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			648 lines
		
	
	
		
			23 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- RuntimeDyld.cpp - Run-time dynamic linker for MC-JIT ----*- C++ -*-===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// Implementation of the MC-JIT runtime dynamic linker.
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//
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//===----------------------------------------------------------------------===//
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#define DEBUG_TYPE "dyld"
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#include "llvm/ExecutionEngine/RuntimeDyld.h"
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#include "JITRegistrar.h"
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#include "ObjectImageCommon.h"
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#include "RuntimeDyldELF.h"
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#include "RuntimeDyldImpl.h"
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#include "RuntimeDyldMachO.h"
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#include "llvm/Support/FileSystem.h"
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#include "llvm/Support/MathExtras.h"
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#include "llvm/Support/MutexGuard.h"
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#include "llvm/Object/ELF.h"
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using namespace llvm;
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using namespace llvm::object;
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// Empty out-of-line virtual destructor as the key function.
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RuntimeDyldImpl::~RuntimeDyldImpl() {}
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// Pin the JITRegistrar's and ObjectImage*'s vtables to this file.
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void JITRegistrar::anchor() {}
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void ObjectImage::anchor() {}
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void ObjectImageCommon::anchor() {}
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namespace llvm {
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void RuntimeDyldImpl::registerEHFrames() {
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}
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void RuntimeDyldImpl::deregisterEHFrames() {
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}
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// Resolve the relocations for all symbols we currently know about.
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void RuntimeDyldImpl::resolveRelocations() {
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  MutexGuard locked(lock);
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  // First, resolve relocations associated with external symbols.
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  resolveExternalSymbols();
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  // Just iterate over the sections we have and resolve all the relocations
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  // in them. Gross overkill, but it gets the job done.
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  for (int i = 0, e = Sections.size(); i != e; ++i) {
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    // The Section here (Sections[i]) refers to the section in which the
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    // symbol for the relocation is located.  The SectionID in the relocation
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    // entry provides the section to which the relocation will be applied.
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    uint64_t Addr = Sections[i].LoadAddress;
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    DEBUG(dbgs() << "Resolving relocations Section #" << i
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            << "\t" << format("%p", (uint8_t *)Addr)
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            << "\n");
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    resolveRelocationList(Relocations[i], Addr);
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    Relocations.erase(i);
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  }
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}
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void RuntimeDyldImpl::mapSectionAddress(const void *LocalAddress,
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                                        uint64_t TargetAddress) {
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  MutexGuard locked(lock);
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  for (unsigned i = 0, e = Sections.size(); i != e; ++i) {
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    if (Sections[i].Address == LocalAddress) {
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      reassignSectionAddress(i, TargetAddress);
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      return;
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    }
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  }
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  llvm_unreachable("Attempting to remap address of unknown section!");
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}
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// Subclasses can implement this method to create specialized image instances.
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// The caller owns the pointer that is returned.
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ObjectImage *RuntimeDyldImpl::createObjectImage(ObjectBuffer *InputBuffer) {
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  return new ObjectImageCommon(InputBuffer);
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}
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ObjectImage *RuntimeDyldImpl::loadObject(ObjectBuffer *InputBuffer) {
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  MutexGuard locked(lock);
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  OwningPtr<ObjectImage> obj(createObjectImage(InputBuffer));
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  if (!obj)
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    report_fatal_error("Unable to create object image from memory buffer!");
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  // Save information about our target
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  Arch = (Triple::ArchType)obj->getArch();
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  IsTargetLittleEndian = obj->getObjectFile()->isLittleEndian();
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  // Symbols found in this object
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  StringMap<SymbolLoc> LocalSymbols;
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  // Used sections from the object file
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  ObjSectionToIDMap LocalSections;
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  // Common symbols requiring allocation, with their sizes and alignments
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  CommonSymbolMap CommonSymbols;
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  // Maximum required total memory to allocate all common symbols
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  uint64_t CommonSize = 0;
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  error_code err;
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  // Parse symbols
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  DEBUG(dbgs() << "Parse symbols:\n");
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  for (symbol_iterator i = obj->begin_symbols(), e = obj->end_symbols();
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       i != e; i.increment(err)) {
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    Check(err);
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    object::SymbolRef::Type SymType;
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    StringRef Name;
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    Check(i->getType(SymType));
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    Check(i->getName(Name));
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    uint32_t flags;
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    Check(i->getFlags(flags));
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    bool isCommon = flags & SymbolRef::SF_Common;
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    if (isCommon) {
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      // Add the common symbols to a list.  We'll allocate them all below.
