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			275 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			275 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===-- llvm/Type.h - Classes for handling data types ------------*- C++ -*--=//
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| //
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| // This file contains the declaration of the Type class.  For more "Type" type
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| // stuff, look in DerivedTypes.h and Opt/ConstantHandling.h
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| //
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| // Note that instances of the Type class are immutable: once they are created,
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| // they are never changed.  Also note that only one instance of a particular 
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| // type is ever created.  Thus seeing if two types are equal is a matter of 
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| // doing a trivial pointer comparison.
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| //
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| // Types, once allocated, are never free'd.
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| //
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| // Opaque types are simple derived types with no state.  There may be many
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| // different Opaque type objects floating around, but two are only considered
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| // identical if they are pointer equals of each other.  This allows us to have 
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| // two opaque types that end up resolving to different concrete types later.
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| //
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| // Opaque types are also kinda wierd and scary and different because they have
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| // to keep a list of uses of the type.  When, through linking, parsing, or
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| // bytecode reading, they become resolved, they need to find and update all
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| // users of the unknown type, causing them to reference a new, more concrete
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| // type.  Opaque types are deleted when their use list dwindles to zero users.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #ifndef LLVM_TYPE_H
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| #define LLVM_TYPE_H
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| 
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| #include "llvm/Value.h"
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| #include "llvm/Support/GraphTraits.h"
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| 
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| class DerivedType;
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| class MethodType;
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| class ArrayType;
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| class PointerType;
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| class StructType;
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| class OpaqueType;
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| 
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| class Type : public Value {
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| public:
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|   //===--------------------------------------------------------------------===//
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|   // Definitions of all of the base types for the Type system.  Based on this
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|   // value, you can cast to a "DerivedType" subclass (see DerivedTypes.h)
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|   // Note: If you add an element to this, you need to add an element to the 
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|   // Type::getPrimitiveType function, or else things will break!
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|   //
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|   enum PrimitiveID {
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|     VoidTyID = 0  , BoolTyID,           //  0, 1: Basics...
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|     UByteTyID     , SByteTyID,          //  2, 3: 8 bit types...
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|     UShortTyID    , ShortTyID,          //  4, 5: 16 bit types...
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|     UIntTyID      , IntTyID,            //  6, 7: 32 bit types...
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|     ULongTyID     , LongTyID,           //  8, 9: 64 bit types...
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| 
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|     FloatTyID     , DoubleTyID,         // 10,11: Floating point types...
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| 
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|     TypeTyID,                           // 12   : Type definitions
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|     LabelTyID     ,                     // 13   : Labels... 
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| 
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|     // Derived types... see DerivedTypes.h file...
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|     // Make sure FirstDerivedTyID stays up to date!!!
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|     MethodTyID    , StructTyID,         // Methods... Structs...
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|     ArrayTyID     , PointerTyID,        // Array... pointer...
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|     OpaqueTyID,                         // Opaque type instances...
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|     //PackedTyID  ,                     // SIMD 'packed' format... TODO
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|     //...
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| 
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|     NumPrimitiveIDs,                    // Must remain as last defined ID
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|     FirstDerivedTyID = MethodTyID,
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|   };
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| 
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| private:
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|   PrimitiveID ID;        // The current base type of this type...
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|   unsigned    UID;       // The unique ID number for this class
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|   string      Desc;      // The printed name of the string...
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|   bool        Abstract;  // True if type contains an OpaqueType
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|   bool        Recursive; // True if the type is recursive
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| 
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| protected:
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|   // ctor is protected, so only subclasses can create Type objects...
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|   Type(const string &Name, PrimitiveID id);
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|   virtual ~Type() {}
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| 
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|   // When types are refined, they update their description to be more concrete.
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|   //
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|   inline void setDescription(const string &D) { Desc = D; }
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|   
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|   // setName - Associate the name with this type in the symbol table, but don't
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|   // set the local name to be equal specified name.
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|   //
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|   virtual void setName(const string &Name, SymbolTable *ST = 0);
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| 
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|   // Types can become nonabstract later, if they are refined.
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|   //
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|   inline void setAbstract(bool Val) { Abstract = Val; }
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| 
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|   // Types can become recursive later, if they are refined.
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|   //
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|   inline void setRecursive(bool Val) { Recursive = Val; }
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| 
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| public:
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| 
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|   //===--------------------------------------------------------------------===//
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|   // Property accessors for dealing with types...
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|   //
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| 
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|   // getPrimitiveID - Return the base type of the type.  This will return one
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|   // of the PrimitiveID enum elements defined above.
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|   //
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|   inline PrimitiveID getPrimitiveID() const { return ID; }
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| 
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|   // getUniqueID - Returns the UID of the type.  This can be thought of as a 
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|   // small integer version of the pointer to the type class.  Two types that are
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|   // structurally different have different UIDs.  This can be used for indexing
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|   // types into an array.
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|   //
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|   inline unsigned getUniqueID() const { return UID; }
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| 
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|   // getDescription - Return the string representation of the type...
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|   inline const string &getDescription() const { return Desc; }
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| 
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|   // isSigned - Return whether a numeric type is signed.
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|   virtual bool isSigned() const { return 0; }
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|   
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|   // isUnsigned - Return whether a numeric type is unsigned.  This is not 
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|   // quite the complement of isSigned... nonnumeric types return false as they
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|   // do with isSigned.
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|   // 
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|   virtual bool isUnsigned() const { return 0; }
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| 
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|   // isIntegral - Equilivent to isSigned() || isUnsigned, but with only a single
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|   // virtual function invocation.
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|   //
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|   virtual bool isIntegral() const { return 0; }
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| 
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|   // isAbstract - True if the type is either an Opaque type, or is a derived
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|   // type that includes an opaque type somewhere in it.  
