mirror of
				https://github.com/c64scene-ar/llvm-6502.git
				synced 2025-10-31 08:16:47 +00:00 
			
		
		
		
	This is easier implemented now that bundle flags are symmetric. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@171927 91177308-0d34-0410-b5e6-96231b3b80d8
		
			
				
	
	
		
			448 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			448 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===-- CodeGen/MachineInstBuilder.h - Simplify creation of MIs -*- C++ -*-===//
 | |
| //
 | |
| //                     The LLVM Compiler Infrastructure
 | |
| //
 | |
| // This file is distributed under the University of Illinois Open Source
 | |
| // License. See LICENSE.TXT for details.
 | |
| //
 | |
| //===----------------------------------------------------------------------===//
 | |
| //
 | |
| // This file exposes a function named BuildMI, which is useful for dramatically
 | |
| // simplifying how MachineInstr's are created.  It allows use of code like this:
 | |
| //
 | |
| //   M = BuildMI(X86::ADDrr8, 2).addReg(argVal1).addReg(argVal2);
 | |
| //
 | |
| //===----------------------------------------------------------------------===//
 | |
| 
 | |
| #ifndef LLVM_CODEGEN_MACHINEINSTRBUILDER_H
 | |
| #define LLVM_CODEGEN_MACHINEINSTRBUILDER_H
 | |
| 
 | |
| #include "llvm/CodeGen/MachineFunction.h"
 | |
| #include "llvm/CodeGen/MachineInstrBundle.h"
 | |
| #include "llvm/Support/ErrorHandling.h"
 | |
| 
 | |
| namespace llvm {
 | |
| 
 | |
| class MCInstrDesc;
 | |
| class MDNode;
 | |
| 
 | |
| namespace RegState {
 | |
|   enum {
 | |
|     Define         = 0x2,
 | |
|     Implicit       = 0x4,
 | |
|     Kill           = 0x8,
 | |
|     Dead           = 0x10,
 | |
|     Undef          = 0x20,
 | |
|     EarlyClobber   = 0x40,
 | |
|     Debug          = 0x80,
 | |
|     InternalRead   = 0x100,
 | |
|     DefineNoRead   = Define | Undef,
 | |
|     ImplicitDefine = Implicit | Define,
 | |
|     ImplicitKill   = Implicit | Kill
 | |
|   };
 | |
| }
 | |
| 
 | |
| class MachineInstrBuilder {
 | |
|   MachineFunction *MF;
 | |
|   MachineInstr *MI;
 | |
| public:
 | |
|   MachineInstrBuilder() : MF(0), MI(0) {}
 | |
| 
 | |
|   /// Create a MachineInstrBuilder for manipulating an existing instruction.
 | |
|   /// F must be the machine function  that was used to allocate I.
 | |
|   MachineInstrBuilder(MachineFunction &F, MachineInstr *I) : MF(&F), MI(I) {}
 | |
| 
 | |
|   /// Allow automatic conversion to the machine instruction we are working on.
 | |
|   ///
 | |
|   operator MachineInstr*() const { return MI; }
 | |
|   MachineInstr *operator->() const { return MI; }
 | |
|   operator MachineBasicBlock::iterator() const { return MI; }
 | |
| 
 | |
|   /// addReg - Add a new virtual register operand...
 | |
|   ///
 | |
|   const
 | |
|   MachineInstrBuilder &addReg(unsigned RegNo, unsigned flags = 0,
 | |
|                               unsigned SubReg = 0) const {
 | |
|     assert((flags & 0x1) == 0 &&
 | |
|            "Passing in 'true' to addReg is forbidden! Use enums instead.");
 | |
|     MI->addOperand(*MF, MachineOperand::CreateReg(RegNo,
 | |
|                                                flags & RegState::Define,
 | |
|                                                flags & RegState::Implicit,
 | |
|                                                flags & RegState::Kill,
 | |
|                                                flags & RegState::Dead,
 | |
|                                                flags & RegState::Undef,
 | |
|                                                flags & RegState::EarlyClobber,
 | |
|                                                SubReg,
 | |
|                                                flags & RegState::Debug,
 | |
|                                                flags & RegState::InternalRead));
 | |
|     return *this;
 | |
|   }
 | |
| 
 | |
|   /// addImm - Add a new immediate operand.