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      uint32_t Align;
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      Check(i->getAlignment(Align));
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      uint64_t Size = 0;
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      Check(i->getSize(Size));
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      CommonSize += Size + Align;
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      CommonSymbols[*i] = CommonSymbolInfo(Size, Align);
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    } else {
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      if (SymType == object::SymbolRef::ST_Function ||
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          SymType == object::SymbolRef::ST_Data ||
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          SymType == object::SymbolRef::ST_Unknown) {
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        uint64_t FileOffset;
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        StringRef SectionData;
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        bool IsCode;
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        section_iterator si = obj->end_sections();
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        Check(i->getFileOffset(FileOffset));
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        Check(i->getSection(si));
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        if (si == obj->end_sections()) continue;
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        Check(si->getContents(SectionData));
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        Check(si->isText(IsCode));
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        const uint8_t* SymPtr = (const uint8_t*)InputBuffer->getBufferStart() +
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                                (uintptr_t)FileOffset;
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        uintptr_t SectOffset = (uintptr_t)(SymPtr -
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                                           (const uint8_t*)SectionData.begin());
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        unsigned SectionID = findOrEmitSection(*obj, *si, IsCode, LocalSections);
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        LocalSymbols[Name.data()] = SymbolLoc(SectionID, SectOffset);
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        DEBUG(dbgs() << "\tFileOffset: " << format("%p", (uintptr_t)FileOffset)
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                     << " flags: " << flags
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                     << " SID: " << SectionID
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                     << " Offset: " << format("%p", SectOffset));
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        GlobalSymbolTable[Name] = SymbolLoc(SectionID, SectOffset);
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      }
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    }
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    DEBUG(dbgs() << "\tType: " << SymType << " Name: " << Name << "\n");
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  }
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  // Allocate common symbols
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  if (CommonSize != 0)
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    emitCommonSymbols(*obj, CommonSymbols, CommonSize, LocalSymbols);
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  // Parse and process relocations
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  DEBUG(dbgs() << "Parse relocations:\n");
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  for (section_iterator si = obj->begin_sections(),
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       se = obj->end_sections(); si != se; si.increment(err)) {
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    Check(err);
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    bool isFirstRelocation = true;
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    unsigned SectionID = 0;
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    StubMap Stubs;
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    section_iterator RelocatedSection = si->getRelocatedSection();
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    for (relocation_iterator i = si->begin_relocations(),
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         e = si->end_relocations(); i != e; i.increment(err)) {
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      Check(err);
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      // If it's the first relocation in this section, find its SectionID
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      if (isFirstRelocation) {
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        SectionID =
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            findOrEmitSection(*obj, *RelocatedSection, true, LocalSections);
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        DEBUG(dbgs() << "\tSectionID: " << SectionID << "\n");
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        isFirstRelocation = false;
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      }
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      processRelocationRef(SectionID, *i, *obj, LocalSections, LocalSymbols,
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                           Stubs);
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    }
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  }
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  // Give the subclasses a chance to tie-up any loose ends.
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  finalizeLoad(LocalSections);
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  return obj.take();
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}
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void RuntimeDyldImpl::emitCommonSymbols(ObjectImage &Obj,
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                                        const CommonSymbolMap &CommonSymbols,
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                                        uint64_t TotalSize,
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                                        SymbolTableMap &SymbolTable) {
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  // Allocate memory for the section
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  unsigned SectionID = Sections.size();
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  uint8_t *Addr = MemMgr->allocateDataSection(
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    TotalSize, sizeof(void*), SectionID, StringRef(), false);
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  if (!Addr)
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    report_fatal_error("Unable to allocate memory for common symbols!");
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  uint64_t Offset = 0;
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  Sections.push_back(SectionEntry(StringRef(), Addr, TotalSize, 0));
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  memset(Addr, 0, TotalSize);
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  DEBUG(dbgs() << "emitCommonSection SectionID: " << SectionID
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               << " new addr: " << format("%p", Addr)
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               << " DataSize: " << TotalSize
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               << "\n");
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  // Assign the address of each symbol
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  for (CommonSymbolMap::const_iterator it = CommonSymbols.begin(),
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       itEnd = CommonSymbols.end(); it != itEnd; it++) {
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    uint64_t Size = it->second.first;
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    uint64_t Align = it->second.second;
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    StringRef Name;
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    it->first.getName(Name);
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    if (Align) {
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      // This symbol has an alignment requirement.
