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	When splitting a live range, the new registers have fewer uses and the permissible register class may be less constrained. Recompute the register class constraint from the uses of new registers created for a split. This may let them be allocated from a larger set, possibly avoiding a spill. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@110703 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			507 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			507 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- llvm/Target/TargetInstrDesc.h - Instruction Descriptors -*- C++ -*-===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines the TargetOperandInfo and TargetInstrDesc classes, which
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// are used to describe target instructions and their operands. 
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_TARGET_TARGETINSTRDESC_H
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#define LLVM_TARGET_TARGETINSTRDESC_H
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#include "llvm/System/DataTypes.h"
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namespace llvm {
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class TargetRegisterClass;
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class TargetRegisterInfo;
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//===----------------------------------------------------------------------===//
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// Machine Operand Flags and Description
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//===----------------------------------------------------------------------===//
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namespace TOI {
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  // Operand constraints
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  enum OperandConstraint {
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    TIED_TO = 0,    // Must be allocated the same register as.
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    EARLY_CLOBBER   // Operand is an early clobber register operand
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  };
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  /// OperandFlags - These are flags set on operands, but should be considered
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  /// private, all access should go through the TargetOperandInfo accessors.
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  /// See the accessors for a description of what these are.
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  enum OperandFlags {
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    LookupPtrRegClass = 0,
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    Predicate,
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    OptionalDef
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  };
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}
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/// TargetOperandInfo - This holds information about one operand of a machine
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/// instruction, indicating the register class for register operands, etc.
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///
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class TargetOperandInfo {
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public:
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  /// RegClass - This specifies the register class enumeration of the operand 
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  /// if the operand is a register.  If isLookupPtrRegClass is set, then this is
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  /// an index that is passed to TargetRegisterInfo::getPointerRegClass(x) to
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  /// get a dynamic register class.
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  ///
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  /// NOTE: This member should be considered to be private, all access should go
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  /// through "getRegClass(TRI)" below.
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  short RegClass;
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  /// Flags - These are flags from the TOI::OperandFlags enum.
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  unsigned short Flags;
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  /// Lower 16 bits are used to specify which constraints are set. The higher 16
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  /// bits are used to specify the value of constraints (4 bits each).
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  unsigned Constraints;
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  /// Currently no other information.
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  /// getRegClass - Get the register class for the operand, handling resolution
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  /// of "symbolic" pointer register classes etc.  If this is not a register
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  /// operand, this returns null.
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  const TargetRegisterClass *getRegClass(const TargetRegisterInfo *TRI) const;
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  /// isLookupPtrRegClass - Set if this operand is a pointer value and it
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  /// requires a callback to look up its register class.
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  bool isLookupPtrRegClass() const { return Flags&(1 <<TOI::LookupPtrRegClass);}
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  /// isPredicate - Set if this is one of the operands that made up of
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  /// the predicate operand that controls an isPredicable() instruction.
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  bool isPredicate() const { return Flags & (1 << TOI::Predicate); }
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  /// isOptionalDef - Set if this operand is a optional def.
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  ///
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  bool isOptionalDef() const { return Flags & (1 << TOI::OptionalDef); }
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};
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//===----------------------------------------------------------------------===//
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// Machine Instruction Flags and Description
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//===----------------------------------------------------------------------===//
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/// TargetInstrDesc flags - These should be considered private to the
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/// implementation of the TargetInstrDesc class.  Clients should use the
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/// predicate methods on TargetInstrDesc, not use these directly.  These
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/// all correspond to bitfields in the TargetInstrDesc::Flags field.
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namespace TID {
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  enum {
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    Variadic = 0,
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    HasOptionalDef,
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    Return,
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    Call,
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    Barrier,
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    Terminator,
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    Branch,
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    IndirectBranch,
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    Predicable,
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    NotDuplicable,
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    Compare,
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    DelaySlot,
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    FoldableAsLoad,
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    MayLoad,
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    MayStore,
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    UnmodeledSideEffects,
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    Commutable,
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    ConvertibleTo3Addr,
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    UsesCustomInserter,
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    Rematerializable,
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    CheapAsAMove,
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    ExtraSrcRegAllocReq,
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    ExtraDefRegAllocReq
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  };
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}
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/// TargetInstrDesc - Describe properties that are true of each
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/// instruction in the target description file.  This captures information about
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/// side effects, register use and many other things.  There is one instance of
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/// this struct for each target instruction class, and the MachineInstr class
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/// points to this struct directly to describe itself.
