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			787 lines
		
	
	
		
			23 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			787 lines
		
	
	
		
			23 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===- MCAssembler.h - Object File Generation -------------------*- C++ -*-===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_MC_MCASSEMBLER_H
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#define LLVM_MC_MCASSEMBLER_H
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#include "llvm/ADT/DenseMap.h"
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#include "llvm/ADT/SmallString.h"
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#include "llvm/ADT/ilist.h"
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#include "llvm/ADT/ilist_node.h"
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#include "llvm/Support/Casting.h"
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#include "llvm/MC/MCFixup.h"
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#include "llvm/MC/MCInst.h"
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#include "llvm/System/DataTypes.h"
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#include <vector> // FIXME: Shouldn't be needed.
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namespace llvm {
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class raw_ostream;
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class MCAsmLayout;
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class MCAssembler;
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class MCContext;
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class MCCodeEmitter;
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class MCExpr;
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class MCFragment;
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class MCObjectWriter;
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class MCSection;
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class MCSectionData;
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class MCSymbol;
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class MCSymbolData;
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class MCValue;
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class TargetAsmBackend;
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class MCFragment : public ilist_node<MCFragment> {
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  friend class MCAsmLayout;
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  MCFragment(const MCFragment&);     // DO NOT IMPLEMENT
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  void operator=(const MCFragment&); // DO NOT IMPLEMENT
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public:
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  enum FragmentType {
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    FT_Align,
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    FT_Data,
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    FT_Fill,
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    FT_Inst,
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    FT_Org
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  };
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private:
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  FragmentType Kind;
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  /// Parent - The data for the section this fragment is in.
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  MCSectionData *Parent;
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  /// Atom - The atom this fragment is in, as represented by it's defining
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  /// symbol. Atom's are only used by backends which set
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  /// \see MCAsmBackend::hasReliableSymbolDifference().
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  MCSymbolData *Atom;
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  /// @name Assembler Backend Data
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  /// @{
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  //
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  // FIXME: This could all be kept private to the assembler implementation.
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  /// Offset - The offset of this fragment in its section. This is ~0 until
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  /// initialized.
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  uint64_t Offset;
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  /// EffectiveSize - The compute size of this section. This is ~0 until
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  /// initialized.
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  uint64_t EffectiveSize;
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  /// LayoutOrder - The global layout order of this fragment. This is the index
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  /// across all fragments in the file, not just within the section.
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  unsigned LayoutOrder;
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  /// @}
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protected:
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  MCFragment(FragmentType _Kind, MCSectionData *_Parent = 0);
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public:
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  // Only for sentinel.
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  MCFragment();
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  FragmentType getKind() const { return Kind; }
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  MCSectionData *getParent() const { return Parent; }
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  void setParent(MCSectionData *Value) { Parent = Value; }
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  MCSymbolData *getAtom() const { return Atom; }
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  void setAtom(MCSymbolData *Value) { Atom = Value; }
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  unsigned getLayoutOrder() const { return LayoutOrder; }
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  void setLayoutOrder(unsigned Value) { LayoutOrder = Value; }
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  static bool classof(const MCFragment *O) { return true; }
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  void dump();
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};
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class MCDataFragment : public MCFragment {
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  SmallString<32> Contents;
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  /// Fixups - The list of fixups in this fragment.
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  std::vector<MCFixup> Fixups;
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public:
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  typedef std::vector<MCFixup>::const_iterator const_fixup_iterator;
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  typedef std::vector<MCFixup>::iterator fixup_iterator;
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public:
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  MCDataFragment(MCSectionData *SD = 0) : MCFragment(FT_Data, SD) {}
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  /// @name Accessors
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  /// @{
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  SmallString<32> &getContents() { return Contents; }
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  const SmallString<32> &getContents() const { return Contents; }
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  /// @}
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  /// @name Fixup Access
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  /// @{
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  void addFixup(MCFixup Fixup) {
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    // Enforce invariant that fixups are in offset order.