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      uint64_t AlignOffset = OffsetToAlignment((uint64_t)Addr, Align);
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      Addr += AlignOffset;
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      Offset += AlignOffset;
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      DEBUG(dbgs() << "Allocating common symbol " << Name << " address " <<
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                      format("%p\n", Addr));
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    }
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    Obj.updateSymbolAddress(it->first, (uint64_t)Addr);
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    SymbolTable[Name.data()] = SymbolLoc(SectionID, Offset);
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    Offset += Size;
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    Addr += Size;
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  }
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}
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unsigned RuntimeDyldImpl::emitSection(ObjectImage &Obj,
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                                      const SectionRef &Section,
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                                      bool IsCode) {
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  unsigned StubBufSize = 0,
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           StubSize = getMaxStubSize();
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  error_code err;
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  const ObjectFile *ObjFile = Obj.getObjectFile();
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  // FIXME: this is an inefficient way to handle this. We should computed the
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  // necessary section allocation size in loadObject by walking all the sections
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  // once.
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  if (StubSize > 0) {
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    for (section_iterator SI = ObjFile->begin_sections(),
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           SE = ObjFile->end_sections();
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         SI != SE; SI.increment(err), Check(err)) {
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      section_iterator RelSecI = SI->getRelocatedSection();
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      if (!(RelSecI == Section))
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        continue;
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      for (relocation_iterator I = SI->begin_relocations(),
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             E = SI->end_relocations(); I != E; I.increment(err), Check(err)) {
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        StubBufSize += StubSize;
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      }
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    }
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  }
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  StringRef data;
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  uint64_t Alignment64;
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  Check(Section.getContents(data));
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  Check(Section.getAlignment(Alignment64));
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  unsigned Alignment = (unsigned)Alignment64 & 0xffffffffL;
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  bool IsRequired;
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  bool IsVirtual;
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  bool IsZeroInit;
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  bool IsReadOnly;
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  uint64_t DataSize;
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  unsigned PaddingSize = 0;
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  StringRef Name;
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  Check(Section.isRequiredForExecution(IsRequired));
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  Check(Section.isVirtual(IsVirtual));
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  Check(Section.isZeroInit(IsZeroInit));
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  Check(Section.isReadOnlyData(IsReadOnly));
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  Check(Section.getSize(DataSize));
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  Check(Section.getName(Name));
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  if (StubSize > 0) {
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    unsigned StubAlignment = getStubAlignment();
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    unsigned EndAlignment = (DataSize | Alignment) & -(DataSize | Alignment);
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    if (StubAlignment > EndAlignment)
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      StubBufSize += StubAlignment - EndAlignment;
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  }
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  // The .eh_frame section (at least on Linux) needs an extra four bytes padded
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  // with zeroes added at the end.  For MachO objects, this section has a
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  // slightly different name, so this won't have any effect for MachO objects.
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  if (Name == ".eh_frame")
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    PaddingSize = 4;
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  unsigned Allocate;
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  unsigned SectionID = Sections.size();
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  uint8_t *Addr;
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  const char *pData = 0;
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  // Some sections, such as debug info, don't need to be loaded for execution.
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  // Leave those where they are.
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  if (IsRequired) {
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    Allocate = DataSize + PaddingSize + StubBufSize;
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    Addr = IsCode
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      ? MemMgr->allocateCodeSection(Allocate, Alignment, SectionID, Name)
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      : MemMgr->allocateDataSection(Allocate, Alignment, SectionID, Name,
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                                    IsReadOnly);
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    if (!Addr)
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      report_fatal_error("Unable to allocate section memory!");
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    // Virtual sections have no data in the object image, so leave pData = 0
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    if (!IsVirtual)
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      pData = data.data();
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    // Zero-initialize or copy the data from the image
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    if (IsZeroInit || IsVirtual)
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      memset(Addr, 0, DataSize);
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    else
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      memcpy(Addr, pData, DataSize);
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    // Fill in any extra bytes we allocated for padding
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    if (PaddingSize != 0) {
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      memset(Addr + DataSize, 0, PaddingSize);
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      // Update the DataSize variable so that the stub offset is set correctly.