 | |
|   ///
 | |
|   const MachineInstrBuilder &addImm(int64_t Val) const {
 | |
|     MI->addOperand(*MF, MachineOperand::CreateImm(Val));
 | |
|     return *this;
 | |
|   }
 | |
| 
 | |
|   const MachineInstrBuilder &addCImm(const ConstantInt *Val) const {
 | |
|     MI->addOperand(*MF, MachineOperand::CreateCImm(Val));
 | |
|     return *this;
 | |
|   }
 | |
| 
 | |
|   const MachineInstrBuilder &addFPImm(const ConstantFP *Val) const {
 | |
|     MI->addOperand(*MF, MachineOperand::CreateFPImm(Val));
 | |
|     return *this;
 | |
|   }
 | |
| 
 | |
|   const MachineInstrBuilder &addMBB(MachineBasicBlock *MBB,
 | |
|                                     unsigned char TargetFlags = 0) const {
 | |
|     MI->addOperand(*MF, MachineOperand::CreateMBB(MBB, TargetFlags));
 | |
|     return *this;
 | |
|   }
 | |
| 
 | |
|   const MachineInstrBuilder &addFrameIndex(int Idx) const {
 | |
|     MI->addOperand(*MF, MachineOperand::CreateFI(Idx));
 | |
|     return *this;
 | |
|   }
 | |
| 
 | |
|   const MachineInstrBuilder &addConstantPoolIndex(unsigned Idx,
 | |
|                                                   int Offset = 0,
 | |
|                                           unsigned char TargetFlags = 0) const {
 | |
|     MI->addOperand(*MF, MachineOperand::CreateCPI(Idx, Offset, TargetFlags));
 | |
|     return *this;
 | |
|   }
 | |
| 
 | |
|   const MachineInstrBuilder &addTargetIndex(unsigned Idx, int64_t Offset = 0,
 | |
|                                           unsigned char TargetFlags = 0) const {
 | |
|     MI->addOperand(*MF, MachineOperand::CreateTargetIndex(Idx, Offset,
 | |
|                                                           TargetFlags));
 | |
|     return *this;
 | |
|   }
 | |
| 
 | |
|   const MachineInstrBuilder &addJumpTableIndex(unsigned Idx,
 | |
|                                           unsigned char TargetFlags = 0) const {
 | |
|     MI->addOperand(*MF, MachineOperand::CreateJTI(Idx, TargetFlags));
 | |
|     return *this;
 | |
|   }
 | |
| 
 | |
|   const MachineInstrBuilder &addGlobalAddress(const GlobalValue *GV,
 | |
|                                               int64_t Offset = 0,
 | |
|                                           unsigned char TargetFlags = 0) const {
 | |
|     MI->addOperand(*MF, MachineOperand::CreateGA(GV, Offset, TargetFlags));
 | |
|     return *this;
 | |
|   }
 | |
| 
 | |
|   const MachineInstrBuilder &addExternalSymbol(const char *FnName,
 | |
|                                           unsigned char TargetFlags = 0) const {
 | |
|     MI->addOperand(*MF, MachineOperand::CreateES(FnName, TargetFlags));
 | |
|     return *this;
 | |
|   }
 | |
| 
 | |
|   const MachineInstrBuilder &addBlockAddress(const BlockAddress *BA,
 | |
|                                              int64_t Offset = 0,
 | |
|                                           unsigned char TargetFlags = 0) const {
 | |
|     MI->addOperand(*MF, MachineOperand::CreateBA(BA, Offset, TargetFlags));
 | |
|     return *this;
 | |
|   }
 | |
| 
 | |
|   const MachineInstrBuilder &addRegMask(const uint32_t *Mask) const {
 | |
|     MI->addOperand(*MF, MachineOperand::CreateRegMask(Mask));
 | |
|     return *this;
 | |
|   }
 | |
| 
 | |
|   const MachineInstrBuilder &addMemOperand(MachineMemOperand *MMO) const {
 | |
|     MI->addMemOperand(*MF, MMO);
 | |
|     return *this;
 | |
|   }
 | |
| 
 | |
|   const MachineInstrBuilder &setMemRefs(MachineInstr::mmo_iterator b,
 | |
|                                         MachineInstr::mmo_iterator e) const {
 | |
|     MI->setMemRefs(b, e);
 | |
|     return *this;
 | |
|   }
 | |
| 
 | |
| 
 | |
|   const MachineInstrBuilder &addOperand(const MachineOperand &MO) const {
 | |
|     MI->addOperand(*MF, MO);
 | |
|     return *this;
 | |
|   }
 | |
| 
 | |
|   const MachineInstrBuilder &addMetadata(const MDNode *MD) const {
 | |
|     MI->addOperand(*MF, MachineOperand::CreateMetadata(MD));
 | |
|     return *this;
 | |
|   }
 | |
|   
 | |
|   const MachineInstrBuilder &addSym(MCSymbol *Sym) const {
 | |
|     MI->addOperand(*MF, MachineOperand::CreateMCSymbol(Sym));
 | |
|     return *this;
 | |
|   }
 | |
| 
 | |
|   const MachineInstrBuilder &setMIFlags(unsigned Flags) const {
 | |
|     MI->setFlags(Flags);
 | |
|     return *this;
 | |
|   }
 | |
| 
 | |
|   const MachineInstrBuilder &setMIFlag(MachineInstr::MIFlag Flag) const {
 | |
|     MI->setFlag(Flag);
 | |
|     return *this;
 | |
|   }
 | |
| 
 | |
|   // Add a displacement from an existing MachineOperand with an added offset.
