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			256 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			256 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- RegisterPressure.h - Dynamic Register Pressure -*- C++ -*-------===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines the RegisterPressure class which can be used to track
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// MachineInstr level register pressure.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CODEGEN_REGISTERPRESSURE_H
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#define LLVM_CODEGEN_REGISTERPRESSURE_H
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#include "llvm/CodeGen/SlotIndexes.h"
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#include "llvm/Target/TargetRegisterInfo.h"
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#include "llvm/ADT/SparseSet.h"
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namespace llvm {
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class LiveIntervals;
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class RegisterClassInfo;
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class MachineInstr;
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/// Base class for register pressure results.
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struct RegisterPressure {
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  /// Map of max reg pressure indexed by pressure set ID, not class ID.
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  std::vector<unsigned> MaxSetPressure;
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  /// List of live in registers.
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  SmallVector<unsigned,8> LiveInRegs;
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  SmallVector<unsigned,8> LiveOutRegs;
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  /// Increase register pressure for each pressure set impacted by this register
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  /// class. Normally called by RegPressureTracker, but may be called manually
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  /// to account for live through (global liveness).
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  void increase(const TargetRegisterClass *RC, const TargetRegisterInfo *TRI);
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  /// Decrease register pressure for each pressure set impacted by this register
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  /// class. This is only useful to account for spilling or rematerialization.
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  void decrease(const TargetRegisterClass *RC, const TargetRegisterInfo *TRI);
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  void dump(const TargetRegisterInfo *TRI);
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};
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/// RegisterPressure computed within a region of instructions delimited by
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/// TopIdx and BottomIdx.  During pressure computation, the maximum pressure per
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/// register pressure set is increased. Once pressure within a region is fully
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/// computed, the live-in and live-out sets are recorded.
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///
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/// This is preferable to RegionPressure when LiveIntervals are available,
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/// because delimiting regions by SlotIndex is more robust and convenient than
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/// holding block iterators. The block contents can change without invalidating
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/// the pressure result.
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struct IntervalPressure : RegisterPressure {
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  /// Record the boundary of the region being tracked.
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  SlotIndex TopIdx;
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  SlotIndex BottomIdx;
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  void reset();
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  void openTop(SlotIndex NextTop);
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  void openBottom(SlotIndex PrevBottom);
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};
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/// RegisterPressure computed within a region of instructions delimited by
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/// TopPos and BottomPos. This is a less precise version of IntervalPressure for
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/// use when LiveIntervals are unavailable.
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struct RegionPressure : RegisterPressure {
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  /// Record the boundary of the region being tracked.
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  MachineBasicBlock::const_iterator TopPos;
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  MachineBasicBlock::const_iterator BottomPos;
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  void reset();
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  void openTop(MachineBasicBlock::const_iterator PrevTop);
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  void openBottom(MachineBasicBlock::const_iterator PrevBottom);
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};
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/// An element of pressure difference that identifies the pressure set and
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/// amount of increase or decrease in units of pressure.
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struct PressureElement {
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  unsigned PSetID;
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  int UnitIncrease;
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  PressureElement(): PSetID(~0U), UnitIncrease(0) {}
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  PressureElement(unsigned id, int inc): PSetID(id), UnitIncrease(inc) {}
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  bool isValid() const { return PSetID != ~0U; }
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};
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/// Store the effects of a change in pressure on things that MI scheduler cares
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/// about.
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///
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/// Excess records the value of the largest difference in register units beyond
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/// the target's pressure limits across the affected pressure sets, where
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/// largest is defined as the absolute value of the difference. Negative
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/// ExcessUnits indicates a reduction in pressure that had already exceeded the
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/// target's limits.
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///
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/// CriticalMax records the largest increase in the tracker's max pressure that
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/// exceeds the critical limit for some pressure set determined by the client.
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///
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/// CurrentMax records the largest increase in the tracker's max pressure that
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/// exceeds the current limit for some pressure set determined by the client.
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struct RegPressureDelta {
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  PressureElement Excess;
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  PressureElement CriticalMax;
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  PressureElement CurrentMax;
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  RegPressureDelta() {}
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};
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/// Track the current register pressure at some position in the instruction
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/// stream, and remember the high water mark within the region traversed. This
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/// does not automatically consider live-through ranges. The client may
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/// independently adjust for global liveness.
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///
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/// Each RegPressureTracker only works within a MachineBasicBlock. Pressure can
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/// be tracked across a larger region by storing a RegisterPressure result at
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/// each block boundary and explicitly adjusting pressure to account for block
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/// live-in and live-out register sets.
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///
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/// RegPressureTracker holds a reference to a RegisterPressure result that it
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/// computes incrementally. During downward tracking, P.BottomIdx or P.BottomPos
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/// is invalid until it reaches the end of the block or closeRegion() is
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/// explicitly called. Similarly, P.TopIdx is invalid during upward
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/// tracking. Changing direction has the side effect of closing region, and
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/// traversing past TopIdx or BottomIdx reopens it.