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class TargetInstrDesc {
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public:
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  unsigned short  Opcode;        // The opcode number
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  unsigned short  NumOperands;   // Num of args (may be more if variable_ops)
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  unsigned short  NumDefs;       // Num of args that are definitions
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  unsigned short  SchedClass;    // enum identifying instr sched class
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  const char *    Name;          // Name of the instruction record in td file
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  unsigned        Flags;         // Flags identifying machine instr class
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  uint64_t        TSFlags;       // Target Specific Flag values
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  const unsigned *ImplicitUses;  // Registers implicitly read by this instr
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  const unsigned *ImplicitDefs;  // Registers implicitly defined by this instr
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  const TargetRegisterClass **RCBarriers; // Reg classes completely "clobbered"
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  const TargetOperandInfo *OpInfo; // 'NumOperands' entries about operands
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  /// getOperandConstraint - Returns the value of the specific constraint if
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  /// it is set. Returns -1 if it is not set.
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  int getOperandConstraint(unsigned OpNum,
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                           TOI::OperandConstraint Constraint) const {
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    if (OpNum < NumOperands &&
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        (OpInfo[OpNum].Constraints & (1 << Constraint))) {
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      unsigned Pos = 16 + Constraint * 4;
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      return (int)(OpInfo[OpNum].Constraints >> Pos) & 0xf;
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    }
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    return -1;
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  }
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  /// getRegClass - Returns the register class constraint for OpNum, or NULL.
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  const TargetRegisterClass *getRegClass(unsigned OpNum,
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                                         const TargetRegisterInfo *TRI) const {
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    return OpNum < NumOperands ? OpInfo[OpNum].getRegClass(TRI) : 0;
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  }
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  /// getOpcode - Return the opcode number for this descriptor.
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  unsigned getOpcode() const {
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    return Opcode;
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  }
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  /// getName - Return the name of the record in the .td file for this
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  /// instruction, for example "ADD8ri".
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  const char *getName() const {
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    return Name;
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  }
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  /// getNumOperands - Return the number of declared MachineOperands for this
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  /// MachineInstruction.  Note that variadic (isVariadic() returns true)
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  /// instructions may have additional operands at the end of the list, and note
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  /// that the machine instruction may include implicit register def/uses as
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  /// well.
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  unsigned getNumOperands() const {
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    return NumOperands;
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  }
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  /// getNumDefs - Return the number of MachineOperands that are register
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  /// definitions.  Register definitions always occur at the start of the 
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  /// machine operand list.  This is the number of "outs" in the .td file,
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  /// and does not include implicit defs.
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  unsigned getNumDefs() const {
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    return NumDefs;
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  }
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  /// isVariadic - Return true if this instruction can have a variable number of
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  /// operands.  In this case, the variable operands will be after the normal
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  /// operands but before the implicit definitions and uses (if any are
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  /// present).
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  bool isVariadic() const {
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    return Flags & (1 << TID::Variadic);
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  }
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  /// hasOptionalDef - Set if this instruction has an optional definition, e.g.
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  /// ARM instructions which can set condition code if 's' bit is set.
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  bool hasOptionalDef() const {
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    return Flags & (1 << TID::HasOptionalDef);
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  }
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  /// getImplicitUses - Return a list of registers that are potentially
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  /// read by any instance of this machine instruction.  For example, on X86,
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  /// the "adc" instruction adds two register operands and adds the carry bit in
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  /// from the flags register.  In this case, the instruction is marked as
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  /// implicitly reading the flags.  Likewise, the variable shift instruction on
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  /// X86 is marked as implicitly reading the 'CL' register, which it always
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  /// does.
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  ///
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  /// This method returns null if the instruction has no implicit uses.
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  const unsigned *getImplicitUses() const {
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    return ImplicitUses;
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  }
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  /// getNumImplicitUses - Return the number of implicit uses this instruction
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  /// has.
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  unsigned getNumImplicitUses() const {
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    if (ImplicitUses == 0) return 0;
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    unsigned i = 0;
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    for (; ImplicitUses[i]; ++i) /*empty*/;
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    return i;
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  }
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  /// getImplicitDefs - Return a list of registers that are potentially
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  /// written by any instance of this machine instruction.  For example, on X86,
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  /// many instructions implicitly set the flags register.  In this case, they
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  /// are marked as setting the FLAGS.  Likewise, many instructions always
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  /// deposit their result in a physical register.  For example, the X86 divide
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  /// instruction always deposits the quotient and remainder in the EAX/EDX
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  /// registers.  For that instruction, this will return a list containing the
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  /// EAX/EDX/EFLAGS registers.
