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	to #include Twine.h just to give a twine a default value. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@92247 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			216 lines
		
	
	
		
			8.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			216 lines
		
	
	
		
			8.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- llvm/GlobalValue.h - Class to represent a global value --*- C++ -*-===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file is a common base class of all globally definable objects.  As such,
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// it is subclassed by GlobalVariable, GlobalAlias and by Function.  This is
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// used because you can do certain things with these global objects that you
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// can't do to anything else.  For example, use the address of one as a
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// constant.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_GLOBALVALUE_H
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#define LLVM_GLOBALVALUE_H
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#include "llvm/Constant.h"
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namespace llvm {
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class PointerType;
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class Module;
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class GlobalValue : public Constant {
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  GlobalValue(const GlobalValue &);             // do not implement
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public:
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  /// @brief An enumeration for the kinds of linkage for global values.
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  enum LinkageTypes {
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    ExternalLinkage = 0,///< Externally visible function
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    AvailableExternallyLinkage, ///< Available for inspection, not emission.
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    LinkOnceAnyLinkage, ///< Keep one copy of function when linking (inline)
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    LinkOnceODRLinkage, ///< Same, but only replaced by something equivalent.
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    WeakAnyLinkage,     ///< Keep one copy of named function when linking (weak)
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    WeakODRLinkage,     ///< Same, but only replaced by something equivalent.
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    AppendingLinkage,   ///< Special purpose, only applies to global arrays
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    InternalLinkage,    ///< Rename collisions when linking (static functions).
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    PrivateLinkage,     ///< Like Internal, but omit from symbol table.
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    LinkerPrivateLinkage, ///< Like Private, but linker removes.
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    DLLImportLinkage,   ///< Function to be imported from DLL
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    DLLExportLinkage,   ///< Function to be accessible from DLL.
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    ExternalWeakLinkage,///< ExternalWeak linkage description.
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    GhostLinkage,       ///< Stand-in functions for streaming fns from BC files.
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    CommonLinkage       ///< Tentative definitions.
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  };
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  /// @brief An enumeration for the kinds of visibility of global values.
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  enum VisibilityTypes {
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    DefaultVisibility = 0,  ///< The GV is visible
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    HiddenVisibility,       ///< The GV is hidden
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    ProtectedVisibility     ///< The GV is protected
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  };
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protected:
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  GlobalValue(const Type *ty, ValueTy vty, Use *Ops, unsigned NumOps,
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              LinkageTypes linkage, const Twine &Name)
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    : Constant(ty, vty, Ops, NumOps), Parent(0),
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      Linkage(linkage), Visibility(DefaultVisibility), Alignment(0) {
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    setName(Name);
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  }
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  Module *Parent;
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  // Note: VC++ treats enums as signed, so an extra bit is required to prevent
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  // Linkage and Visibility from turning into negative values.
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  LinkageTypes Linkage : 5;   // The linkage of this global
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  unsigned Visibility : 2;    // The visibility style of this global
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  unsigned Alignment : 16;    // Alignment of this symbol, must be power of two
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  std::string Section;        // Section to emit this into, empty mean default
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public:
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  ~GlobalValue() {
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    removeDeadConstantUsers();   // remove any dead constants using this.
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  }
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  unsigned getAlignment() const { return Alignment; }
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  void setAlignment(unsigned Align) {
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    assert((Align & (Align-1)) == 0 && "Alignment is not a power of 2!");
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    Alignment = Align;
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  }
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  VisibilityTypes getVisibility() const { return VisibilityTypes(Visibility); }
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  bool hasDefaultVisibility() const { return Visibility == DefaultVisibility; }
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  bool hasHiddenVisibility() const { return Visibility == HiddenVisibility; }
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  bool hasProtectedVisibility() const {
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    return Visibility == ProtectedVisibility;
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  }
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  void setVisibility(VisibilityTypes V) { Visibility = V; }
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  bool hasSection() const { return !Section.empty(); }
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  const std::string &getSection() const { return Section; }
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  void setSection(StringRef S) { Section = S; }
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  /// If the usage is empty (except transitively dead constants), then this
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  /// global value can can be safely deleted since the destructor will
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  /// delete the dead constants as well.
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  /// @brief Determine if the usage of this global value is empty except
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  /// for transitively dead constants.
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  bool use_empty_except_constants();
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  /// getType - Global values are always pointers.
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  inline const PointerType *getType() const {
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    return reinterpret_cast<const PointerType*>(User::getType());
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  }
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  static LinkageTypes getLinkOnceLinkage(bool ODR) {
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    return ODR ? LinkOnceODRLinkage : LinkOnceAnyLinkage;
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  }
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  static LinkageTypes getWeakLinkage(bool ODR) {
