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	CallOrPrologue correctly and eliminate the existing setter. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@132856 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			326 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			326 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- llvm/CallingConvLower.h - Calling Conventions -----------*- C++ -*-===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file declares the CCState and CCValAssign classes, used for lowering
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// and implementing calling conventions.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CODEGEN_CALLINGCONVLOWER_H
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#define LLVM_CODEGEN_CALLINGCONVLOWER_H
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/CodeGen/ValueTypes.h"
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#include "llvm/Target/TargetCallingConv.h"
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#include "llvm/CallingConv.h"
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namespace llvm {
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  class TargetRegisterInfo;
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  class TargetMachine;
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  class CCState;
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/// CCValAssign - Represent assignment of one arg/retval to a location.
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class CCValAssign {
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public:
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  enum LocInfo {
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    Full,   // The value fills the full location.
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    SExt,   // The value is sign extended in the location.
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    ZExt,   // The value is zero extended in the location.
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    AExt,   // The value is extended with undefined upper bits.
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    BCvt,   // The value is bit-converted in the location.
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    VExt,   // The value is vector-widened in the location.
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            // FIXME: Not implemented yet. Code that uses AExt to mean
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            // vector-widen should be fixed to use VExt instead.
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    Indirect // The location contains pointer to the value.
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    // TODO: a subset of the value is in the location.
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  };
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private:
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  /// ValNo - This is the value number begin assigned (e.g. an argument number).
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  unsigned ValNo;
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  /// Loc is either a stack offset or a register number.
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  unsigned Loc;
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  /// isMem - True if this is a memory loc, false if it is a register loc.
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  bool isMem : 1;
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  /// isCustom - True if this arg/retval requires special handling.
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  bool isCustom : 1;
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  /// Information about how the value is assigned.
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  LocInfo HTP : 6;
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  /// ValVT - The type of the value being assigned.
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  MVT ValVT;
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  /// LocVT - The type of the location being assigned to.
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  MVT LocVT;
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public:
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  static CCValAssign getReg(unsigned ValNo, MVT ValVT,
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                            unsigned RegNo, MVT LocVT,
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                            LocInfo HTP) {
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    CCValAssign Ret;
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    Ret.ValNo = ValNo;
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    Ret.Loc = RegNo;
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    Ret.isMem = false;
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    Ret.isCustom = false;
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    Ret.HTP = HTP;
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    Ret.ValVT = ValVT;
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    Ret.LocVT = LocVT;
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    return Ret;
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  }
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  static CCValAssign getCustomReg(unsigned ValNo, MVT ValVT,
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                                  unsigned RegNo, MVT LocVT,
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                                  LocInfo HTP) {
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    CCValAssign Ret;
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    Ret = getReg(ValNo, ValVT, RegNo, LocVT, HTP);
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    Ret.isCustom = true;
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    return Ret;
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  }
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  static CCValAssign getMem(unsigned ValNo, MVT ValVT,
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                            unsigned Offset, MVT LocVT,
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                            LocInfo HTP) {
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    CCValAssign Ret;
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    Ret.ValNo = ValNo;
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    Ret.Loc = Offset;
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    Ret.isMem = true;
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    Ret.isCustom = false;
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    Ret.HTP = HTP;
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    Ret.ValVT = ValVT;
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    Ret.LocVT = LocVT;
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    return Ret;
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  }
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  static CCValAssign getCustomMem(unsigned ValNo, MVT ValVT,
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                                  unsigned Offset, MVT LocVT,
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                                  LocInfo HTP) {
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    CCValAssign Ret;
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    Ret = getMem(ValNo, ValVT, Offset, LocVT, HTP);
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    Ret.isCustom = true;
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    return Ret;
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  }
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  unsigned getValNo() const { return ValNo; }
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  MVT getValVT() const { return ValVT; }
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  bool isRegLoc() const { return !isMem; }
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  bool isMemLoc() const { return isMem; }
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  bool needsCustom() const { return isCustom; }
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  unsigned getLocReg() const { assert(isRegLoc()); return Loc; }
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  unsigned getLocMemOffset() const { assert(isMemLoc()); return Loc; }
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  MVT getLocVT() const { return LocVT; }
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  LocInfo getLocInfo() const { return HTP; }
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  bool isExtInLoc() const {
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    return (HTP == AExt || HTP == SExt || HTP == ZExt);
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  }
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};
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/// CCAssignFn - This function assigns a location for Val, updating State to
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/// reflect the change.  It returns 'true' if it failed to handle Val.