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      DataSize += PaddingSize;
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    }
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    DEBUG(dbgs() << "emitSection SectionID: " << SectionID
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                 << " Name: " << Name
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                 << " obj addr: " << format("%p", pData)
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                 << " new addr: " << format("%p", Addr)
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                 << " DataSize: " << DataSize
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                 << " StubBufSize: " << StubBufSize
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                 << " Allocate: " << Allocate
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                 << "\n");
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    Obj.updateSectionAddress(Section, (uint64_t)Addr);
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  }
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  else {
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    // Even if we didn't load the section, we need to record an entry for it
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    // to handle later processing (and by 'handle' I mean don't do anything
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    // with these sections).
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    Allocate = 0;
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    Addr = 0;
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    DEBUG(dbgs() << "emitSection SectionID: " << SectionID
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                 << " Name: " << Name
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                 << " obj addr: " << format("%p", data.data())
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                 << " new addr: 0"
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                 << " DataSize: " << DataSize
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                 << " StubBufSize: " << StubBufSize
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                 << " Allocate: " << Allocate
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                 << "\n");
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  }
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  Sections.push_back(SectionEntry(Name, Addr, DataSize, (uintptr_t)pData));
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  return SectionID;
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}
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unsigned RuntimeDyldImpl::findOrEmitSection(ObjectImage &Obj,
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                                            const SectionRef &Section,
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                                            bool IsCode,
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                                            ObjSectionToIDMap &LocalSections) {
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  unsigned SectionID = 0;
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  ObjSectionToIDMap::iterator i = LocalSections.find(Section);
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  if (i != LocalSections.end())
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    SectionID = i->second;
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  else {
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    SectionID = emitSection(Obj, Section, IsCode);
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    LocalSections[Section] = SectionID;
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  }
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  return SectionID;
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}
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void RuntimeDyldImpl::addRelocationForSection(const RelocationEntry &RE,
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                                              unsigned SectionID) {
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  Relocations[SectionID].push_back(RE);
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}
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void RuntimeDyldImpl::addRelocationForSymbol(const RelocationEntry &RE,
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                                             StringRef SymbolName) {
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  // Relocation by symbol.  If the symbol is found in the global symbol table,
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  // create an appropriate section relocation.  Otherwise, add it to
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  // ExternalSymbolRelocations.
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  SymbolTableMap::const_iterator Loc =
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      GlobalSymbolTable.find(SymbolName);
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  if (Loc == GlobalSymbolTable.end()) {
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    ExternalSymbolRelocations[SymbolName].push_back(RE);
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  } else {
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    // Copy the RE since we want to modify its addend.
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    RelocationEntry RECopy = RE;
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    RECopy.Addend += Loc->second.second;
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    Relocations[Loc->second.first].push_back(RECopy);
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  }
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}
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uint8_t *RuntimeDyldImpl::createStubFunction(uint8_t *Addr) {
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  if (Arch == Triple::aarch64) {
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    // This stub has to be able to access the full address space,
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    // since symbol lookup won't necessarily find a handy, in-range,
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    // PLT stub for functions which could be anywhere.
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    uint32_t *StubAddr = (uint32_t*)Addr;
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    // Stub can use ip0 (== x16) to calculate address
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    *StubAddr = 0xd2e00010; // movz ip0, #:abs_g3:<addr>
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    StubAddr++;
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    *StubAddr = 0xf2c00010; // movk ip0, #:abs_g2_nc:<addr>
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    StubAddr++;
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    *StubAddr = 0xf2a00010; // movk ip0, #:abs_g1_nc:<addr>
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    StubAddr++;
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    *StubAddr = 0xf2800010; // movk ip0, #:abs_g0_nc:<addr>
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    StubAddr++;
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    *StubAddr = 0xd61f0200; // br ip0
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    return Addr;
 | 
						|
  } else if (Arch == Triple::arm) {
 | 
						|
    // TODO: There is only ARM far stub now. We should add the Thumb stub,
 | 
						|
    // and stubs for branches Thumb - ARM and ARM - Thumb.
 | 
						|
    uint32_t *StubAddr = (uint32_t*)Addr;
 | 
						|
    *StubAddr = 0xe51ff004; // ldr pc,<label>
 | 
						|
    return (uint8_t*)++StubAddr;
 | 
						|
  } else if (Arch == Triple::mipsel || Arch == Triple::mips) {
 | 
						|
    uint32_t *StubAddr = (uint32_t*)Addr;
 | 
						|
    // 0:   3c190000        lui     t9,%hi(addr).
