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	All the credit goes to Jan Voung for noticing it was dead! git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@166902 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			83 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			83 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- MBlazeTargetMachine.cpp - Define TargetMachine for MBlaze ---------===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// Implements the info about MBlaze target spec.
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//
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//===----------------------------------------------------------------------===//
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#include "MBlazeTargetMachine.h"
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#include "MBlaze.h"
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#include "llvm/PassManager.h"
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#include "llvm/CodeGen/Passes.h"
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#include "llvm/Support/FormattedStream.h"
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#include "llvm/Support/TargetRegistry.h"
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#include "llvm/Target/TargetOptions.h"
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using namespace llvm;
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extern "C" void LLVMInitializeMBlazeTarget() {
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  // Register the target.
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  RegisterTargetMachine<MBlazeTargetMachine> X(TheMBlazeTarget);
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}
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// DataLayout --> Big-endian, 32-bit pointer/ABI/alignment
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// The stack is always 8 byte aligned
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// On function prologue, the stack is created by decrementing
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// its pointer. Once decremented, all references are done with positive
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// offset from the stack/frame pointer, using StackGrowsUp enables
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// an easier handling.
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MBlazeTargetMachine::
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MBlazeTargetMachine(const Target &T, StringRef TT,
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                    StringRef CPU, StringRef FS, const TargetOptions &Options,
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                    Reloc::Model RM, CodeModel::Model CM,
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                    CodeGenOpt::Level OL)
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  : LLVMTargetMachine(T, TT, CPU, FS, Options, RM, CM, OL),
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    Subtarget(TT, CPU, FS),
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    DL("E-p:32:32:32-i8:8:8-i16:16:16"),
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    InstrInfo(*this),
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    FrameLowering(Subtarget),
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    TLInfo(*this), TSInfo(*this),
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    InstrItins(Subtarget.getInstrItineraryData()),
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    STTI(&TLInfo), VTTI(&TLInfo) {
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}
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namespace {
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/// MBlaze Code Generator Pass Configuration Options.
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class MBlazePassConfig : public TargetPassConfig {
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public:
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  MBlazePassConfig(MBlazeTargetMachine *TM, PassManagerBase &PM)
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    : TargetPassConfig(TM, PM) {}
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  MBlazeTargetMachine &getMBlazeTargetMachine() const {
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    return getTM<MBlazeTargetMachine>();
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  }
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  virtual bool addInstSelector();
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  virtual bool addPreEmitPass();
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};
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} // namespace
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TargetPassConfig *MBlazeTargetMachine::createPassConfig(PassManagerBase &PM) {
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  return new MBlazePassConfig(this, PM);
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}
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// Install an instruction selector pass using
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// the ISelDag to gen MBlaze code.
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bool MBlazePassConfig::addInstSelector() {
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  addPass(createMBlazeISelDag(getMBlazeTargetMachine()));
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  return false;
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}
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// Implemented by targets that want to run passes immediately before
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// machine code is emitted. return true if -print-machineinstrs should
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// print out the code after the passes.
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bool MBlazePassConfig::addPreEmitPass() {
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  addPass(createMBlazeDelaySlotFillerPass(getMBlazeTargetMachine()));
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  return true;
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}
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