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|   //
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|   inline bool isAbstract() const { return Abstract; }
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| 
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|   // isRecursive - True if the type graph contains a cycle.
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|   //
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|   inline bool isRecursive() const { return Recursive; }
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| 
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|   //===--------------------------------------------------------------------===//
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|   // Type Iteration support
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|   //
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|   class TypeIterator;
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|   typedef TypeIterator subtype_iterator;
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|   inline subtype_iterator subtype_begin() const;   // DEFINED BELOW
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|   inline subtype_iterator subtype_end() const;     // DEFINED BELOW
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| 
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|   // getContainedType - This method is used to implement the type iterator
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|   // (defined a the end of the file).  For derived types, this returns the types
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|   // 'contained' in the derived type, returning 0 when 'i' becomes invalid. This
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|   // allows the user to iterate over the types in a struct, for example, really
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|   // easily.
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|   //
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|   virtual const Type *getContainedType(unsigned i) const { return 0; }
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| 
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|   // getNumContainedTypes - Return the number of types in the derived type
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|   virtual unsigned getNumContainedTypes() const { return 0; }
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| 
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|   //===--------------------------------------------------------------------===//
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|   // Static members exported by the Type class itself.  Useful for getting
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|   // instances of Type.
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|   //
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| 
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|   // getPrimitiveType/getUniqueIDType - Return a type based on an identifier.
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|   static const Type *getPrimitiveType(PrimitiveID IDNumber);
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|   static const Type *getUniqueIDType(unsigned UID);
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| 
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|   //===--------------------------------------------------------------------===//
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|   // These are the builtin types that are always available...
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|   //
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|   static Type *VoidTy , *BoolTy;
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|   static Type *SByteTy, *UByteTy,
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|               *ShortTy, *UShortTy,
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|               *IntTy  , *UIntTy, 
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|               *LongTy , *ULongTy;
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|   static Type *FloatTy, *DoubleTy;
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| 
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|   static Type *TypeTy , *LabelTy;
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| 
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|   // Here are some useful little methods to query what type derived types are
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|   // Note that all other types can just compare to see if this == Type::xxxTy;
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|   //
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|   inline bool isPrimitiveType() const { return ID < FirstDerivedTyID;  }
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| 
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|   inline bool isDerivedType()   const { return ID >= FirstDerivedTyID; }
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| 
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|   // Methods for support type inquiry through isa, cast, and dyn_cast:
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|   static inline bool classof(const Type *T) { return true; }
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|   static inline bool classof(const Value *V) {
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|     return V->getValueType() == Value::TypeVal;
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|   }
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| 
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|   // Methods for determining the subtype of this Type. This section defines a
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|   // family of isArrayType(), isLabelType(),  etc functions...
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|   //
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| #define HANDLE_PRIM_TYPE(NAME, SIZE)                                      \
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|   inline bool is##NAME##Type() const { return ID == NAME##TyID; }
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| #define HANDLE_DERV_TYPE(NAME, CLASS)                                     \
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|   inline bool is##NAME##Type() const { return ID == NAME##TyID; }
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| 
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| #include "llvm/Type.def"
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| 
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| private:
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|   class TypeIterator : public std::bidirectional_iterator<const Type,
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| 		                                          ptrdiff_t> {
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|     const Type * const Ty;
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|     unsigned Idx;
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| 
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|     typedef TypeIterator _Self;
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|   public:
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|     inline TypeIterator(const Type *ty, unsigned idx) : Ty(ty), Idx(idx) {}
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|     inline ~TypeIterator() {}
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|     
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|     inline bool operator==(const _Self& x) const { return Idx == x.Idx; }
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|     inline bool operator!=(const _Self& x) const { return !operator==(x); }
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|     
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|     inline pointer operator*() const { return Ty->getContainedType(Idx); }
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|     inline pointer operator->() const { return operator*(); }
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|     
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|     inline _Self& operator++() { ++Idx; return *this; } // Preincrement
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|     inline _Self operator++(int) { // Postincrement
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|       _Self tmp = *this; ++*this; return tmp; 
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|     }
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|     
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|     inline _Self& operator--() { --Idx; return *this; }  // Predecrement
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|     inline _Self operator--(int) { // Postdecrement
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|       _Self tmp = *this; --*this; return tmp;
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|     }
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|   };
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| };
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| 
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| inline Type::TypeIterator Type::subtype_begin() const {
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|   return TypeIterator(this, 0);
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| }
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| 
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| inline Type::TypeIterator Type::subtype_end() const {
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|   return TypeIterator(this, getNumContainedTypes());
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| }
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| 
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| 
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| // Provide specializations of GraphTraits to be able to treat a type as a 
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| // graph of sub types...
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| 
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| template <> struct GraphTraits<Type*> {
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|   typedef Type NodeType;
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|   typedef Type::subtype_iterator ChildIteratorType;
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| 
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|   static inline NodeType *getEntryNode(Type *T) { return T; }
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|   static inline ChildIteratorType child_begin(NodeType *N) { 
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|     return N->subtype_begin(); 
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|   }
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|   static inline ChildIteratorType child_end(NodeType *N) { 
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|     return N->subtype_end();
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|   }
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| };
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| 
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| template <> struct GraphTraits<const Type*> {
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|   typedef const Type NodeType;
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|   typedef Type::subtype_iterator ChildIteratorType;
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| 
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|   static inline NodeType *getEntryNode(const Type *T) { return T; }
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|   static inline ChildIteratorType child_begin(NodeType *N) { 
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|     return N->subtype_begin(); 
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|   }
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|   static inline ChildIteratorType child_end(NodeType *N) { 
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|     return N->subtype_end();
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|   }
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| };
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| 
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| #endif
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