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	reference to a pointer, so that it can handle the case where DataLayout is not available and behave conservatively. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@174024 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			901 lines
		
	
	
		
			32 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			901 lines
		
	
	
		
			32 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===- DeadStoreElimination.cpp - Fast Dead Store Elimination -------------===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements a trivial dead store elimination that only considers
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// basic-block local redundant stores.
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//
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// FIXME: This should eventually be extended to be a post-dominator tree
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// traversal.  Doing so would be pretty trivial.
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//
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//===----------------------------------------------------------------------===//
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#define DEBUG_TYPE "dse"
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#include "llvm/Transforms/Scalar.h"
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#include "llvm/ADT/STLExtras.h"
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#include "llvm/ADT/SetVector.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/Analysis/AliasAnalysis.h"
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#include "llvm/Analysis/CaptureTracking.h"
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#include "llvm/Analysis/Dominators.h"
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#include "llvm/Analysis/MemoryBuiltins.h"
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#include "llvm/Analysis/MemoryDependenceAnalysis.h"
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#include "llvm/Analysis/ValueTracking.h"
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#include "llvm/IR/Constants.h"
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#include "llvm/IR/DataLayout.h"
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#include "llvm/IR/Function.h"
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#include "llvm/IR/GlobalVariable.h"
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#include "llvm/IR/Instructions.h"
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#include "llvm/IR/IntrinsicInst.h"
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#include "llvm/Pass.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Target/TargetLibraryInfo.h"
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#include "llvm/Transforms/Utils/Local.h"
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using namespace llvm;
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STATISTIC(NumFastStores, "Number of stores deleted");
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STATISTIC(NumFastOther , "Number of other instrs removed");
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namespace {
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  struct DSE : public FunctionPass {
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    AliasAnalysis *AA;
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    MemoryDependenceAnalysis *MD;
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    DominatorTree *DT;
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    const TargetLibraryInfo *TLI;
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    static char ID; // Pass identification, replacement for typeid
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    DSE() : FunctionPass(ID), AA(0), MD(0), DT(0) {
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      initializeDSEPass(*PassRegistry::getPassRegistry());
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    }
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    virtual bool runOnFunction(Function &F) {
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      AA = &getAnalysis<AliasAnalysis>();
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      MD = &getAnalysis<MemoryDependenceAnalysis>();
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      DT = &getAnalysis<DominatorTree>();
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      TLI = AA->getTargetLibraryInfo();
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      bool Changed = false;
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      for (Function::iterator I = F.begin(), E = F.end(); I != E; ++I)
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        // Only check non-dead blocks.  Dead blocks may have strange pointer
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        // cycles that will confuse alias analysis.
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        if (DT->isReachableFromEntry(I))
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          Changed |= runOnBasicBlock(*I);
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      AA = 0; MD = 0; DT = 0;
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      return Changed;
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    }
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    bool runOnBasicBlock(BasicBlock &BB);
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    bool HandleFree(CallInst *F);
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    bool handleEndBlock(BasicBlock &BB);
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    void RemoveAccessedObjects(const AliasAnalysis::Location &LoadedLoc,
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                               SmallSetVector<Value*, 16> &DeadStackObjects);
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    virtual void getAnalysisUsage(AnalysisUsage &AU) const {
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      AU.setPreservesCFG();
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      AU.addRequired<DominatorTree>();
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      AU.addRequired<AliasAnalysis>();
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      AU.addRequired<MemoryDependenceAnalysis>();
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      AU.addPreserved<AliasAnalysis>();
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      AU.addPreserved<DominatorTree>();
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      AU.addPreserved<MemoryDependenceAnalysis>();
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    }
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  };
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}
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char DSE::ID = 0;
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INITIALIZE_PASS_BEGIN(DSE, "dse", "Dead Store Elimination", false, false)
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INITIALIZE_PASS_DEPENDENCY(DominatorTree)
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INITIALIZE_PASS_DEPENDENCY(MemoryDependenceAnalysis)
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INITIALIZE_AG_DEPENDENCY(AliasAnalysis)
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INITIALIZE_PASS_END(DSE, "dse", "Dead Store Elimination", false, false)
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FunctionPass *llvm::createDeadStoreEliminationPass() { return new DSE(); }
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//===----------------------------------------------------------------------===//
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// Helper functions
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//===----------------------------------------------------------------------===//
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/// DeleteDeadInstruction - Delete this instruction.  Before we do, go through
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/// and zero out all the operands of this instruction.  If any of them become
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/// dead, delete them and the computation tree that feeds them.
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///
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/// If ValueSet is non-null, remove any deleted instructions from it as well.
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///
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static void DeleteDeadInstruction(Instruction *I,
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                                  MemoryDependenceAnalysis &MD,
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                                  const TargetLibraryInfo *TLI,
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                                  SmallSetVector<Value*, 16> *ValueSet = 0) {
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  SmallVector<Instruction*, 32> NowDeadInsts;
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  NowDeadInsts.push_back(I);
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  --NumFastOther;
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  // Before we touch this instruction, remove it from memdep!
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  do {
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    Instruction *DeadInst = NowDeadInsts.pop_back_val();
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    ++NumFastOther;
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    // This instruction is dead, zap it, in stages.  Start by removing it from
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    // MemDep, which needs to know the operands and needs it to be in the
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    // function.
