Files
llvm-6502/include/llvm/Bitcode/Deserialize.h
Ted Kremenek 6d8ab4ae81 Added methods to batch emit and deserialize owned pointers. This allows
to group the pointer IDs together in the bitstream before their referenced
contents (which will lend itself to more efficient encoding).


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@43845 91177308-0d34-0410-b5e6-96231b3b80d8
2007-11-07 22:30:29 +00:00

230 lines
6.0 KiB
C++

//=- Deserialize.h - Generic Object Deserialization from Bitcode --*- C++ -*-=//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by Ted Kremenek and is distributed under the
// University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines the interface for generic object deserialization from
// LLVM bitcode.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_BITCODE_SERIALIZE_INPUT
#define LLVM_BITCODE_SERIALIZE_INPUT
#include "llvm/Bitcode/BitstreamReader.h"
#include "llvm/Bitcode/Serialization.h"
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/Support/Allocator.h"
#include "llvm/Support/DataTypes.h"
#include <vector>
namespace llvm {
class Deserializer {
//===----------------------------------------------------------===//
// Internal type definitions.
//===----------------------------------------------------------===//
struct BPNode {
BPNode* Next;
uintptr_t& PtrRef;
BPNode(BPNode* n, uintptr_t& pref)
: Next(n), PtrRef(pref) {
PtrRef = 0;
}
};
struct BPEntry {
union { BPNode* Head; void* Ptr; };
BPEntry() : Head(NULL) {}
static inline bool isPod() { return true; }
void SetPtr(BPNode*& FreeList, void* P);
};
class BPKey {
unsigned Raw;
public:
BPKey(unsigned PtrId) : Raw(PtrId << 1) { assert (PtrId > 0); }
BPKey(unsigned code, unsigned) : Raw(code) {}
void MarkFinal() { Raw |= 0x1; }
bool hasFinalPtr() const { return Raw & 0x1 ? true : false; }
unsigned getID() const { return Raw >> 1; }
static inline BPKey getEmptyKey() { return BPKey(0,0); }
static inline BPKey getTombstoneKey() { return BPKey(1,0); }
static inline unsigned getHashValue(const BPKey& K) { return K.Raw & ~0x1; }
static bool isEqual(const BPKey& K1, const BPKey& K2) {
return (K1.Raw ^ K2.Raw) & ~0x1 ? false : true;
}
static bool isPod() { return true; }
};
typedef llvm::DenseMap<BPKey,BPEntry,BPKey,BPEntry> MapTy;
//===----------------------------------------------------------===//
// Internal data members.
//===----------------------------------------------------------===//
BitstreamReader& Stream;
SmallVector<uint64_t,10> Record;
unsigned RecIdx;
BumpPtrAllocator Allocator;
BPNode* FreeList;
MapTy BPatchMap;
//===----------------------------------------------------------===//
// Public Interface.
//===----------------------------------------------------------===//
public:
Deserializer(BitstreamReader& stream);
~Deserializer();
uint64_t ReadInt();
int64_t ReadSInt();
bool ReadBool() {
return ReadInt() ? true : false;
}
template <typename T>
inline T& Read(T& X) {
SerializeTrait<T>::Read(*this,X);
return X;
}
template <typename T>
inline T* Materialize() {
return SerializeTrait<T>::Materialize(*this);
}
char* ReadCStr(char* cstr = NULL, unsigned MaxLen=0, bool isNullTerm=true);
void ReadCStr(std::vector<char>& buff, bool isNullTerm=false);
template <typename T>
inline T* ReadOwnedPtr(bool AutoRegister = true) {
unsigned PtrID = ReadInt();
if (!PtrID)
return NULL;
T* x = SerializeTrait<T>::Materialize(*this);
if (AutoRegister)
RegisterPtr(PtrID,x);
return x;
}
template <typename T>
inline void ReadOwnedPtr(T*& Ptr, bool AutoRegister = true) {
Ptr = ReadOwnedPtr<T>(AutoRegister);
}
template <typename T1, typename T2>
void BatchReadOwnedPtrs(T1*& P1, T2*& P2,
bool A1=true, bool A2=true) {
unsigned ID1 = ReadInt();
unsigned ID2 = ReadInt();
P1 = (ID1) ? SerializeTrait<T1>::Materialize(*this) : NULL;
if (ID1 && A1) RegisterPtr(ID1,P1);
P2 = (ID2) ? SerializeTrait<T2>::Materialize(*this) : NULL;
if (ID2 && A2) RegisterPtr(ID2,P2);
}
template <typename T1, typename T2, typename T3>
void BatchReadOwnedPtrs(T1*& P1, T2*& P2, T3*& P3,
bool A1=true, bool A2=true, bool A3=true) {
unsigned ID1 = ReadInt();
unsigned ID2 = ReadInt();
unsigned ID3 = ReadInt();
P1 = (ID1) ? SerializeTrait<T1>::Materialize(*this) : NULL;
if (ID1 && A1) RegisterPtr(ID1,P1);
P2 = (ID2) ? SerializeTrait<T2>::Materialize(*this) : NULL;
if (ID2 && A2) RegisterPtr(ID2,P2);
P3 = (ID3) ? SerializeTrait<T2>::Materialize(*this) : NULL;
if (ID3 && A3) RegisterPtr(ID3,P3);
}
template <typename T>
void ReadPtr(T*& PtrRef, bool AllowBackpatch = true) {
ReadUIntPtr(reinterpret_cast<uintptr_t&>(PtrRef), AllowBackpatch);
}
template <typename T>
void ReadPtr(const T*& PtrRef, bool AllowBackpatch = true) {
ReadPtr(const_cast<T*&>(PtrRef), AllowBackpatch);
}
template <typename T>
T* ReadPtr() { T* x; ReadPtr<T>(x,false); return x; }
void ReadUIntPtr(uintptr_t& PtrRef, bool AllowBackpatch = true);
template <typename T>
T& ReadRef() {
T* p = reinterpret_cast<T*>(ReadInternalRefPtr());
return *p;
}
void RegisterPtr(unsigned PtrId, const void* Ptr);
void RegisterPtr(const void* Ptr) {
RegisterPtr(ReadInt(),Ptr);
}
bool AtEnd();
bool inRecord();
private:
void ReadRecord();
uintptr_t ReadInternalRefPtr();
static inline bool HasFinalPtr(MapTy::value_type& V) {
return V.first.hasFinalPtr();
}
static inline uintptr_t GetFinalPtr(MapTy::value_type& V) {
return reinterpret_cast<uintptr_t>(V.second.Ptr);
}
static inline BPNode* GetBPNode(MapTy::value_type& V) {
return V.second.Head;
}
static inline void SetBPNode(MapTy::value_type& V, BPNode* N) {
V.second.Head = N;
}
void SetPtr(MapTy::value_type& V, const void* P) {
V.first.MarkFinal();
V.second.SetPtr(FreeList,const_cast<void*>(P));
}
};
} // end namespace llvm
#endif