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typedef bool CCAssignFn(unsigned ValNo, MVT ValVT,
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                        MVT LocVT, CCValAssign::LocInfo LocInfo,
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                        ISD::ArgFlagsTy ArgFlags, CCState &State);
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/// CCCustomFn - This function assigns a location for Val, possibly updating
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/// all args to reflect changes and indicates if it handled it. It must set
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/// isCustom if it handles the arg and returns true.
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typedef bool CCCustomFn(unsigned &ValNo, MVT &ValVT,
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                        MVT &LocVT, CCValAssign::LocInfo &LocInfo,
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                        ISD::ArgFlagsTy &ArgFlags, CCState &State);
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/// ParmContext - This enum tracks whether calling convention lowering is in
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/// the context of prologue or call generation. Not all backends make use of
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/// this information.
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typedef enum { Unknown, Prologue, Call } ParmContext;
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/// CCState - This class holds information needed while lowering arguments and
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/// return values.  It captures which registers are already assigned and which
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/// stack slots are used.  It provides accessors to allocate these values.
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class CCState {
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private:
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  CallingConv::ID CallingConv;
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  bool IsVarArg;
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  MachineFunction &MF;
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  const TargetMachine &TM;
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  const TargetRegisterInfo &TRI;
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  SmallVector<CCValAssign, 16> &Locs;
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  LLVMContext &Context;
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  unsigned StackOffset;
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  SmallVector<uint32_t, 16> UsedRegs;
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  unsigned FirstByValReg;
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  bool FirstByValRegValid;
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protected:
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  ParmContext CallOrPrologue;
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public:
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  CCState(CallingConv::ID CC, bool isVarArg, MachineFunction &MF,
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          const TargetMachine &TM, SmallVector<CCValAssign, 16> &locs,
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          LLVMContext &C);
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  void addLoc(const CCValAssign &V) {
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    Locs.push_back(V);
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  }
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  LLVMContext &getContext() const { return Context; }
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  const TargetMachine &getTarget() const { return TM; }
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  MachineFunction &getMachineFunction() const { return MF; }
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  CallingConv::ID getCallingConv() const { return CallingConv; }
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  bool isVarArg() const { return IsVarArg; }
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  unsigned getNextStackOffset() const { return StackOffset; }
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  /// isAllocated - Return true if the specified register (or an alias) is
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  /// allocated.
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  bool isAllocated(unsigned Reg) const {
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    return UsedRegs[Reg/32] & (1 << (Reg&31));
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  }
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  /// AnalyzeFormalArguments - Analyze an array of argument values,
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  /// incorporating info about the formals into this state.
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  void AnalyzeFormalArguments(const SmallVectorImpl<ISD::InputArg> &Ins,
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                              CCAssignFn Fn);
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  /// AnalyzeReturn - Analyze the returned values of a return,
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  /// incorporating info about the result values into this state.
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  void AnalyzeReturn(const SmallVectorImpl<ISD::OutputArg> &Outs,
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                     CCAssignFn Fn);
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  /// CheckReturn - Analyze the return values of a function, returning
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  /// true if the return can be performed without sret-demotion, and
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  /// false otherwise.
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  bool CheckReturn(const SmallVectorImpl<ISD::OutputArg> &ArgsFlags,
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                   CCAssignFn Fn);
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  /// AnalyzeCallOperands - Analyze the outgoing arguments to a call,
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  /// incorporating info about the passed values into this state.
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  void AnalyzeCallOperands(const SmallVectorImpl<ISD::OutputArg> &Outs,
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                           CCAssignFn Fn);
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  /// AnalyzeCallOperands - Same as above except it takes vectors of types
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  /// and argument flags.
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  void AnalyzeCallOperands(SmallVectorImpl<MVT> &ArgVTs,
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                           SmallVectorImpl<ISD::ArgFlagsTy> &Flags,
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                           CCAssignFn Fn);
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  /// AnalyzeCallResult - Analyze the return values of a call,
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  /// incorporating info about the passed values into this state.
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  void AnalyzeCallResult(const SmallVectorImpl<ISD::InputArg> &Ins,
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                         CCAssignFn Fn);
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  /// AnalyzeCallResult - Same as above except it's specialized for calls which
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  /// produce a single value.
