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			442 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			442 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===- CallGraphSCCPass.cpp - Pass that operates BU on call graph ---------===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // This file implements the CallGraphSCCPass class, which is used for passes
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| // which are implemented as bottom-up traversals on the call graph.  Because
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| // there may be cycles in the call graph, passes of this type operate on the
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| // call-graph in SCC order: that is, they process function bottom-up, except for
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| // recursive functions, which they process all at once.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #define DEBUG_TYPE "cgscc-passmgr"
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| #include "llvm/CallGraphSCCPass.h"
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| #include "llvm/Analysis/CallGraph.h"
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| #include "llvm/ADT/SCCIterator.h"
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| #include "llvm/PassManagers.h"
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| #include "llvm/Function.h"
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| #include "llvm/Support/Debug.h"
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| #include "llvm/IntrinsicInst.h"
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| #include "llvm/Support/raw_ostream.h"
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| using namespace llvm;
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| 
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| //===----------------------------------------------------------------------===//
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| // CGPassManager
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| //
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| /// CGPassManager manages FPPassManagers and CallGraphSCCPasses.
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| 
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| namespace {
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| 
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| class CGPassManager : public ModulePass, public PMDataManager {
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| public:
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|   static char ID;
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|   explicit CGPassManager(int Depth) 
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|     : ModulePass(&ID), PMDataManager(Depth) { }
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| 
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|   /// run - Execute all of the passes scheduled for execution.  Keep track of
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|   /// whether any of the passes modifies the module, and if so, return true.
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|   bool runOnModule(Module &M);
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| 
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|   bool doInitialization(CallGraph &CG);
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|   bool doFinalization(CallGraph &CG);
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| 
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|   /// Pass Manager itself does not invalidate any analysis info.
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|   void getAnalysisUsage(AnalysisUsage &Info) const {
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|     // CGPassManager walks SCC and it needs CallGraph.
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|     Info.addRequired<CallGraph>();
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|     Info.setPreservesAll();
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|   }
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| 
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|   virtual const char *getPassName() const {
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|     return "CallGraph Pass Manager";
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|   }
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| 
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|   virtual PMDataManager *getAsPMDataManager() { return this; }
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|   virtual Pass *getAsPass() { return this; }
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| 
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|   // Print passes managed by this manager
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|   void dumpPassStructure(unsigned Offset) {
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|     errs().indent(Offset*2) << "Call Graph SCC Pass Manager\n";
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|     for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
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|       Pass *P = getContainedPass(Index);
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|       P->dumpPassStructure(Offset + 1);
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|       dumpLastUses(P, Offset+1);
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|     }
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|   }
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| 
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|   Pass *getContainedPass(unsigned N) {
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|     assert(N < PassVector.size() && "Pass number out of range!");
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|     return static_cast<Pass *>(PassVector[N]);
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|   }
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| 
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|   virtual PassManagerType getPassManagerType() const { 
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|     return PMT_CallGraphPassManager; 
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|   }
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|   
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| private:
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|   bool RunPassOnSCC(Pass *P, std::vector<CallGraphNode*> &CurSCC,
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|                     CallGraph &CG, bool &CallGraphUpToDate);
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|   void RefreshCallGraph(std::vector<CallGraphNode*> &CurSCC, CallGraph &CG,
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|                         bool IsCheckingMode);
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| };
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| 
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| } // end anonymous namespace.
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| 
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| char CGPassManager::ID = 0;
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| 
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| bool CGPassManager::RunPassOnSCC(Pass *P, std::vector<CallGraphNode*> &CurSCC,
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|                                  CallGraph &CG, bool &CallGraphUpToDate) {
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|   bool Changed = false;
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|   PMDataManager *PM = P->getAsPMDataManager();
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| 
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|   if (PM == 0) {
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|     CallGraphSCCPass *CGSP = (CallGraphSCCPass*)P;
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|     if (!CallGraphUpToDate) {
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|       RefreshCallGraph(CurSCC, CG, false);
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|       CallGraphUpToDate = true;
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|     }
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| 
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|     Timer *T = StartPassTimer(CGSP);
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|     Changed = CGSP->runOnSCC(CurSCC);
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|     StopPassTimer(CGSP, T);
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|     
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|     // After the CGSCCPass is done, when assertions are enabled, use
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|     // RefreshCallGraph to verify that the callgraph was correctly updated.
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| #ifndef NDEBUG
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|     if (Changed)
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|       RefreshCallGraph(CurSCC, CG, true);
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| #endif
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|     
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|     return Changed;
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|   }
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|   
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|   
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|   assert(PM->getPassManagerType() == PMT_FunctionPassManager &&
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|          "Invalid CGPassManager member");
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|   FPPassManager *FPP = (FPPassManager*)P;
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|   
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|   // Run pass P on all functions in the current SCC.