 | |
|   const MachineInstrBuilder &addDisp(const MachineOperand &Disp, int64_t off,
 | |
|                                      unsigned char TargetFlags = 0) const {
 | |
|     switch (Disp.getType()) {
 | |
|       default:
 | |
|         llvm_unreachable("Unhandled operand type in addDisp()");
 | |
|       case MachineOperand::MO_Immediate:
 | |
|         return addImm(Disp.getImm() + off);
 | |
|       case MachineOperand::MO_GlobalAddress: {
 | |
|         // If caller specifies new TargetFlags then use it, otherwise the
 | |
|         // default behavior is to copy the target flags from the existing
 | |
|         // MachineOperand. This means if the caller wants to clear the
 | |
|         // target flags it needs to do so explicitly.
 | |
|         if (TargetFlags)
 | |
|           return addGlobalAddress(Disp.getGlobal(), Disp.getOffset() + off,
 | |
|                                   TargetFlags);
 | |
|         return addGlobalAddress(Disp.getGlobal(), Disp.getOffset() + off,
 | |
|                                 Disp.getTargetFlags());
 | |
|       }
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   /// Copy all the implicit operands from OtherMI onto this one.
 | |
|   const MachineInstrBuilder ©ImplicitOps(const MachineInstr *OtherMI) {
 | |
|     MI->copyImplicitOps(*MF, OtherMI);
 | |
|     return *this;
 | |
|   }
 | |
| };
 | |
| 
 | |
| /// BuildMI - Builder interface.  Specify how to create the initial instruction
 | |
| /// itself.
 | |
| ///
 | |
| inline MachineInstrBuilder BuildMI(MachineFunction &MF,
 | |
|                                    DebugLoc DL,
 | |
|                                    const MCInstrDesc &MCID) {
 | |
|   return MachineInstrBuilder(MF, MF.CreateMachineInstr(MCID, DL));
 | |
| }
 | |
| 
 | |
| /// BuildMI - This version of the builder sets up the first operand as a
 | |
| /// destination virtual register.
 | |
| ///
 | |
| inline MachineInstrBuilder BuildMI(MachineFunction &MF,
 | |
|                                    DebugLoc DL,
 | |
|                                    const MCInstrDesc &MCID,
 | |
|                                    unsigned DestReg) {
 | |
|   return MachineInstrBuilder(MF, MF.CreateMachineInstr(MCID, DL))
 | |
|            .addReg(DestReg, RegState::Define);
 | |
| }
 | |
| 
 | |
| /// BuildMI - This version of the builder inserts the newly-built
 | |
| /// instruction before the given position in the given MachineBasicBlock, and
 | |
| /// sets up the first operand as a destination virtual register.
