mirror of
				https://github.com/c64scene-ar/llvm-6502.git
				synced 2025-11-04 05:17:07 +00:00 
			
		
		
		
	Essentially the same as the GEP change in r230786.
A similar migration script can be used to update test cases, though a few more
test case improvements/changes were required this time around: (r229269-r229278)
import fileinput
import sys
import re
pat = re.compile(r"((?:=|:|^)\s*load (?:atomic )?(?:volatile )?(.*?))(| addrspace\(\d+\) *)\*($| *(?:%|@|null|undef|blockaddress|getelementptr|addrspacecast|bitcast|inttoptr|\[\[[a-zA-Z]|\{\{).*$)")
for line in sys.stdin:
  sys.stdout.write(re.sub(pat, r"\1, \2\3*\4", line))
Reviewers: rafael, dexonsmith, grosser
Differential Revision: http://reviews.llvm.org/D7649
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@230794 91177308-0d34-0410-b5e6-96231b3b80d8
		
	
		
			
				
	
	
		
			133 lines
		
	
	
		
			6.0 KiB
		
	
	
	
		
			LLVM
		
	
	
	
	
	
			
		
		
	
	
			133 lines
		
	
	
		
			6.0 KiB
		
	
	
	
		
			LLVM
		
	
	
	
	
	
;RUN: llc < %s -march=amdgcn -mcpu=verde -verify-machineinstrs | FileCheck %s
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;RUN: llc < %s -march=amdgcn -mcpu=tonga -verify-machineinstrs | FileCheck %s
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;CHECK-DAG: image_load {{v\[[0-9]+:[0-9]+\]}}, 15, 0, 0, -1
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;CHECK-DAG: image_load_mip {{v\[[0-9]+:[0-9]+\]}}, 3, 0, 0, 0
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;CHECK-DAG: image_load_mip {{v[0-9]+}}, 2, 0, 0, 0
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;CHECK-DAG: image_load_mip {{v[0-9]+}}, 1, 0, 0, 0
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;CHECK-DAG: image_load_mip {{v[0-9]+}}, 4, 0, 0, 0
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;CHECK-DAG: image_load_mip {{v[0-9]+}}, 8, 0, 0, 0
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;CHECK-DAG: image_load_mip {{v\[[0-9]+:[0-9]+\]}}, 5, 0, 0, 0
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;CHECK-DAG: image_load_mip {{v\[[0-9]+:[0-9]+\]}}, 12, 0, 0, -1
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;CHECK-DAG: image_load_mip {{v\[[0-9]+:[0-9]+\]}}, 7, 0, 0, 0
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;CHECK-DAG: image_load_mip {{v[0-9]+}}, 8, 0, 0, -1
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define void @test(i32 %a1, i32 %a2, i32 %a3, i32 %a4) {
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   %v1 = insertelement <4 x i32> undef, i32 %a1, i32 0
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   %v2 = insertelement <4 x i32> undef, i32 %a1, i32 1
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   %v3 = insertelement <4 x i32> undef, i32 %a1, i32 2
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   %v4 = insertelement <4 x i32> undef, i32 %a1, i32 3
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   %v5 = insertelement <4 x i32> undef, i32 %a2, i32 0
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   %v6 = insertelement <4 x i32> undef, i32 %a2, i32 1
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   %v10 = insertelement <4 x i32> undef, i32 %a3, i32 1
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   %v11 = insertelement <4 x i32> undef, i32 %a3, i32 2
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   %v15 = insertelement <4 x i32> undef, i32 %a4, i32 2
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   %v16 = insertelement <4 x i32> undef, i32 %a4, i32 3
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   %res1 = call <4 x i32> @llvm.SI.imageload.(<4 x i32> %v1,
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      <32 x i8> undef, i32 1)
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   %res2 = call <4 x i32> @llvm.SI.imageload.(<4 x i32> %v2,
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      <32 x i8> undef, i32 2)
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   %res3 = call <4 x i32> @llvm.SI.imageload.(<4 x i32> %v3,
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      <32 x i8> undef, i32 3)
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   %res4 = call <4 x i32> @llvm.SI.imageload.(<4 x i32> %v4,
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      <32 x i8> undef, i32 4)
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   %res5 = call <4 x i32> @llvm.SI.imageload.(<4 x i32> %v5,
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      <32 x i8> undef, i32 5)
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   %res6 = call <4 x i32> @llvm.SI.imageload.(<4 x i32> %v6,
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      <32 x i8> undef, i32 6)
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   %res10 = call <4 x i32> @llvm.SI.imageload.(<4 x i32> %v10,
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      <32 x i8> undef, i32 10)
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   %res11 = call <4 x i32> @llvm.SI.imageload.(<4 x i32> %v11,
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      <32 x i8> undef, i32 11)
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   %res15 = call <4 x i32> @llvm.SI.imageload.(<4 x i32> %v15,
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      <32 x i8> undef, i32 15)
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   %res16 = call <4 x i32> @llvm.SI.imageload.(<4 x i32> %v16,
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      <32 x i8> undef, i32 16)
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   %e1 = extractelement <4 x i32> %res1, i32 0
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   %e2 = extractelement <4 x i32> %res2, i32 1
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   %e3 = extractelement <4 x i32> %res3, i32 2
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   %e4 = extractelement <4 x i32> %res4, i32 3
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   %t0 = extractelement <4 x i32> %res5, i32 0
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   %t1 = extractelement <4 x i32> %res5, i32 1
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   %e5 = add i32 %t0, %t1
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   %t2 = extractelement <4 x i32> %res6, i32 0
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   %t3 = extractelement <4 x i32> %res6, i32 2
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   %e6 = add i32 %t2, %t3
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   %t10 = extractelement <4 x i32> %res10, i32 2
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   %t11 = extractelement <4 x i32> %res10, i32 3
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   %e10 = add i32 %t10, %t11
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   %t12 = extractelement <4 x i32> %res11, i32 0
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   %t13 = extractelement <4 x i32> %res11, i32 1