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    MD.removeInstruction(DeadInst);
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    for (unsigned op = 0, e = DeadInst->getNumOperands(); op != e; ++op) {
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      Value *Op = DeadInst->getOperand(op);
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      DeadInst->setOperand(op, 0);
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      // If this operand just became dead, add it to the NowDeadInsts list.
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      if (!Op->use_empty()) continue;
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      if (Instruction *OpI = dyn_cast<Instruction>(Op))
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        if (isInstructionTriviallyDead(OpI, TLI))
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          NowDeadInsts.push_back(OpI);
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    }
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    DeadInst->eraseFromParent();
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    if (ValueSet) ValueSet->remove(DeadInst);
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  } while (!NowDeadInsts.empty());
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}
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/// hasMemoryWrite - Does this instruction write some memory?  This only returns
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/// true for things that we can analyze with other helpers below.
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static bool hasMemoryWrite(Instruction *I, const TargetLibraryInfo *TLI) {
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  if (isa<StoreInst>(I))
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    return true;
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  if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(I)) {
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    switch (II->getIntrinsicID()) {
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    default:
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      return false;
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    case Intrinsic::memset:
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    case Intrinsic::memmove:
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    case Intrinsic::memcpy:
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    case Intrinsic::init_trampoline:
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    case Intrinsic::lifetime_end:
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      return true;
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    }
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  }
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  if (CallSite CS = I) {
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    if (Function *F = CS.getCalledFunction()) {
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      if (TLI && TLI->has(LibFunc::strcpy) &&
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          F->getName() == TLI->getName(LibFunc::strcpy)) {
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        return true;
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      }
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      if (TLI && TLI->has(LibFunc::strncpy) &&
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          F->getName() == TLI->getName(LibFunc::strncpy)) {
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        return true;
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      }
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      if (TLI && TLI->has(LibFunc::strcat) &&
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          F->getName() == TLI->getName(LibFunc::strcat)) {
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        return true;
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      }
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      if (TLI && TLI->has(LibFunc::strncat) &&
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          F->getName() == TLI->getName(LibFunc::strncat)) {
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        return true;
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      }
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    }
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  }
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  return false;
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}
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/// getLocForWrite - Return a Location stored to by the specified instruction.
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/// If isRemovable returns true, this function and getLocForRead completely
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/// describe the memory operations for this instruction.
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static AliasAnalysis::Location
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getLocForWrite(Instruction *Inst, AliasAnalysis &AA) {
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  if (StoreInst *SI = dyn_cast<StoreInst>(Inst))
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    return AA.getLocation(SI);
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  if (MemIntrinsic *MI = dyn_cast<MemIntrinsic>(Inst)) {
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    // memcpy/memmove/memset.
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    AliasAnalysis::Location Loc = AA.getLocationForDest(MI);
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    // If we don't have target data around, an unknown size in Location means
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    // that we should use the size of the pointee type.  This isn't valid for
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    // memset/memcpy, which writes more than an i8.
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    if (Loc.Size == AliasAnalysis::UnknownSize && AA.getDataLayout() == 0)
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      return AliasAnalysis::Location();
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    return Loc;
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  }
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  IntrinsicInst *II = dyn_cast<IntrinsicInst>(Inst);
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  if (II == 0) return AliasAnalysis::Location();
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  switch (II->getIntrinsicID()) {
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  default: return AliasAnalysis::Location(); // Unhandled intrinsic.
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  case Intrinsic::init_trampoline:
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    // If we don't have target data around, an unknown size in Location means
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    // that we should use the size of the pointee type.  This isn't valid for
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    // init.trampoline, which writes more than an i8.
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    if (AA.getDataLayout() == 0) return AliasAnalysis::Location();
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    // FIXME: We don't know the size of the trampoline, so we can't really
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    // handle it here.
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    return AliasAnalysis::Location(II->getArgOperand(0));
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  case Intrinsic::lifetime_end: {
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    uint64_t Len = cast<ConstantInt>(II->getArgOperand(0))->getZExtValue();
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    return AliasAnalysis::Location(II->getArgOperand(1), Len);
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  }
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  }
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}
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/// getLocForRead - Return the location read by the specified "hasMemoryWrite"
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/// instruction if any.
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static AliasAnalysis::Location
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getLocForRead(Instruction *Inst, AliasAnalysis &AA) {
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  assert(hasMemoryWrite(Inst, AA.getTargetLibraryInfo()) &&
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         "Unknown instruction case");
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  // The only instructions that both read and write are the mem transfer
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  // instructions (memcpy/memmove).
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  if (MemTransferInst *MTI = dyn_cast<MemTransferInst>(Inst))
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    return AA.getLocationForSource(MTI);
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  return AliasAnalysis::Location();
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}
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/// isRemovable - If the value of this instruction and the memory it writes to
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/// is unused, may we delete this instruction?
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static bool isRemovable(Instruction *I) {
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  // Don't remove volatile/atomic stores.
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  if (StoreInst *SI = dyn_cast<StoreInst>(I))
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    return SI->isUnordered();
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  if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(I)) {
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    switch (II->getIntrinsicID()) {
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    default: llvm_unreachable("doesn't pass 'hasMemoryWrite' predicate");
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    case Intrinsic::lifetime_end:
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      // Never remove dead lifetime_end's, e.g. because it is followed by a
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      // free.
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      return false;
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    case Intrinsic::init_trampoline:
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      // Always safe to remove init_trampoline.
