Files
llvm-6502/include/llvm/ExecutionEngine/RTDyldMemoryManager.h
Filip Pizlo 6eb43d2956 This threads SectionName through the allocateCodeSection/allocateDataSection APIs, both in C++ and C land.
It's useful for the memory managers that are allocating a section to know what the name of the section is.  
At a minimum, this is useful for low-level debugging - it's customary for JITs to be able to tell you what 
memory they allocated, and as part of any such dump, they should be able to tell you some meta-data about 
what each allocation is for.  This allows clients that supply their own memory managers to do this.  
Additionally, we also envision the SectionName being useful for passing meta-data from within LLVM to an LLVM 
client.

This changes both the C and C++ APIs, and all of the clients of those APIs within LLVM.  I'm assuming that 
it's safe to change the C++ API because that API is allowed to change.  I'm assuming that it's safe to change 
the C API because we haven't shipped the API in a release yet (LLVM 3.3 doesn't include the MCJIT memory 
management C API).



git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@191804 91177308-0d34-0410-b5e6-96231b3b80d8
2013-10-02 00:59:25 +00:00

90 lines
3.9 KiB
C++

//===-- RTDyldMemoryManager.cpp - Memory manager for MC-JIT -----*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// Interface of the runtime dynamic memory manager base class.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_EXECUTIONENGINE_RT_DYLD_MEMORY_MANAGER_H
#define LLVM_EXECUTIONENGINE_RT_DYLD_MEMORY_MANAGER_H
#include "llvm/ADT/StringRef.h"
#include "llvm/Support/CBindingWrapping.h"
#include "llvm/Support/Memory.h"
#include "llvm-c/ExecutionEngine.h"
namespace llvm {
// RuntimeDyld clients often want to handle the memory management of
// what gets placed where. For JIT clients, this is the subset of
// JITMemoryManager required for dynamic loading of binaries.
//
// FIXME: As the RuntimeDyld fills out, additional routines will be needed
// for the varying types of objects to be allocated.
class RTDyldMemoryManager {
RTDyldMemoryManager(const RTDyldMemoryManager&) LLVM_DELETED_FUNCTION;
void operator=(const RTDyldMemoryManager&) LLVM_DELETED_FUNCTION;
public:
RTDyldMemoryManager() {}
virtual ~RTDyldMemoryManager();
/// Allocate a memory block of (at least) the given size suitable for
/// executable code. The SectionID is a unique identifier assigned by the JIT
/// engine, and optionally recorded by the memory manager to access a loaded
/// section.
virtual uint8_t *allocateCodeSection(
uintptr_t Size, unsigned Alignment, unsigned SectionID,
StringRef SectionName) = 0;
/// Allocate a memory block of (at least) the given size suitable for data.
/// The SectionID is a unique identifier assigned by the JIT engine, and
/// optionally recorded by the memory manager to access a loaded section.
virtual uint8_t *allocateDataSection(
uintptr_t Size, unsigned Alignment, unsigned SectionID,
StringRef SectionName, bool IsReadOnly) = 0;
/// Register the EH frames with the runtime so that c++ exceptions work.
virtual void registerEHFrames(StringRef SectionData);
/// This method returns the address of the specified function or variable.
/// It is used to resolve symbols during module linking.
virtual uint64_t getSymbolAddress(const std::string &Name);
/// This method returns the address of the specified function. As such it is
/// only useful for resolving library symbols, not code generated symbols.
///
/// If \p AbortOnFailure is false and no function with the given name is
/// found, this function returns a null pointer. Otherwise, it prints a
/// message to stderr and aborts.
///
/// This function is deprecated for memory managers used to be used with
/// MCJIT or RuntimeDyld. Use getSymbolAddress instead.
virtual void *getPointerToNamedFunction(const std::string &Name,
bool AbortOnFailure = true);
/// This method is called when object loading is complete and section page
/// permissions can be applied. It is up to the memory manager implementation
/// to decide whether or not to act on this method. The memory manager will
/// typically allocate all sections as read-write and then apply specific
/// permissions when this method is called. Code sections cannot be executed
/// until this function has been called. In addition, any cache coherency
/// operations needed to reliably use the memory are also performed.
///
/// Returns true if an error occurred, false otherwise.
virtual bool finalizeMemory(std::string *ErrMsg = 0) = 0;
};
// Create wrappers for C Binding types (see CBindingWrapping.h).
DEFINE_SIMPLE_CONVERSION_FUNCTIONS(
RTDyldMemoryManager, LLVMMCJITMemoryManagerRef)
} // namespace llvm
#endif // LLVM_EXECUTIONENGINE_RT_DYLD_MEMORY_MANAGER_H