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    assert((Fixups.empty() || Fixup.getOffset() > Fixups.back().getOffset()) &&
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           "Fixups must be added in order!");
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    Fixups.push_back(Fixup);
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  }
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  std::vector<MCFixup> &getFixups() { return Fixups; }
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  const std::vector<MCFixup> &getFixups() const { return Fixups; }
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  fixup_iterator fixup_begin() { return Fixups.begin(); }
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  const_fixup_iterator fixup_begin() const { return Fixups.begin(); }
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  fixup_iterator fixup_end() {return Fixups.end();}
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  const_fixup_iterator fixup_end() const {return Fixups.end();}
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  size_t fixup_size() const { return Fixups.size(); }
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  /// @}
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  static bool classof(const MCFragment *F) {
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    return F->getKind() == MCFragment::FT_Data;
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  }
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  static bool classof(const MCDataFragment *) { return true; }
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};
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// FIXME: This current incarnation of MCInstFragment doesn't make much sense, as
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// it is almost entirely a duplicate of MCDataFragment. If we decide to stick
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// with this approach (as opposed to making MCInstFragment a very light weight
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// object with just the MCInst and a code size, then we should just change
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// MCDataFragment to have an optional MCInst at its end.
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class MCInstFragment : public MCFragment {
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  /// Inst - The instruction this is a fragment for.
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  MCInst Inst;
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  /// InstSize - The size of the currently encoded instruction.
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  SmallString<8> Code;
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  /// Fixups - The list of fixups in this fragment.
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  SmallVector<MCFixup, 1> Fixups;
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public:
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  typedef SmallVectorImpl<MCFixup>::const_iterator const_fixup_iterator;
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  typedef SmallVectorImpl<MCFixup>::iterator fixup_iterator;
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public:
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  MCInstFragment(MCInst _Inst, MCSectionData *SD = 0)
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    : MCFragment(FT_Inst, SD), Inst(_Inst) {
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  }
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  /// @name Accessors
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  /// @{
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  SmallVectorImpl<char> &getCode() { return Code; }
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  const SmallVectorImpl<char> &getCode() const { return Code; }
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  unsigned getInstSize() const { return Code.size(); }
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  MCInst &getInst() { return Inst; }
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  const MCInst &getInst() const { return Inst; }
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  void setInst(MCInst Value) { Inst = Value; }
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  /// @}
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  /// @name Fixup Access
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  /// @{
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  SmallVectorImpl<MCFixup> &getFixups() { return Fixups; }
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  const SmallVectorImpl<MCFixup> &getFixups() const { return Fixups; }
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  fixup_iterator fixup_begin() { return Fixups.begin(); }
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  const_fixup_iterator fixup_begin() const { return Fixups.begin(); }
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  fixup_iterator fixup_end() {return Fixups.end();}
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  const_fixup_iterator fixup_end() const {return Fixups.end();}
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  size_t fixup_size() const { return Fixups.size(); }
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  /// @}
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  static bool classof(const MCFragment *F) {
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    return F->getKind() == MCFragment::FT_Inst;
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  }
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  static bool classof(const MCInstFragment *) { return true; }
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};
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class MCAlignFragment : public MCFragment {
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  /// Alignment - The alignment to ensure, in bytes.
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  unsigned Alignment;
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  /// Value - Value to use for filling padding bytes.
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  int64_t Value;
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  /// ValueSize - The size of the integer (in bytes) of \arg Value.
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  unsigned ValueSize;
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  /// MaxBytesToEmit - The maximum number of bytes to emit; if the alignment
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  /// cannot be satisfied in this width then this fragment is ignored.
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  unsigned MaxBytesToEmit;
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  /// EmitNops - Flag to indicate that (optimal) NOPs should be emitted instead
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  /// of using the provided value. The exact interpretation of this flag is
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  /// target dependent.
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  bool EmitNops : 1;
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  /// OnlyAlignAddress - Flag to indicate that this align is only used to adjust
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  /// the address space size of a section and that it should not be included as
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  /// part of the section size. This flag can only be used on the last fragment
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  /// in a section.
