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	and related functions and flags. Fixed several bugs where only "isDef" was being checked, not "isDefAndUse". git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@6342 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			285 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			285 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- FunctionLiveVarInfo.cpp - Live Variable Analysis for a Function ---===//
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//
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// This is the interface to function level live variable information that is
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// provided by live variable analysis.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/CodeGen/FunctionLiveVarInfo.h"
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#include "llvm/CodeGen/MachineInstr.h"
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/Support/CFG.h"
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#include "Support/PostOrderIterator.h"
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#include "Support/SetOperations.h"
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#include "Support/CommandLine.h"
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#include "BBLiveVar.h"
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static RegisterAnalysis<FunctionLiveVarInfo>
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X("livevar", "Live Variable Analysis");
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LiveVarDebugLevel_t DEBUG_LV;
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static cl::opt<LiveVarDebugLevel_t, true>
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DEBUG_LV_opt("dlivevar", cl::Hidden, cl::location(DEBUG_LV),
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             cl::desc("enable live-variable debugging information"),
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             cl::values(
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clEnumValN(LV_DEBUG_None   , "n", "disable debug output"),
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clEnumValN(LV_DEBUG_Normal , "y", "enable debug output"),
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clEnumValN(LV_DEBUG_Instr,   "i", "print live-var sets before/after "
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           "every machine instrn"),
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clEnumValN(LV_DEBUG_Verbose, "v", "print def, use sets for every instrn also"),
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                        0));
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//-----------------------------------------------------------------------------
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// Accessor Functions
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//-----------------------------------------------------------------------------
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// gets OutSet of a BB
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const ValueSet &FunctionLiveVarInfo::getOutSetOfBB(const BasicBlock *BB) const {
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  return BBLiveVar::GetFromBB(*BB)->getOutSet();
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}
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// gets InSet of a BB
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const ValueSet &FunctionLiveVarInfo::getInSetOfBB(const BasicBlock *BB) const {
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  return BBLiveVar::GetFromBB(*BB)->getInSet();
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}
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//-----------------------------------------------------------------------------
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// Performs live var analysis for a function
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//-----------------------------------------------------------------------------
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bool FunctionLiveVarInfo::runOnFunction(Function &F) {
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  M = &F;
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  if (DEBUG_LV) std::cerr << "Analysing live variables ...\n";
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  // create and initialize all the BBLiveVars of the CFG
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  constructBBs(M);
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  unsigned int iter=0;
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  while (doSingleBackwardPass(M, iter++))
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    ; // Iterate until we are done.
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  if (DEBUG_LV) std::cerr << "Live Variable Analysis complete!\n";
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  return false;
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}
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//-----------------------------------------------------------------------------
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// constructs BBLiveVars and init Def and In sets
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//-----------------------------------------------------------------------------
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void FunctionLiveVarInfo::constructBBs(const Function *F) {
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  unsigned POId = 0;                // Reverse Depth-first Order ID
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  std::map<const BasicBlock*, unsigned> PONumbering;
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  for (po_iterator<const Function*> BBI = po_begin(M), BBE = po_end(M);
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      BBI != BBE; ++BBI)
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    PONumbering[*BBI] = POId++;
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  MachineFunction &MF = MachineFunction::get(F);
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  for (MachineFunction::iterator I = MF.begin(), E = MF.end(); I != E; ++I) {
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    const BasicBlock &BB = *I->getBasicBlock();        // get the current BB 
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    if (DEBUG_LV) std::cerr << " For BB " << RAV(BB) << ":\n";
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    BBLiveVar *LVBB;
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    std::map<const BasicBlock*, unsigned>::iterator POI = PONumbering.find(&BB);
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    if (POI != PONumbering.end()) {
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      // create a new BBLiveVar
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      LVBB = BBLiveVar::CreateOnBB(BB, *I, POId);  
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    } else {
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      // The PO iterator does not discover unreachable blocks, but the random
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      // iterator later may access these blocks.  We must make sure to
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      // initialize unreachable blocks as well.  However, LV info is not correct
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      // for those blocks (they are not analyzed)
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      //
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      LVBB = BBLiveVar::CreateOnBB(BB, *I, ++POId);
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    }
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    if (DEBUG_LV)
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      LVBB->printAllSets();
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  }
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}
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//-----------------------------------------------------------------------------
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// do one backward pass over the CFG (for iterative analysis)
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//-----------------------------------------------------------------------------
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bool FunctionLiveVarInfo::doSingleBackwardPass(const Function *M,
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                                               unsigned iter) {
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  if (DEBUG_LV) std::cerr << "\n After Backward Pass " << iter << "...\n";
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  bool NeedAnotherIteration = false;
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  for (po_iterator<const Function*> BBI = po_begin(M), BBE = po_end(M);
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       BBI != BBE; ++BBI) {
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    BBLiveVar *LVBB = BBLiveVar::GetFromBB(**BBI);
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    assert(LVBB && "BasicBlock information not set for block!");
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    if (DEBUG_LV) std::cerr << " For BB " << (*BBI)->getName() << ":\n";
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    // InSets are initialized to "GenSet". Recompute only if OutSet changed.
