mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-11-01 15:11:24 +00:00
f5e27edc7b
I tried making these private & friended to the BitVector, but that didn't work - there's one use of BitVector::reference in Clang that actually copies it into a local variable & uses it from there, rather than just using the result of op[] in a temporary expression. Whether or not this is desired is debatable (we could just fix that one use in Clang) & it's not clear which way the C++ standard falls on this for std::bitset's reference type (it has the same bug at least in libstdc++, but Clang's -Wdeprecated doesn't flag it, because it's in a standard header) While it was only BitVector::reference's copy ctor that was referenced by user code, I made SmallBitVector::reference's copy ctor public too, for consistency. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@231099 91177308-0d34-0410-b5e6-96231b3b80d8
602 lines
16 KiB
C++
602 lines
16 KiB
C++
//===- llvm/ADT/SmallBitVector.h - 'Normally small' bit vectors -*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements the SmallBitVector class.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_ADT_SMALLBITVECTOR_H
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#define LLVM_ADT_SMALLBITVECTOR_H
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#include "llvm/ADT/BitVector.h"
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#include "llvm/Support/Compiler.h"
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#include "llvm/Support/MathExtras.h"
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#include <cassert>
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namespace llvm {
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/// SmallBitVector - This is a 'bitvector' (really, a variable-sized bit array),
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/// optimized for the case when the array is small. It contains one
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/// pointer-sized field, which is directly used as a plain collection of bits
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/// when possible, or as a pointer to a larger heap-allocated array when
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/// necessary. This allows normal "small" cases to be fast without losing
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/// generality for large inputs.
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///
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class SmallBitVector {
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// TODO: In "large" mode, a pointer to a BitVector is used, leading to an
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// unnecessary level of indirection. It would be more efficient to use a
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// pointer to memory containing size, allocation size, and the array of bits.
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uintptr_t X;
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enum {
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// The number of bits in this class.
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NumBaseBits = sizeof(uintptr_t) * CHAR_BIT,
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// One bit is used to discriminate between small and large mode. The
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// remaining bits are used for the small-mode representation.
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SmallNumRawBits = NumBaseBits - 1,
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// A few more bits are used to store the size of the bit set in small mode.
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// Theoretically this is a ceil-log2. These bits are encoded in the most
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// significant bits of the raw bits.
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SmallNumSizeBits = (NumBaseBits == 32 ? 5 :
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NumBaseBits == 64 ? 6 :
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SmallNumRawBits),
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// The remaining bits are used to store the actual set in small mode.
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SmallNumDataBits = SmallNumRawBits - SmallNumSizeBits
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};
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static_assert(NumBaseBits == 64 || NumBaseBits == 32,
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"Unsupported word size");
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public:
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typedef unsigned size_type;
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// Encapsulation of a single bit.
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class reference {
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SmallBitVector &TheVector;
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unsigned BitPos;
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public:
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reference(SmallBitVector &b, unsigned Idx) : TheVector(b), BitPos(Idx) {}
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reference(const reference&) = default;
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reference& operator=(reference t) {
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*this = bool(t);
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return *this;
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}
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reference& operator=(bool t) {
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if (t)
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TheVector.set(BitPos);
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else
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TheVector.reset(BitPos);
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return *this;
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}
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operator bool() const {
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return const_cast<const SmallBitVector &>(TheVector).operator[](BitPos);
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}
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};
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private:
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bool isSmall() const {
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return X & uintptr_t(1);
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}
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BitVector *getPointer() const {
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assert(!isSmall());
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return reinterpret_cast<BitVector *>(X);
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}
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void switchToSmall(uintptr_t NewSmallBits, size_t NewSize) {
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X = 1;
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setSmallSize(NewSize);
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setSmallBits(NewSmallBits);
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}
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void switchToLarge(BitVector *BV) {
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X = reinterpret_cast<uintptr_t>(BV);
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assert(!isSmall() && "Tried to use an unaligned pointer");
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}
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// Return all the bits used for the "small" representation; this includes
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// bits for the size as well as the element bits.