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  bool OnlyAlignAddress : 1;
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public:
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  MCAlignFragment(unsigned _Alignment, int64_t _Value, unsigned _ValueSize,
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                  unsigned _MaxBytesToEmit, MCSectionData *SD = 0)
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    : MCFragment(FT_Align, SD), Alignment(_Alignment),
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      Value(_Value),ValueSize(_ValueSize),
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      MaxBytesToEmit(_MaxBytesToEmit), EmitNops(false),
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      OnlyAlignAddress(false) {}
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  /// @name Accessors
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  /// @{
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  unsigned getAlignment() const { return Alignment; }
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  int64_t getValue() const { return Value; }
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  unsigned getValueSize() const { return ValueSize; }
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  unsigned getMaxBytesToEmit() const { return MaxBytesToEmit; }
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  bool hasEmitNops() const { return EmitNops; }
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  void setEmitNops(bool Value) { EmitNops = Value; }
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  bool hasOnlyAlignAddress() const { return OnlyAlignAddress; }
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  void setOnlyAlignAddress(bool Value) { OnlyAlignAddress = Value; }
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  /// @}
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  static bool classof(const MCFragment *F) {
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    return F->getKind() == MCFragment::FT_Align;
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  }
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  static bool classof(const MCAlignFragment *) { return true; }
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};
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class MCFillFragment : public MCFragment {
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  /// Value - Value to use for filling bytes.
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  int64_t Value;
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  /// ValueSize - The size (in bytes) of \arg Value to use when filling, or 0 if
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  /// this is a virtual fill fragment.
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  unsigned ValueSize;
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  /// Size - The number of bytes to insert.
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  uint64_t Size;
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public:
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  MCFillFragment(int64_t _Value, unsigned _ValueSize, uint64_t _Size,
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                 MCSectionData *SD = 0)
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    : MCFragment(FT_Fill, SD),
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      Value(_Value), ValueSize(_ValueSize), Size(_Size) {
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    assert((!ValueSize || (Size % ValueSize) == 0) &&
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           "Fill size must be a multiple of the value size!");
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  }
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  /// @name Accessors
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  /// @{
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  int64_t getValue() const { return Value; }
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  unsigned getValueSize() const { return ValueSize; }
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  uint64_t getSize() const { return Size; }
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  /// @}
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  static bool classof(const MCFragment *F) {
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    return F->getKind() == MCFragment::FT_Fill;
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  }
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  static bool classof(const MCFillFragment *) { return true; }
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};
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class MCOrgFragment : public MCFragment {
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  /// Offset - The offset this fragment should start at.
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  const MCExpr *Offset;
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  /// Value - Value to use for filling bytes.
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  int8_t Value;
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public:
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  MCOrgFragment(const MCExpr &_Offset, int8_t _Value, MCSectionData *SD = 0)
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    : MCFragment(FT_Org, SD),
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      Offset(&_Offset), Value(_Value) {}
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  /// @name Accessors
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  /// @{
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  const MCExpr &getOffset() const { return *Offset; }
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  uint8_t getValue() const { return Value; }
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  /// @}
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  static bool classof(const MCFragment *F) {
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    return F->getKind() == MCFragment::FT_Org;
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  }
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  static bool classof(const MCOrgFragment *) { return true; }
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};
 | 
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// FIXME: Should this be a separate class, or just merged into MCSection? Since
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// we anticipate the fast path being through an MCAssembler, the only reason to
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// keep it out is for API abstraction.
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class MCSectionData : public ilist_node<MCSectionData> {
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  friend class MCAsmLayout;
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  MCSectionData(const MCSectionData&);  // DO NOT IMPLEMENT
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  void operator=(const MCSectionData&); // DO NOT IMPLEMENT
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public:
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  typedef iplist<MCFragment> FragmentListType;
 | 
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  typedef FragmentListType::const_iterator const_iterator;
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  typedef FragmentListType::iterator iterator;
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						|
  typedef FragmentListType::const_reverse_iterator const_reverse_iterator;
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						|
  typedef FragmentListType::reverse_iterator reverse_iterator;
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private:
 | 
						|
  FragmentListType Fragments;
 | 
						|
  const MCSection *Section;
 | 
						|
 | 
						|
  /// Ordinal - The section index in the assemblers section list.
 | 
						|
  unsigned Ordinal;
 | 
						|
 | 
						|
  /// LayoutOrder - The index of this section in the layout order.
 | 
						|
  unsigned LayoutOrder;
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						|
 | 
						|
  /// Alignment - The maximum alignment seen in this section.
 | 
						|
  unsigned Alignment;
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						|
 | 
						|
  /// @name Assembler Backend Data
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						|
  /// @{
 | 
						|
  //
 | 
						|
  // FIXME: This could all be kept private to the assembler implementation.
 | 
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 | 
						|
  /// Address - The computed address of this section. This is ~0 until
 | 
						|
  /// initialized.
