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	Now that there can be multiple hint registers from targets, it doesn't make sense to have a function that returns 'the' preferred register. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@169190 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			360 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			360 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===-- llvm/CodeGen/VirtRegMap.cpp - Virtual Register Map ----------------===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This file implements the VirtRegMap class.
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| //
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| // It also contains implementations of the Spiller interface, which, given a
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| // virtual register map and a machine function, eliminates all virtual
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| // references by replacing them with physical register references - adding spill
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| // code as necessary.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #define DEBUG_TYPE "regalloc"
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| #include "llvm/CodeGen/VirtRegMap.h"
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| #include "LiveDebugVariables.h"
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| #include "llvm/ADT/STLExtras.h"
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| #include "llvm/ADT/Statistic.h"
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| #include "llvm/CodeGen/LiveIntervalAnalysis.h"
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| #include "llvm/CodeGen/LiveStackAnalysis.h"
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| #include "llvm/CodeGen/MachineFrameInfo.h"
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| #include "llvm/CodeGen/MachineFunction.h"
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| #include "llvm/CodeGen/MachineInstrBuilder.h"
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| #include "llvm/CodeGen/MachineRegisterInfo.h"
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| #include "llvm/CodeGen/Passes.h"
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| #include "llvm/Support/CommandLine.h"
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| #include "llvm/Support/Compiler.h"
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| #include "llvm/Support/Debug.h"
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| #include "llvm/Support/raw_ostream.h"
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| #include "llvm/Target/TargetInstrInfo.h"
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| #include "llvm/Target/TargetMachine.h"
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| #include "llvm/Target/TargetRegisterInfo.h"
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| #include <algorithm>
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| using namespace llvm;
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| 
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| STATISTIC(NumSpillSlots, "Number of spill slots allocated");
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| STATISTIC(NumIdCopies,   "Number of identity moves eliminated after rewriting");
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| 
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| //===----------------------------------------------------------------------===//
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| //  VirtRegMap implementation
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| //===----------------------------------------------------------------------===//
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| 
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| char VirtRegMap::ID = 0;
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| 
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| INITIALIZE_PASS(VirtRegMap, "virtregmap", "Virtual Register Map", false, false)
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| 
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| bool VirtRegMap::runOnMachineFunction(MachineFunction &mf) {
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|   MRI = &mf.getRegInfo();
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|   TII = mf.getTarget().getInstrInfo();
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|   TRI = mf.getTarget().getRegisterInfo();
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|   MF = &mf;
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| 
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|   Virt2PhysMap.clear();
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|   Virt2StackSlotMap.clear();
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|   Virt2SplitMap.clear();
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| 
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|   grow();
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|   return false;
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| }
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| 
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| void VirtRegMap::grow() {
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|   unsigned NumRegs = MF->getRegInfo().getNumVirtRegs();
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|   Virt2PhysMap.resize(NumRegs);
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|   Virt2StackSlotMap.resize(NumRegs);
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|   Virt2SplitMap.resize(NumRegs);
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| }
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| 
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| unsigned VirtRegMap::createSpillSlot(const TargetRegisterClass *RC) {
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|   int SS = MF->getFrameInfo()->CreateSpillStackObject(RC->getSize(),
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|                                                       RC->getAlignment());
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|   ++NumSpillSlots;
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|   return SS;
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| }
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| 
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| bool VirtRegMap::hasPreferredPhys(unsigned VirtReg) {
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|   unsigned Hint = MRI->getSimpleHint(VirtReg);
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|   if (!Hint)
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|     return 0;
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|   if (TargetRegisterInfo::isVirtualRegister(Hint))
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|     Hint = getPhys(Hint);
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|   return getPhys(VirtReg) == Hint;
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| }
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| 
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| bool VirtRegMap::hasKnownPreference(unsigned VirtReg) {
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|   std::pair<unsigned, unsigned> Hint = MRI->getRegAllocationHint(VirtReg);
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|   if (TargetRegisterInfo::isPhysicalRegister(Hint.second))
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|     return true;
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|   if (TargetRegisterInfo::isVirtualRegister(Hint.second))
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|     return hasPhys(Hint.second);
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|   return false;
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| }
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| 
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| int VirtRegMap::assignVirt2StackSlot(unsigned virtReg) {
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|   assert(TargetRegisterInfo::isVirtualRegister(virtReg));