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uintptr_t getSmallRawBits() const {
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assert(isSmall());
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return X >> 1;
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}
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void setSmallRawBits(uintptr_t NewRawBits) {
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assert(isSmall());
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X = (NewRawBits << 1) | uintptr_t(1);
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}
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// Return the size.
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size_t getSmallSize() const {
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return getSmallRawBits() >> SmallNumDataBits;
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}
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void setSmallSize(size_t Size) {
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setSmallRawBits(getSmallBits() | (Size << SmallNumDataBits));
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}
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// Return the element bits.
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uintptr_t getSmallBits() const {
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return getSmallRawBits() & ~(~uintptr_t(0) << getSmallSize());
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}
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void setSmallBits(uintptr_t NewBits) {
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setSmallRawBits((NewBits & ~(~uintptr_t(0) << getSmallSize())) |
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(getSmallSize() << SmallNumDataBits));
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}
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public:
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/// SmallBitVector default ctor - Creates an empty bitvector.
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SmallBitVector() : X(1) {}
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/// SmallBitVector ctor - Creates a bitvector of specified number of bits. All
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/// bits are initialized to the specified value.
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explicit SmallBitVector(unsigned s, bool t = false) {
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if (s <= SmallNumDataBits)
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switchToSmall(t ? ~uintptr_t(0) : 0, s);
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else
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switchToLarge(new BitVector(s, t));
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}
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/// SmallBitVector copy ctor.
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SmallBitVector(const SmallBitVector &RHS) {
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if (RHS.isSmall())
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X = RHS.X;
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else
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switchToLarge(new BitVector(*RHS.getPointer()));
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}
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SmallBitVector(SmallBitVector &&RHS) : X(RHS.X) {
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RHS.X = 1;
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}
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~SmallBitVector() {
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if (!isSmall())
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delete getPointer();
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}
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/// empty - Tests whether there are no bits in this bitvector.
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bool empty() const {
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return isSmall() ? getSmallSize() == 0 : getPointer()->empty();
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}
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/// size - Returns the number of bits in this bitvector.
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size_t size() const {
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return isSmall() ? getSmallSize() : getPointer()->size();
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}
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/// count - Returns the number of bits which are set.
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size_type count() const {
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if (isSmall()) {
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uintptr_t Bits = getSmallBits();
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return countPopulation(Bits);
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}
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return getPointer()->count();
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}
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/// any - Returns true if any bit is set.
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bool any() const {
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if (isSmall())
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return getSmallBits() != 0;
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return getPointer()->any();
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}
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/// all - Returns true if all bits are set.
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bool all() const {
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if (isSmall())
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return getSmallBits() == (uintptr_t(1) << getSmallSize()) - 1;
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return getPointer()->all();
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}
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/// none - Returns true if none of the bits are set.
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bool none() const {
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if (isSmall())
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return getSmallBits() == 0;
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return getPointer()->none();
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}
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/// find_first - Returns the index of the first set bit, -1 if none
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/// of the bits are set.
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int find_first() const {
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if (isSmall()) {
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uintptr_t Bits = getSmallBits();
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if (Bits == 0)
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return -1;
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return countTrailingZeros(Bits);
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}
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return getPointer()->find_first();
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}
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/// find_next - Returns the index of the next set bit following the
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/// "Prev" bit. Returns -1 if the next set bit is not found.
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int find_next(unsigned Prev) const {
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if (isSmall()) {
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uintptr_t Bits = getSmallBits();
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// Mask off previous bits.
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Bits &= ~uintptr_t(0) << (Prev + 1);
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if (Bits == 0 || Prev + 1 >= getSmallSize())
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return -1;
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return countTrailingZeros(Bits);
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}
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return getPointer()->find_next(Prev);
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}
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/// clear - Clear all bits.
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void clear() {
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if (!isSmall())
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delete getPointer();
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switchToSmall(0, 0);
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}
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/// resize - Grow or shrink the bitvector.