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						|
  uint64_t Address;
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						|
 | 
						|
  /// HasInstructions - Whether this section has had instructions emitted into
 | 
						|
  /// it.
 | 
						|
  unsigned HasInstructions : 1;
 | 
						|
 | 
						|
  /// @}
 | 
						|
 | 
						|
public:
 | 
						|
  // Only for use as sentinel.
 | 
						|
  MCSectionData();
 | 
						|
  MCSectionData(const MCSection &Section, MCAssembler *A = 0);
 | 
						|
 | 
						|
  const MCSection &getSection() const { return *Section; }
 | 
						|
 | 
						|
  unsigned getAlignment() const { return Alignment; }
 | 
						|
  void setAlignment(unsigned Value) { Alignment = Value; }
 | 
						|
 | 
						|
  bool hasInstructions() const { return HasInstructions; }
 | 
						|
  void setHasInstructions(bool Value) { HasInstructions = Value; }
 | 
						|
 | 
						|
  unsigned getOrdinal() const { return Ordinal; }
 | 
						|
  void setOrdinal(unsigned Value) { Ordinal = Value; }
 | 
						|
 | 
						|
  unsigned getLayoutOrder() const { return LayoutOrder; }
 | 
						|
  void setLayoutOrder(unsigned Value) { LayoutOrder = Value; }
 | 
						|
 | 
						|
  /// @name Fragment Access
 | 
						|
  /// @{
 | 
						|
 | 
						|
  const FragmentListType &getFragmentList() const { return Fragments; }
 | 
						|
  FragmentListType &getFragmentList() { return Fragments; }
 | 
						|
 | 
						|
  iterator begin() { return Fragments.begin(); }
 | 
						|
  const_iterator begin() const { return Fragments.begin(); }
 | 
						|
 | 
						|
  iterator end() { return Fragments.end(); }
 | 
						|
  const_iterator end() const { return Fragments.end(); }
 | 
						|
 | 
						|
  reverse_iterator rbegin() { return Fragments.rbegin(); }
 | 
						|
  const_reverse_iterator rbegin() const { return Fragments.rbegin(); }
 | 
						|
 | 
						|
  reverse_iterator rend() { return Fragments.rend(); }
 | 
						|
  const_reverse_iterator rend() const { return Fragments.rend(); }
 | 
						|
 | 
						|
  size_t size() const { return Fragments.size(); }
 | 
						|
 | 
						|
  bool empty() const { return Fragments.empty(); }
 | 
						|
 | 
						|
  void dump();
 | 
						|
 | 
						|
  /// @}
 | 
						|
};
 | 
						|
 | 
						|
// FIXME: Same concerns as with SectionData.
 | 
						|
class MCSymbolData : public ilist_node<MCSymbolData> {
 | 
						|
public:
 | 
						|
  const MCSymbol *Symbol;
 | 
						|
 | 
						|
  /// Fragment - The fragment this symbol's value is relative to, if any.
 | 
						|
  MCFragment *Fragment;
 | 
						|
 | 
						|
  /// Offset - The offset to apply to the fragment address to form this symbol's
 | 
						|
  /// value.
 | 
						|
  uint64_t Offset;
 | 
						|
 | 
						|
  /// IsExternal - True if this symbol is visible outside this translation
 | 
						|
  /// unit.
 | 
						|
  unsigned IsExternal : 1;
 | 
						|
 | 
						|
  /// IsPrivateExtern - True if this symbol is private extern.
 | 
						|
  unsigned IsPrivateExtern : 1;
 | 
						|
 | 
						|
  /// CommonSize - The size of the symbol, if it is 'common', or 0.
 | 
						|
  //
 | 
						|
  // FIXME: Pack this in with other fields? We could put it in offset, since a
 | 
						|
  // common symbol can never get a definition.
 | 
						|
  uint64_t CommonSize;
 | 
						|
 | 
						|
  /// CommonAlign - The alignment of the symbol, if it is 'common'.
