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			168 lines
		
	
	
		
			6.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			168 lines
		
	
	
		
			6.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- llvm/MC/MCAsmBack.h - MC Asm Backend --------------------*- C++ -*-===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_MC_MCASMBACKEND_H
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#define LLVM_MC_MCASMBACKEND_H
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#include "llvm/MC/MCDirectives.h"
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#include "llvm/MC/MCFixup.h"
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#include "llvm/Support/DataTypes.h"
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#include "llvm/Support/ErrorHandling.h"
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namespace llvm {
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class MCAsmLayout;
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class MCAssembler;
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class MCELFObjectTargetWriter;
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struct MCFixupKindInfo;
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class MCFragment;
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class MCInst;
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class MCRelaxableFragment;
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class MCObjectWriter;
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class MCSection;
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class MCValue;
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class raw_ostream;
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/// MCAsmBackend - Generic interface to target specific assembler backends.
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class MCAsmBackend {
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  MCAsmBackend(const MCAsmBackend &) LLVM_DELETED_FUNCTION;
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  void operator=(const MCAsmBackend &) LLVM_DELETED_FUNCTION;
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protected: // Can only create subclasses.
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  MCAsmBackend();
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  unsigned HasReliableSymbolDifference : 1;
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  unsigned HasDataInCodeSupport : 1;
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public:
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  virtual ~MCAsmBackend();
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  /// lifetime management
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  virtual void reset() { }
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  /// createObjectWriter - Create a new MCObjectWriter instance for use by the
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  /// assembler backend to emit the final object file.
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  virtual MCObjectWriter *createObjectWriter(raw_ostream &OS) const = 0;
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  /// createELFObjectTargetWriter - Create a new ELFObjectTargetWriter to enable
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  /// non-standard ELFObjectWriters.
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  virtual  MCELFObjectTargetWriter *createELFObjectTargetWriter() const {
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    llvm_unreachable("createELFObjectTargetWriter is not supported by asm "
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                     "backend");
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  }
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  /// hasReliableSymbolDifference - Check whether this target implements
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  /// accurate relocations for differences between symbols. If not, differences
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  /// between symbols will always be relocatable expressions and any references
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  /// to temporary symbols will be assumed to be in the same atom, unless they
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  /// reside in a different section.
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  ///
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  /// This should always be true (since it results in fewer relocations with no
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  /// loss of functionality), but is currently supported as a way to maintain
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  /// exact object compatibility with Darwin 'as' (on non-x86_64). It should
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  /// eventually should be eliminated.
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  bool hasReliableSymbolDifference() const {
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    return HasReliableSymbolDifference;
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  }
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  /// hasDataInCodeSupport - Check whether this target implements data-in-code
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  /// markers. If not, data region directives will be ignored.
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  bool hasDataInCodeSupport() const {
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    return HasDataInCodeSupport;
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  }
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  /// doesSectionRequireSymbols - Check whether the given section requires that
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  /// all symbols (even temporaries) have symbol table entries.
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  virtual bool doesSectionRequireSymbols(const MCSection &Section) const {
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    return false;
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  }
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  /// isSectionAtomizable - Check whether the given section can be split into
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  /// atoms.
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  ///
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  /// \see MCAssembler::isSymbolLinkerVisible().
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  virtual bool isSectionAtomizable(const MCSection &Section) const {
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    return true;
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  }
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  /// @name Target Fixup Interfaces
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  /// @{
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  /// getNumFixupKinds - Get the number of target specific fixup kinds.
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  virtual unsigned getNumFixupKinds() const = 0;
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  /// getFixupKindInfo - Get information on a fixup kind.
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  virtual const MCFixupKindInfo &getFixupKindInfo(MCFixupKind Kind) const;
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  /// processFixupValue - Target hook to adjust the literal value of a fixup
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  /// if necessary. IsResolved signals whether the caller believes a relocation
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  /// is needed; the target can modify the value. The default does nothing.
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  virtual void processFixupValue(const MCAssembler &Asm,
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                                 const MCAsmLayout &Layout,
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                                 const MCFixup &Fixup, const MCFragment *DF,
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                                 MCValue &Target, uint64_t &Value,
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                                 bool &IsResolved) {}
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  /// @}
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  /// applyFixup - Apply the \p Value for given \p Fixup into the provided
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  /// data fragment, at the offset specified by the fixup and following the
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  /// fixup kind as appropriate.
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  virtual void applyFixup(const MCFixup &Fixup, char *Data, unsigned DataSize,
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                          uint64_t Value) const = 0;
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  /// @}
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  /// @name Target Relaxation Interfaces
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  /// @{
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  /// mayNeedRelaxation - Check whether the given instruction may need
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  /// relaxation.
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  ///
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  /// \param Inst - The instruction to test.
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  virtual bool mayNeedRelaxation(const MCInst &Inst) const = 0;
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  /// fixupNeedsRelaxation - Target specific predicate for whether a given
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  /// fixup requires the associated instruction to be relaxed.
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  virtual bool fixupNeedsRelaxation(const MCFixup &Fixup,
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                                    uint64_t Value,
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                                    const MCRelaxableFragment *DF,
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                                    const MCAsmLayout &Layout) const = 0;
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  /// RelaxInstruction - Relax the instruction in the given fragment to the next
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  /// wider instruction.
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  ///
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  /// \param Inst The instruction to relax, which may be the same as the
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  /// output.
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  /// \param [out] Res On return, the relaxed instruction.
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  virtual void relaxInstruction(const MCInst &Inst, MCInst &Res) const = 0;
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  /// @}
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  /// getMinimumNopSize - Returns the minimum size of a nop in bytes on this
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  /// target. The assembler will use this to emit excess padding in situations
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  /// where the padding required for simple alignment would be less than the
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  /// minimum nop size.
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  ///
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  virtual unsigned getMinimumNopSize() const { return 1; }
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  /// writeNopData - Write an (optimal) nop sequence of Count bytes to the given
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  /// output. If the target cannot generate such a sequence, it should return an
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  /// error.
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  ///
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  /// \return - True on success.
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  virtual bool writeNopData(uint64_t Count, MCObjectWriter *OW) const = 0;
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  /// handleAssemblerFlag - Handle any target-specific assembler flags.
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  /// By default, do nothing.
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  virtual void handleAssemblerFlag(MCAssemblerFlag Flag) {}
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};
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} // End llvm namespace
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#endif
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