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void resize(unsigned N, bool t = false) {
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if (!isSmall()) {
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getPointer()->resize(N, t);
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} else if (SmallNumDataBits >= N) {
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uintptr_t NewBits = t ? ~uintptr_t(0) << getSmallSize() : 0;
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setSmallSize(N);
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setSmallBits(NewBits | getSmallBits());
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} else {
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BitVector *BV = new BitVector(N, t);
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uintptr_t OldBits = getSmallBits();
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for (size_t i = 0, e = getSmallSize(); i != e; ++i)
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(*BV)[i] = (OldBits >> i) & 1;
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switchToLarge(BV);
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}
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}
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void reserve(unsigned N) {
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if (isSmall()) {
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if (N > SmallNumDataBits) {
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uintptr_t OldBits = getSmallRawBits();
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size_t SmallSize = getSmallSize();
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BitVector *BV = new BitVector(SmallSize);
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for (size_t i = 0; i < SmallSize; ++i)
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if ((OldBits >> i) & 1)
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BV->set(i);
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BV->reserve(N);
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switchToLarge(BV);
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}
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} else {
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getPointer()->reserve(N);
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}
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}
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// Set, reset, flip
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SmallBitVector &set() {
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if (isSmall())
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setSmallBits(~uintptr_t(0));
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else
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getPointer()->set();
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return *this;
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}
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SmallBitVector &set(unsigned Idx) {
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if (isSmall()) {
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assert(Idx <= static_cast<unsigned>(
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std::numeric_limits<uintptr_t>::digits) &&
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"undefined behavior");
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setSmallBits(getSmallBits() | (uintptr_t(1) << Idx));
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}
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else
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getPointer()->set(Idx);
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return *this;
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}
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/// set - Efficiently set a range of bits in [I, E)
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SmallBitVector &set(unsigned I, unsigned E) {
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assert(I <= E && "Attempted to set backwards range!");
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assert(E <= size() && "Attempted to set out-of-bounds range!");
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if (I == E) return *this;
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if (isSmall()) {
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uintptr_t EMask = ((uintptr_t)1) << E;
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uintptr_t IMask = ((uintptr_t)1) << I;
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uintptr_t Mask = EMask - IMask;
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setSmallBits(getSmallBits() | Mask);
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} else
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getPointer()->set(I, E);
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return *this;
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}
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SmallBitVector &reset() {
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if (isSmall())
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setSmallBits(0);
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else
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getPointer()->reset();
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return *this;
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}
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SmallBitVector &reset(unsigned Idx) {
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if (isSmall())
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setSmallBits(getSmallBits() & ~(uintptr_t(1) << Idx));
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else
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getPointer()->reset(Idx);
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return *this;
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}
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/// reset - Efficiently reset a range of bits in [I, E)
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SmallBitVector &reset(unsigned I, unsigned E) {
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assert(I <= E && "Attempted to reset backwards range!");
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assert(E <= size() && "Attempted to reset out-of-bounds range!");
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if (I == E) return *this;
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if (isSmall()) {
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uintptr_t EMask = ((uintptr_t)1) << E;
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uintptr_t IMask = ((uintptr_t)1) << I;
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uintptr_t Mask = EMask - IMask;
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setSmallBits(getSmallBits() & ~Mask);
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} else
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getPointer()->reset(I, E);
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return *this;
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}
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SmallBitVector &flip() {
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if (isSmall())
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setSmallBits(~getSmallBits());
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else
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getPointer()->flip();
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return *this;
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}
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SmallBitVector &flip(unsigned Idx) {
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if (isSmall())
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setSmallBits(getSmallBits() ^ (uintptr_t(1) << Idx));
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else
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getPointer()->flip(Idx);
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return *this;
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}
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// No argument flip.
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SmallBitVector operator~() const {
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return SmallBitVector(*this).flip();
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}
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// Indexing.
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reference operator[](unsigned Idx) {
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assert(Idx < size() && "Out-of-bounds Bit access.");
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return reference(*this, Idx);
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}
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bool operator[](unsigned Idx) const {
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assert(Idx < size() && "Out-of-bounds Bit access.");
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if (isSmall())
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return ((getSmallBits() >> Idx) & 1) != 0;
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return getPointer()->operator[](Idx);
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}
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bool test(unsigned Idx) const {
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return (*this)[Idx];
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}
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/// Test if any common bits are set.