 | 
						|
    // 4:   27390000        addiu   t9,t9,%lo(addr).
 | 
						|
    // 8:   03200008        jr      t9.
 | 
						|
    // c:   00000000        nop.
 | 
						|
    const unsigned LuiT9Instr = 0x3c190000, AdduiT9Instr = 0x27390000;
 | 
						|
    const unsigned JrT9Instr = 0x03200008, NopInstr = 0x0;
 | 
						|
 | 
						|
    *StubAddr = LuiT9Instr;
 | 
						|
    StubAddr++;
 | 
						|
    *StubAddr = AdduiT9Instr;
 | 
						|
    StubAddr++;
 | 
						|
    *StubAddr = JrT9Instr;
 | 
						|
    StubAddr++;
 | 
						|
    *StubAddr = NopInstr;
 | 
						|
    return Addr;
 | 
						|
  } else if (Arch == Triple::ppc64 || Arch == Triple::ppc64le) {
 | 
						|
    // PowerPC64 stub: the address points to a function descriptor
 | 
						|
    // instead of the function itself. Load the function address
 | 
						|
    // on r11 and sets it to control register. Also loads the function
 | 
						|
    // TOC in r2 and environment pointer to r11.
 | 
						|
    writeInt32BE(Addr,    0x3D800000); // lis   r12, highest(addr)
 | 
						|
    writeInt32BE(Addr+4,  0x618C0000); // ori   r12, higher(addr)
 | 
						|
    writeInt32BE(Addr+8,  0x798C07C6); // sldi  r12, r12, 32
 | 
						|
    writeInt32BE(Addr+12, 0x658C0000); // oris  r12, r12, h(addr)
 | 
						|
    writeInt32BE(Addr+16, 0x618C0000); // ori   r12, r12, l(addr)
 | 
						|
    writeInt32BE(Addr+20, 0xF8410028); // std   r2,  40(r1)
 | 
						|
    writeInt32BE(Addr+24, 0xE96C0000); // ld    r11, 0(r12)
 | 
						|
    writeInt32BE(Addr+28, 0xE84C0008); // ld    r2,  0(r12)
 | 
						|
    writeInt32BE(Addr+32, 0x7D6903A6); // mtctr r11
 | 
						|
    writeInt32BE(Addr+36, 0xE96C0010); // ld    r11, 16(r2)
 | 
						|
    writeInt32BE(Addr+40, 0x4E800420); // bctr
 | 
						|
 | 
						|
    return Addr;
 | 
						|
  } else if (Arch == Triple::systemz) {
 | 
						|
    writeInt16BE(Addr,    0xC418);     // lgrl %r1,.+8
 | 
						|
    writeInt16BE(Addr+2,  0x0000);
 | 
						|
    writeInt16BE(Addr+4,  0x0004);
 | 
						|
    writeInt16BE(Addr+6,  0x07F1);     // brc 15,%r1
 | 
						|
    // 8-byte address stored at Addr + 8
 | 
						|
    return Addr;
 | 
						|
  } else if (Arch == Triple::x86_64) {
 | 
						|
    *Addr      = 0xFF; // jmp
 | 
						|
    *(Addr+1)  = 0x25; // rip
 | 
						|
    // 32-bit PC-relative address of the GOT entry will be stored at Addr+2
 | 
						|
  }
 | 
						|
  return Addr;
 | 
						|
}
 | 
						|
 | 
						|
// Assign an address to a symbol name and resolve all the relocations
 | 
						|
// associated with it.
 | 
						|
void RuntimeDyldImpl::reassignSectionAddress(unsigned SectionID,
 | 
						|
                                             uint64_t Addr) {
 | 
						|
  // The address to use for relocation resolution is not
 | 
						|
  // the address of the local section buffer. We must be doing
 | 
						|
  // a remote execution environment of some sort. Relocations can't
 | 
						|
  // be applied until all the sections have been moved.  The client must
 | 
						|
  // trigger this with a call to MCJIT::finalize() or
 | 
						|
  // RuntimeDyld::resolveRelocations().
 | 
						|
  //
 | 
						|
  // Addr is a uint64_t because we can't assume the pointer width
 | 
						|
  // of the target is the same as that of the host. Just use a generic
 | 
						|
  // "big enough" type.