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      return true;
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    case Intrinsic::memset:
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    case Intrinsic::memmove:
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    case Intrinsic::memcpy:
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      // Don't remove volatile memory intrinsics.
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      return !cast<MemIntrinsic>(II)->isVolatile();
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    }
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  }
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  if (CallSite CS = I)
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    return CS.getInstruction()->use_empty();
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  return false;
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}
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/// isShortenable - Returns true if this instruction can be safely shortened in
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/// length.
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static bool isShortenable(Instruction *I) {
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  // Don't shorten stores for now
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  if (isa<StoreInst>(I))
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    return false;
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  if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(I)) {
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    switch (II->getIntrinsicID()) {
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      default: return false;
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      case Intrinsic::memset:
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      case Intrinsic::memcpy:
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        // Do shorten memory intrinsics.
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        return true;
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    }
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  }
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  // Don't shorten libcalls calls for now.
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  return false;
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}
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/// getStoredPointerOperand - Return the pointer that is being written to.
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static Value *getStoredPointerOperand(Instruction *I) {
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  if (StoreInst *SI = dyn_cast<StoreInst>(I))
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    return SI->getPointerOperand();
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  if (MemIntrinsic *MI = dyn_cast<MemIntrinsic>(I))
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    return MI->getDest();
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  if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(I)) {
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    switch (II->getIntrinsicID()) {
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    default: llvm_unreachable("Unexpected intrinsic!");
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    case Intrinsic::init_trampoline:
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      return II->getArgOperand(0);
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    }
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  }
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  CallSite CS = I;
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  // All the supported functions so far happen to have dest as their first
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  // argument.
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  return CS.getArgument(0);
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}
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static uint64_t getPointerSize(const Value *V, AliasAnalysis &AA) {
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  uint64_t Size;
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  if (getObjectSize(V, Size, AA.getDataLayout(), AA.getTargetLibraryInfo()))
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    return Size;
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  return AliasAnalysis::UnknownSize;
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}
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namespace {
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  enum OverwriteResult
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  {
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    OverwriteComplete,
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    OverwriteEnd,
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    OverwriteUnknown
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  };
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}
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/// isOverwrite - Return 'OverwriteComplete' if a store to the 'Later' location
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/// completely overwrites a store to the 'Earlier' location.
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/// 'OverwriteEnd' if the end of the 'Earlier' location is completely
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/// overwritten by 'Later', or 'OverwriteUnknown' if nothing can be determined
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static OverwriteResult isOverwrite(const AliasAnalysis::Location &Later,
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                                   const AliasAnalysis::Location &Earlier,
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                                   AliasAnalysis &AA,
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                                   int64_t &EarlierOff,
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                                   int64_t &LaterOff) {
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  const Value *P1 = Earlier.Ptr->stripPointerCasts();
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  const Value *P2 = Later.Ptr->stripPointerCasts();
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  // If the start pointers are the same, we just have to compare sizes to see if
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  // the later store was larger than the earlier store.
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  if (P1 == P2) {
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    // If we don't know the sizes of either access, then we can't do a
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    // comparison.
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    if (Later.Size == AliasAnalysis::UnknownSize ||
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        Earlier.Size == AliasAnalysis::UnknownSize) {
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      // If we have no DataLayout information around, then the size of the store
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      // is inferrable from the pointee type.  If they are the same type, then
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      // we know that the store is safe.
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      if (AA.getDataLayout() == 0 &&
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          Later.Ptr->getType() == Earlier.Ptr->getType())
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        return OverwriteComplete;
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      return OverwriteUnknown;
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    }
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    // Make sure that the Later size is >= the Earlier size.
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    if (Later.Size >= Earlier.Size)
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      return OverwriteComplete;
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  }
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  // Otherwise, we have to have size information, and the later store has to be
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  // larger than the earlier one.
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  if (Later.Size == AliasAnalysis::UnknownSize ||
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      Earlier.Size == AliasAnalysis::UnknownSize ||
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      AA.getDataLayout() == 0)
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    return OverwriteUnknown;
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  // Check to see if the later store is to the entire object (either a global,
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  // an alloca, or a byval argument).  If so, then it clearly overwrites any
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  // other store to the same object.
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  const DataLayout *TD = AA.getDataLayout();
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  const Value *UO1 = GetUnderlyingObject(P1, TD),
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              *UO2 = GetUnderlyingObject(P2, TD);
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  // If we can't resolve the same pointers to the same object, then we can't
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  // analyze them at all.
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  if (UO1 != UO2)
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    return OverwriteUnknown;
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  // If the "Later" store is to a recognizable object, get its size.
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  uint64_t ObjectSize = getPointerSize(UO2, AA);
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  if (ObjectSize != AliasAnalysis::UnknownSize)
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    if (ObjectSize == Later.Size && ObjectSize >= Earlier.Size)
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      return OverwriteComplete;
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  // Okay, we have stores to two completely different pointers.  Try to
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  // decompose the pointer into a "base + constant_offset" form.  If the base
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  // pointers are equal, then we can reason about the two stores.
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  EarlierOff = 0;
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  LaterOff = 0;
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  const Value *BP1 = GetPointerBaseWithConstantOffset(P1, EarlierOff, TD);
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  const Value *BP2 = GetPointerBaseWithConstantOffset(P2, LaterOff, TD);
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  // If the base pointers still differ, we have two completely different stores.