 | |
| ///
 | |
| inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
 | |
|                                    MachineBasicBlock::iterator I,
 | |
|                                    DebugLoc DL,
 | |
|                                    const MCInstrDesc &MCID,
 | |
|                                    unsigned DestReg) {
 | |
|   MachineFunction &MF = *BB.getParent();
 | |
|   MachineInstr *MI = MF.CreateMachineInstr(MCID, DL);
 | |
|   BB.insert(I, MI);
 | |
|   return MachineInstrBuilder(MF, MI).addReg(DestReg, RegState::Define);
 | |
| }
 | |
| 
 | |
| inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
 | |
|                                    MachineBasicBlock::instr_iterator I,
 | |
|                                    DebugLoc DL,
 | |
|                                    const MCInstrDesc &MCID,
 | |
|                                    unsigned DestReg) {
 | |
|   MachineFunction &MF = *BB.getParent();
 | |
|   MachineInstr *MI = MF.CreateMachineInstr(MCID, DL);
 | |
|   BB.insert(I, MI);
 | |
|   return MachineInstrBuilder(MF, MI).addReg(DestReg, RegState::Define);
 | |
| }
 | |
| 
 | |
| inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
 | |
|                                    MachineInstr *I,
 | |
|                                    DebugLoc DL,
 | |
|                                    const MCInstrDesc &MCID,
 | |
|                                    unsigned DestReg) {
 | |
|   if (I->isInsideBundle()) {
 | |
|     MachineBasicBlock::instr_iterator MII = I;
 | |
|     return BuildMI(BB, MII, DL, MCID, DestReg);
 | |
|   }
 | |
| 
 | |
|   MachineBasicBlock::iterator MII = I;
 | |
|   return BuildMI(BB, MII, DL, MCID, DestReg);
 | |
| }
 | |
| 
 | |
| /// BuildMI - This version of the builder inserts the newly-built
 | |
| /// instruction before the given position in the given MachineBasicBlock, and
 | |
| /// does NOT take a destination register.
 | |
| ///
 | |
| inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
 | |
|                                    MachineBasicBlock::iterator I,
 | |
|                                    DebugLoc DL,
 | |
|                                    const MCInstrDesc &MCID) {
 | |
|   MachineFunction &MF = *BB.getParent();
 | |
|   MachineInstr *MI = MF.CreateMachineInstr(MCID, DL);
 | |
|   BB.insert(I, MI);
 | |
|   return MachineInstrBuilder(MF, MI);
 | |
| }
 | |
| 
 | |
| inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
 | |
|                                    MachineBasicBlock::instr_iterator I,
 | |
|                                    DebugLoc DL,
 | |
|                                    const MCInstrDesc &MCID) {
 | |
|   MachineFunction &MF = *BB.getParent();
 | |
|   MachineInstr *MI = MF.CreateMachineInstr(MCID, DL);
 | |
|   BB.insert(I, MI);
 | |
|   return MachineInstrBuilder(MF, MI);
 | |
| }
 | |
| 
 | |
| inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
 | |
|                                    MachineInstr *I,
 | |
|                                    DebugLoc DL,
 | |
|                                    const MCInstrDesc &MCID) {
 | |
|   if (I->isInsideBundle()) {
 | |
|     MachineBasicBlock::instr_iterator MII = I;
 | |
|     return BuildMI(BB, MII, DL, MCID);
 | |
|   }
 | |
| 
 | |
|   MachineBasicBlock::iterator MII = I;
 | |
|   return BuildMI(BB, MII, DL, MCID);
 | |
| }
 | |
| 
 | |
| /// BuildMI - This version of the builder inserts the newly-built
 | |
| /// instruction at the end of the given MachineBasicBlock, and does NOT take a
 | |
| /// destination register.
 | |
| ///
 | |
| inline MachineInstrBuilder BuildMI(MachineBasicBlock *BB,
 | |
|                                    DebugLoc DL,
 | |
|                                    const MCInstrDesc &MCID) {
 | |
|   return BuildMI(*BB, BB->end(), DL, MCID);
 | |
| }
 | |
| 
 | |
| /// BuildMI - This version of the builder inserts the newly-built
 | |
| /// instruction at the end of the given MachineBasicBlock, and sets up the first
 | |
| /// operand as a destination virtual register.
 | |
| ///
 | |
| inline MachineInstrBuilder BuildMI(MachineBasicBlock *BB,
 | |
|                                    DebugLoc DL,
 | |
|                                    const MCInstrDesc &MCID,
 | |
|                                    unsigned DestReg) {
 | |
|   return BuildMI(*BB, BB->end(), DL, MCID, DestReg);
 | |
| }
 | |
| 
 | |
| inline unsigned getDefRegState(bool B) {
 | |
|   return B ? RegState::Define : 0;
 | |
| }
 | |
| inline unsigned getImplRegState(bool B) {
 | |
|   return B ? RegState::Implicit : 0;
 | |
| }
 | |
| inline unsigned getKillRegState(bool B) {
 | |
|   return B ? RegState::Kill : 0;
 | |
| }
 | |
| inline unsigned getDeadRegState(bool B) {
 | |
|   return B ? RegState::Dead : 0;
 | |
| }
 | |
| inline unsigned getUndefRegState(bool B) {
 | |
|   return B ? RegState::Undef : 0;
 | |
| }
 | |
| inline unsigned getInternalReadRegState(bool B) {
 | |
|   return B ? RegState::InternalRead : 0;
 | |
| }
 | |
| inline unsigned getDebugRegState(bool B) {
 | |
|   return B ? RegState::Debug : 0;
 | |
| }
 | |
| 
 | |
| 
 | |
| /// Helper class for constructing bundles of MachineInstrs.