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  void AnalyzeCallResult(MVT VT, CCAssignFn Fn);
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  /// getFirstUnallocated - Return the first unallocated register in the set, or
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  /// NumRegs if they are all allocated.
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  unsigned getFirstUnallocated(const unsigned *Regs, unsigned NumRegs) const {
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    for (unsigned i = 0; i != NumRegs; ++i)
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      if (!isAllocated(Regs[i]))
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        return i;
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    return NumRegs;
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  }
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  /// AllocateReg - Attempt to allocate one register.  If it is not available,
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  /// return zero.  Otherwise, return the register, marking it and any aliases
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  /// as allocated.
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  unsigned AllocateReg(unsigned Reg) {
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    if (isAllocated(Reg)) return 0;
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    MarkAllocated(Reg);
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    return Reg;
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  }
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  /// Version of AllocateReg with extra register to be shadowed.
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  unsigned AllocateReg(unsigned Reg, unsigned ShadowReg) {
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    if (isAllocated(Reg)) return 0;
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    MarkAllocated(Reg);
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    MarkAllocated(ShadowReg);
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    return Reg;
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  }
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  /// AllocateReg - Attempt to allocate one of the specified registers.  If none
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  /// are available, return zero.  Otherwise, return the first one available,
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  /// marking it and any aliases as allocated.
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  unsigned AllocateReg(const unsigned *Regs, unsigned NumRegs) {
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    unsigned FirstUnalloc = getFirstUnallocated(Regs, NumRegs);
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    if (FirstUnalloc == NumRegs)
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      return 0;    // Didn't find the reg.
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    // Mark the register and any aliases as allocated.
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    unsigned Reg = Regs[FirstUnalloc];
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    MarkAllocated(Reg);
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    return Reg;
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  }
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  /// Version of AllocateReg with list of registers to be shadowed.
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  unsigned AllocateReg(const unsigned *Regs, const unsigned *ShadowRegs,
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                       unsigned NumRegs) {
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    unsigned FirstUnalloc = getFirstUnallocated(Regs, NumRegs);
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    if (FirstUnalloc == NumRegs)
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      return 0;    // Didn't find the reg.
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    // Mark the register and any aliases as allocated.
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    unsigned Reg = Regs[FirstUnalloc], ShadowReg = ShadowRegs[FirstUnalloc];
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    MarkAllocated(Reg);
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    MarkAllocated(ShadowReg);
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    return Reg;
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  }
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  /// AllocateStack - Allocate a chunk of stack space with the specified size
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  /// and alignment.
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  unsigned AllocateStack(unsigned Size, unsigned Align) {
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    assert(Align && ((Align-1) & Align) == 0); // Align is power of 2.
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    StackOffset = ((StackOffset + Align-1) & ~(Align-1));
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    unsigned Result = StackOffset;
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    StackOffset += Size;
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    return Result;
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  }
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  /// Version of AllocateStack with extra register to be shadowed.
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  unsigned AllocateStack(unsigned Size, unsigned Align, unsigned ShadowReg) {
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    MarkAllocated(ShadowReg);
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    return AllocateStack(Size, Align);
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  }
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  // HandleByVal - Allocate a stack slot large enough to pass an argument by
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  // value. The size and alignment information of the argument is encoded in its
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  // parameter attribute.
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  void HandleByVal(unsigned ValNo, MVT ValVT,
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                   MVT LocVT, CCValAssign::LocInfo LocInfo,
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                   int MinSize, int MinAlign, ISD::ArgFlagsTy ArgFlags);
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  // First GPR that carries part of a byval aggregate that's split
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  // between registers and memory.
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  unsigned getFirstByValReg() { return FirstByValRegValid ? FirstByValReg : 0; }
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  void setFirstByValReg(unsigned r) { FirstByValReg = r; FirstByValRegValid = true; }
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  void clearFirstByValReg() { FirstByValReg = 0; FirstByValRegValid = false; }
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  bool isFirstByValRegValid() { return FirstByValRegValid; }
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  ParmContext getCallOrPrologue() { return CallOrPrologue; }
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private:
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  /// MarkAllocated - Mark a register and all of its aliases as allocated.
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  void MarkAllocated(unsigned Reg);
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};
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} // end namespace llvm
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#endif
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