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  if (BP1 != BP2)
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    return OverwriteUnknown;
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  // The later store completely overlaps the earlier store if:
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  //
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  // 1. Both start at the same offset and the later one's size is greater than
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  //    or equal to the earlier one's, or
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  //
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  //      |--earlier--|
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  //      |--   later   --|
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  //
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  // 2. The earlier store has an offset greater than the later offset, but which
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  //    still lies completely within the later store.
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  //
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  //        |--earlier--|
 | 
						|
  //    |-----  later  ------|
 | 
						|
  //
 | 
						|
  // We have to be careful here as *Off is signed while *.Size is unsigned.
 | 
						|
  if (EarlierOff >= LaterOff &&
 | 
						|
      Later.Size >= Earlier.Size &&
 | 
						|
      uint64_t(EarlierOff - LaterOff) + Earlier.Size <= Later.Size)
 | 
						|
    return OverwriteComplete;
 | 
						|
 | 
						|
  // The other interesting case is if the later store overwrites the end of
 | 
						|
  // the earlier store
 | 
						|
  //
 | 
						|
  //      |--earlier--|
 | 
						|
  //                |--   later   --|
 | 
						|
  //
 | 
						|
  // In this case we may want to trim the size of earlier to avoid generating
 | 
						|
  // writes to addresses which will definitely be overwritten later
 | 
						|
  if (LaterOff > EarlierOff &&
 | 
						|
      LaterOff < int64_t(EarlierOff + Earlier.Size) &&
 | 
						|
      int64_t(LaterOff + Later.Size) >= int64_t(EarlierOff + Earlier.Size))
 | 
						|
    return OverwriteEnd;
 | 
						|
 | 
						|
  // Otherwise, they don't completely overlap.
 | 
						|
  return OverwriteUnknown;
 | 
						|
}
 | 
						|
 | 
						|
/// isPossibleSelfRead - If 'Inst' might be a self read (i.e. a noop copy of a
 | 
						|
/// memory region into an identical pointer) then it doesn't actually make its
 | 
						|
/// input dead in the traditional sense.  Consider this case:
 | 
						|
///
 | 
						|
///   memcpy(A <- B)
 | 
						|
///   memcpy(A <- A)
 | 
						|
///
 | 
						|
/// In this case, the second store to A does not make the first store to A dead.
 | 
						|
/// The usual situation isn't an explicit A<-A store like this (which can be
 | 
						|
/// trivially removed) but a case where two pointers may alias.
 | 
						|
///
 | 
						|
/// This function detects when it is unsafe to remove a dependent instruction
 | 
						|
/// because the DSE inducing instruction may be a self-read.
 | 
						|
static bool isPossibleSelfRead(Instruction *Inst,
 | 
						|
                               const AliasAnalysis::Location &InstStoreLoc,
 | 
						|
                               Instruction *DepWrite, AliasAnalysis &AA) {
 | 
						|
  // Self reads can only happen for instructions that read memory.  Get the
 | 
						|
  // location read.
 | 
						|
  AliasAnalysis::Location InstReadLoc = getLocForRead(Inst, AA);
 | 
						|
  if (InstReadLoc.Ptr == 0) return false;  // Not a reading instruction.
 | 
						|
 | 
						|
  // If the read and written loc obviously don't alias, it isn't a read.
 | 
						|
  if (AA.isNoAlias(InstReadLoc, InstStoreLoc)) return false;
 | 
						|
 | 
						|
  // Okay, 'Inst' may copy over itself.  However, we can still remove a the
 | 
						|
  // DepWrite instruction if we can prove that it reads from the same location
 | 
						|
  // as Inst.  This handles useful cases like:
 | 
						|
  //   memcpy(A <- B)
 | 
						|
  //   memcpy(A <- B)
 | 
						|
  // Here we don't know if A/B may alias, but we do know that B/B are must
 | 
						|
  // aliases, so removing the first memcpy is safe (assuming it writes <= #
 | 
						|
  // bytes as the second one.
 | 
						|
  AliasAnalysis::Location DepReadLoc = getLocForRead(DepWrite, AA);
 | 
						|
 | 
						|
  if (DepReadLoc.Ptr && AA.isMustAlias(InstReadLoc.Ptr, DepReadLoc.Ptr))
 | 
						|
    return false;
 | 
						|
 | 
						|
  // If DepWrite doesn't read memory or if we can't prove it is a must alias,
 | 
						|
  // then it can't be considered dead.
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
// DSE Pass
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
 | 
						|
bool DSE::runOnBasicBlock(BasicBlock &BB) {
 | 
						|
  bool MadeChange = false;
 | 
						|
 | 
						|
  // Do a top-down walk on the BB.
 | 
						|
  for (BasicBlock::iterator BBI = BB.begin(), BBE = BB.end(); BBI != BBE; ) {
 | 
						|
    Instruction *Inst = BBI++;
 | 
						|
 | 
						|
    // Handle 'free' calls specially.
 | 
						|
    if (CallInst *F = isFreeCall(Inst, TLI)) {
 | 
						|
      MadeChange |= HandleFree(F);
 | 
						|
      continue;
 | 
						|
    }
 | 
						|
 | 
						|
    // If we find something that writes memory, get its memory dependence.
 | 
						|
    if (!hasMemoryWrite(Inst, TLI))
 | 
						|
      continue;
 | 
						|
 | 
						|
    MemDepResult InstDep = MD->getDependency(Inst);
 | 
						|
 | 
						|
    // Ignore any store where we can't find a local dependence.
