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	Move include/Config and include/Support into include/llvm/Config, include/llvm/ADT and include/llvm/Support. From here on out, all LLVM public header files must be under include/llvm/. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@16137 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			141 lines
		
	
	
		
			4.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			141 lines
		
	
	
		
			4.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===- WriterInternals.h - Data structures shared by the Writer -*- C++ -*-===//
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// 
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//                     The LLVM Compiler Infrastructure
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//
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// This file was developed by the LLVM research group and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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// 
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//===----------------------------------------------------------------------===//
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//
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// This header defines the interface used between components of the bytecode
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// writer.
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//
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// Note that the performance of this library is not terribly important, because
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// it shouldn't be used by JIT type applications... so it is not a huge focus
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// at least.  :)
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_LIB_BYTECODE_WRITER_WRITERINTERNALS_H
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#define LLVM_LIB_BYTECODE_WRITER_WRITERINTERNALS_H
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#include "SlotCalculator.h"
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#include "llvm/Bytecode/Writer.h"
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#include "llvm/Bytecode/Format.h"
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#include "llvm/Instruction.h"
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#include "llvm/Support/DataTypes.h"
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#include <string>
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#include <vector>
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namespace llvm {
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class BytecodeWriter {
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  std::vector<unsigned char> &Out;
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  SlotCalculator Table;
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public:
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  BytecodeWriter(std::vector<unsigned char> &o, const Module *M);
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private:
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  void outputConstants(bool isFunction);
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  void outputConstantStrings();
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  void outputFunction(const Function *F);
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  void outputCompactionTable();
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  void outputCompactionTypes(unsigned StartNo);
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  void outputCompactionTablePlane(unsigned PlaneNo,
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                                  const std::vector<const Value*> &TypePlane,
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                                  unsigned StartNo);
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  void outputInstructions(const Function *F);
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  void outputInstruction(const Instruction &I);
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  void outputInstructionFormat0(const Instruction *I, unsigned Opcode,
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				const SlotCalculator &Table,
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				unsigned Type);
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  void outputInstrVarArgsCall(const Instruction *I, 
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			      unsigned Opcode,
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			      const SlotCalculator &Table,
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			      unsigned Type) ;
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  inline void outputInstructionFormat1(const Instruction *I, 
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				       unsigned Opcode,
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				       unsigned *Slots, 
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				       unsigned Type) ;
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  inline void outputInstructionFormat2(const Instruction *I, 
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				       unsigned Opcode,
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			               unsigned *Slots, 
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				       unsigned Type) ;
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  inline void outputInstructionFormat3(const Instruction *I, 
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				       unsigned Opcode,
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				       unsigned *Slots, 
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				       unsigned Type) ;
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  void outputModuleInfoBlock(const Module *C);
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  void outputSymbolTable(const SymbolTable &ST);
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  void outputTypes(unsigned StartNo);
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  void outputConstantsInPlane(const std::vector<const Value*> &Plane,
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                              unsigned StartNo);
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  void outputConstant(const Constant *CPV);
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  void outputType(const Type *T);
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  /// @brief Unsigned integer output primitive
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  inline void output(unsigned i, int pos = -1);
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  /// @brief Signed integer output primitive
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  inline void output(int i);
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  /// @brief 64-bit variable bit rate output primitive.
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  inline void output_vbr(uint64_t i);
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  /// @brief 32-bit variable bit rate output primitive.
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  inline void output_vbr(unsigned i);
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  /// @brief Signed 64-bit variable bit rate output primitive.
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  inline void output_vbr(int64_t i);
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  /// @brief Signed 32-bit variable bit rate output primitive.
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  inline void output_vbr(int i);
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  inline void output(const std::string &s );
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  inline void output_data(const void *Ptr, const void *End);
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  inline void output_float(float& FloatVal);
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  inline void output_double(double& DoubleVal);
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  inline void output_typeid(unsigned i);
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  inline size_t size() const { return Out.size(); }
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  inline void resize(size_t S) { Out.resize(S); }
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  friend class BytecodeBlock;
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};
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/// BytecodeBlock - Little helper class is used by the bytecode writer to help
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/// do backpatching of bytecode block sizes really easily.  It backpatches when
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/// it goes out of scope.
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///
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class BytecodeBlock {
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  unsigned Id;
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  unsigned Loc;
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  BytecodeWriter& Writer;
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  /// ElideIfEmpty - If this is true and the bytecode block ends up being empty,
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  /// the block can remove itself from the output stream entirely.
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  bool ElideIfEmpty;
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  /// If this is true then the block is written with a long format header using
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  /// a uint (32-bits) for both the block id and size. Otherwise, it uses the
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  /// short format which is a single uint with 27 bits for size and 5 bits for
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  /// the block id. Both formats are used in a bc file with version 1.3.
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  /// Previously only the long format was used.
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  bool HasLongFormat;
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  BytecodeBlock(const BytecodeBlock &);   // do not implement
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  void operator=(const BytecodeBlock &);  // do not implement
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public:
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  inline BytecodeBlock(unsigned ID, BytecodeWriter& w,
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                       bool elideIfEmpty = false, bool hasLongFormat = false);
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  inline ~BytecodeBlock();
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};
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} // End llvm namespace
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#endif
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