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class RegPressureTracker {
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  const MachineFunction     *MF;
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  const TargetRegisterInfo  *TRI;
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  const RegisterClassInfo   *RCI;
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  const MachineRegisterInfo *MRI;
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  const LiveIntervals       *LIS;
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  /// We currently only allow pressure tracking within a block.
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  const MachineBasicBlock *MBB;
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  /// Track the max pressure within the region traversed so far.
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  RegisterPressure &P;
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  /// Run in two modes dependending on whether constructed with IntervalPressure
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  /// or RegisterPressure. If requireIntervals is false, LIS are ignored.
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  bool RequireIntervals;
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  /// Register pressure corresponds to liveness before this instruction
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  /// iterator. It may point to the end of the block rather than an instruction.
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  MachineBasicBlock::const_iterator CurrPos;
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  /// Pressure map indexed by pressure set ID, not class ID.
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  std::vector<unsigned> CurrSetPressure;
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  /// List of live registers.
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  SparseSet<unsigned> LivePhysRegs;
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  SparseSet<unsigned, VirtReg2IndexFunctor> LiveVirtRegs;
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public:
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  RegPressureTracker(IntervalPressure &rp) :
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    MF(0), TRI(0), RCI(0), LIS(0), MBB(0), P(rp), RequireIntervals(true) {}
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  RegPressureTracker(RegionPressure &rp) :
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    MF(0), TRI(0), RCI(0), LIS(0), MBB(0), P(rp), RequireIntervals(false) {}
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  void init(const MachineFunction *mf, const RegisterClassInfo *rci,
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            const LiveIntervals *lis, const MachineBasicBlock *mbb,
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            MachineBasicBlock::const_iterator pos);
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  /// Force liveness of registers. Particularly useful to initialize the
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  /// livein/out state of the tracker before the first call to advance/recede.
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  void addLiveRegs(ArrayRef<unsigned> Regs);
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  /// Get the MI position corresponding to this register pressure.
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  MachineBasicBlock::const_iterator getPos() const { return CurrPos; }
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  // Reset the MI position corresponding to the register pressure. This allows
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  // schedulers to move instructions above the RegPressureTracker's
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  // CurrPos. Since the pressure is computed before CurrPos, the iterator
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  // position changes while pressure does not.
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  void setPos(MachineBasicBlock::const_iterator Pos) { CurrPos = Pos; }
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  /// Recede across the previous instruction.
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  bool recede();
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  /// Advance across the current instruction.
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  bool advance();
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  /// Finalize the region boundaries and recored live ins and live outs.
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  void closeRegion();
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  /// Get the resulting register pressure over the traversed region.
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  /// This result is complete if either advance() or recede() has returned true,
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  /// or if closeRegion() was explicitly invoked.
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  RegisterPressure &getPressure() { return P; }
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  void discoverPhysLiveIn(unsigned Reg);
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  void discoverPhysLiveOut(unsigned Reg);
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  void discoverVirtLiveIn(unsigned Reg);
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  void discoverVirtLiveOut(unsigned Reg);
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  bool isTopClosed() const;
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  bool isBottomClosed() const;
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  void closeTop();
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  void closeBottom();
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  /// Consider the pressure increase caused by traversing this instruction
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  /// bottom-up. Find the pressure set with the most change beyond its pressure
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  /// limit based on the tracker's current pressure, and record the number of
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  /// excess register units of that pressure set introduced by this instruction.
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  void getMaxUpwardPressureDelta(const MachineInstr *MI,
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                                 RegPressureDelta &Delta,
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                                 ArrayRef<PressureElement> CriticalPSets,
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                                 ArrayRef<unsigned> MaxPressureLimit);
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  /// Consider the pressure increase caused by traversing this instruction
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  /// top-down. Find the pressure set with the most change beyond its pressure
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  /// limit based on the tracker's current pressure, and record the number of
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  /// excess register units of that pressure set introduced by this instruction.
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  void getMaxDownwardPressureDelta(const MachineInstr *MI,
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                                   RegPressureDelta &Delta,
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                                   ArrayRef<PressureElement> CriticalPSets,
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                                   ArrayRef<unsigned> MaxPressureLimit);
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  /// Find the pressure set with the most change beyond its pressure limit after
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  /// traversing this instruction either upward or downward depending on the
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  /// closed end of the current region.
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  void getMaxPressureDelta(const MachineInstr *MI, RegPressureDelta &Delta,
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                           ArrayRef<PressureElement> CriticalPSets,
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                           ArrayRef<unsigned> MaxPressureLimit) {
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    if (isTopClosed())
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      return getMaxDownwardPressureDelta(MI, Delta, CriticalPSets,
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                                         MaxPressureLimit);
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    assert(isBottomClosed() && "Uninitialized pressure tracker");
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    return getMaxUpwardPressureDelta(MI, Delta, CriticalPSets,
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                                     MaxPressureLimit);
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  }
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protected:
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  void increasePhysRegPressure(ArrayRef<unsigned> Regs);
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  void decreasePhysRegPressure(ArrayRef<unsigned> Regs);
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  void increaseVirtRegPressure(ArrayRef<unsigned> Regs);
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  void decreaseVirtRegPressure(ArrayRef<unsigned> Regs);
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};
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} // end namespace llvm
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#endif
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