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    if(LVBB->isOutSetChanged()) 
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      LVBB->applyTransferFunc();        // apply the Tran Func to calc InSet
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    // OutSets are initialized to EMPTY.  Recompute on first iter or if InSet
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    // changed.
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    if (iter == 0 || LVBB->isInSetChanged())        // to calc Outsets of preds
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      NeedAnotherIteration |= LVBB->applyFlowFunc();
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    if (DEBUG_LV) LVBB->printInOutSets();
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  }
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  // true if we need to reiterate over the CFG
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  return NeedAnotherIteration;         
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}
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void FunctionLiveVarInfo::releaseMemory() {
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  // First remove all BBLiveVar annotations created in constructBBs().
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  if (M)
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    for (Function::const_iterator I = M->begin(), E = M->end(); I != E; ++I)
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      BBLiveVar::RemoveFromBB(*I);
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  M = 0;
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  // Then delete all objects of type ValueSet created in calcLiveVarSetsForBB
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  // and entered into  MInst2LVSetBI and  MInst2LVSetAI (these are caches
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  // to return ValueSet's before/after a machine instruction quickly). It
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  // is sufficient to free up all ValueSet using only one cache since 
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  // both caches refer to the same sets
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  //
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  for (std::map<const MachineInstr*, const ValueSet*>::iterator
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         MI = MInst2LVSetBI.begin(),
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         ME = MInst2LVSetBI.end(); MI != ME; ++MI)
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    delete MI->second;           // delete all ValueSets in  MInst2LVSetBI
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  MInst2LVSetBI.clear();
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  MInst2LVSetAI.clear();
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}
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//-----------------------------------------------------------------------------
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// Following functions will give the LiveVar info for any machine instr in
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// a function. It should be called after a call to analyze().
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//
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// Thsese functions calucluates live var info for all the machine instrs in a 
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// BB when LVInfo for one inst is requested. Hence, this function is useful 
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// when live var info is required for many (or all) instructions in a basic 
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// block. Also, the arguments to this function does not require specific 
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// iterators.
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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// Gives live variable information before a machine instruction
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//-----------------------------------------------------------------------------
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const ValueSet &
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FunctionLiveVarInfo::getLiveVarSetBeforeMInst(const MachineInstr *MInst,
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                                              const BasicBlock *BB) {
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  if (const ValueSet *LVSet = MInst2LVSetBI[MInst]) {
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    return *LVSet;                      // if found, just return the set
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  } else { 
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    calcLiveVarSetsForBB(BB);          // else, calc for all instrs in BB
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    return *MInst2LVSetBI[MInst];
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  }
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}
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//-----------------------------------------------------------------------------
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// Gives live variable information after a machine instruction
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//-----------------------------------------------------------------------------
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const ValueSet & 
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FunctionLiveVarInfo::getLiveVarSetAfterMInst(const MachineInstr *MI,
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                                             const BasicBlock *BB) {
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  if (const ValueSet *LVSet = MInst2LVSetAI[MI]) {
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    return *LVSet;                      // if found, just return the set
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  } else { 
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    calcLiveVarSetsForBB(BB);           // else, calc for all instrs in BB
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    return *MInst2LVSetAI[MI];
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  }
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}
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// This function applies a machine instr to a live var set (accepts OutSet) and
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// makes necessary changes to it (produces InSet). Note that two for loops are
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// used to first kill all defs and then to add all uses. This is because there
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// can be instructions like Val = Val + 1 since we allow multipe defs to a 
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// machine instruction operand.
