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			45 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			45 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- SystemZTargetMachine.cpp - Define TargetMachine for SystemZ -------===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "SystemZMCAsmInfo.h"
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#include "SystemZTargetMachine.h"
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#include "SystemZ.h"
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#include "llvm/PassManager.h"
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#include "llvm/Target/TargetRegistry.h"
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using namespace llvm;
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extern "C" void LLVMInitializeSystemZTarget() {
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  // Register the target.
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  RegisterTargetMachine<SystemZTargetMachine> X(TheSystemZTarget);
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  RegisterAsmInfo<SystemZMCAsmInfo> Y(TheSystemZTarget);
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}
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/// SystemZTargetMachine ctor - Create an ILP64 architecture model
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///
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SystemZTargetMachine::SystemZTargetMachine(const Target &T,
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                                           const std::string &TT,
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                                           const std::string &FS)
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  : LLVMTargetMachine(T, TT),
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    Subtarget(TT, FS),
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    DataLayout("E-p:64:64:64-i8:8:16-i16:16:16-i32:32:32-i64:64:64-f32:32:32"
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               "-f64:64:64-f128:128:128-a0:16:16-n32:64"),
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    InstrInfo(*this), TLInfo(*this), TSInfo(*this),
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    FrameLowering(Subtarget) {
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  if (getRelocationModel() == Reloc::Default)
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    setRelocationModel(Reloc::Static);
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}
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bool SystemZTargetMachine::addInstSelector(PassManagerBase &PM,
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                                          CodeGenOpt::Level OptLevel) {
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  // Install an instruction selector.
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  PM.add(createSystemZISelDag(*this, OptLevel));
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  return false;
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}
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