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|   assert(Virt2StackSlotMap[virtReg] == NO_STACK_SLOT &&
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|          "attempt to assign stack slot to already spilled register");
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|   const TargetRegisterClass* RC = MF->getRegInfo().getRegClass(virtReg);
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|   return Virt2StackSlotMap[virtReg] = createSpillSlot(RC);
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| }
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| 
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| void VirtRegMap::assignVirt2StackSlot(unsigned virtReg, int SS) {
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|   assert(TargetRegisterInfo::isVirtualRegister(virtReg));
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|   assert(Virt2StackSlotMap[virtReg] == NO_STACK_SLOT &&
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|          "attempt to assign stack slot to already spilled register");
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|   assert((SS >= 0 ||
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|           (SS >= MF->getFrameInfo()->getObjectIndexBegin())) &&
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|          "illegal fixed frame index");
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|   Virt2StackSlotMap[virtReg] = SS;
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| }
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| 
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| void VirtRegMap::print(raw_ostream &OS, const Module*) const {
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|   OS << "********** REGISTER MAP **********\n";
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|   for (unsigned i = 0, e = MRI->getNumVirtRegs(); i != e; ++i) {
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|     unsigned Reg = TargetRegisterInfo::index2VirtReg(i);
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|     if (Virt2PhysMap[Reg] != (unsigned)VirtRegMap::NO_PHYS_REG) {
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|       OS << '[' << PrintReg(Reg, TRI) << " -> "
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|          << PrintReg(Virt2PhysMap[Reg], TRI) << "] "
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|          << MRI->getRegClass(Reg)->getName() << "\n";
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|     }
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|   }
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| 
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|   for (unsigned i = 0, e = MRI->getNumVirtRegs(); i != e; ++i) {
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|     unsigned Reg = TargetRegisterInfo::index2VirtReg(i);
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|     if (Virt2StackSlotMap[Reg] != VirtRegMap::NO_STACK_SLOT) {
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|       OS << '[' << PrintReg(Reg, TRI) << " -> fi#" << Virt2StackSlotMap[Reg]
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|          << "] " << MRI->getRegClass(Reg)->getName() << "\n";
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|     }
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|   }
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|   OS << '\n';
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| }
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| 
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| #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
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| void VirtRegMap::dump() const {
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|   print(dbgs());
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| }
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| #endif
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| 
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| //===----------------------------------------------------------------------===//
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| //                              VirtRegRewriter
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| //===----------------------------------------------------------------------===//
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| //
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| // The VirtRegRewriter is the last of the register allocator passes.
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| // It rewrites virtual registers to physical registers as specified in the
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| // VirtRegMap analysis. It also updates live-in information on basic blocks
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| // according to LiveIntervals.
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| //
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| namespace {
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| class VirtRegRewriter : public MachineFunctionPass {
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|   MachineFunction *MF;
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|   const TargetMachine *TM;
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|   const TargetRegisterInfo *TRI;
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|   const TargetInstrInfo *TII;
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|   MachineRegisterInfo *MRI;
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|   SlotIndexes *Indexes;
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|   LiveIntervals *LIS;
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|   VirtRegMap *VRM;
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| 
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|   void rewrite();
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|   void addMBBLiveIns();
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| public:
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|   static char ID;
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|   VirtRegRewriter() : MachineFunctionPass(ID) {}
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| 
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|   virtual void getAnalysisUsage(AnalysisUsage &AU) const;
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| 
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|   virtual bool runOnMachineFunction(MachineFunction&);
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| };
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| } // end anonymous namespace
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| 
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| char &llvm::VirtRegRewriterID = VirtRegRewriter::ID;
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| 
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| INITIALIZE_PASS_BEGIN(VirtRegRewriter, "virtregrewriter",
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|                       "Virtual Register Rewriter", false, false)
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| INITIALIZE_PASS_DEPENDENCY(SlotIndexes)
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| INITIALIZE_PASS_DEPENDENCY(LiveIntervals)
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| INITIALIZE_PASS_DEPENDENCY(LiveDebugVariables)
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| INITIALIZE_PASS_DEPENDENCY(LiveStacks)
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| INITIALIZE_PASS_DEPENDENCY(VirtRegMap)
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| INITIALIZE_PASS_END(VirtRegRewriter, "virtregrewriter",
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|                     "Virtual Register Rewriter", false, false)
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| 
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| char VirtRegRewriter::ID = 0;
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| 
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| void VirtRegRewriter::getAnalysisUsage(AnalysisUsage &AU) const {