 | 
						|
  //
 | 
						|
  // FIXME: Pack this in with other fields?
 | 
						|
  unsigned CommonAlign;
 | 
						|
 | 
						|
  /// Flags - The Flags field is used by object file implementations to store
 | 
						|
  /// additional per symbol information which is not easily classified.
 | 
						|
  uint32_t Flags;
 | 
						|
 | 
						|
  /// Index - Index field, for use by the object file implementation.
 | 
						|
  uint64_t Index;
 | 
						|
 | 
						|
public:
 | 
						|
  // Only for use as sentinel.
 | 
						|
  MCSymbolData();
 | 
						|
  MCSymbolData(const MCSymbol &_Symbol, MCFragment *_Fragment, uint64_t _Offset,
 | 
						|
               MCAssembler *A = 0);
 | 
						|
 | 
						|
  /// @name Accessors
 | 
						|
  /// @{
 | 
						|
 | 
						|
  const MCSymbol &getSymbol() const { return *Symbol; }
 | 
						|
 | 
						|
  MCFragment *getFragment() const { return Fragment; }
 | 
						|
  void setFragment(MCFragment *Value) { Fragment = Value; }
 | 
						|
 | 
						|
  uint64_t getOffset() const { return Offset; }
 | 
						|
  void setOffset(uint64_t Value) { Offset = Value; }
 | 
						|
 | 
						|
  /// @}
 | 
						|
  /// @name Symbol Attributes
 | 
						|
  /// @{
 | 
						|
 | 
						|
  bool isExternal() const { return IsExternal; }
 | 
						|
  void setExternal(bool Value) { IsExternal = Value; }
 | 
						|
 | 
						|
  bool isPrivateExtern() const { return IsPrivateExtern; }
 | 
						|
  void setPrivateExtern(bool Value) { IsPrivateExtern = Value; }
 | 
						|
 | 
						|
  /// isCommon - Is this a 'common' symbol.
 | 
						|
  bool isCommon() const { return CommonSize != 0; }
 | 
						|
 | 
						|
  /// setCommon - Mark this symbol as being 'common'.
 | 
						|
  ///
 | 
						|
  /// \param Size - The size of the symbol.
 | 
						|
  /// \param Align - The alignment of the symbol.
 | 
						|
  void setCommon(uint64_t Size, unsigned Align) {
 | 
						|
    CommonSize = Size;
 | 
						|
    CommonAlign = Align;
 | 
						|
  }
 | 
						|
 | 
						|
  /// getCommonSize - Return the size of a 'common' symbol.
 | 
						|
  uint64_t getCommonSize() const {
 | 
						|
    assert(isCommon() && "Not a 'common' symbol!");
 | 
						|
    return CommonSize;
 | 
						|
  }
 | 
						|
 | 
						|
  /// getCommonAlignment - Return the alignment of a 'common' symbol.
 | 
						|
  unsigned getCommonAlignment() const {
 | 
						|
    assert(isCommon() && "Not a 'common' symbol!");
 | 
						|
    return CommonAlign;
 | 
						|
  }
 | 
						|
 | 
						|
  /// getFlags - Get the (implementation defined) symbol flags.
 | 
						|
  uint32_t getFlags() const { return Flags; }
 | 
						|
 | 
						|
  /// setFlags - Set the (implementation defined) symbol flags.
 | 
						|
  void setFlags(uint32_t Value) { Flags = Value; }
 | 
						|
 | 
						|
  /// modifyFlags - Modify the flags via a mask
 | 
						|
  void modifyFlags(uint32_t Value, uint32_t Mask) {
 | 
						|
    Flags = (Flags & ~Mask) | Value;
 | 
						|
  }
 | 
						|
 | 
						|
  /// getIndex - Get the (implementation defined) index.
 | 
						|
  uint64_t getIndex() const { return Index; }
 | 
						|
 | 
						|
  /// setIndex - Set the (implementation defined) index.
 | 
						|
  void setIndex(uint64_t Value) { Index = Value; }
 | 
						|
 | 
						|
  /// @}
 | 
						|
 | 
						|
  void dump();
 | 
						|
};
 | 
						|
 | 
						|
// FIXME: This really doesn't belong here. See comments below.