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bool anyCommon(const SmallBitVector &RHS) const {
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if (isSmall() && RHS.isSmall())
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return (getSmallBits() & RHS.getSmallBits()) != 0;
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if (!isSmall() && !RHS.isSmall())
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return getPointer()->anyCommon(*RHS.getPointer());
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for (unsigned i = 0, e = std::min(size(), RHS.size()); i != e; ++i)
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if (test(i) && RHS.test(i))
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return true;
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return false;
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}
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// Comparison operators.
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bool operator==(const SmallBitVector &RHS) const {
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if (size() != RHS.size())
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return false;
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if (isSmall())
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return getSmallBits() == RHS.getSmallBits();
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else
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return *getPointer() == *RHS.getPointer();
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}
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bool operator!=(const SmallBitVector &RHS) const {
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return !(*this == RHS);
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}
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// Intersection, union, disjoint union.
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SmallBitVector &operator&=(const SmallBitVector &RHS) {
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resize(std::max(size(), RHS.size()));
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if (isSmall())
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setSmallBits(getSmallBits() & RHS.getSmallBits());
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else if (!RHS.isSmall())
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getPointer()->operator&=(*RHS.getPointer());
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else {
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SmallBitVector Copy = RHS;
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Copy.resize(size());
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getPointer()->operator&=(*Copy.getPointer());
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}
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return *this;
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}
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/// reset - Reset bits that are set in RHS. Same as *this &= ~RHS.
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SmallBitVector &reset(const SmallBitVector &RHS) {
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if (isSmall() && RHS.isSmall())
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setSmallBits(getSmallBits() & ~RHS.getSmallBits());
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else if (!isSmall() && !RHS.isSmall())
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getPointer()->reset(*RHS.getPointer());
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else
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for (unsigned i = 0, e = std::min(size(), RHS.size()); i != e; ++i)
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if (RHS.test(i))
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reset(i);
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return *this;
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}
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/// test - Check if (This - RHS) is zero.
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/// This is the same as reset(RHS) and any().
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bool test(const SmallBitVector &RHS) const {
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if (isSmall() && RHS.isSmall())
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return (getSmallBits() & ~RHS.getSmallBits()) != 0;
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if (!isSmall() && !RHS.isSmall())
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return getPointer()->test(*RHS.getPointer());
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unsigned i, e;
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for (i = 0, e = std::min(size(), RHS.size()); i != e; ++i)
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if (test(i) && !RHS.test(i))
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return true;
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for (e = size(); i != e; ++i)
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if (test(i))
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return true;
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return false;
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}
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SmallBitVector &operator|=(const SmallBitVector &RHS) {
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resize(std::max(size(), RHS.size()));
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if (isSmall())
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setSmallBits(getSmallBits() | RHS.getSmallBits());
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else if (!RHS.isSmall())
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getPointer()->operator|=(*RHS.getPointer());
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else {
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SmallBitVector Copy = RHS;
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Copy.resize(size());
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getPointer()->operator|=(*Copy.getPointer());
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}
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return *this;
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}
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SmallBitVector &operator^=(const SmallBitVector &RHS) {
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resize(std::max(size(), RHS.size()));
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if (isSmall())
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setSmallBits(getSmallBits() ^ RHS.getSmallBits());
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else if (!RHS.isSmall())
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getPointer()->operator^=(*RHS.getPointer());
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else {
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SmallBitVector Copy = RHS;
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Copy.resize(size());
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getPointer()->operator^=(*Copy.getPointer());
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}
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return *this;
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}
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// Assignment operator.