 | 
						|
    // FIXME: cross-block DSE would be fun. :)
 | 
						|
    if (!InstDep.isDef() && !InstDep.isClobber())
 | 
						|
      continue;
 | 
						|
 | 
						|
    // If we're storing the same value back to a pointer that we just
 | 
						|
    // loaded from, then the store can be removed.
 | 
						|
    if (StoreInst *SI = dyn_cast<StoreInst>(Inst)) {
 | 
						|
      if (LoadInst *DepLoad = dyn_cast<LoadInst>(InstDep.getInst())) {
 | 
						|
        if (SI->getPointerOperand() == DepLoad->getPointerOperand() &&
 | 
						|
            SI->getOperand(0) == DepLoad && isRemovable(SI)) {
 | 
						|
          DEBUG(dbgs() << "DSE: Remove Store Of Load from same pointer:\n  "
 | 
						|
                       << "LOAD: " << *DepLoad << "\n  STORE: " << *SI << '\n');
 | 
						|
 | 
						|
          // DeleteDeadInstruction can delete the current instruction.  Save BBI
 | 
						|
          // in case we need it.
 | 
						|
          WeakVH NextInst(BBI);
 | 
						|
 | 
						|
          DeleteDeadInstruction(SI, *MD, TLI);
 | 
						|
 | 
						|
          if (NextInst == 0)  // Next instruction deleted.
 | 
						|
            BBI = BB.begin();
 | 
						|
          else if (BBI != BB.begin())  // Revisit this instruction if possible.
 | 
						|
            --BBI;
 | 
						|
          ++NumFastStores;
 | 
						|
          MadeChange = true;
 | 
						|
          continue;
 | 
						|
        }
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    // Figure out what location is being stored to.
 | 
						|
    AliasAnalysis::Location Loc = getLocForWrite(Inst, *AA);
 | 
						|
 | 
						|
    // If we didn't get a useful location, fail.
 | 
						|
    if (Loc.Ptr == 0)
 | 
						|
      continue;
 | 
						|
 | 
						|
    while (InstDep.isDef() || InstDep.isClobber()) {
 | 
						|
      // Get the memory clobbered by the instruction we depend on.  MemDep will
 | 
						|
      // skip any instructions that 'Loc' clearly doesn't interact with.  If we
 | 
						|
      // end up depending on a may- or must-aliased load, then we can't optimize
 | 
						|
      // away the store and we bail out.  However, if we depend on on something
 | 
						|
      // that overwrites the memory location we *can* potentially optimize it.
 | 
						|
      //
 | 
						|
      // Find out what memory location the dependent instruction stores.
 | 
						|
      Instruction *DepWrite = InstDep.getInst();
 | 
						|
      AliasAnalysis::Location DepLoc = getLocForWrite(DepWrite, *AA);
 | 
						|
      // If we didn't get a useful location, or if it isn't a size, bail out.
 | 
						|
      if (DepLoc.Ptr == 0)
 | 
						|
        break;
 | 
						|
 | 
						|
      // If we find a write that is a) removable (i.e., non-volatile), b) is
 | 
						|
      // completely obliterated by the store to 'Loc', and c) which we know that
 | 
						|
      // 'Inst' doesn't load from, then we can remove it.
 | 
						|
      if (isRemovable(DepWrite) &&
 | 
						|
          !isPossibleSelfRead(Inst, Loc, DepWrite, *AA)) {
 | 
						|
        int64_t InstWriteOffset, DepWriteOffset;
 | 
						|
        OverwriteResult OR = isOverwrite(Loc, DepLoc, *AA,
 | 
						|
                                         DepWriteOffset, InstWriteOffset);
 | 
						|
        if (OR == OverwriteComplete) {
 | 
						|
          DEBUG(dbgs() << "DSE: Remove Dead Store:\n  DEAD: "
 | 
						|
                << *DepWrite << "\n  KILLER: " << *Inst << '\n');
 | 
						|
 | 
						|
          // Delete the store and now-dead instructions that feed it.
 | 
						|
          DeleteDeadInstruction(DepWrite, *MD, TLI);
 | 
						|
          ++NumFastStores;
 | 
						|
          MadeChange = true;
 | 
						|
 | 
						|
          // DeleteDeadInstruction can delete the current instruction in loop
 | 
						|
          // cases, reset BBI.
