mirror of
				https://github.com/c64scene-ar/llvm-6502.git
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	* Renamed StatisticReporter.h/cpp to Statistic.h/cpp
    * Broke constructor to take two const char * arguments instead of one, so
      that indendation can be taken care of automatically.
    * Sort the list by pass name when printing
    * Make sure to print all statistics as a group, instead of randomly when
      the statistics dtors are called.
    * Updated ProgrammersManual with new semantics.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@4002 91177308-0d34-0410-b5e6-96231b3b80d8
		
	
		
			
				
	
	
		
			255 lines
		
	
	
		
			9.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			255 lines
		
	
	
		
			9.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===- FunctionResolution.cpp - Resolve declarations to implementations ---===//
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//
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// Loop over the functions that are in the module and look for functions that
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// have the same name.  More often than not, there will be things like:
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//
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//    declare void %foo(...)
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//    void %foo(int, int) { ... }
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//
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// because of the way things are declared in C.  If this is the case, patch
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// things up.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Transforms/IPO.h"
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#include "llvm/Module.h"
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#include "llvm/SymbolTable.h"
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#include "llvm/DerivedTypes.h"
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#include "llvm/Pass.h"
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#include "llvm/iOther.h"
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#include "llvm/Constant.h"
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#include "Support/Statistic.h"
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#include <algorithm>
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using std::vector;
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using std::string;
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using std::cerr;
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namespace {
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  Statistic<>NumResolved("funcresolve", "Number of varargs functions resolved");
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  struct FunctionResolvingPass : public Pass {
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    bool run(Module &M);
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  };
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  RegisterOpt<FunctionResolvingPass> X("funcresolve", "Resolve Functions");
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}
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Pass *createFunctionResolvingPass() {
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  return new FunctionResolvingPass();
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}
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// ConvertCallTo - Convert a call to a varargs function with no arg types
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// specified to a concrete nonvarargs function.
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//
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static void ConvertCallTo(CallInst *CI, Function *Dest) {
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  const FunctionType::ParamTypes &ParamTys =
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    Dest->getFunctionType()->getParamTypes();
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  BasicBlock *BB = CI->getParent();
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  // Keep an iterator to where we want to insert cast instructions if the
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  // argument types don't agree.
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  //
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  BasicBlock::iterator BBI = CI;
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  assert(CI->getNumOperands()-1 == ParamTys.size() &&
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         "Function calls resolved funny somehow, incompatible number of args");
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  vector<Value*> Params;
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  // Convert all of the call arguments over... inserting cast instructions if
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  // the types are not compatible.
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  for (unsigned i = 1; i < CI->getNumOperands(); ++i) {
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    Value *V = CI->getOperand(i);
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    if (V->getType() != ParamTys[i-1])  // Must insert a cast...
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      V = new CastInst(V, ParamTys[i-1], "argcast", BBI);
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    Params.push_back(V);
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  }
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  // Replace the old call instruction with a new call instruction that calls
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  // the real function.
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  //
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  Instruction *NewCall = new CallInst(Dest, Params, "", BBI);
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  // Remove the old call instruction from the program...
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  BB->getInstList().remove(BBI);
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  // Transfer the name over...
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  if (NewCall->getType() != Type::VoidTy)
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    NewCall->setName(CI->getName());
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  // Replace uses of the old instruction with the appropriate values...
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  //
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  if (NewCall->getType() == CI->getType()) {
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    CI->replaceAllUsesWith(NewCall);
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    NewCall->setName(CI->getName());
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  } else if (NewCall->getType() == Type::VoidTy) {
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    // Resolved function does not return a value but the prototype does.  This
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    // often occurs because undefined functions default to returning integers.
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    // Just replace uses of the call (which are broken anyway) with dummy
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    // values.
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    CI->replaceAllUsesWith(Constant::getNullValue(CI->getType()));
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  } else if (CI->getType() == Type::VoidTy) {
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    // If we are gaining a new return value, we don't have to do anything
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    // special here, because it will automatically be ignored.
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  } else {
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    // Insert a cast instruction to convert the return value of the function
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    // into it's new type.  Of course we only need to do this if the return
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    // value of the function is actually USED.
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    //
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    if (!CI->use_empty()) {
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      // Insert the new cast instruction...
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      CastInst *NewCast = new CastInst(NewCall, CI->getType(),
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                                       NewCall->getName(), BBI);
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      CI->replaceAllUsesWith(NewCast);
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    }
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  }
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  // The old instruction is no longer needed, destroy it!
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  delete CI;
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}
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bool FunctionResolvingPass::run(Module &M) {
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  SymbolTable *ST = M.getSymbolTable();
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  if (!ST) return false;
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  std::map<string, vector<Function*> > Functions;
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  // Loop over the entries in the symbol table. If an entry is a func pointer,
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  // then add it to the Functions map.  We do a two pass algorithm here to avoid
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  // problems with iterators getting invalidated if we did a one pass scheme.
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  //
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  for (SymbolTable::iterator I = ST->begin(), E = ST->end(); I != E; ++I)
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    if (const PointerType *PT = dyn_cast<PointerType>(I->first))
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      if (isa<FunctionType>(PT->getElementType())) {
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        SymbolTable::VarMap &Plane = I->second;
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        for (SymbolTable::type_iterator PI = Plane.begin(), PE = Plane.end();
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             PI != PE; ++PI) {
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          Function *F = cast<Function>(PI->second);
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          assert(PI->first == F->getName() &&
