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	This saves a bit of memory. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@168852 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			75 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			75 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===-- llvm/CodeGen/AllocationOrder.h - Allocation Order -*- C++ -*-------===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This file implements an allocation order for virtual registers.
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| //
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| // The preferred allocation order for a virtual register depends on allocation
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| // hints and target hooks. The AllocationOrder class encapsulates all of that.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #ifndef LLVM_CODEGEN_ALLOCATIONORDER_H
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| #define LLVM_CODEGEN_ALLOCATIONORDER_H
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| 
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| #include "llvm/MC/MCRegisterInfo.h"
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| 
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| namespace llvm {
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| 
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| class RegisterClassInfo;
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| class VirtRegMap;
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| 
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| class AllocationOrder {
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|   const MCPhysReg *Begin;
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|   const MCPhysReg *End;
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|   const MCPhysReg *Pos;
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|   const RegisterClassInfo &RCI;
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|   unsigned Hint;
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|   bool OwnedBegin;
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| public:
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| 
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|   /// AllocationOrder - Create a new AllocationOrder for VirtReg.
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|   /// @param VirtReg      Virtual register to allocate for.
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|   /// @param VRM          Virtual register map for function.
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|   /// @param RegClassInfo Information about reserved and allocatable registers.
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|   AllocationOrder(unsigned VirtReg,
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|                   const VirtRegMap &VRM,
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|                   const RegisterClassInfo &RegClassInfo);
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| 
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|   ~AllocationOrder();
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| 
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|   /// next - Return the next physical register in the allocation order, or 0.
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|   /// It is safe to call next again after it returned 0.
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|   /// It will keep returning 0 until rewind() is called.
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|   unsigned next() {
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|     // First take the hint.
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|     if (!Pos) {
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|       Pos = Begin;
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|       if (Hint)
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|         return Hint;
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|     }
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|     // Then look at the order from TRI.
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|     while (Pos != End) {
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|       unsigned Reg = *Pos++;
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|       if (Reg != Hint)
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|         return Reg;
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|     }
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|     return 0;
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|   }
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| 
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|   /// rewind - Start over from the beginning.
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|   void rewind() { Pos = 0; }
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| 
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|   /// isHint - Return true if PhysReg is a preferred register.
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|   bool isHint(unsigned PhysReg) const { return PhysReg == Hint; }
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| };
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| 
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| } // end namespace llvm
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| 
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| #endif
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