Tom Stellard 6dc4d8f0ed R600/SI: Use external symbols for scratch buffer
We were passing the scratch buffer address to the shaders via user sgprs,
but now we use external symbols and have the driver patch the shader
using reloc information.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@226586 91177308-0d34-0410-b5e6-96231b3b80d8
2015-01-20 17:49:47 +00:00
..
2014-11-06 23:16:57 +00:00
2015-01-19 21:11:14 +00:00