 | 
						|
  Sections[SectionID].LoadAddress = Addr;
 | 
						|
}
 | 
						|
 | 
						|
void RuntimeDyldImpl::resolveRelocationList(const RelocationList &Relocs,
 | 
						|
                                            uint64_t Value) {
 | 
						|
  for (unsigned i = 0, e = Relocs.size(); i != e; ++i) {
 | 
						|
    const RelocationEntry &RE = Relocs[i];
 | 
						|
    // Ignore relocations for sections that were not loaded
 | 
						|
    if (Sections[RE.SectionID].Address == 0)
 | 
						|
      continue;
 | 
						|
    resolveRelocation(RE, Value);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
void RuntimeDyldImpl::resolveExternalSymbols() {
 | 
						|
  while(!ExternalSymbolRelocations.empty()) {
 | 
						|
    StringMap<RelocationList>::iterator i = ExternalSymbolRelocations.begin();
 | 
						|
 | 
						|
    StringRef Name = i->first();
 | 
						|
    if (Name.size() == 0) {
 | 
						|
      // This is an absolute symbol, use an address of zero.
 | 
						|
      DEBUG(dbgs() << "Resolving absolute relocations." << "\n");
 | 
						|
      RelocationList &Relocs = i->second;
 | 
						|
      resolveRelocationList(Relocs, 0);
 | 
						|
    } else {
 | 
						|
      uint64_t Addr = 0;
 | 
						|
      SymbolTableMap::const_iterator Loc = GlobalSymbolTable.find(Name);
 | 
						|
      if (Loc == GlobalSymbolTable.end()) {
 | 
						|
          // This is an external symbol, try to get its address from
 | 
						|
          // MemoryManager.
 | 
						|
          Addr = MemMgr->getSymbolAddress(Name.data());
 | 
						|
          // The call to getSymbolAddress may have caused additional modules to
 | 
						|
          // be loaded, which may have added new entries to the
 | 
						|
          // ExternalSymbolRelocations map.  Consquently, we need to update our
 | 
						|
          // iterator.  This is also why retrieval of the relocation list
 | 
						|
          // associated with this symbol is deferred until below this point.
 | 
						|
          // New entries may have been added to the relocation list.
 | 
						|
          i = ExternalSymbolRelocations.find(Name);
 | 
						|
      } else {
 | 
						|
        // We found the symbol in our global table.  It was probably in a
 | 
						|
        // Module that we loaded previously.
 | 
						|
        SymbolLoc SymLoc = Loc->second;
 | 
						|
        Addr = getSectionLoadAddress(SymLoc.first) + SymLoc.second;
 | 
						|
      }
 | 
						|
 | 
						|
      // FIXME: Implement error handling that doesn't kill the host program!
 | 
						|
      if (!Addr)
 | 
						|
        report_fatal_error("Program used external function '" + Name +
 | 
						|
                          "' which could not be resolved!");
 | 
						|
 | 
						|
      updateGOTEntries(Name, Addr);
 | 
						|
      DEBUG(dbgs() << "Resolving relocations Name: " << Name
 | 
						|
              << "\t" << format("0x%lx", Addr)
 | 
						|
              << "\n");
 | 
						|
      // This list may have been updated when we called getSymbolAddress, so
 | 
						|
      // don't change this code to get the list earlier.
 | 
						|
      RelocationList &Relocs = i->second;
 | 
						|
      resolveRelocationList(Relocs, Addr);
 | 
						|
    }
 | 
						|
 | 
						|
    ExternalSymbolRelocations.erase(i);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
// RuntimeDyld class implementation
 | 
						|
RuntimeDyld::RuntimeDyld(RTDyldMemoryManager *mm) {
 | 
						|
  // FIXME: There's a potential issue lurking here if a single instance of
 | 
						|
  // RuntimeDyld is used to load multiple objects.  The current implementation
 | 
						|
  // associates a single memory manager with a RuntimeDyld instance.  Even
 | 
						|
  // though the public class spawns a new 'impl' instance for each load,
 | 
						|
  // they share a single memory manager.  This can become a problem when page
 | 
						|
  // permissions are applied.