 | 
						|
          BBI = Inst;
 | 
						|
          if (BBI != BB.begin())
 | 
						|
            --BBI;
 | 
						|
          break;
 | 
						|
        } else if (OR == OverwriteEnd && isShortenable(DepWrite)) {
 | 
						|
          // TODO: base this on the target vector size so that if the earlier
 | 
						|
          // store was too small to get vector writes anyway then its likely
 | 
						|
          // a good idea to shorten it
 | 
						|
          // Power of 2 vector writes are probably always a bad idea to optimize
 | 
						|
          // as any store/memset/memcpy is likely using vector instructions so
 | 
						|
          // shortening it to not vector size is likely to be slower
 | 
						|
          MemIntrinsic* DepIntrinsic = cast<MemIntrinsic>(DepWrite);
 | 
						|
          unsigned DepWriteAlign = DepIntrinsic->getAlignment();
 | 
						|
          if (llvm::isPowerOf2_64(InstWriteOffset) ||
 | 
						|
              ((DepWriteAlign != 0) && InstWriteOffset % DepWriteAlign == 0)) {
 | 
						|
 | 
						|
            DEBUG(dbgs() << "DSE: Remove Dead Store:\n  OW END: "
 | 
						|
                  << *DepWrite << "\n  KILLER (offset "
 | 
						|
                  << InstWriteOffset << ", "
 | 
						|
                  << DepLoc.Size << ")"
 | 
						|
                  << *Inst << '\n');
 | 
						|
 | 
						|
            Value* DepWriteLength = DepIntrinsic->getLength();
 | 
						|
            Value* TrimmedLength = ConstantInt::get(DepWriteLength->getType(),
 | 
						|
                                                    InstWriteOffset -
 | 
						|
                                                    DepWriteOffset);
 | 
						|
            DepIntrinsic->setLength(TrimmedLength);
 | 
						|
            MadeChange = true;
 | 
						|
          }
 | 
						|
        }
 | 
						|
      }
 | 
						|
 | 
						|
      // If this is a may-aliased store that is clobbering the store value, we
 | 
						|
      // can keep searching past it for another must-aliased pointer that stores
 | 
						|
      // to the same location.  For example, in:
 | 
						|
      //   store -> P
 | 
						|
      //   store -> Q
 | 
						|
      //   store -> P
 | 
						|
      // we can remove the first store to P even though we don't know if P and Q
 | 
						|
      // alias.
 | 
						|
      if (DepWrite == &BB.front()) break;
 | 
						|
 | 
						|
      // Can't look past this instruction if it might read 'Loc'.
 | 
						|
      if (AA->getModRefInfo(DepWrite, Loc) & AliasAnalysis::Ref)
 | 
						|
        break;
 | 
						|
 | 
						|
      InstDep = MD->getPointerDependencyFrom(Loc, false, DepWrite, &BB);
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  // If this block ends in a return, unwind, or unreachable, all allocas are
 | 
						|
  // dead at its end, which means stores to them are also dead.
 | 
						|
  if (BB.getTerminator()->getNumSuccessors() == 0)
 | 
						|
    MadeChange |= handleEndBlock(BB);
 | 
						|
 | 
						|
  return MadeChange;
 | 
						|
}
 | 
						|
 | 
						|
/// Find all blocks that will unconditionally lead to the block BB and append
 | 
						|
/// them to F.
 | 
						|
static void FindUnconditionalPreds(SmallVectorImpl<BasicBlock *> &Blocks,
 | 
						|
                                   BasicBlock *BB, DominatorTree *DT) {
 | 
						|
  for (pred_iterator I = pred_begin(BB), E = pred_end(BB); I != E; ++I) {
 | 
						|
    BasicBlock *Pred = *I;
 | 
						|
    if (Pred == BB) continue;
 | 
						|
    TerminatorInst *PredTI = Pred->getTerminator();
 | 
						|
    if (PredTI->getNumSuccessors() != 1)
 | 
						|
      continue;
 | 
						|
 | 
						|
    if (DT->isReachableFromEntry(Pred))
 | 
						|
      Blocks.push_back(Pred);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
/// HandleFree - Handle frees of entire structures whose dependency is a store
 | 
						|
/// to a field of that structure.
 | 
						|
bool DSE::HandleFree(CallInst *F) {
 | 
						|
  bool MadeChange = false;
 | 
						|
 | 
						|
  AliasAnalysis::Location Loc = AliasAnalysis::Location(F->getOperand(0));
 | 
						|
  SmallVector<BasicBlock *, 16> Blocks;
 | 
						|
  Blocks.push_back(F->getParent());
 | 
						|
 | 
						|
  while (!Blocks.empty()) {
 | 
						|
    BasicBlock *BB = Blocks.pop_back_val();
 | 
						|
    Instruction *InstPt = BB->getTerminator();
 | 
						|
    if (BB == F->getParent()) InstPt = F;
 | 
						|
 | 
						|
    MemDepResult Dep = MD->getPointerDependencyFrom(Loc, false, InstPt, BB);
 | 
						|
    while (Dep.isDef() || Dep.isClobber()) {
 | 
						|
      Instruction *Dependency = Dep.getInst();
 | 
						|
      if (!hasMemoryWrite(Dependency, TLI) || !isRemovable(Dependency))
 | 
						|
        break;
 | 
						|
 | 
						|
      Value *DepPointer =
 | 
						|
        GetUnderlyingObject(getStoredPointerOperand(Dependency));
 | 
						|
 | 
						|
      // Check for aliasing.
 | 
						|
      if (!AA->isMustAlias(F->getArgOperand(0), DepPointer))
 | 
						|
        break;
 | 
						|
 | 
						|
      Instruction *Next = llvm::next(BasicBlock::iterator(Dependency));
 | 
						|
 | 
						|
      // DCE instructions only used to calculate that store
 | 
						|
      DeleteDeadInstruction(Dependency, *MD, TLI);
 | 
						|
      ++NumFastStores;
 | 
						|
      MadeChange = true;
 | 
						|
 | 
						|
      // Inst's old Dependency is now deleted. Compute the next dependency,
 | 
						|
      // which may also be dead, as in
 | 
						|
      //    s[0] = 0;
 | 
						|
      //    s[1] = 0; // This has just been deleted.