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                 "Function name and symbol table do not agree!");
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          if (F->hasExternalLinkage())  // Only resolve decls to external fns
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            Functions[PI->first].push_back(F);
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        }
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      }
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  bool Changed = false;
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  // Now we have a list of all functions with a particular name.  If there is
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  // more than one entry in a list, merge the functions together.
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  //
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  for (std::map<string, vector<Function*> >::iterator I = Functions.begin(), 
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         E = Functions.end(); I != E; ++I) {
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    vector<Function*> &Functions = I->second;
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    Function *Implementation = 0;     // Find the implementation
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    Function *Concrete = 0;
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    for (unsigned i = 0; i < Functions.size(); ) {
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      if (!Functions[i]->isExternal()) {  // Found an implementation
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        if (Implementation != 0)
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        assert(Implementation == 0 && "Multiple definitions of the same"
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               " function. Case not handled yet!");
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        Implementation = Functions[i];
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      } else {
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        // Ignore functions that are never used so they don't cause spurious
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        // warnings... here we will actually DCE the function so that it isn't
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        // used later.
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        //
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        if (Functions[i]->use_empty()) {
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          M.getFunctionList().erase(Functions[i]);
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          Functions.erase(Functions.begin()+i);
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          Changed = true;
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          ++NumResolved;
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          continue;
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        }
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      }
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      if (Functions[i] && (!Functions[i]->getFunctionType()->isVarArg())) {
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        if (Concrete) {  // Found two different functions types.  Can't choose
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          Concrete = 0;
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          break;
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        }
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        Concrete = Functions[i];
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      }
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      ++i;
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    }
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    if (Functions.size() > 1) {         // Found a multiply defined function...
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      // We should find exactly one non-vararg function definition, which is
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      // probably the implementation.  Change all of the function definitions
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      // and uses to use it instead.
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      //
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      if (!Concrete) {
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        cerr << "Warning: Found functions types that are not compatible:\n";
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        for (unsigned i = 0; i < Functions.size(); ++i) {
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          cerr << "\t" << Functions[i]->getType()->getDescription() << " %"
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               << Functions[i]->getName() << "\n";
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        }
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        cerr << "  No linkage of functions named '" << Functions[0]->getName()
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             << "' performed!\n";
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      } else {
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        for (unsigned i = 0; i < Functions.size(); ++i)
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          if (Functions[i] != Concrete) {
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            Function *Old = Functions[i];
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            const FunctionType *OldMT = Old->getFunctionType();
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            const FunctionType *ConcreteMT = Concrete->getFunctionType();
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            bool Broken = false;
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            assert(OldMT->getParamTypes().size() <=
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                   ConcreteMT->getParamTypes().size() &&
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                   "Concrete type must have more specified parameters!");
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            // Check to make sure that if there are specified types, that they
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            // match...
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            //
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            for (unsigned i = 0; i < OldMT->getParamTypes().size(); ++i)
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              if (OldMT->getParamTypes()[i] != ConcreteMT->getParamTypes()[i]) {
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                cerr << "Parameter types conflict for" << OldMT
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                     << " and " << ConcreteMT;
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                Broken = true;
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              }
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            if (Broken) break;  // Can't process this one!
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            // Attempt to convert all of the uses of the old function to the
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            // concrete form of the function.  If there is a use of the fn that
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            // we don't understand here we punt to avoid making a bad
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            // transformation.
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            //
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            // At this point, we know that the return values are the same for
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            // our two functions and that the Old function has no varargs fns
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            // specified.  In otherwords it's just <retty> (...)
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            //
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            for (unsigned i = 0; i < Old->use_size(); ) {
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              User *U = *(Old->use_begin()+i);
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              if (CastInst *CI = dyn_cast<CastInst>(U)) {
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                // Convert casts directly
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                assert(CI->getOperand(0) == Old);
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                CI->setOperand(0, Concrete);
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                Changed = true;
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                ++NumResolved;
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              } else if (CallInst *CI = dyn_cast<CallInst>(U)) {
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                // Can only fix up calls TO the argument, not args passed in.
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                if (CI->getCalledValue() == Old) {
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                  ConvertCallTo(CI, Concrete);
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                  Changed = true;
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                  ++NumResolved;
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                } else {
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                  cerr << "Couldn't cleanup this function call, must be an"
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                       << " argument or something!" << CI;
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                  ++i;
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                }
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              } else {
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                cerr << "Cannot convert use of function: " << U << "\n";
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                ++i;
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              }
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            }
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          }
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        }
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    }
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  }
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  return Changed;
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}
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