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|   AU.setPreservesCFG();
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|   AU.addRequired<LiveIntervals>();
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|   AU.addRequired<SlotIndexes>();
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|   AU.addPreserved<SlotIndexes>();
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|   AU.addRequired<LiveDebugVariables>();
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|   AU.addRequired<LiveStacks>();
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|   AU.addPreserved<LiveStacks>();
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|   AU.addRequired<VirtRegMap>();
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|   MachineFunctionPass::getAnalysisUsage(AU);
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| }
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| 
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| bool VirtRegRewriter::runOnMachineFunction(MachineFunction &fn) {
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|   MF = &fn;
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|   TM = &MF->getTarget();
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|   TRI = TM->getRegisterInfo();
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|   TII = TM->getInstrInfo();
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|   MRI = &MF->getRegInfo();
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|   Indexes = &getAnalysis<SlotIndexes>();
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|   LIS = &getAnalysis<LiveIntervals>();
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|   VRM = &getAnalysis<VirtRegMap>();
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|   DEBUG(dbgs() << "********** REWRITE VIRTUAL REGISTERS **********\n"
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|                << "********** Function: "
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|                << MF->getName() << '\n');
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|   DEBUG(VRM->dump());
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| 
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|   // Add kill flags while we still have virtual registers.
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|   LIS->addKillFlags(VRM);
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| 
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|   // Live-in lists on basic blocks are required for physregs.
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|   addMBBLiveIns();
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| 
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|   // Rewrite virtual registers.
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|   rewrite();
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| 
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|   // Write out new DBG_VALUE instructions.
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|   getAnalysis<LiveDebugVariables>().emitDebugValues(VRM);
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| 
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|   // All machine operands and other references to virtual registers have been
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|   // replaced. Remove the virtual registers and release all the transient data.
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|   VRM->clearAllVirt();
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|   MRI->clearVirtRegs();
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|   return true;
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| }
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| 
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| // Compute MBB live-in lists from virtual register live ranges and their
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| // assignments.
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| void VirtRegRewriter::addMBBLiveIns() {
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|   SmallVector<MachineBasicBlock*, 16> LiveIn;
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|   for (unsigned Idx = 0, IdxE = MRI->getNumVirtRegs(); Idx != IdxE; ++Idx) {
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|     unsigned VirtReg = TargetRegisterInfo::index2VirtReg(Idx);
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|     if (MRI->reg_nodbg_empty(VirtReg))
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|       continue;
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|     LiveInterval &LI = LIS->getInterval(VirtReg);
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|     if (LI.empty() || LIS->intervalIsInOneMBB(LI))
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|       continue;
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|     // This is a virtual register that is live across basic blocks. Its
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|     // assigned PhysReg must be marked as live-in to those blocks.
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|     unsigned PhysReg = VRM->getPhys(VirtReg);
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|     assert(PhysReg != VirtRegMap::NO_PHYS_REG && "Unmapped virtual register.");
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| 
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|     // Scan the segments of LI.
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|     for (LiveInterval::const_iterator I = LI.begin(), E = LI.end(); I != E;
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|          ++I) {
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|       if (!Indexes->findLiveInMBBs(I->start, I->end, LiveIn))
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|         continue;
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|       for (unsigned i = 0, e = LiveIn.size(); i != e; ++i)
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|         if (!LiveIn[i]->isLiveIn(PhysReg))
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|           LiveIn[i]->addLiveIn(PhysReg);
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|       LiveIn.clear();
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|     }
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|   }
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| }
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| 
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| void VirtRegRewriter::rewrite() {
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|   SmallVector<unsigned, 8> SuperDeads;
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|   SmallVector<unsigned, 8> SuperDefs;
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|   SmallVector<unsigned, 8> SuperKills;
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| 
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|   for (MachineFunction::iterator MBBI = MF->begin(), MBBE = MF->end();
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|        MBBI != MBBE; ++MBBI) {
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|     DEBUG(MBBI->print(dbgs(), Indexes));
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|     for (MachineBasicBlock::instr_iterator
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|            MII = MBBI->instr_begin(), MIE = MBBI->instr_end(); MII != MIE;) {
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|       MachineInstr *MI = MII;
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|       ++MII;
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| 
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|       for (MachineInstr::mop_iterator MOI = MI->operands_begin(),
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|            MOE = MI->operands_end(); MOI != MOE; ++MOI) {
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|         MachineOperand &MO = *MOI;
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| 
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|         // Make sure MRI knows about registers clobbered by regmasks.