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//
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static void applyTranferFuncForMInst(ValueSet &LVS, const MachineInstr *MInst) {
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  for (MachineInstr::const_val_op_iterator OpI = MInst->begin(),
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         OpE = MInst->end(); OpI != OpE; ++OpI) {
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    if (OpI.isDefOnly() || OpI.isDefAndUse()) // kill if this operand is a def
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      LVS.erase(*OpI);                        // this definition kills any uses
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  }
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  // do for implicit operands as well
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  for (unsigned i=0; i < MInst->getNumImplicitRefs(); ++i) {
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    if (MInst->getImplicitOp(i).opIsDefOnly() ||
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        MInst->getImplicitOp(i).opIsDefAndUse())
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      LVS.erase(MInst->getImplicitRef(i));
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  }
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  for (MachineInstr::const_val_op_iterator OpI = MInst->begin(),
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         OpE = MInst->end(); OpI != OpE; ++OpI) {
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    if (!isa<BasicBlock>(*OpI))      // don't process labels
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      // add only if this operand is a use
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      if (!OpI.isDefOnly() || OpI.isDefAndUse() )
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        LVS.insert(*OpI);            // An operand is a use - so add to use set
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  }
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  // do for implicit operands as well
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  for (unsigned i = 0, e = MInst->getNumImplicitRefs(); i != e; ++i)
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    if (MInst->getImplicitOp(i).opIsUse() ||
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        MInst->getImplicitOp(i).opIsDefAndUse())
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      LVS.insert(MInst->getImplicitRef(i));
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}
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//-----------------------------------------------------------------------------
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// This method calculates the live variable information for all the 
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// instructions in a basic block and enter the newly constructed live
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// variable sets into a the caches (MInst2LVSetAI, MInst2LVSetBI)
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//-----------------------------------------------------------------------------
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void FunctionLiveVarInfo::calcLiveVarSetsForBB(const BasicBlock *BB) {
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  BBLiveVar *BBLV = BBLiveVar::GetFromBB(*BB);
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  assert(BBLV && "BBLiveVar annotation doesn't exist?");
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  const MachineBasicBlock &MIVec = BBLV->getMachineBasicBlock();
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  if (DEBUG_LV >= LV_DEBUG_Instr)
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    std::cerr << "\n======For BB " << BB->getName()
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              << ": Live var sets for instructions======\n";
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  ValueSet CurSet;
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  const ValueSet *SetAI = &getOutSetOfBB(BB);  // init SetAI with OutSet
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  set_union(CurSet, *SetAI);                   // CurSet now contains OutSet
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  // iterate over all the machine instructions in BB
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  for (MachineBasicBlock::const_reverse_iterator MII = MIVec.rbegin(),
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         MIE = MIVec.rend(); MII != MIE; ++MII) {  
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    // MI is cur machine inst
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    const MachineInstr *MI = *MII;  
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    MInst2LVSetAI[MI] = SetAI;                 // record in After Inst map
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    applyTranferFuncForMInst(CurSet, MI);      // apply the transfer Func
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    ValueSet *NewSet = new ValueSet();         // create a new set and
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    set_union(*NewSet, CurSet);                // copy the set after T/F to it
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    MInst2LVSetBI[MI] = NewSet;                // record in Before Inst map
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    if (DEBUG_LV >= LV_DEBUG_Instr) {
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      std::cerr << "\nLive var sets before/after instruction " << *MI;
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      std::cerr << "  Before: ";   printSet(*NewSet);  std::cerr << "\n";
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      std::cerr << "  After : ";   printSet(*SetAI);   std::cerr << "\n";
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    }
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    // SetAI will be used in the next iteration
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    SetAI = NewSet;                 
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  }
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}
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