 | 
						|
      //    free(s);
 | 
						|
      Dep = MD->getPointerDependencyFrom(Loc, false, Next, BB);
 | 
						|
    }
 | 
						|
 | 
						|
    if (Dep.isNonLocal())
 | 
						|
      FindUnconditionalPreds(Blocks, BB, DT);
 | 
						|
  }
 | 
						|
 | 
						|
  return MadeChange;
 | 
						|
}
 | 
						|
 | 
						|
namespace {
 | 
						|
  struct CouldRef {
 | 
						|
    typedef Value *argument_type;
 | 
						|
    const CallSite CS;
 | 
						|
    AliasAnalysis *AA;
 | 
						|
 | 
						|
    bool operator()(Value *I) {
 | 
						|
      // See if the call site touches the value.
 | 
						|
      AliasAnalysis::ModRefResult A =
 | 
						|
        AA->getModRefInfo(CS, I, getPointerSize(I, *AA));
 | 
						|
 | 
						|
      return A == AliasAnalysis::ModRef || A == AliasAnalysis::Ref;
 | 
						|
    }
 | 
						|
  };
 | 
						|
}
 | 
						|
 | 
						|
/// handleEndBlock - Remove dead stores to stack-allocated locations in the
 | 
						|
/// function end block.  Ex:
 | 
						|
/// %A = alloca i32
 | 
						|
/// ...
 | 
						|
/// store i32 1, i32* %A
 | 
						|
/// ret void
 | 
						|
bool DSE::handleEndBlock(BasicBlock &BB) {
 | 
						|
  bool MadeChange = false;
 | 
						|
 | 
						|
  // Keep track of all of the stack objects that are dead at the end of the
 | 
						|
  // function.
 | 
						|
  SmallSetVector<Value*, 16> DeadStackObjects;
 | 
						|
 | 
						|
  // Find all of the alloca'd pointers in the entry block.
 | 
						|
  BasicBlock *Entry = BB.getParent()->begin();
 | 
						|
  for (BasicBlock::iterator I = Entry->begin(), E = Entry->end(); I != E; ++I) {
 | 
						|
    if (isa<AllocaInst>(I))
 | 
						|
      DeadStackObjects.insert(I);
 | 
						|
 | 
						|
    // Okay, so these are dead heap objects, but if the pointer never escapes
 | 
						|
    // then it's leaked by this function anyways.
 | 
						|
    else if (isAllocLikeFn(I, TLI) && !PointerMayBeCaptured(I, true, true))
 | 
						|
      DeadStackObjects.insert(I);
 | 
						|
  }
 | 
						|
 | 
						|
  // Treat byval arguments the same, stores to them are dead at the end of the
 | 
						|
  // function.
 | 
						|
  for (Function::arg_iterator AI = BB.getParent()->arg_begin(),
 | 
						|
       AE = BB.getParent()->arg_end(); AI != AE; ++AI)
 | 
						|
    if (AI->hasByValAttr())
 | 
						|
      DeadStackObjects.insert(AI);
 | 
						|
 | 
						|
  // Scan the basic block backwards
 | 
						|
  for (BasicBlock::iterator BBI = BB.end(); BBI != BB.begin(); ){
 | 
						|
    --BBI;
 | 
						|
 | 
						|
    // If we find a store, check to see if it points into a dead stack value.
 | 
						|
    if (hasMemoryWrite(BBI, TLI) && isRemovable(BBI)) {
 | 
						|
      // See through pointer-to-pointer bitcasts
 | 
						|
      SmallVector<Value *, 4> Pointers;
 | 
						|
      GetUnderlyingObjects(getStoredPointerOperand(BBI), Pointers);
 | 
						|
 | 
						|
      // Stores to stack values are valid candidates for removal.
 | 
						|
      bool AllDead = true;
 | 
						|
      for (SmallVectorImpl<Value *>::iterator I = Pointers.begin(),
 | 
						|
           E = Pointers.end(); I != E; ++I)
 | 
						|
        if (!DeadStackObjects.count(*I)) {
 | 
						|
          AllDead = false;
 | 
						|
          break;
 | 
						|
        }
 | 
						|
 | 
						|
      if (AllDead) {
 | 
						|
        Instruction *Dead = BBI++;
 | 
						|
 | 
						|
        DEBUG(dbgs() << "DSE: Dead Store at End of Block:\n  DEAD: "
 | 
						|
                     << *Dead << "\n  Objects: ";
 | 
						|
              for (SmallVectorImpl<Value *>::iterator I = Pointers.begin(),
 | 
						|
                   E = Pointers.end(); I != E; ++I) {
 | 
						|
                dbgs() << **I;
 | 
						|
                if (llvm::next(I) != E)
 | 
						|
                  dbgs() << ", ";
 | 
						|
              }
 | 
						|
              dbgs() << '\n');
 | 
						|
 | 
						|
        // DCE instructions only used to calculate that store.
 | 
						|
        DeleteDeadInstruction(Dead, *MD, TLI, &DeadStackObjects);
 | 
						|
        ++NumFastStores;
 | 
						|
        MadeChange = true;
 | 
						|
        continue;
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    // Remove any dead non-memory-mutating instructions.
 | 
						|
    if (isInstructionTriviallyDead(BBI, TLI)) {
 | 
						|
      Instruction *Inst = BBI++;
 | 
						|
      DeleteDeadInstruction(Inst, *MD, TLI, &DeadStackObjects);
 | 
						|
      ++NumFastOther;
 | 
						|
      MadeChange = true;
 | 
						|
      continue;
 | 
						|
    }
 | 
						|
 | 
						|
    if (isa<AllocaInst>(BBI)) {
 | 
						|
      // Remove allocas from the list of dead stack objects; there can't be
 | 
						|
      // any references before the definition.