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  ///
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  /// This method returns null if the instruction has no implicit defs.
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  const unsigned *getImplicitDefs() const {
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    return ImplicitDefs;
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  }
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  /// getNumImplicitDefs - Return the number of implicit defs this instruction
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  /// has.
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  unsigned getNumImplicitDefs() const {
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    if (ImplicitDefs == 0) return 0;
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    unsigned i = 0;
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    for (; ImplicitDefs[i]; ++i) /*empty*/;
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    return i;
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  }
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  /// hasImplicitUseOfPhysReg - Return true if this instruction implicitly
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  /// uses the specified physical register.
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  bool hasImplicitUseOfPhysReg(unsigned Reg) const {
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    if (const unsigned *ImpUses = ImplicitUses)
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      for (; *ImpUses; ++ImpUses)
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        if (*ImpUses == Reg) return true;
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    return false;
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  }
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  /// hasImplicitDefOfPhysReg - Return true if this instruction implicitly
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  /// defines the specified physical register.
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  bool hasImplicitDefOfPhysReg(unsigned Reg) const {
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    if (const unsigned *ImpDefs = ImplicitDefs)
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      for (; *ImpDefs; ++ImpDefs)
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        if (*ImpDefs == Reg) return true;
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    return false;
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  }
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  /// getRegClassBarriers - Return a list of register classes that are
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  /// completely clobbered by this machine instruction. For example, on X86
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  /// the call instructions will completely clobber all the registers in the
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  /// fp stack and XMM classes.
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  ///
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  /// This method returns null if the instruction doesn't completely clobber
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  /// any register class.
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  const TargetRegisterClass **getRegClassBarriers() const {
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    return RCBarriers;
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  }
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  /// getSchedClass - Return the scheduling class for this instruction.  The
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  /// scheduling class is an index into the InstrItineraryData table.  This
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  /// returns zero if there is no known scheduling information for the
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  /// instruction.
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  ///
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  unsigned getSchedClass() const {
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    return SchedClass;
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  }
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  bool isReturn() const {
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    return Flags & (1 << TID::Return);
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  }
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  bool isCall() const {
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    return Flags & (1 << TID::Call);
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  }
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  /// isBarrier - Returns true if the specified instruction stops control flow
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  /// from executing the instruction immediately following it.  Examples include
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  /// unconditional branches and return instructions.
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  bool isBarrier() const {
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    return Flags & (1 << TID::Barrier);
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  }
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  /// isTerminator - Returns true if this instruction part of the terminator for
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  /// a basic block.  Typically this is things like return and branch
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  /// instructions.
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  ///
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  /// Various passes use this to insert code into the bottom of a basic block,
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  /// but before control flow occurs.
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  bool isTerminator() const {
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    return Flags & (1 << TID::Terminator);
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  }
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  /// isBranch - Returns true if this is a conditional, unconditional, or
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  /// indirect branch.  Predicates below can be used to discriminate between
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  /// these cases, and the TargetInstrInfo::AnalyzeBranch method can be used to
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  /// get more information.
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  bool isBranch() const {
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    return Flags & (1 << TID::Branch);
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  }
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  /// isIndirectBranch - Return true if this is an indirect branch, such as a
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  /// branch through a register.
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  bool isIndirectBranch() const {
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    return Flags & (1 << TID::IndirectBranch);
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  }
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  /// isConditionalBranch - Return true if this is a branch which may fall
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  /// through to the next instruction or may transfer control flow to some other
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  /// block.  The TargetInstrInfo::AnalyzeBranch method can be used to get more
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  /// information about this branch.
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  bool isConditionalBranch() const {
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    return isBranch() & !isBarrier() & !isIndirectBranch();
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  }
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  /// isUnconditionalBranch - Return true if this is a branch which always
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  /// transfers control flow to some other block.  The
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  /// TargetInstrInfo::AnalyzeBranch method can be used to get more information
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  /// about this branch.
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  bool isUnconditionalBranch() const {
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    return isBranch() & isBarrier() & !isIndirectBranch();
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  }
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  // isPredicable - Return true if this instruction has a predicate operand that
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  // controls execution.  It may be set to 'always', or may be set to other
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  /// values.   There are various methods in TargetInstrInfo that can be used to
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  /// control and modify the predicate in this instruction.