 | |
| ///
 | |
| /// MIBundleBuilder can create a bundle from scratch by inserting new
 | |
| /// MachineInstrs one at a time, or it can create a bundle from a sequence of
 | |
| /// existing MachineInstrs in a basic block.
 | |
| class MIBundleBuilder {
 | |
|   MachineBasicBlock &MBB;
 | |
|   MachineBasicBlock::instr_iterator Begin;
 | |
|   MachineBasicBlock::instr_iterator End;
 | |
| 
 | |
| public:
 | |
|   /// Create an MIBundleBuilder that inserts instructions into a new bundle in
 | |
|   /// BB above the bundle or instruction at Pos.
 | |
|   MIBundleBuilder(MachineBasicBlock &BB,
 | |
|                   MachineBasicBlock::iterator Pos)
 | |
|     : MBB(BB), Begin(Pos.getInstrIterator()), End(Begin) {}
 | |
| 
 | |
|   /// Create a bundle from the sequence of instructions between B and E.
 | |
|   MIBundleBuilder(MachineBasicBlock &BB,
 | |
|                   MachineBasicBlock::iterator B,
 | |
|                   MachineBasicBlock::iterator E)
 | |
|     : MBB(BB), Begin(B.getInstrIterator()), End(E.getInstrIterator()) {
 | |
|     assert(B != E && "No instructions to bundle");
 | |
|     ++B;
 | |
|     while (B != E) {
 | |
|       MachineInstr *MI = B;
 | |
|       ++B;
 | |
|       MI->bundleWithPred();
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   /// Create an MIBundleBuilder representing an existing instruction or bundle
 | |
|   /// that has MI as its head.
 | |
|   explicit MIBundleBuilder(MachineInstr *MI)
 | |
|     : MBB(*MI->getParent()), Begin(MI), End(getBundleEnd(MI)) {}
 | |
| 
 | |
|   /// Return a reference to the basic block containing this bundle.
 | |
|   MachineBasicBlock &getMBB() const { return MBB; }
 | |
| 
 | |
|   /// Return true if no instructions have been inserted in this bundle yet.
 | |
|   /// Empty bundles aren't representable in a MachineBasicBlock.
 | |
|   bool empty() const { return Begin == End; }
 | |
| 
 | |
|   /// Return an iterator to the first bundled instruction.
 | |
|   MachineBasicBlock::instr_iterator begin() const { return Begin; }
 | |
| 
 | |
|   /// Return an iterator beyond the last bundled instruction.
 | |
|   MachineBasicBlock::instr_iterator end() const { return End; }
 | |
| 
 | |
|   /// Insert MI into this bundle before I which must point to an instruction in
 | |
|   /// the bundle, or end().
 | |
|   MIBundleBuilder &insert(MachineBasicBlock::instr_iterator I,
 | |
|                           MachineInstr *MI) {
 | |
|     MBB.insert(I, MI);
 | |
|     if (I == Begin) {
 | |
|       if (!empty())
 | |
|         MI->bundleWithSucc();
 | |
|       Begin = MI;
 | |
|       return *this;
 | |
|     }
 | |
|     if (I == End) {
 | |
|       MI->bundleWithPred();
 | |
|       return *this;
 | |
|     }
 | |
|     // MI was inserted in the middle of the bundle, so its neighbors' flags are
 | |
|     // already fine. Update MI's bundle flags manually.
 | |
|     MI->setFlag(MachineInstr::BundledPred);
 | |
|     MI->setFlag(MachineInstr::BundledSucc);
 | |
|     return *this;
 | |
|   }
 | |
| 
 | |
|   /// Insert MI into MBB by prepending it to the instructions in the bundle.
 | |
|   /// MI will become the first instruction in the bundle.
 | |
|   MIBundleBuilder &prepend(MachineInstr *MI) {
 | |
|     return insert(begin(), MI);
 | |
|   }
 | |
| 
 | |
|   /// Insert MI into MBB by appending it to the instructions in the bundle.
 | |
|   /// MI will become the last instruction in the bundle.
 | |
|   MIBundleBuilder &append(MachineInstr *MI) {
 | |
|     return insert(end(), MI);
 | |
|   }
 | |
| };
 | |
| 
 | |
| } // End llvm namespace
 | |
| 
 | |
| #endif
 |