 | 
						|
struct IndirectSymbolData {
 | 
						|
  MCSymbol *Symbol;
 | 
						|
  MCSectionData *SectionData;
 | 
						|
};
 | 
						|
 | 
						|
class MCAssembler {
 | 
						|
  friend class MCAsmLayout;
 | 
						|
 | 
						|
public:
 | 
						|
  typedef iplist<MCSectionData> SectionDataListType;
 | 
						|
  typedef iplist<MCSymbolData> SymbolDataListType;
 | 
						|
 | 
						|
  typedef SectionDataListType::const_iterator const_iterator;
 | 
						|
  typedef SectionDataListType::iterator iterator;
 | 
						|
 | 
						|
  typedef SymbolDataListType::const_iterator const_symbol_iterator;
 | 
						|
  typedef SymbolDataListType::iterator symbol_iterator;
 | 
						|
 | 
						|
  typedef std::vector<IndirectSymbolData>::const_iterator
 | 
						|
    const_indirect_symbol_iterator;
 | 
						|
  typedef std::vector<IndirectSymbolData>::iterator indirect_symbol_iterator;
 | 
						|
 | 
						|
private:
 | 
						|
  MCAssembler(const MCAssembler&);    // DO NOT IMPLEMENT
 | 
						|
  void operator=(const MCAssembler&); // DO NOT IMPLEMENT
 | 
						|
 | 
						|
  MCContext &Context;
 | 
						|
 | 
						|
  TargetAsmBackend &Backend;
 | 
						|
 | 
						|
  MCCodeEmitter &Emitter;
 | 
						|
 | 
						|
  raw_ostream &OS;
 | 
						|
 | 
						|
  iplist<MCSectionData> Sections;
 | 
						|
 | 
						|
  iplist<MCSymbolData> Symbols;
 | 
						|
 | 
						|
  /// The map of sections to their associated assembler backend data.
 | 
						|
  //
 | 
						|
  // FIXME: Avoid this indirection?
 | 
						|
  DenseMap<const MCSection*, MCSectionData*> SectionMap;
 | 
						|
 | 
						|
  /// The map of symbols to their associated assembler backend data.
 | 
						|
  //
 | 
						|
  // FIXME: Avoid this indirection?
 | 
						|
  DenseMap<const MCSymbol*, MCSymbolData*> SymbolMap;
 | 
						|
 | 
						|
  std::vector<IndirectSymbolData> IndirectSymbols;
 | 
						|
 | 
						|
  unsigned RelaxAll : 1;
 | 
						|
  unsigned SubsectionsViaSymbols : 1;
 | 
						|
 | 
						|
private:
 | 
						|
  /// Evaluate a fixup to a relocatable expression and the value which should be
 | 
						|
  /// placed into the fixup.
 | 
						|
  ///
 | 
						|
  /// \param Layout The layout to use for evaluation.
 | 
						|
  /// \param Fixup The fixup to evaluate.
 | 
						|
  /// \param DF The fragment the fixup is inside.
 | 
						|
  /// \param Target [out] On return, the relocatable expression the fixup
 | 
						|
  /// evaluates to.
 | 
						|
  /// \param Value [out] On return, the value of the fixup as currently layed
 | 
						|
  /// out.
 | 
						|
  /// \return Whether the fixup value was fully resolved. This is true if the
 | 
						|
  /// \arg Value result is fixed, otherwise the value may change due to
 | 
						|
  /// relocation.
 | 
						|
  bool EvaluateFixup(const MCAsmLayout &Layout,
 | 
						|
                     const MCFixup &Fixup, const MCFragment *DF,
 | 
						|
                     MCValue &Target, uint64_t &Value) const;
 | 
						|
 | 
						|
  /// Check whether a fixup can be satisfied, or whether it needs to be relaxed
 | 
						|
  /// (increased in size, in order to hold its value correctly).
 | 
						|
  bool FixupNeedsRelaxation(const MCFixup &Fixup, const MCFragment *DF,
 | 
						|
                            const MCAsmLayout &Layout) const;
 | 
						|
 | 
						|
  /// Check whether the given fragment needs relaxation.
 | 
						|
  bool FragmentNeedsRelaxation(const MCInstFragment *IF,
 | 
						|
                               const MCAsmLayout &Layout) const;
 | 
						|
 | 
						|
  /// Compute the effective fragment size assuming it is layed out at the given
 | 
						|
  /// \arg SectionAddress and \arg FragmentOffset.