 | 
						|
      DeadStackObjects.remove(BBI);
 | 
						|
      continue;
 | 
						|
    }
 | 
						|
 | 
						|
    if (CallSite CS = cast<Value>(BBI)) {
 | 
						|
      // Remove allocation function calls from the list of dead stack objects; 
 | 
						|
      // there can't be any references before the definition.
 | 
						|
      if (isAllocLikeFn(BBI, TLI))
 | 
						|
        DeadStackObjects.remove(BBI);
 | 
						|
 | 
						|
      // If this call does not access memory, it can't be loading any of our
 | 
						|
      // pointers.
 | 
						|
      if (AA->doesNotAccessMemory(CS))
 | 
						|
        continue;
 | 
						|
 | 
						|
      // If the call might load from any of our allocas, then any store above
 | 
						|
      // the call is live.
 | 
						|
      CouldRef Pred = { CS, AA };
 | 
						|
      DeadStackObjects.remove_if(Pred);
 | 
						|
 | 
						|
      // If all of the allocas were clobbered by the call then we're not going
 | 
						|
      // to find anything else to process.
 | 
						|
      if (DeadStackObjects.empty())
 | 
						|
        break;
 | 
						|
 | 
						|
      continue;
 | 
						|
    }
 | 
						|
 | 
						|
    AliasAnalysis::Location LoadedLoc;
 | 
						|
 | 
						|
    // If we encounter a use of the pointer, it is no longer considered dead
 | 
						|
    if (LoadInst *L = dyn_cast<LoadInst>(BBI)) {
 | 
						|
      if (!L->isUnordered()) // Be conservative with atomic/volatile load
 | 
						|
        break;
 | 
						|
      LoadedLoc = AA->getLocation(L);
 | 
						|
    } else if (VAArgInst *V = dyn_cast<VAArgInst>(BBI)) {
 | 
						|
      LoadedLoc = AA->getLocation(V);
 | 
						|
    } else if (MemTransferInst *MTI = dyn_cast<MemTransferInst>(BBI)) {
 | 
						|
      LoadedLoc = AA->getLocationForSource(MTI);
 | 
						|
    } else if (!BBI->mayReadFromMemory()) {
 | 
						|
      // Instruction doesn't read memory.  Note that stores that weren't removed
 | 
						|
      // above will hit this case.
 | 
						|
      continue;
 | 
						|
    } else {
 | 
						|
      // Unknown inst; assume it clobbers everything.
 | 
						|
      break;
 | 
						|
    }
 | 
						|
 | 
						|
    // Remove any allocas from the DeadPointer set that are loaded, as this
 | 
						|
    // makes any stores above the access live.
 | 
						|
    RemoveAccessedObjects(LoadedLoc, DeadStackObjects);
 | 
						|
 | 
						|
    // If all of the allocas were clobbered by the access then we're not going
 | 
						|
    // to find anything else to process.
 | 
						|
    if (DeadStackObjects.empty())
 | 
						|
      break;
 | 
						|
  }
 | 
						|
 | 
						|
  return MadeChange;
 | 
						|
}
 | 
						|
 | 
						|
namespace {
 | 
						|
  struct CouldAlias {
 | 
						|
    typedef Value *argument_type;
 | 
						|
    const AliasAnalysis::Location &LoadedLoc;
 | 
						|
    AliasAnalysis *AA;
 | 
						|
 | 
						|
    bool operator()(Value *I) {
 | 
						|
      // See if the loaded location could alias the stack location.
 | 
						|
      AliasAnalysis::Location StackLoc(I, getPointerSize(I, *AA));
 | 
						|
      return !AA->isNoAlias(StackLoc, LoadedLoc);
 | 
						|
    }
 | 
						|
  };
 | 
						|
}
 | 
						|
 | 
						|
/// RemoveAccessedObjects - Check to see if the specified location may alias any
 | 
						|
/// of the stack objects in the DeadStackObjects set.  If so, they become live
 | 
						|
/// because the location is being loaded.
 | 
						|
void DSE::RemoveAccessedObjects(const AliasAnalysis::Location &LoadedLoc,
 | 
						|
                                SmallSetVector<Value*, 16> &DeadStackObjects) {
 | 
						|
  const Value *UnderlyingPointer = GetUnderlyingObject(LoadedLoc.Ptr);
 | 
						|
 | 
						|
  // A constant can't be in the dead pointer set.
 | 
						|
  if (isa<Constant>(UnderlyingPointer))
 | 
						|
    return;
 | 
						|
 | 
						|
  // If the kill pointer can be easily reduced to an alloca, don't bother doing
 | 
						|
  // extraneous AA queries.
 | 
						|
  if (isa<AllocaInst>(UnderlyingPointer) || isa<Argument>(UnderlyingPointer)) {
 | 
						|
    DeadStackObjects.remove(const_cast<Value*>(UnderlyingPointer));
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  // Remove objects that could alias LoadedLoc.
 | 
						|
  CouldAlias Pred = { LoadedLoc, AA };
 | 
						|
  DeadStackObjects.remove_if(Pred);
 | 
						|
}
 |