 | 
						|
  Dyld = 0;
 | 
						|
  MM = mm;
 | 
						|
}
 | 
						|
 | 
						|
RuntimeDyld::~RuntimeDyld() {
 | 
						|
  delete Dyld;
 | 
						|
}
 | 
						|
 | 
						|
ObjectImage *RuntimeDyld::loadObject(ObjectBuffer *InputBuffer) {
 | 
						|
  if (!Dyld) {
 | 
						|
    sys::fs::file_magic Type =
 | 
						|
        sys::fs::identify_magic(InputBuffer->getBuffer());
 | 
						|
    switch (Type) {
 | 
						|
    case sys::fs::file_magic::elf_relocatable:
 | 
						|
    case sys::fs::file_magic::elf_executable:
 | 
						|
    case sys::fs::file_magic::elf_shared_object:
 | 
						|
    case sys::fs::file_magic::elf_core:
 | 
						|
      Dyld = new RuntimeDyldELF(MM);
 | 
						|
      break;
 | 
						|
    case sys::fs::file_magic::macho_object:
 | 
						|
    case sys::fs::file_magic::macho_executable:
 | 
						|
    case sys::fs::file_magic::macho_fixed_virtual_memory_shared_lib:
 | 
						|
    case sys::fs::file_magic::macho_core:
 | 
						|
    case sys::fs::file_magic::macho_preload_executable:
 | 
						|
    case sys::fs::file_magic::macho_dynamically_linked_shared_lib:
 | 
						|
    case sys::fs::file_magic::macho_dynamic_linker:
 | 
						|
    case sys::fs::file_magic::macho_bundle:
 | 
						|
    case sys::fs::file_magic::macho_dynamically_linked_shared_lib_stub:
 | 
						|
    case sys::fs::file_magic::macho_dsym_companion:
 | 
						|
      Dyld = new RuntimeDyldMachO(MM);
 | 
						|
      break;
 | 
						|
    case sys::fs::file_magic::unknown:
 | 
						|
    case sys::fs::file_magic::bitcode:
 | 
						|
    case sys::fs::file_magic::archive:
 | 
						|
    case sys::fs::file_magic::coff_object:
 | 
						|
    case sys::fs::file_magic::coff_import_library:
 | 
						|
    case sys::fs::file_magic::pecoff_executable:
 | 
						|
    case sys::fs::file_magic::macho_universal_binary:
 | 
						|
    case sys::fs::file_magic::windows_resource:
 | 
						|
      report_fatal_error("Incompatible object format!");
 | 
						|
    }
 | 
						|
  } else {
 | 
						|
    if (!Dyld->isCompatibleFormat(InputBuffer))
 | 
						|
      report_fatal_error("Incompatible object format!");
 | 
						|
  }
 | 
						|
 | 
						|
  return Dyld->loadObject(InputBuffer);
 | 
						|
}
 | 
						|
 | 
						|
void *RuntimeDyld::getSymbolAddress(StringRef Name) {
 | 
						|
  if (!Dyld)
 | 
						|
    return NULL;
 | 
						|
  return Dyld->getSymbolAddress(Name);
 | 
						|
}
 | 
						|
 | 
						|
uint64_t RuntimeDyld::getSymbolLoadAddress(StringRef Name) {
 | 
						|
  if (!Dyld)
 | 
						|
    return 0;
 | 
						|
  return Dyld->getSymbolLoadAddress(Name);
 | 
						|
}
 | 
						|
 | 
						|
void RuntimeDyld::resolveRelocations() {
 | 
						|
  Dyld->resolveRelocations();
 | 
						|
}
 | 
						|
 | 
						|
void RuntimeDyld::reassignSectionAddress(unsigned SectionID,
 | 
						|
                                         uint64_t Addr) {
 | 
						|
  Dyld->reassignSectionAddress(SectionID, Addr);
 | 
						|
}
 | 
						|
 | 
						|
void RuntimeDyld::mapSectionAddress(const void *LocalAddress,
 | 
						|
                                    uint64_t TargetAddress) {
 | 
						|
  Dyld->mapSectionAddress(LocalAddress, TargetAddress);
 | 
						|
}
 | 
						|
 | 
						|
StringRef RuntimeDyld::getErrorString() {
 | 
						|
  return Dyld->getErrorString();
 | 
						|
}
 | 
						|
 | 
						|
void RuntimeDyld::registerEHFrames() {
 | 
						|
  if (Dyld)
 | 
						|
    Dyld->registerEHFrames();
 | 
						|
}
 | 
						|
 | 
						|
void RuntimeDyld::deregisterEHFrames() {
 | 
						|
  if (Dyld)
 | 
						|
    Dyld->deregisterEHFrames();
 | 
						|
}
 | 
						|
 | 
						|
} // end namespace llvm
 |