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  bool isPredicable() const {
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    return Flags & (1 << TID::Predicable);
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  }
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  /// isCompare - Return true if this instruction is a comparison.
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  bool isCompare() const {
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    return Flags & (1 << TID::Compare);
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  }
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  /// isNotDuplicable - Return true if this instruction cannot be safely
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  /// duplicated.  For example, if the instruction has a unique labels attached
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  /// to it, duplicating it would cause multiple definition errors.
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  bool isNotDuplicable() const {
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    return Flags & (1 << TID::NotDuplicable);
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  }
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  /// hasDelaySlot - Returns true if the specified instruction has a delay slot
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  /// which must be filled by the code generator.
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  bool hasDelaySlot() const {
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    return Flags & (1 << TID::DelaySlot);
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  }
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  /// canFoldAsLoad - Return true for instructions that can be folded as
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  /// memory operands in other instructions. The most common use for this
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  /// is instructions that are simple loads from memory that don't modify
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  /// the loaded value in any way, but it can also be used for instructions
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  /// that can be expressed as constant-pool loads, such as V_SETALLONES
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  /// on x86, to allow them to be folded when it is beneficial.
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  /// This should only be set on instructions that return a value in their
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  /// only virtual register definition.
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  bool canFoldAsLoad() const {
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    return Flags & (1 << TID::FoldableAsLoad);
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  }
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  //===--------------------------------------------------------------------===//
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  // Side Effect Analysis
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  //===--------------------------------------------------------------------===//
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  /// mayLoad - Return true if this instruction could possibly read memory.
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  /// Instructions with this flag set are not necessarily simple load
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						|
  /// instructions, they may load a value and modify it, for example.
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  bool mayLoad() const {
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    return Flags & (1 << TID::MayLoad);
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  }
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						|
  
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  /// mayStore - Return true if this instruction could possibly modify memory.
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						|
  /// Instructions with this flag set are not necessarily simple store
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						|
  /// instructions, they may store a modified value based on their operands, or
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  /// may not actually modify anything, for example.
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  bool mayStore() const {
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    return Flags & (1 << TID::MayStore);
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  }
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  /// hasUnmodeledSideEffects - Return true if this instruction has side
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  /// effects that are not modeled by other flags.  This does not return true
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  /// for instructions whose effects are captured by:
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  ///
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  ///  1. Their operand list and implicit definition/use list.  Register use/def
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  ///     info is explicit for instructions.
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  ///  2. Memory accesses.  Use mayLoad/mayStore.
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  ///  3. Calling, branching, returning: use isCall/isReturn/isBranch.
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  ///
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  /// Examples of side effects would be modifying 'invisible' machine state like
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  /// a control register, flushing a cache, modifying a register invisible to
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  /// LLVM, etc.
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  ///
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  bool hasUnmodeledSideEffects() const {
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    return Flags & (1 << TID::UnmodeledSideEffects);
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  }
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						|
  //===--------------------------------------------------------------------===//
 | 
						|
  // Flags that indicate whether an instruction can be modified by a method.
 | 
						|
  //===--------------------------------------------------------------------===//
 | 
						|
  
 | 
						|
  /// isCommutable - Return true if this may be a 2- or 3-address
 | 
						|
  /// instruction (of the form "X = op Y, Z, ..."), which produces the same
 | 
						|
  /// result if Y and Z are exchanged.  If this flag is set, then the 
 | 
						|
  /// TargetInstrInfo::commuteInstruction method may be used to hack on the
 | 
						|
  /// instruction.
 | 
						|
  ///
 | 
						|
  /// Note that this flag may be set on instructions that are only commutable
 | 
						|
  /// sometimes.  In these cases, the call to commuteInstruction will fail.
 | 
						|
  /// Also note that some instructions require non-trivial modification to
 | 
						|
  /// commute them.
 | 
						|
  bool isCommutable() const {
 | 
						|
    return Flags & (1 << TID::Commutable);
 | 
						|
  }
 | 
						|
  
 | 
						|
  /// isConvertibleTo3Addr - Return true if this is a 2-address instruction
 | 
						|
  /// which can be changed into a 3-address instruction if needed.  Doing this
 | 
						|
  /// transformation can be profitable in the register allocator, because it
 | 
						|
  /// means that the instruction can use a 2-address form if possible, but
 | 
						|
  /// degrade into a less efficient form if the source and dest register cannot
 | 
						|
  /// be assigned to the same register.  For example, this allows the x86
 | 
						|
  /// backend to turn a "shl reg, 3" instruction into an LEA instruction, which
 | 
						|
  /// is the same speed as the shift but has bigger code size.