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|   for (unsigned i = 0, e = CurSCC.size(); i != e; ++i) {
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|     if (Function *F = CurSCC[i]->getFunction()) {
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|       dumpPassInfo(P, EXECUTION_MSG, ON_FUNCTION_MSG, F->getName());
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|       Timer *T = StartPassTimer(FPP);
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|       Changed |= FPP->runOnFunction(*F);
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|       StopPassTimer(FPP, T);
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|     }
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|   }
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|   
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|   // The function pass(es) modified the IR, they may have clobbered the
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|   // callgraph.
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|   if (Changed && CallGraphUpToDate) {
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|     DEBUG(dbgs() << "CGSCCPASSMGR: Pass Dirtied SCC: "
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|                  << P->getPassName() << '\n');
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|     CallGraphUpToDate = false;
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|   }
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|   return Changed;
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| }
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| 
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| 
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| /// RefreshCallGraph - Scan the functions in the specified CFG and resync the
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| /// callgraph with the call sites found in it.  This is used after
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| /// FunctionPasses have potentially munged the callgraph, and can be used after
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| /// CallGraphSCC passes to verify that they correctly updated the callgraph.
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| ///
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| void CGPassManager::RefreshCallGraph(std::vector<CallGraphNode*> &CurSCC,
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|                                      CallGraph &CG, bool CheckingMode) {
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|   DenseMap<Value*, CallGraphNode*> CallSites;
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|   
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|   DEBUG(dbgs() << "CGSCCPASSMGR: Refreshing SCC with " << CurSCC.size()
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|                << " nodes:\n";
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|         for (unsigned i = 0, e = CurSCC.size(); i != e; ++i)
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|           CurSCC[i]->dump();
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|         );
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| 
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|   bool MadeChange = false;
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|   
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|   // Scan all functions in the SCC.
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|   for (unsigned sccidx = 0, e = CurSCC.size(); sccidx != e; ++sccidx) {
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|     CallGraphNode *CGN = CurSCC[sccidx];
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|     Function *F = CGN->getFunction();
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|     if (F == 0 || F->isDeclaration()) continue;
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|     
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|     // Walk the function body looking for call sites.  Sync up the call sites in
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|     // CGN with those actually in the function.
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|     
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|     // Get the set of call sites currently in the function.
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|     for (CallGraphNode::iterator I = CGN->begin(), E = CGN->end(); I != E; ) {
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|       // If this call site is null, then the function pass deleted the call
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|       // entirely and the WeakVH nulled it out.  
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|       if (I->first == 0 ||
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|           // If we've already seen this call site, then the FunctionPass RAUW'd
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|           // one call with another, which resulted in two "uses" in the edge
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|           // list of the same call.
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|           CallSites.count(I->first) ||
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| 
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|           // If the call edge is not from a call or invoke, then the function
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|           // pass RAUW'd a call with another value.  This can happen when
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|           // constant folding happens of well known functions etc.
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|           CallSite::get(I->first).getInstruction() == 0) {
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|         assert(!CheckingMode &&
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|                "CallGraphSCCPass did not update the CallGraph correctly!");
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|         
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|         // Just remove the edge from the set of callees, keep track of whether
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|         // I points to the last element of the vector.
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|         bool WasLast = I + 1 == E;
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|         CGN->removeCallEdge(I);
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|         
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|         // If I pointed to the last element of the vector, we have to bail out:
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|         // iterator checking rejects comparisons of the resultant pointer with
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|         // end.
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|         if (WasLast)
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|           break;
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|         E = CGN->end();
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|         continue;
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|       }
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|       
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|       assert(!CallSites.count(I->first) &&
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|              "Call site occurs in node multiple times");
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|       CallSites.insert(std::make_pair(I->first, I->second));
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|       ++I;
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|     }
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|     
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|     // Loop over all of the instructions in the function, getting the callsites.
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|     for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB)
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|       for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I) {
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|         CallSite CS = CallSite::get(I);
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|         if (!CS.getInstruction() || isa<DbgInfoIntrinsic>(I)) continue;
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|         
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|         // If this call site already existed in the callgraph, just verify it
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|         // matches up to expectations and remove it from CallSites.
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|         DenseMap<Value*, CallGraphNode*>::iterator ExistingIt =
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|           CallSites.find(CS.getInstruction());
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|         if (ExistingIt != CallSites.end()) {
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|           CallGraphNode *ExistingNode = ExistingIt->second;
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| 
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|           // Remove from CallSites since we have now seen it.
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|           CallSites.erase(ExistingIt);
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|           
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|           // Verify that the callee is right.