 | 
						|
  uint64_t ComputeFragmentSize(MCAsmLayout &Layout, const MCFragment &F,
 | 
						|
                               uint64_t SectionAddress,
 | 
						|
                               uint64_t FragmentOffset) const;
 | 
						|
 | 
						|
  /// LayoutOnce - Perform one layout iteration and return true if any offsets
 | 
						|
  /// were adjusted.
 | 
						|
  bool LayoutOnce(MCAsmLayout &Layout);
 | 
						|
 | 
						|
  /// FinishLayout - Finalize a layout, including fragment lowering.
 | 
						|
  void FinishLayout(MCAsmLayout &Layout);
 | 
						|
 | 
						|
public:
 | 
						|
  /// Find the symbol which defines the atom containing the given symbol, or
 | 
						|
  /// null if there is no such symbol.
 | 
						|
  const MCSymbolData *getAtom(const MCAsmLayout &Layout,
 | 
						|
                              const MCSymbolData *Symbol) const;
 | 
						|
 | 
						|
  /// Check whether a particular symbol is visible to the linker and is required
 | 
						|
  /// in the symbol table, or whether it can be discarded by the assembler. This
 | 
						|
  /// also effects whether the assembler treats the label as potentially
 | 
						|
  /// defining a separate atom.
 | 
						|
  bool isSymbolLinkerVisible(const MCSymbol &SD) const;
 | 
						|
 | 
						|
  /// Emit the section contents using the given object writer.
 | 
						|
  //
 | 
						|
  // FIXME: Should MCAssembler always have a reference to the object writer?
 | 
						|
  void WriteSectionData(const MCSectionData *Section, const MCAsmLayout &Layout,
 | 
						|
                        MCObjectWriter *OW) const;
 | 
						|
 | 
						|
public:
 | 
						|
  /// Construct a new assembler instance.
 | 
						|
  ///
 | 
						|
  /// \arg OS - The stream to output to.
 | 
						|
  //
 | 
						|
  // FIXME: How are we going to parameterize this? Two obvious options are stay
 | 
						|
  // concrete and require clients to pass in a target like object. The other
 | 
						|
  // option is to make this abstract, and have targets provide concrete
 | 
						|
  // implementations as we do with AsmParser.
 | 
						|
  MCAssembler(MCContext &_Context, TargetAsmBackend &_Backend,
 | 
						|
              MCCodeEmitter &_Emitter, raw_ostream &OS);
 | 
						|
  ~MCAssembler();
 | 
						|
 | 
						|
  MCContext &getContext() const { return Context; }
 | 
						|
 | 
						|
  TargetAsmBackend &getBackend() const { return Backend; }
 | 
						|
 | 
						|
  MCCodeEmitter &getEmitter() const { return Emitter; }
 | 
						|
 | 
						|
  /// Finish - Do final processing and write the object to the output stream.
 | 
						|
  void Finish();
 | 
						|
 | 
						|
  // FIXME: This does not belong here.