 | 
						|
  ///
 | 
						|
  /// If this returns true, then the target must implement the
 | 
						|
  /// TargetInstrInfo::convertToThreeAddress method for this instruction, which
 | 
						|
  /// is allowed to fail if the transformation isn't valid for this specific
 | 
						|
  /// instruction (e.g. shl reg, 4 on x86).
 | 
						|
  ///
 | 
						|
  bool isConvertibleTo3Addr() const {
 | 
						|
    return Flags & (1 << TID::ConvertibleTo3Addr);
 | 
						|
  }
 | 
						|
  
 | 
						|
  /// usesCustomInsertionHook - Return true if this instruction requires
 | 
						|
  /// custom insertion support when the DAG scheduler is inserting it into a
 | 
						|
  /// machine basic block.  If this is true for the instruction, it basically
 | 
						|
  /// means that it is a pseudo instruction used at SelectionDAG time that is 
 | 
						|
  /// expanded out into magic code by the target when MachineInstrs are formed.
 | 
						|
  ///
 | 
						|
  /// If this is true, the TargetLoweringInfo::InsertAtEndOfBasicBlock method
 | 
						|
  /// is used to insert this into the MachineBasicBlock.
 | 
						|
  bool usesCustomInsertionHook() const {
 | 
						|
    return Flags & (1 << TID::UsesCustomInserter);
 | 
						|
  }
 | 
						|
  
 | 
						|
  /// isRematerializable - Returns true if this instruction is a candidate for
 | 
						|
  /// remat.  This flag is deprecated, please don't use it anymore.  If this
 | 
						|
  /// flag is set, the isReallyTriviallyReMaterializable() method is called to
 | 
						|
  /// verify the instruction is really rematable.
 | 
						|
  bool isRematerializable() const {
 | 
						|
    return Flags & (1 << TID::Rematerializable);
 | 
						|
  }
 | 
						|
 | 
						|
  /// isAsCheapAsAMove - Returns true if this instruction has the same cost (or
 | 
						|
  /// less) than a move instruction. This is useful during certain types of
 | 
						|
  /// optimizations (e.g., remat during two-address conversion or machine licm)
 | 
						|
  /// where we would like to remat or hoist the instruction, but not if it costs
 | 
						|
  /// more than moving the instruction into the appropriate register. Note, we
 | 
						|
  /// are not marking copies from and to the same register class with this flag.
 | 
						|
  bool isAsCheapAsAMove() const {
 | 
						|
    return Flags & (1 << TID::CheapAsAMove);
 | 
						|
  }
 | 
						|
 | 
						|
  /// hasExtraSrcRegAllocReq - Returns true if this instruction source operands
 | 
						|
  /// have special register allocation requirements that are not captured by the
 | 
						|
  /// operand register classes. e.g. ARM::STRD's two source registers must be an
 | 
						|
  /// even / odd pair, ARM::STM registers have to be in ascending order.
 | 
						|
  /// Post-register allocation passes should not attempt to change allocations
 | 
						|
  /// for sources of instructions with this flag.
 | 
						|
  bool hasExtraSrcRegAllocReq() const {
 | 
						|
    return Flags & (1 << TID::ExtraSrcRegAllocReq);
 | 
						|
  }
 | 
						|
 | 
						|
  /// hasExtraDefRegAllocReq - Returns true if this instruction def operands
 | 
						|
  /// have special register allocation requirements that are not captured by the
 | 
						|
  /// operand register classes. e.g. ARM::LDRD's two def registers must be an
 | 
						|
  /// even / odd pair, ARM::LDM registers have to be in ascending order.
 | 
						|
  /// Post-register allocation passes should not attempt to change allocations
 | 
						|
  /// for definitions of instructions with this flag.
 | 
						|
  bool hasExtraDefRegAllocReq() const {
 | 
						|
    return Flags & (1 << TID::ExtraDefRegAllocReq);
 | 
						|
  }
 | 
						|
};
 | 
						|
 | 
						|
} // end namespace llvm
 | 
						|
 | 
						|
#endif
 |