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|         if (MO.isRegMask())
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|           MRI->addPhysRegsUsedFromRegMask(MO.getRegMask());
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| 
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|         if (!MO.isReg() || !TargetRegisterInfo::isVirtualRegister(MO.getReg()))
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|           continue;
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|         unsigned VirtReg = MO.getReg();
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|         unsigned PhysReg = VRM->getPhys(VirtReg);
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|         assert(PhysReg != VirtRegMap::NO_PHYS_REG &&
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|                "Instruction uses unmapped VirtReg");
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|         assert(!MRI->isReserved(PhysReg) && "Reserved register assignment");
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| 
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|         // Preserve semantics of sub-register operands.
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|         if (MO.getSubReg()) {
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|           // A virtual register kill refers to the whole register, so we may
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|           // have to add <imp-use,kill> operands for the super-register.  A
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|           // partial redef always kills and redefines the super-register.
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|           if (MO.readsReg() && (MO.isDef() || MO.isKill()))
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|             SuperKills.push_back(PhysReg);
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| 
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|           if (MO.isDef()) {
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|             // The <def,undef> flag only makes sense for sub-register defs, and
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|             // we are substituting a full physreg.  An <imp-use,kill> operand
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|             // from the SuperKills list will represent the partial read of the
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|             // super-register.
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|             MO.setIsUndef(false);
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| 
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|             // Also add implicit defs for the super-register.
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|             if (MO.isDead())
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|               SuperDeads.push_back(PhysReg);
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|             else
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|               SuperDefs.push_back(PhysReg);
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|           }
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| 
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|           // PhysReg operands cannot have subregister indexes.
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|           PhysReg = TRI->getSubReg(PhysReg, MO.getSubReg());
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|           assert(PhysReg && "Invalid SubReg for physical register");
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|           MO.setSubReg(0);
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|         }
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|         // Rewrite. Note we could have used MachineOperand::substPhysReg(), but
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|         // we need the inlining here.
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|         MO.setReg(PhysReg);
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|       }
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| 
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|       // Add any missing super-register kills after rewriting the whole
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|       // instruction.
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|       while (!SuperKills.empty())
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|         MI->addRegisterKilled(SuperKills.pop_back_val(), TRI, true);
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| 
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|       while (!SuperDeads.empty())
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|         MI->addRegisterDead(SuperDeads.pop_back_val(), TRI, true);
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| 
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|       while (!SuperDefs.empty())
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|         MI->addRegisterDefined(SuperDefs.pop_back_val(), TRI);
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| 
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|       DEBUG(dbgs() << "> " << *MI);
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| 
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|       // Finally, remove any identity copies.
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|       if (MI->isIdentityCopy()) {
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|         ++NumIdCopies;
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|         if (MI->getNumOperands() == 2) {
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|           DEBUG(dbgs() << "Deleting identity copy.\n");
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|           if (Indexes)
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|             Indexes->removeMachineInstrFromMaps(MI);
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|           // It's safe to erase MI because MII has already been incremented.
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|           MI->eraseFromParent();
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|         } else {
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|           // Transform identity copy to a KILL to deal with subregisters.
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|           MI->setDesc(TII->get(TargetOpcode::KILL));
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|           DEBUG(dbgs() << "Identity copy: " << *MI);
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|         }
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|       }
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|     }
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|   }
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| 
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|   // Tell MRI about physical registers in use.
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|   for (unsigned Reg = 1, RegE = TRI->getNumRegs(); Reg != RegE; ++Reg)
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|     if (!MRI->reg_nodbg_empty(Reg))
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|       MRI->setPhysRegUsed(Reg);
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| }
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