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			53 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			53 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//===-- TargetFrameInfo.cpp - Implement machine frame interface -*- C++ -*-===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// Implements the layout of a stack frame on the target machine.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/CodeGen/MachineFrameInfo.h"
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/Target/TargetFrameInfo.h"
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#include "llvm/Target/TargetMachine.h"
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#include "llvm/Target/TargetRegisterInfo.h"
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#include <cstdlib>
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using namespace llvm;
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TargetFrameInfo::~TargetFrameInfo() {
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}
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/// getInitialFrameState - Returns a list of machine moves that are assumed
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/// on entry to a function.
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void
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TargetFrameInfo::getInitialFrameState(std::vector<MachineMove> &Moves) const {
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  // Default is to do nothing.
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}
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/// getFrameIndexOffset - Returns the displacement from the frame register to
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/// the stack frame of the specified index. This is the default implementation
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/// which is overridden for some targets.
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int TargetFrameInfo::getFrameIndexOffset(const MachineFunction &MF,
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                                         int FI) const {
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  const MachineFrameInfo *MFI = MF.getFrameInfo();
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  return MFI->getObjectOffset(FI) + MFI->getStackSize() -
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    getOffsetOfLocalArea() + MFI->getOffsetAdjustment();
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}
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int TargetFrameInfo::getFrameIndexReference(const MachineFunction &MF, int FI,
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                                            unsigned &FrameReg) const {
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  const TargetRegisterInfo *RI = MF.getTarget().getRegisterInfo();
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  // By default, assume all frame indices are referenced via whatever
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  // getFrameRegister() says. The target can override this if it's doing
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  // something different.
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  FrameReg = RI->getFrameRegister(MF);
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  return getFrameIndexOffset(MF, FI);
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}
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