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    return ODR ? WeakODRLinkage : WeakAnyLinkage;
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  }
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  bool hasExternalLinkage() const { return Linkage == ExternalLinkage; }
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  bool hasAvailableExternallyLinkage() const {
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    return Linkage == AvailableExternallyLinkage;
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  }
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  bool hasLinkOnceLinkage() const {
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    return Linkage == LinkOnceAnyLinkage || Linkage == LinkOnceODRLinkage;
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  }
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  bool hasWeakLinkage() const {
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    return Linkage == WeakAnyLinkage || Linkage == WeakODRLinkage;
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  }
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  bool hasAppendingLinkage() const { return Linkage == AppendingLinkage; }
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  bool hasInternalLinkage() const { return Linkage == InternalLinkage; }
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  bool hasPrivateLinkage() const { return Linkage == PrivateLinkage; }
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  bool hasLinkerPrivateLinkage() const { return Linkage==LinkerPrivateLinkage; }
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  bool hasLocalLinkage() const {
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    return hasInternalLinkage() || hasPrivateLinkage() ||
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      hasLinkerPrivateLinkage();
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  }
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  bool hasDLLImportLinkage() const { return Linkage == DLLImportLinkage; }
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  bool hasDLLExportLinkage() const { return Linkage == DLLExportLinkage; }
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  bool hasExternalWeakLinkage() const { return Linkage == ExternalWeakLinkage; }
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  bool hasGhostLinkage() const { return Linkage == GhostLinkage; }
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  bool hasCommonLinkage() const { return Linkage == CommonLinkage; }
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  void setLinkage(LinkageTypes LT) { Linkage = LT; }
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  LinkageTypes getLinkage() const { return Linkage; }
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  /// mayBeOverridden - Whether the definition of this global may be replaced
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  /// by something non-equivalent at link time.  For example, if a function has
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  /// weak linkage then the code defining it may be replaced by different code.
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  bool mayBeOverridden() const {
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    return (Linkage == WeakAnyLinkage ||
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            Linkage == LinkOnceAnyLinkage ||
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            Linkage == CommonLinkage ||
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            Linkage == ExternalWeakLinkage);
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  }
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  /// isWeakForLinker - Whether the definition of this global may be replaced at
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  /// link time.
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  bool isWeakForLinker() const {
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    return (Linkage == AvailableExternallyLinkage ||
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            Linkage == WeakAnyLinkage ||
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            Linkage == WeakODRLinkage ||
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            Linkage == LinkOnceAnyLinkage ||
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            Linkage == LinkOnceODRLinkage ||
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            Linkage == CommonLinkage ||
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            Linkage == ExternalWeakLinkage);
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  }
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  /// copyAttributesFrom - copy all additional attributes (those not needed to
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  /// create a GlobalValue) from the GlobalValue Src to this one.
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  virtual void copyAttributesFrom(const GlobalValue *Src);
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  /// hasNotBeenReadFromBitcode - If a module provider is being used to lazily
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  /// stream in functions from disk, this method can be used to check to see if
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  /// the function has been read in yet or not.  Unless you are working on the
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  /// JIT or something else that streams stuff in lazily, you don't need to
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  /// worry about this.
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  bool hasNotBeenReadFromBitcode() const { return Linkage == GhostLinkage; }
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  /// Override from Constant class. No GlobalValue's are null values so this
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  /// always returns false.
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  virtual bool isNullValue() const { return false; }
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  /// Override from Constant class.
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  virtual void destroyConstant();
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  /// isDeclaration - Return true if the primary definition of this global 
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  /// value is outside of the current translation unit...
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  virtual bool isDeclaration() const = 0;
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  /// removeFromParent - This method unlinks 'this' from the containing module,
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  /// but does not delete it.
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  virtual void removeFromParent() = 0;
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  /// eraseFromParent - This method unlinks 'this' from the containing module
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  /// and deletes it.
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  virtual void eraseFromParent() = 0;
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  /// getParent - Get the module that this global value is contained inside
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  /// of...
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  inline Module *getParent() { return Parent; }
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  inline const Module *getParent() const { return Parent; }
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  /// removeDeadConstantUsers - If there are any dead constant users dangling
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  /// off of this global value, remove them.  This method is useful for clients
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  /// that want to check to see if a global is unused, but don't want to deal
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  /// with potentially dead constants hanging off of the globals.
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  void removeDeadConstantUsers() const;
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  // Methods for support type inquiry through isa, cast, and dyn_cast:
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  static inline bool classof(const GlobalValue *) { return true; }
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  static inline bool classof(const Value *V) {
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    return V->getValueID() == Value::FunctionVal ||
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           V->getValueID() == Value::GlobalVariableVal ||
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           V->getValueID() == Value::GlobalAliasVal;
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  }
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};
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} // End llvm namespace
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#endif
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