 | 
						|
  bool getSubsectionsViaSymbols() const {
 | 
						|
    return SubsectionsViaSymbols;
 | 
						|
  }
 | 
						|
  void setSubsectionsViaSymbols(bool Value) {
 | 
						|
    SubsectionsViaSymbols = Value;
 | 
						|
  }
 | 
						|
 | 
						|
  bool getRelaxAll() const { return RelaxAll; }
 | 
						|
  void setRelaxAll(bool Value) { RelaxAll = Value; }
 | 
						|
 | 
						|
  /// @name Section List Access
 | 
						|
  /// @{
 | 
						|
 | 
						|
  const SectionDataListType &getSectionList() const { return Sections; }
 | 
						|
  SectionDataListType &getSectionList() { return Sections; }
 | 
						|
 | 
						|
  iterator begin() { return Sections.begin(); }
 | 
						|
  const_iterator begin() const { return Sections.begin(); }
 | 
						|
 | 
						|
  iterator end() { return Sections.end(); }
 | 
						|
  const_iterator end() const { return Sections.end(); }
 | 
						|
 | 
						|
  size_t size() const { return Sections.size(); }
 | 
						|
 | 
						|
  /// @}
 | 
						|
  /// @name Symbol List Access
 | 
						|
  /// @{
 | 
						|
 | 
						|
  const SymbolDataListType &getSymbolList() const { return Symbols; }
 | 
						|
  SymbolDataListType &getSymbolList() { return Symbols; }
 | 
						|
 | 
						|
  symbol_iterator symbol_begin() { return Symbols.begin(); }
 | 
						|
  const_symbol_iterator symbol_begin() const { return Symbols.begin(); }
 | 
						|
 | 
						|
  symbol_iterator symbol_end() { return Symbols.end(); }
 | 
						|
  const_symbol_iterator symbol_end() const { return Symbols.end(); }
 | 
						|
 | 
						|
  size_t symbol_size() const { return Symbols.size(); }
 | 
						|
 | 
						|
  /// @}
 | 
						|
  /// @name Indirect Symbol List Access
 | 
						|
  /// @{
 | 
						|
 | 
						|
  // FIXME: This is a total hack, this should not be here. Once things are
 | 
						|
  // factored so that the streamer has direct access to the .o writer, it can
 | 
						|
  // disappear.
 | 
						|
  std::vector<IndirectSymbolData> &getIndirectSymbols() {
 | 
						|
    return IndirectSymbols;
 | 
						|
  }
 | 
						|
 | 
						|
  indirect_symbol_iterator indirect_symbol_begin() {
 | 
						|
    return IndirectSymbols.begin();
 | 
						|
  }
 | 
						|
  const_indirect_symbol_iterator indirect_symbol_begin() const {
 | 
						|
    return IndirectSymbols.begin();
 | 
						|
  }
 | 
						|
 | 
						|
  indirect_symbol_iterator indirect_symbol_end() {
 | 
						|
    return IndirectSymbols.end();
 | 
						|
  }
 | 
						|
  const_indirect_symbol_iterator indirect_symbol_end() const {
 | 
						|
    return IndirectSymbols.end();
 | 
						|
  }
 | 
						|
 | 
						|
  size_t indirect_symbol_size() const { return IndirectSymbols.size(); }
 | 
						|
 | 
						|
  /// @}
 | 
						|
  /// @name Backend Data Access
 | 
						|
  /// @{
 | 
						|
 | 
						|
  MCSectionData &getSectionData(const MCSection &Section) const {
 | 
						|
    MCSectionData *Entry = SectionMap.lookup(&Section);
 | 
						|
    assert(Entry && "Missing section data!");
 | 
						|
    return *Entry;
 | 
						|
  }
 | 
						|
 | 
						|
  MCSectionData &getOrCreateSectionData(const MCSection &Section,
 | 
						|
                                        bool *Created = 0) {
 | 
						|
    MCSectionData *&Entry = SectionMap[&Section];
 | 
						|
 | 
						|
    if (Created) *Created = !Entry;
 | 
						|
    if (!Entry)
 | 
						|
      Entry = new MCSectionData(Section, this);
 | 
						|
 | 
						|
    return *Entry;
 | 
						|
  }
 | 
						|
 | 
						|
  MCSymbolData &getSymbolData(const MCSymbol &Symbol) const {
 | 
						|
    MCSymbolData *Entry = SymbolMap.lookup(&Symbol);
 | 
						|
    assert(Entry && "Missing symbol data!");
 | 
						|
    return *Entry;
 | 
						|
  }
 | 
						|
 | 
						|
  MCSymbolData &getOrCreateSymbolData(const MCSymbol &Symbol,
 | 
						|
                                      bool *Created = 0) {
 | 
						|
    MCSymbolData *&Entry = SymbolMap[&Symbol];
 | 
						|
 | 
						|
    if (Created) *Created = !Entry;
 | 
						|
    if (!Entry)
 | 
						|
      Entry = new MCSymbolData(Symbol, 0, 0, this);
 | 
						|
 | 
						|
    return *Entry;
 | 
						|
  }
 | 
						|
 | 
						|
  /// @}
 | 
						|
 | 
						|
  void dump();
 | 
						|
};
 | 
						|
 | 
						|
} // end namespace llvm
 | 
						|
 | 
						|
#endif
 |