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|           if (ExistingNode->getFunction() == CS.getCalledFunction())
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|             continue;
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|           
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|           // If we are in checking mode, we are not allowed to actually mutate
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|           // the callgraph.  If this is a case where we can infer that the
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|           // callgraph is less precise than it could be (e.g. an indirect call
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|           // site could be turned direct), don't reject it in checking mode, and
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|           // don't tweak it to be more precise.
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|           if (CheckingMode && CS.getCalledFunction() &&
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|               ExistingNode->getFunction() == 0)
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|             continue;
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|           
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|           assert(!CheckingMode &&
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|                  "CallGraphSCCPass did not update the CallGraph correctly!");
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|           
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|           // If not, we either went from a direct call to indirect, indirect to
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|           // direct, or direct to different direct.
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|           CallGraphNode *CalleeNode;
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|           if (Function *Callee = CS.getCalledFunction())
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|             CalleeNode = CG.getOrInsertFunction(Callee);
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|           else
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|             CalleeNode = CG.getCallsExternalNode();
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| 
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|           // Update the edge target in CGN.
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|           for (CallGraphNode::iterator I = CGN->begin(); ; ++I) {
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|             assert(I != CGN->end() && "Didn't find call entry");
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|             if (I->first == CS.getInstruction()) {
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|               I->second = CalleeNode;
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|               break;
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|             }
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|           }
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|           MadeChange = true;
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|           continue;
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|         }
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|         
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|         assert(!CheckingMode &&
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|                "CallGraphSCCPass did not update the CallGraph correctly!");
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| 
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|         // If the call site didn't exist in the CGN yet, add it.  We assume that
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|         // newly introduced call sites won't be indirect.  This could be fixed
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|         // in the future.
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|         CallGraphNode *CalleeNode;
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|         if (Function *Callee = CS.getCalledFunction())
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|           CalleeNode = CG.getOrInsertFunction(Callee);
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|         else
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|           CalleeNode = CG.getCallsExternalNode();
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|         
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|         CGN->addCalledFunction(CS, CalleeNode);
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|         MadeChange = true;
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|       }
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|     
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|     // After scanning this function, if we still have entries in callsites, then
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|     // they are dangling pointers.  WeakVH should save us for this, so abort if
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|     // this happens.
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|     assert(CallSites.empty() && "Dangling pointers found in call sites map");
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|     
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|     // Periodically do an explicit clear to remove tombstones when processing
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|     // large scc's.
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|     if ((sccidx & 15) == 0)
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|       CallSites.clear();
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|   }
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| 
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|   DEBUG(if (MadeChange) {
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|           dbgs() << "CGSCCPASSMGR: Refreshed SCC is now:\n";
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|           for (unsigned i = 0, e = CurSCC.size(); i != e; ++i)
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|             CurSCC[i]->dump();
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|          } else {
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|            dbgs() << "CGSCCPASSMGR: SCC Refresh didn't change call graph.\n";
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|          }
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|         );
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| }
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| 
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| /// run - Execute all of the passes scheduled for execution.  Keep track of
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| /// whether any of the passes modifies the module, and if so, return true.
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| bool CGPassManager::runOnModule(Module &M) {
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|   CallGraph &CG = getAnalysis<CallGraph>();
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|   bool Changed = doInitialization(CG);
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| 
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|   std::vector<CallGraphNode*> CurSCC;
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|   
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|   // Walk the callgraph in bottom-up SCC order.
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|   for (scc_iterator<CallGraph*> CGI = scc_begin(&CG), E = scc_end(&CG);
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|        CGI != E;) {
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|     // Copy the current SCC and increment past it so that the pass can hack
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|     // on the SCC if it wants to without invalidating our iterator.
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|     CurSCC = *CGI;
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|     ++CGI;
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|     
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|     
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|     // CallGraphUpToDate - Keep track of whether the callgraph is known to be
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|     // up-to-date or not.  The CGSSC pass manager runs two types of passes:
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|     // CallGraphSCC Passes and other random function passes.  Because other
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|     // random function passes are not CallGraph aware, they may clobber the
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|     // call graph by introducing new calls or deleting other ones.  This flag
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|     // is set to false when we run a function pass so that we know to clean up
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|     // the callgraph when we need to run a CGSCCPass again.
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|     bool CallGraphUpToDate = true;
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|     
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|     // Run all passes on current SCC.
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|     for (unsigned PassNo = 0, e = getNumContainedPasses();
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|          PassNo != e; ++PassNo) {
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|       Pass *P = getContainedPass(PassNo);
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| 
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|       // If we're in -debug-pass=Executions mode, construct the SCC node list,
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|       // otherwise avoid constructing this string as it is expensive.