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const SmallBitVector &operator=(const SmallBitVector &RHS) {
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if (isSmall()) {
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if (RHS.isSmall())
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X = RHS.X;
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else
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switchToLarge(new BitVector(*RHS.getPointer()));
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} else {
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if (!RHS.isSmall())
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*getPointer() = *RHS.getPointer();
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else {
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delete getPointer();
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X = RHS.X;
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}
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}
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return *this;
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}
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const SmallBitVector &operator=(SmallBitVector &&RHS) {
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if (this != &RHS) {
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clear();
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swap(RHS);
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}
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return *this;
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}
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void swap(SmallBitVector &RHS) {
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std::swap(X, RHS.X);
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}
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/// setBitsInMask - Add '1' bits from Mask to this vector. Don't resize.
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/// This computes "*this |= Mask".
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void setBitsInMask(const uint32_t *Mask, unsigned MaskWords = ~0u) {
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if (isSmall())
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applyMask<true, false>(Mask, MaskWords);
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else
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getPointer()->setBitsInMask(Mask, MaskWords);
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}
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/// clearBitsInMask - Clear any bits in this vector that are set in Mask.
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/// Don't resize. This computes "*this &= ~Mask".
|
|
void clearBitsInMask(const uint32_t *Mask, unsigned MaskWords = ~0u) {
|
|
if (isSmall())
|
|
applyMask<false, false>(Mask, MaskWords);
|
|
else
|
|
getPointer()->clearBitsInMask(Mask, MaskWords);
|
|
}
|
|
|
|
/// setBitsNotInMask - Add a bit to this vector for every '0' bit in Mask.
|
|
/// Don't resize. This computes "*this |= ~Mask".
|
|
void setBitsNotInMask(const uint32_t *Mask, unsigned MaskWords = ~0u) {
|
|
if (isSmall())
|
|
applyMask<true, true>(Mask, MaskWords);
|
|
else
|
|
getPointer()->setBitsNotInMask(Mask, MaskWords);
|
|
}
|
|
|
|
/// clearBitsNotInMask - Clear a bit in this vector for every '0' bit in Mask.
|
|
/// Don't resize. This computes "*this &= Mask".
|
|
void clearBitsNotInMask(const uint32_t *Mask, unsigned MaskWords = ~0u) {
|
|
if (isSmall())
|
|
applyMask<false, true>(Mask, MaskWords);
|
|
else
|
|
getPointer()->clearBitsNotInMask(Mask, MaskWords);
|
|
}
|
|
|
|
private:
|
|
template<bool AddBits, bool InvertMask>
|
|
void applyMask(const uint32_t *Mask, unsigned MaskWords) {
|
|
if (NumBaseBits == 64 && MaskWords >= 2) {
|
|
uint64_t M = Mask[0] | (uint64_t(Mask[1]) << 32);
|
|
if (InvertMask) M = ~M;
|
|
if (AddBits) setSmallBits(getSmallBits() | M);
|
|
else setSmallBits(getSmallBits() & ~M);
|
|
} else {
|
|
uint32_t M = Mask[0];
|
|
if (InvertMask) M = ~M;
|
|
if (AddBits) setSmallBits(getSmallBits() | M);
|
|
else setSmallBits(getSmallBits() & ~M);
|
|
}
|
|
}
|
|
};
|
|
|
|
inline SmallBitVector
|
|
operator&(const SmallBitVector &LHS, const SmallBitVector &RHS) {
|
|
SmallBitVector Result(LHS);
|
|
Result &= RHS;
|
|
return Result;
|
|
}
|
|
|
|
inline SmallBitVector
|
|
operator|(const SmallBitVector &LHS, const SmallBitVector &RHS) {
|
|
SmallBitVector Result(LHS);
|
|
Result |= RHS;
|
|
return Result;
|
|
}
|
|
|
|
inline SmallBitVector
|
|
operator^(const SmallBitVector &LHS, const SmallBitVector &RHS) {
|
|
SmallBitVector Result(LHS);
|
|
Result ^= RHS;
|
|
return Result;
|
|
}
|
|
|
|
} // End llvm namespace
|
|
|
|
namespace std {
|
|
/// Implement std::swap in terms of BitVector swap.
|
|
inline void
|
|
swap(llvm::SmallBitVector &LHS, llvm::SmallBitVector &RHS) {
|
|
LHS.swap(RHS);
|
|
}
|
|
}
|
|
|
|
#endif
|