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   %t14 = extractelement <4 x i32> %res11, i32 2
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   %t15 = add i32 %t12, %t13
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   %e11 = add i32 %t14, %t15
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   %t28 = extractelement <4 x i32> %res15, i32 0
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   %t29 = extractelement <4 x i32> %res15, i32 1
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   %t30 = extractelement <4 x i32> %res15, i32 2
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   %t31 = extractelement <4 x i32> %res15, i32 3
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   %t32 = add i32 %t28, %t29
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   %t33 = add i32 %t30, %t31
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   %e15 = add i32 %t32, %t33
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   %e16 = extractelement <4 x i32> %res16, i32 3
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   %s1 = add i32 %e1, %e2
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   %s2 = add i32 %s1, %e3
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   %s3 = add i32 %s2, %e4
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   %s4 = add i32 %s3, %e5
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   %s5 = add i32 %s4, %e6
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   %s9 = add i32 %s5, %e10
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   %s10 = add i32 %s9, %e11
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   %s14 = add i32 %s10, %e15
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   %s15 = add i32 %s14, %e16
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   %s16 = bitcast i32 %s15 to float
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   call void @llvm.SI.export(i32 15, i32 0, i32 1, i32 12, i32 0, float %s16, float %s16, float %s16, float %s16)
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   ret void
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}
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; Test that ccordinates are stored in vgprs and not sgprs
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; CHECK: vgpr_coords
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; CHECK: image_load_mip {{v\[[0-9]+:[0-9]+\]}}, 15, 0, 0, 0, 0, 0, 0, 0, {{v\[[0-9]+:[0-9]+\]}}
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define void @vgpr_coords(float addrspace(2)* addrspace(2)* inreg, <16 x i8> addrspace(2)* inreg, <32 x i8> addrspace(2)* inreg, i32 inreg, <2 x i32>, <2 x i32>, <2 x i32>, <3 x i32>, <2 x i32>, <2 x i32>, <2 x i32>, float, float, float, float, float, float, float, float, float) #0 {
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main_body:
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  %20 = getelementptr float addrspace(2)*, float addrspace(2)* addrspace(2)* %0, i32 0
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  %21 = load float addrspace(2)*, float addrspace(2)* addrspace(2)* %20, !tbaa !2
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  %22 = getelementptr float, float addrspace(2)* %21, i32 0
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  %23 = load float, float addrspace(2)* %22, !tbaa !2, !invariant.load !1
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  %24 = getelementptr float, float addrspace(2)* %21, i32 1
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  %25 = load float, float addrspace(2)* %24, !tbaa !2, !invariant.load !1
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  %26 = getelementptr float, float addrspace(2)* %21, i32 4
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  %27 = load float, float addrspace(2)* %26, !tbaa !2, !invariant.load !1
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  %28 = getelementptr <32 x i8>, <32 x i8> addrspace(2)* %2, i32 0
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  %29 = load <32 x i8>, <32 x i8> addrspace(2)* %28, !tbaa !2
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  %30 = bitcast float %27 to i32
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  %31 = bitcast float %23 to i32
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  %32 = bitcast float %25 to i32
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  %33 = insertelement <4 x i32> undef, i32 %31, i32 0
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  %34 = insertelement <4 x i32> %33, i32 %32, i32 1
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  %35 = insertelement <4 x i32> %34, i32 %30, i32 2
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  %36 = insertelement <4 x i32> %35, i32 undef, i32 3
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  %37 = call <4 x i32> @llvm.SI.imageload.v4i32(<4 x i32> %36, <32 x i8> %29, i32 2)
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  %38 = extractelement <4 x i32> %37, i32 0
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  %39 = extractelement <4 x i32> %37, i32 1
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  %40 = extractelement <4 x i32> %37, i32 2
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  %41 = extractelement <4 x i32> %37, i32 3
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  %42 = bitcast i32 %38 to float
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  %43 = bitcast i32 %39 to float
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  %44 = bitcast i32 %40 to float
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  %45 = bitcast i32 %41 to float
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  call void @llvm.SI.export(i32 15, i32 1, i32 1, i32 0, i32 0, float %42, float %43, float %44, float %45)
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  ret void
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}
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declare <4 x i32> @llvm.SI.imageload.(<4 x i32>, <32 x i8>, i32) readnone
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; Function Attrs: nounwind readnone
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declare <4 x i32> @llvm.SI.imageload.v4i32(<4 x i32>, <32 x i8>, i32) #1
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declare void @llvm.SI.export(i32, i32, i32, i32, i32, float, float, float, float)
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attributes #0 = { "ShaderType"="0" }
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attributes #1 = { nounwind readnone }
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!0 = !{!"const", null}
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!1 = !{}
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!2 = !{!0, !0, i64 0, i32 1}
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