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|       if (isPassDebuggingExecutionsOrMore()) {
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|         std::string Functions;
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| #ifndef NDEBUG
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|         raw_string_ostream OS(Functions);
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|         for (unsigned i = 0, e = CurSCC.size(); i != e; ++i) {
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|           if (i) OS << ", ";
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|           CurSCC[i]->print(OS);
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|         }
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|         OS.flush();
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| #endif
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|         dumpPassInfo(P, EXECUTION_MSG, ON_CG_MSG, Functions);
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|       }
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|       dumpRequiredSet(P);
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| 
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|       initializeAnalysisImpl(P);
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| 
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|       // Actually run this pass on the current SCC.
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|       Changed |= RunPassOnSCC(P, CurSCC, CG, CallGraphUpToDate);
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| 
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|       if (Changed)
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|         dumpPassInfo(P, MODIFICATION_MSG, ON_CG_MSG, "");
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|       dumpPreservedSet(P);
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| 
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|       verifyPreservedAnalysis(P);      
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|       removeNotPreservedAnalysis(P);
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|       recordAvailableAnalysis(P);
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|       removeDeadPasses(P, "", ON_CG_MSG);
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|     }
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|     
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|     // If the callgraph was left out of date (because the last pass run was a
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|     // functionpass), refresh it before we move on to the next SCC.
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|     if (!CallGraphUpToDate)
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|       RefreshCallGraph(CurSCC, CG, false);
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|   }
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|   Changed |= doFinalization(CG);
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|   return Changed;
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| }
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| 
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| /// Initialize CG
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| bool CGPassManager::doInitialization(CallGraph &CG) {
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|   bool Changed = false;
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|   for (unsigned i = 0, e = getNumContainedPasses(); i != e; ++i) {  
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|     if (PMDataManager *PM = getContainedPass(i)->getAsPMDataManager()) {
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|       assert(PM->getPassManagerType() == PMT_FunctionPassManager &&
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|              "Invalid CGPassManager member");
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|       Changed |= ((FPPassManager*)PM)->doInitialization(CG.getModule());
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|     } else {
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|       Changed |= ((CallGraphSCCPass*)getContainedPass(i))->doInitialization(CG);
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|     }
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|   }
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|   return Changed;
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| }
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| 
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| /// Finalize CG
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| bool CGPassManager::doFinalization(CallGraph &CG) {
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|   bool Changed = false;
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|   for (unsigned i = 0, e = getNumContainedPasses(); i != e; ++i) {  
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|     if (PMDataManager *PM = getContainedPass(i)->getAsPMDataManager()) {
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|       assert(PM->getPassManagerType() == PMT_FunctionPassManager &&
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|              "Invalid CGPassManager member");
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|       Changed |= ((FPPassManager*)PM)->doFinalization(CG.getModule());
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|     } else {
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|       Changed |= ((CallGraphSCCPass*)getContainedPass(i))->doFinalization(CG);
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|     }
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|   }
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|   return Changed;
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| }
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| 
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| /// Assign pass manager to manage this pass.
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| void CallGraphSCCPass::assignPassManager(PMStack &PMS,
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|                                          PassManagerType PreferredType) {
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|   // Find CGPassManager 
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|   while (!PMS.empty() &&
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|          PMS.top()->getPassManagerType() > PMT_CallGraphPassManager)
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|     PMS.pop();
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| 
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|   assert(!PMS.empty() && "Unable to handle Call Graph Pass");
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|   CGPassManager *CGP;
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|   
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|   if (PMS.top()->getPassManagerType() == PMT_CallGraphPassManager)
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|     CGP = (CGPassManager*)PMS.top();
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|   else {
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|     // Create new Call Graph SCC Pass Manager if it does not exist. 
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|     assert(!PMS.empty() && "Unable to create Call Graph Pass Manager");
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|     PMDataManager *PMD = PMS.top();
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| 
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|     // [1] Create new Call Graph Pass Manager
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|     CGP = new CGPassManager(PMD->getDepth() + 1);
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| 
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|     // [2] Set up new manager's top level manager
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|     PMTopLevelManager *TPM = PMD->getTopLevelManager();
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|     TPM->addIndirectPassManager(CGP);
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| 
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|     // [3] Assign manager to manage this new manager. This may create
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|     // and push new managers into PMS
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|     Pass *P = CGP;
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|     TPM->schedulePass(P);
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| 
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|     // [4] Push new manager into PMS
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|     PMS.push(CGP);
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|   }
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| 
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|   CGP->add(this);
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| }
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| 
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| /// getAnalysisUsage - For this class, we declare that we require and preserve
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| /// the call graph.  If the derived class implements this method, it should
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| /// always explicitly call the implementation here.
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| void CallGraphSCCPass::getAnalysisUsage(AnalysisUsage &AU) const {
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|   AU.addRequired<CallGraph>();
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|   AU.addPreserved<CallGraph>();
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| }
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