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			226 lines
		
	
	
		
			6.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			226 lines
		
	
	
		
			6.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===--- ImmutableMap.h - Immutable (functional) map interface --*- C++ -*-===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines the ImmutableMap class.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_ADT_IMMAP_H
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#define LLVM_ADT_IMMAP_H
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#include "llvm/ADT/ImmutableSet.h"
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namespace llvm {
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/// ImutKeyValueInfo -Traits class used by ImmutableMap.  While both the first and
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/// second elements in a pair are used to generate profile information,
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/// only the first element (the key) is used by isEqual and isLess.
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template <typename T, typename S>
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struct ImutKeyValueInfo {
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  typedef const std::pair<T,S> value_type;
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  typedef const value_type& value_type_ref;
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  typedef const T   key_type;
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  typedef const T&  key_type_ref;
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  typedef const S   data_type;
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  typedef const S&  data_type_ref;
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  static inline key_type_ref KeyOfValue(value_type_ref V) {
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    return V.first;
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  }
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  static inline data_type_ref DataOfValue(value_type_ref V) {
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    return V.second;
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  }
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  static inline bool isEqual(key_type_ref L, key_type_ref R) {
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    return ImutContainerInfo<T>::isEqual(L,R);
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  }  
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  static inline bool isLess(key_type_ref L, key_type_ref R) {
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    return ImutContainerInfo<T>::isLess(L,R);
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  }
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  static inline bool isDataEqual(data_type_ref L, data_type_ref R) {
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    return ImutContainerInfo<S>::isEqual(L,R);
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  }
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  static inline void Profile(FoldingSetNodeID& ID, value_type_ref V) {
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    ImutContainerInfo<T>::Profile(ID, V.first);
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    ImutContainerInfo<S>::Profile(ID, V.second);
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  }
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};  
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template <typename KeyT, typename ValT, 
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          typename ValInfo = ImutKeyValueInfo<KeyT,ValT> >
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class ImmutableMap {
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public:
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  typedef typename ValInfo::value_type      value_type;
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  typedef typename ValInfo::value_type_ref  value_type_ref;
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  typedef typename ValInfo::key_type        key_type;
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  typedef typename ValInfo::key_type_ref    key_type_ref;
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  typedef typename ValInfo::data_type       data_type;
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  typedef typename ValInfo::data_type_ref   data_type_ref;
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  typedef ImutAVLTree<ValInfo>              TreeTy;
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private:
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  TreeTy* Root;
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public:
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  /// Constructs a map from a pointer to a tree root.  In general one
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  /// should use a Factory object to create maps instead of directly
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  /// invoking the constructor, but there are cases where make this
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  /// constructor public is useful.
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  explicit ImmutableMap(TreeTy* R) : Root(R) {}
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  class Factory {
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    typename TreeTy::Factory F;
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  public:
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    Factory() {}
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    Factory(BumpPtrAllocator& Alloc)
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      : F(Alloc) {}
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    ImmutableMap GetEmptyMap() { return ImmutableMap(F.GetEmptyTree()); }
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    ImmutableMap Add(ImmutableMap Old, key_type_ref K, data_type_ref D) {
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      return ImmutableMap(F.Add(Old.Root,
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                                std::make_pair<key_type,data_type>(K,D)));
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    }
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    ImmutableMap Remove(ImmutableMap Old, key_type_ref K) {
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      return ImmutableMap(F.Remove(Old.Root,K));
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    }        
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  private:
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    Factory(const Factory& RHS) {};
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    void operator=(const Factory& RHS) {};    
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  };
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  friend class Factory;  
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  bool contains(key_type_ref K) const {
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    return Root ? Root->contains(K) : false;
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  }
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  bool operator==(ImmutableMap RHS) const {
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    return Root && RHS.Root ? Root->isEqual(*RHS.Root) : Root == RHS.Root;
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  }
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  bool operator!=(ImmutableMap RHS) const {
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    return Root && RHS.Root ? Root->isNotEqual(*RHS.Root) : Root != RHS.Root;
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  }
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  TreeTy* getRoot() const { return Root; }
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  bool isEmpty() const { return !Root; }
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  //===--------------------------------------------------===//    
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  // Foreach - A limited form of map iteration.
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  //===--------------------------------------------------===//
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private:
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  template <typename Callback>
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  struct CBWrapper {
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    Callback C;
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    void operator()(value_type_ref V) { C(V.first,V.second); }    
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  };  
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  template <typename Callback>
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  struct CBWrapperRef {
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    Callback &C;
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    CBWrapperRef(Callback& c) : C(c) {}
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    void operator()(value_type_ref V) { C(V.first,V.second); }    
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  };
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public:  
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  template <typename Callback>
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  void foreach(Callback& C) { 
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    if (Root) { 
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      CBWrapperRef<Callback> CB(C);
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      Root->foreach(CB);
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    }
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  }
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  template <typename Callback>
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  void foreach() { 
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    if (Root) {
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      CBWrapper<Callback> CB;
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      Root->foreach(CB);
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    }
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  }
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  //===--------------------------------------------------===//    
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  // For testing.
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  //===--------------------------------------------------===//  
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  void verify() const { if (Root) Root->verify(); }
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  //===--------------------------------------------------===//    
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  // Iterators.
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  //===--------------------------------------------------===//  
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  class iterator {
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    typename TreeTy::iterator itr;
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    iterator() {}
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    iterator(TreeTy* t) : itr(t) {}
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    friend class ImmutableMap;
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  public:
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    value_type_ref operator*() const { return itr->getValue(); }
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    value_type*    operator->() const { return &itr->getValue(); }
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    key_type_ref getKey() const { return itr->getValue().first; }
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    data_type_ref getData() const { return itr->getValue().second; }
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    iterator& operator++() { ++itr; return *this; }
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    iterator  operator++(int) { iterator tmp(*this); ++itr; return tmp; }
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    iterator& operator--() { --itr; return *this; }
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    iterator  operator--(int) { iterator tmp(*this); --itr; return tmp; }
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    bool operator==(const iterator& RHS) const { return RHS.itr == itr; }
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    bool operator!=(const iterator& RHS) const { return RHS.itr != itr; }        
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  };
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  iterator begin() const { return iterator(Root); }
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  iterator end() const { return iterator(); }  
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  TreeTy* SlimFind(key_type_ref K) const {
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    if (Root) {
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      TreeTy* T = Root->find(K);
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      if (T) return T;
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    }
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    return NULL;
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  }
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  // FIXME: Add 'find' that returns an iterator instead of a TreeTy*.
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  //===--------------------------------------------------===//    
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  // Utility methods.
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  //===--------------------------------------------------===//  
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  inline unsigned getHeight() const { return Root ? Root->getHeight() : 0; }
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  static inline void Profile(FoldingSetNodeID& ID, const ImmutableMap& M) {
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    ID.AddPointer(M.Root);
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  }
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  inline void Profile(FoldingSetNodeID& ID) const {
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    return Profile(ID,*this);
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  }  
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};
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} // end namespace llvm
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#endif
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